Bootcamp Quest Point Planner
by Auk



Player Level:
Min QPs per quest: Max QPs per quest:
Min QPs per Campaign: Max QPs per Campaign:


Weapons
Weapon NameCostAmountLevel
Axe Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:
Bow Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:
Dagger Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:
Flail Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:
Halberd Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:
Mace Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:
Staff Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:
Sword Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:
Whip Avg Damage: 2.5 * level if 1-79, 3 * level if 80 or higher. Hitroll/damroll: Level / 10 , minimum of 5.
1000 Amount:Buy at level:


Equipment
Item NameCostAmountLevel
Shield Static: +5 Strength. Variable: Hitroll/Damroll: Level / 5, minimum 5. Resistances: All physical and all magical, variable by level. (Use 'quest appraise' for values at your level.)
750 Amount: Buy at level:
Aura of Sanctuary Static: +100 hp, +50 mana, +200 moves. +3 Dexterity (on top of level-based stats). Permanent, undispellable sanctuary effect when worn. Variable: Bonus to all six stats, 1 + (level / 50, rounded down)
2500 Amount: Buy at level:
Amulet of Aardwolf Static: +2 to all six stats. Portal to the Aardwolf Hotel, with enhanced healing, questor, and area exits.
750 Amount: Buy at level:
Bracers of Iron Grip Static: Cannot be disarmed while bracers are worn. Variable: Hitroll/Damroll: Level / 5, minimum 5. HP/mana: Equal to level of purchasing player, minimum 50.
1750 Amount: Buy at level:
Gloves of Dexterity Static: +6 Dexterity. 100% Dual Wield skill, regardless of class. All other restrictions apply; see 'help dual wield'. Variable: HP/mana/moves: Level of purchasing player, minimum 50.
2250 Amount: Buy at level:
Boots of Speed Static: Hitroll/Damroll: +10. HP: +75. +3 Dexterity, +2 Luck. Permanent haste affect when worn. Variable: Resistances: Varies by level. Use 'quest appraise' to see resists at current level.
1300 Amount: Buy at level:
Wings of Aardwolf Static: +2 Wisdom, +2 Constitution, +3 Dexterity. Permanent flying affect when worn. Variable: Resistances: Varies by level. Use 'quest appraise' to see resists at current level.
800 Amount: Buy at level:
Ring of Invisibility Static: HP/mana/moves: +30. Adds invisibility affect when worn. Remove and re-equip to reset effect (after going visible or starting a fight, etc.)
500 Amount: Buy at level:
Ring of Regeneration Static: Hitroll/Damroll: +12 Enhanced healing when worn. Variable: Stats: 1 + (Level / 30, rounded down) points in random stats.
1000 Amount: Buy at level:
Helm of True Sight Static: HP: +45. Hitroll/Damroll: +8. Permanent detect good/evil/hidden/invis/magic while worn. Variable: Luck: 1 + (level / 20, rounded down). Resistances: Varies by level. Use 'quest appraise' to see resists at current level.
1100 Amount: Buy at level:
Breastplate of Magic Resistance Static: HP/mana/moves: +125. +2 to all six stats. Resists: +100 to all magic except disease/poison. Variable: Hitroll/Damroll: Level / 5, minimum 5. Resistances: Physical resistances vary by level. Use 'quest appraise' to see resists at current level.
2000 Amount: Buy at level:
Decanter of Endless Water Once filled, the Decanter will almost never run dry (but can be poured out if you want to fill it with something different). Decanters are always level 1, regardless of level when purchasing it.
550 Amount: Buy at level:
Bag of Aardwolf Static: Heaviest item: 100. Weight multiplier: 20%. Variable: Weight: -50 - (current carrier level * 2). Capacity: 1000 + (20 * current carrier level). The Bag of Aardwolf changes stats based upon the person carrying it. It automatically changes to your level. A bag with higher stats bought off rauction will be calculated to your level; it will not retain the level 201 stats shown on 'rbid'. Once you have reached level 201 and remorted, your aard bags will stay at level 201 but Tiers won't get the full benefit of bag over level 201 until they reach the appropriate level.
1500 Amount: Buy at level:
Object Lower Lvl This option allows you to reduce the level on an item by 1, up to a maximum of 5 levels per item.
500 Amount: Buy at level:
Object Add Stat By spending quest points, you may add up to level / 30 (rounded down, with a max of 5, minimum 1) stats to most items. These are on top of any other stats already on the object. This must be used at a questmaster, and costs 500 quest points per stat added. Each stat must be added individually; there is no way to add multiple stats at once. Using objstat will not set ownership if the item does not already have it. Lore and identify will show how many times objstat has been used on an item. Please note that objstat will not work on magically created lights, portals, quivers or the trivia sleeping bag.
500 Amount: Buy at level:


Wishes
Wish NameCostAdjustment CostAlready have it?
Very fast spell-up time This wish allows you to cast spellup spells in half the time it would usually take. A spellup spell is defined as those spells that are listed under 'spells spellup'.
6000 250 Already have it:
No hunger or thirst Hunger/thirst are set to 50 (high enough to not suffer negative effects of starvation). You can still eat or drink, but hunger and thirst levels will not change. Players which had the 'quest buy nohunger' option now have this wish instead, and there is no adjustment cost.
3000 0 Already have it:
Immunity to Vorpal This wish makes you immune to the vorpal effect on weapons. The weapons will still do damage, but will not decapitate you.
5000 300 Already have it:
Immunity to Dirt Kick This wish makes you completely immune to the blindess resulting from dirt kick. Other skills and spells that cause blindness are NOT covered. This wish does work in PVP.
3000 200 Already have it:
Immunity to Marbu Poison This wish prevents the blinding affect of burnt marbu and marbu jet from working on you. You will still be damaged, but will be unable to be blinded (via these skills only). This wish does work in PVP.
4000 200 Already have it:
Immunity to Web (non PvP) Monsters will not be able to use the web spell on you. This wish is not effective in player-vs-player combat. A small number of mobs will force you to cast web on yourself, this wish does not resist that.
6000 200 Already have it:
Weaponsmaster You are treated as having 100% skill in every weapon type excluding hammer, regardless of your class(es)' ability to use them. If you do have the weapon skill, it will provide the experience bonus as it increases with use, though for purposes of combat, you already have 100% skill.
4000 150 Already have it:
Night Vision This wish sets a permanent 'night vision' flag on your character, but is not a 'see all' wish. Please see 'help nightvision' before buying this wish. You may toggle this wish on and off with the 'nonightvision' command (see 'help nonightvision').
4000 150 Already have it:
Showscry This wish will identify who cast a scry spell ('help scry') on you, rather than just a vague feeling you are being watched. The caster is not informed that you have this wish.
1500 100 Already have it:
A free rebuild Adds a free rebuild to your character- see 'help rebuild'. There is no adjustment cost applied to/from this purchase; it is always 2000 quest points, and may be purchased multiple times if desired.
2000 0 Already have it:
Permanent Passdoor Treats your character as if you always have the 'pass door' affect. You may still cast the spell, but it has no additional bonus. You can toggle this wish by using the command 'nopassdoor', which will show in 'config' after the wish is purchased.
5000 250 Already have it:
Reduction in a stat cost Allows you to set a -1 stat cost reduction in the stat of your choice each remort/rebuild. This works in the same way as tierstat, and can be used in any stat regardless of tierstats. See 'help wishstats' for instructions on using this wish.
10000 350 Already have it:
10% more exp on kills Increases experience from kills by 10%. Numbers are rounded up, but you have to gain at least 10xp to get any bonus from this. You can turn on/off the display of bonus experience using the 'exprate' command. People with the exprate wish can see the current setting in 'config all'.
6000 200 Already have it:
Spellup duration 50% higher This wish allows you to cast spellup spells in half the time it would usually take. A spellup spell is defined as those spells that are listed under 'spells spellup'.
5000 200 Already have it:
Carry +100 items Allows you to carry an extra 100 items above your normal limit (based on level and strength). Also see 'help vault' for an alternative to pockets.
3500 200 Already have it:
People can't see your worn eq When people look at you, they will not be able to see what you are wearing. This wish is most useful for rangers that want to wear a dress without getting stereotyped. Thieves with the 'peek' skill may still be able to see what you are carrying. You can toggle the effects of this wish with 'noprivacy', which will appear in 'config all' when this wish is purchased.
6000 250 Already have it:
Can uncurse all items at once This wish allows you to use the 'uncurse' command to remove the nodrop/noremove flags from all carried and worn items at once. Items which are inside a container will not be uncursed. This wish has no effect on a curse spell cast upon you.
7000 500 Already have it:
Portal wear location This wish allows you to use the 'uncurse' command to remove the nodrop/noremove flags from all carried and worn items at once. Items which are inside a container will not be uncursed. This wish has no effect on a curse spell cast upon you.
6000 150 Already have it:
Mobs cannot teleport you Other characters and monsters will not be able to teleport you away from combat. You may still cast teleport on yourself.
6000 200 Already have it:
Faster recovery from hunting When you are hunting victims out in the wild, you will take less time to recover before being able to hunt again.
5000 300 Already have it:
Cannot be spooked by mobs You will not flee the scene when mobs spook or intimidate you. This does not affect things such as 'mob force' fleeing, etc.
6000 300 Already have it:
Perm underwater breathing You are always able to breathe underwater, and able to navigate through water without flight or a boat.
4000 300 Already have it:
Access to full 'identify' This wish displays full object details when using the 'identify' command, similar to using the command at Hester's. Identify wish has no lag, can be used during combat, and applies also to the auction system's identify.
2500 200 Already have it:
Additional 40 friend slots Increases maximum number of friend slots by 40.
6000 200 Already have it:
Failed spell time reduction Reduces the casting time on spellup skills (not spells), and reduces the lag penalty on failed spellup spell casts. You must purchase the 'spellup1' wish before purchasing 'spellup2'.
6000 200 Already have it:
Practice to 95% instead of 85% Allows you to practice skills up to 95% rather than 85%.
8000 200 Already have it:
Auctioneer You will be able to auction 3 items at a time on regular auction instead of a single item.
5000 0 Already have it: