TLDR; Below are the suggested, remort progressions for a new, Tier 0 character.
Primary | Remort 1 | Remort 2 | Remort 3 | Remorts 4-6 |
---|---|---|---|---|
Paladin | Psionicist | Cleric | Mage | Your Choice |
Ranger | Psionicist | Cleric | Mage | |
Thief | Psionicist | Cleric | Mage | |
Warrior | Psionicist | Cleric | Mage | |
Cleric | Warrior | Psionicist | Mage | |
Mage | Warrior | Psionicist | Cleric | |
Psionicist | Warrior | Cleric | Mage |
Note: The aforementioned suggestions are tailored for new characters during their first tier.
PHILOSOPHY
The progressions were chosen to maximize the versatility of your character. Rounding out primary casters v. melee requires different paths and serves to increase damage dealt and defenses. For casters, it will add the ability to deal some damage with weapons. For melee classes, it will add defensive spells.
OVERVIEW
Remorting is the process for adding another class to your primary, starter class. You will gain skills/spells, not all, from the additional classes. But you will always play as your primary class. As you get the hang of Aardwolf and find your favorite playing style, you might deviate from the suggestions.
Remember: there is no wrong progression for each primary class. If you deviated from the suggested sequence, then you may pick your next remort based on the earliest suggestion for your primary class.
IN-GAME HELP FILES
help class, help primary class, help remort, help tier, help class stats, help boot, help boot-application, who boot
ABOUT BOOT
Boot is friendly clan for new players. We are comprised of officers dedicated to leading new players and an infantry learning, growing, and helping fellow soldiers. Strap on your boots, lace ’em up, and come join/enlist in Boot today!
Forever yours,
Zhalut, Elite Soldier