Introduction
The process of superhero, remorting, tiering, classchange, and rebuilding stats can be a confusing subject that even the most seasoned Aardwolfians. In this guide I will attempt to explain some of these concepts a bit better and give some extra context as to what these are and then things to keep in mind as you are considering each.
This guide is also intended to help supplement the help files, but you may find a decent bit of overlap in what is there and here. Please also take time to read the following:
help superhero
help remort
help tier
help classchange
help rebuild
help instinct
help mastery
Super Hero! (and Hero)
Reaching Super Hero (level 201) is going to be the first thing you will eventually work towards as you begin progressing your character. This is when you essentially reach the max level of 200 and subsequently use the ‘superhero’ command to raise to level 201. There are not many reasons to sit at 200, other than to perhaps collect the gold/qp required to advance to superhero.
One of the first confusing things players run into is how SuperHero stats affect your character. On your first time reaching SuperHero, your stats will persist as you have trained them thus far. Any subsequent SuperHeros on future Remorts will from then on take all of the trains you have acquired (and practices) and to a ‘rebuild’ to return all of those as available trains and restore your previous stats you had the last time you were a SuperHero.
Remorting
Remorting is the first part of character progression you will begin looking at once you have gotten to your first SuperHero and wish to continue advancing your character. Remorting does not change your Primary Class (pclass) or Subclass, but rather gives you access to all non-pclass spells/skills that that class has. Your primary goal in Remorting early on is to help fill in the gaps where your primary class may be lacking or to provide you with extra utility.
I will leave Remort choices to another guide, however in regards to stats there are a few things to consider as you Remort. You should continue to allocate your stats as you level the same way as you would for your pclass, perhaps adding more in stats your normally wouldn’t train if your Remort classes utilize them however the goal will always be to level your Luck (influences trains you receive) and your primary stats.
The other important thing to consider as far as your SuperHero stats goes is your Strength/Dexterity and how they effect your carrying capacity and weight limit. While weight is less of an issue with AardBags, carrying capacity can be a limiting factor on how much you can acquire and keep across your Remorts. There is a formula that you can use to determine how much carrying capacity you should have once you Remort, or you may simply remove all your gear at SuperHero (to have your base stats) and see what that value is.
The formula for weight is as follows: 87 + strength + floor(dexterity / 2) + Pocket Wishes
This means if you had 150 Strength, 150 Dexterity and no wishes at SuperHero, you’d be able to carry 312 items. This scales much better with Strength investment as you can see by the formula, however given how much you may have acquired these stats are very important to consider before you Remort. You can easily drop keys/potions to relieve pressure however you do not want to have to give up gear you may want to continue to use as you level each Remort!
Tiering
Tiering is the next cycle of progression where you get to start all over again with the added benefit of being able to use gear 10xTier above your current level. This is also a great point to consider trying out a new Primary Class if you are interested in a change of game play.
Tiering will not reset your SuperHero stats in any way forcibly, but it will give you a free chance to do a ‘rebuild’ which we will go into later. The important part of this rebuild is that you can only use it before you do your next Remort, otherwise it will be gone and you will then have to continue to pay the 20% train/practice tax in order to Rebuild.
Class Change
Are you fed up with your primary class? Wish you could try out another playing style but can’t hold out through x more remorts to be able to Tier? Lucky for you, there is another option: classchange!
As a new player, you start off with a free classchange! Any subsequent classchanges will cost 5000qp, however this decreases 100qp a day until it is free again 50 days later.
Classchange essentially allows you to chose a new subclass (from any class) and race, much like the Tiering process does. This process however it will automatically rebuild your stats and this is where there is a bit of importance as to where you classchange. This rebuild is done against your current stats, and does NOT give you a free rebuild. This means if you wish to classchange, your ideal time to do so would be when you are a SuperHero. If you happen to class change at any other point, your stats will reset, but your old SuperHero stats will be restored and a normal rebuild will happen as it regularly does when Remorting.
I would NOT recommend using a classchange if all you wish to do is change your race. Instead, we will go over the Rebuild command next as a better option.
Rebuild (stats)
A rebuild is a command you can use in order to reset your stats back to default and return any trains you have spent on stats. This command also rebuilds your CURRENT statistics, meaning if you are not SuperHero, it will not affect your SuperHero stats in any way. Rebuild also only affects Stats, and excludes HP/Mana/Moves.
At any point, you can type ‘rebuild check’ to see what this command will consume. This command normally consumes 20% of your trains/practices provided you don’t have a free rebuild available (either from tiering while you are still on your first mort, or for 2000qp in the form of a wish). You will see a notice indicating if you have a free rebuild available when doing a rebuild check.
A rebuild can also be used as an opportunity to change your race, as you are required to include the race you want as part of the command. This is a better option to do earlier on, as it will cost you relatively less trains/practices the lower you are. If you are unhappy with your race, consider waiting until you Remort to try this out.
TLDR
- Your SuperHero Stats only affect you at non SuperHero in the form of Weight/Item Limit determined by your SH Str/Dex
- You receive a free rebuild after you tier that is only available until you remort
- Classchange is best done at SuperHero, otherwise you will not be able to redo your SuperHero stats
- Rebuild can be used early on in a mort as a cheapish way to change your race