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SandCastle

Friday, 21 October 2016 by fetard

1.)
Room: A Natural Spring

The old fellow looks at you quizzically and says, ‘You wouldn’t be interested in
helping solve this puzzle for me, would you?’

—>say yes

You say ‘yes’
An aged wanderer says, “Thank you, Wars, if it’s the last thing you do,
find out what happened to my beloved home and avenge me of my loss.”

An aged wanderer says, “I will await eagerly for your news.”

** Goal Added : Discover the secret of the Sand Castle.
Type ‘goals sandcastle’ for full details on this quest.

** Task Added : Find out who caused the castle’s disappearance.

2.)
Room: A Natural Spring

An aged wanderer asks, “Tell me, Wars, who was responsible for the
disappearance of my home?”

—>say Madigan

You say ‘Madigan’
An aged wanderer says, “Is that right Wars? I have heard of this madman
and his envious hatred of my liege lord. He is a powerful magician,
impossible for mere mortals to defeat. Perhaps you know how to find him,
and devise way to defeat him. It’s up to you. I am too old and decrepit
to do more than eat my heart out over this.”
An aged wanderer sighs.

** Task Done : Find out who caused the castle’s disappearance.
** Task Added : Find a way to defeat Mage Madigan.

========Here is how I figured out the name.=========

Room: Treasurer’s Room

—>listen tr
Rayum says, “I never did trust that fellow, Madigan.”

Room: An Enchanted Garden

In your head, out of nowhere, you hear a voice.
Who DARES disturb my peace!

–>say i do

You say ‘i do’
Prince Rich’Erd exclaims, “Begone foul minion of Mage Madigan! Were I not
frozen in place I would slay you here and now!”

3.)
You step into a mirror and arrive in…

Room: A Royal Suite

Mad Mage Madigan asks, “I need your help to escape this prison! Is it
possible you could find a way to release me?”

—>say yes

You say ‘yes’
Mad Mage Madigan exclaims, “I was once the high mage of the castle,
trusted wizard of the royal family. I was unfairly dismissed from the
realm and was in exile for many years. Over time my powers increased and I
returned to avenge myself on all who scorned me!”

Mad Mage Madigan says, “The genie of the lamp has trapped me here in this
prison. Find him and discover what magic words will release me. You must
gain his trust to do this. Come back with his wand and help me escape.
You need not worry for yourself. You may leave in the manner by which you
came. Come back to me here and tell me the words, and I will reward you
well.”
** Task Added : Find the genie and gain his trust.
** Task Added : Do something about Mad Mage Madigan!

4.)
Room: The Genie of the Lamp

—>listen gen

The genie of the lamp says, “Sit for a while, and I will tell you a tale,
if you like.”

—>say ok

You say ‘ok’
The genie of the lamp says, “The castle in the sand was submerged by a
great sandstorm, raised malevolently by a mad wizard in a fit of pique
over a trifling slight. He then froze the palace’s innocent occupants
where they stood and all remain under his powerful spell, barely able to
move.”

The genie of the lamp says, “I managed to imprison him within the very
castle he destroyed. I now keep him well guarded and hope to keep him
there for all eternity. Only my own secret words can free him.”

The genie of the lamp says, “Yet I am worried of late. Mad Mage Madigan
appears to be gaining in power. His demons roam the palace, hunting and
killing my servants. If you were to track them down, and kill them, I
would be most grateful.”
** Task Added : Kill 25 of Mage Madigan’s evil minions.

5.)
========Run around and kill 25 evil things=========

The genie’s voice echoes eerily in your head, ‘Another demon removed from the realm!.’
You get 4 gold coins from the hacked corpse of a stalker.

** Task Done : Kill 25 of Mage Madigan’s evil minions.
You get a tibia from the hacked corpse of a sand-blasted skeleton.

6.)
Room: The Genie of the Lamp

The genie of the lamp says, ” You have proven your worth many times over,
Wars. You seem to be a trustworthy accomplice.”
Staring upwards, the genie of the lamp chants, ‘pach nocto unus, a peaceful night,
forever, that is the wizard’s fate.’

The genie of the lamp turns towards you, his mood changing suddenly.
The genie of the lamp exclaims, “The mage’s fate could be yours as well,
if you dare to betray me!”
The genie of the lamp sighs wearily.
The genie of the lamp exclaims, “I apologize, Wars, I tend to be moody
when I think of that villain!”

** Task Done : Find the genie and gain his trust.

7.)
You step into a mirror and arrive in…

Room: A Royal Suite

Mad Mage Madigan asks, “I need your help to escape this prison! Is it
possible you could find a way to release me?”

—>say pach nocto unus

You say ‘pach nocto unus’
Mad Mage Madigan exclaims, “Traitor!”
Flashing a scowl, the mage grabs the wand from you to try to reverse the spell, but he’s too late, the magic has begun to take hold.

Madigan freezes on the spot, and turns the color of white marble. Within seconds, cracks appear and he crumbles into a pile of dust.
Something tells you to leave this place, and seek an aged wanderer on the surface.

8.)
Room: A Natural Spring

An aged wanderer asks, “What has happened, Wars? Have you destroyed the
Mad Mage?”

—>say yes

You say ‘yes’
An aged wanderer says, “Thank you, Wars. I may be destined to wander
homeless forever, but at least I am avenged of my loss.”

An aged wanderer says, “Perhaps I can reward you somewhat for your
trouble.”
You receive 15 quest points.
** 4 trains rewarded
INFO: Wars discovered the secret of the Sand Castle.

** Task Done : Find a way to defeat Mage Madigan.

** Task Done : Do something about Mad Mage Madigan!

** Goal Completed: Discover the secret of the Sand Castle.

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Graveyard

Friday, 21 October 2016 by fetard

This is simple and stright foward just follow these instructions

>listen henry< Henry perks up, something must have grabbed his attention. Henry asks, “Hey, hi! I’m glad to see you. You see, I’ve been looking for someone to take over the job here. Like…ya know…to be a funeral director. Really, it’s a satisfying job. People are just dyin’ to get in here! I would even stay on to help out. You’d be the boss though. How about it? Want to learn something and be useful?” >say yes<

You say ‘yes’
Henry says, “Okie-dokie then! To run this place, you’ll need to know many
things. Let’s start at the bottom, sorta. You have to dig graves. Now
I’m not gonna let you have my shovel. I had a spare, but someone must
have stolen it. Find them, punish em and bring back that shovel to me.”

** Goal Added : You, too, may become a funeral director.
Type ‘goals graveyard’ for full details on this quest.

** Task Added : Recover Henry’s stolen shovel.

Ok like alot of mobs this one will move around the graveyard

A person tries to hide in the shadows, concealing something, here.

give shovel henry< You give a shovel to Henry. Henry exclaims, “Mmmm…ok. Little worse for wear, but that’s it!”

** Task Done : Recover Henry’s stolen shovel.

Henry says, “I’m sorry to say, I’ve not been able to keep the graveyard free from evil. There’s a banshee and her familiar, a raven, out haunting a little wooded grove. It used to be a nice place…” Henry sighs. Henry says, “Go forth and dispatch these interlopers. Come back and give me a nod when you’ve done this.”

** Task Added : Dispatch the banshee and her nasty raven familiar. Ok now run to the east side of the Graveyard find the “on a Wooded Path” find the raven and Bansee and kill them then run back to Henery

nod henry< You nod at Henry. Henry slaps you on your back jovially. Henry says, “You may be the One! Did you ever visit the Oracle? Never mind, we’ve got business to do.”

** Task Done : Dispatch the banshee and her nasty raven familiar. A solemn look comes over the old man’s face. Henry says, “In the Crypt of Souls are three creatures that would dispute your becoming Director here. They are long-dead and soulless, so go and put them to rest. If you can do this, return to me and shake my hand.” Henry waves his hands through some complex symbols and a vial appears. He hands it to you. You receive a vial of holy water from Henry. Henry says, “This will help you. And this…” Henry reaches into an inner pocket and reverently brings forth an item in his palm. Henry says, “Please take my personal cross. It’s very old – my father gave it to me when I was a child – and has given me comfort and help. I don’t know if it will help you or not, but it’s all I can do for you.” You receive a wooden cross from Henry. Henry exclaims, “Good luck!”

** Task Added : Find and put to rest the mummy.

** Task Added : Find and put to rest the vampire.

** Task Added : Find and put to rest the lich.

** Task Added : Return to Henry.

Now you must enter the Crypt of Souls. you can do this in any order so pick and choose. A metal casket lies on the floor here. enter casket kill mummy open west ** Task Done : Find and put to rest the mummy. A wooden coffin lies on the floor here. enter coffin Kill vampire ** Task Done : Find and put to rest the vampire. open east (Glow) A tall mirror stands against the wall here, shimmering strangely. enter mirror kill Lich

** Task Done : Find and put to rest the lich. Ok now run back to Henry for the last time

>shakes henry<
You shake Henry’s hand.
Henry exclaims, “Well done, well done!”

** Task Done : Return to Henry.

** Goal Completed: You, too, may become a funeral director.

You receive 5 quest points.

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ChildsPlay

Friday, 21 October 2016 by fetard

1.)
Room: The Village Square

Wow! It’s an execution! You may want to stick around and watch.
You can watch the execution if you’d like to see what happens next.

–>watch the execution

** Goal Added : Defeat the Troll King.
Type ‘goals childsplay’ for full details on this quest.

A condemned prisoner screams ‘Please! Don’t let them kill me! Mommyyyyyyyyyyyyyyyyyy!!!’

** Task Added : Rescue the condemned prisoner from her execution.

–>listen pris
A condemned prisoner screams, “Mommy! Mommy! Don’t let them kill me!
Mommyyyyyyyyyyyyyyyyyy!!!”

k ex
You get a dull, bloody executioner’s axe from the hacked corpse of the executioner.

A condemned prisoner exclaims, “Thank you for saving me – I was sure I was
a goner!”

A condemned prisoner says, “Someone really needs to do something about
that awful Vachese and his puppet ruler ‘Lord’ Peter. Sure, it was Peter
that ordered the imprisonment of the adults, but that was Vachese’s idea –
he’s the one pulling the strings.”

** Task Done : Rescue the condemned prisoner from her execution.
You receive 2 quest points.
** Task Added : Find Vachese and put an end to his evil machinations.

2.)
Room: The Dais

k vach

Vachese calls for the guards, and you’re hauled off to be tossed into a prison cell.

Room: A Prison Cell

** Task Added : Find Vachese’s weakness by exploring the area.

–>escape

Room: A Broad Meadow

She snickers, “We really showed Vachese, didn’t we. He’s going to be so mad!”

3.)
Room: A Brookside Cranny

A small boy making mudpies exclaims, “Hey there. I heard you’re trying to
defeat Peter and Vachese – I am too! Listen to me if you’d like to hear
what I know!”
To hear what he has to say you can: listen mudpie boy

–>listen boy

A small boy making mudpies exclaims ‘There’s a way to defeat them, you know. If only I could find that jewel!’
If you say jewel perhaps he will tell you more.

** Task Done : Find Vachese’s weakness by exploring the area.
You receive 2 quest points.
** Task Added : A special jewel is needed to defeat Vachese. Find it.

–>say jewel

You say ‘jewel’
A small boy making mudpies says ‘Try asking the outpost trader about it. I first heard the rumor from him.’

4.)
Room: A Lonely Outpost

An outpost trader says ‘You wouldn’t believe some of the rumors flying around here these days.’
Perhaps you should say rumors to ask the trader about them.

–>say rumors

You say ‘rumors’
The trader says ‘Well, everybody knows what’s happened in Crystal Brook Village. But why’d they leave
some of the adults alive? Some say that brat Peter is selling the jewels they mine. But I hear they’re l
ooking for some special gems.’

–>say what about gems?

You ask ‘what about gems?’
The trader thinks for a minute. ‘Some folks say that there’s a jewel down there that will banish the evil from Crystal Brook Village. Other folks say it will make the evil even stronger. They’re probably both wrong. You know how rumors are.’

** Task Done : A special jewel is needed to defeat Vachese. Find it.
You receive 2 quest points.
** Task Added : Locate a special jewel down in the mines.

5.)
Room: A Mine Shaft

A senile grandmother cackles, ‘Shinies, pretties, gems – all are welcome in my collection.’
You may want to say gems to ask her about them.

((On this next part you have to say gems several times before she gives you one))

–>say gems

You say ‘gems’
The senile old woman perks up, suddenly coherent, and opens her mouth to say something… then her eyes glaze over again, and she spouts only gibberish.
You nearly got through to her – try asking again.

–>say gems

You say ‘gems’
The senile old woman makes a face, digging in a pocket of her threadbare dress. ‘Look what I found. I ain’t never seen
anything so ugly in my life!’
You receive a brilliant blue gem from a senile grandmother.

** Task Done : Locate a special jewel down in the mines.

6.)
Room: The Dais

–>k vach

Vachese exclaims, “You don’t have what it takes to kill me!”
Vachese calls for the guards, and you’re hauled off to be tossed into a prison cell.

Room: A Prison Cell

It seems a brilliant blue gem wasn’t the correct jewel needed to defeat Vachese. The senile grandmother
must have a different sort of jewel in her collection. Try asking her for some more until she gives you
something new.

7.)
Room: A Mine Shaft

A senile grandmother cackles, ‘Shinies, pretties, gems – all are welcome in my collection.’
You may want to say gems to ask her about them.

–>say gems

You say ‘gems’
The senile old woman perks up, suddenly coherent, and opens her mouth to say something… then her eyes glaze over
again, and she spouts only gibberish.
You nearly got through to her – try asking again.

–>say gems

You say ‘gems’
The senile old woman cackles softly, digging in a pocket of her threadbare dress. ‘Pretty!’
You receive a cracked, dark gem from a senile grandmother.

8.)
Room: The Dais

–>k vach

Vachese seems to weaken, and his face takes on a desperate expression. He cries out frantically, “Hgulyrt!”,
reverting to his natural form- the Troll King- and summoning his troll bodyguard to his defense!

Your cracked, dark gem briefly flares with an inner light and then shatters.
Vachese screams in fury at his defeat, leaving his royal shield behind!

** Task Done : Find Vachese and put an end to his evil machinations.

** Goal Completed: Defeat the Troll King.
INFO: The child’s play is finally at an end thanks to Wars!
You receive the Crystal Shield of Vachese from Vachese.

You receive 12 quest points.

+—————————————————————–+
| Keywords : crystal shield |
| Name : the Crystal Shield of Vachese |
| Id : 953784680 |
| Type : Armor Level : 15 |
| Worth : 750 Weight : 2 |
| Wearable : shield |
| Score : 55 |
| Material : crystal |
| Flags : unique, magic, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +2 Intelligence : +2 |
| Wisdom : +1 Dexterity : +1 |
+—————————————————————–+

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Orlando

Friday, 21 October 2016 by fetard

In the managers office:

–>Say yes

Get a working lantern from the Bartender.

1. In ‘A Dark Saloon’ :

–>type ‘ask for lantern’

Hints:”Might want to pick some cotton from the garden,
too.
so when the skeletons downstairs asked fer a few
of them all to party with, didn’t see no harm.

2. In room ‘cave in’:
kill a skeleten and loot the lantern.

3. In room ‘garden’

type ‘grab cotton’

4. in room ‘a dark saloon’

type ‘give lantern bartender’

You’ll need to find somewhere to light that
lantern. Not my department.”

5. go to room ‘powder keg room’
kill all the sparks EXCEPT for the tame spark. Use scan to tell the diff.
then type ‘light lantern’

Looks like you’re ready to head back to Mr. Spade for your next step.

6. go to room ‘Manager’s Office’:
type ‘give lantern spade’

I think those miners downstairs have picks, but they’re
probably rather rusty by now

I think those monkeys have some polish, though. They
probably won’t hand it over willingly, so do what you have to do.”

7. go to room ‘cave in’: (unless you allready have the ‘Iron miner’s pick’)
kill skeletons untill you loot ‘Iron miner’s pick’

8. go to room ‘Monkey Room’:
kill monkey (task shuld update)

task: Fish out the floating corpse from the underground river.

Time to head downstairs and dredge the water a bit for a floating corpse.

9. go to room ‘Underground River’

type ‘dredge water’
then type ”search corpse’
you should now have ‘grubby key’

Guess it’s time to head back to Mr. Spade.

10. Head back up to Mr. Spade and hand it
over to him!

11. go to room ‘Manager’s Office’
type ‘give key spade’

It’s actually the Baron’s … err … lady, who wants
this key.
So be a pal and give it to her, eh? She’ll tell you what
you should do next.”
rr .. Lady of loose pleasure in the Baron’s
suite could use this key.

12. go to room ‘His Majesty’s Suite’:
type ‘give key prostitute’

You’ll need some clean vellum, you can get
that from the Archmage.
The cook won’t give you anything until
you’ve got a letter from the baron!”

Task 6 : Get a sheet of unscribbled vellum from the Archmage.

Get some clean vellum from the archmage, she said, and how are you supposed
to do that? Well, you could go and listen to his lecture, I suppose..maybe
you can snitch a piece of vellum from there!

13. go to room ‘Meeting Room’
task will update automatically

Sadly, as you examine your piece, you see the vellum has scribbles
and musical notes all over it. Oh well, maybe the piano player can
help you.
isn’t there a piano player somewhere
in this hotel? Maybe he can help you out, or at least trade you a clean sheet
of vellum for this scribbled one!

14. go to room: ‘A Dark Saloon’
task will update automatically

Looks like yer about set there, youngster. All you
need is a bit of wax, eh?
Unfortunately, the only wax we had around here was
stolen by those pesky crows.
Gotta trick ’em, see? They’re a sucker for shiny
things. Keep that in mind.”
“Once you’ve got that, head back to Mr. Spade, he can
probably help you with that vellum.”
As you step to the door, you notice a gold coin gleaming on the floor, but it’s
snatched up before you can get to it. Darn!

15. go to room ‘Garden’:
type ‘give 1 gold crow’
type ‘get wax’

You receive a sheet of clean vellum from a transparent crow.
Now all you have to do is stamp the vellum, and you can head
off to the cook! You’ll need a flat surface to stamp it, like
a desk.

Task 8 : Stamp the vellum with the Baron’s seal.

You’re going to need a flat place to stamp this vellum, and the only places
you’ve seen around here that are suitable (and suited to your dignity) are
the desks.

16. go to room ‘Manager’s Office’
type ‘stamp vellum’

Take that to
the cook and stop messing up my office!”
You receive stamped vellum from Mr. Spade

Task Added : Give the Stamped Vellum to the cook.
Task 9 : Give the Stamped Vellum to the cook.

give the vellum to the cook.Of course, the
cook might be rabid and carrying a big meat cleaver,

17. Go to room ‘Imperial Dining Room’
remove weapons
type ‘e;give vellum cook’

you discover — bread crumbs.
A skinny cook asks, “My birdies need feeding, be a pal and give those to
them, will ya?”

Birds? He’s not talking about those vicious demons upstairs,
is he? Of course he is

Task Added : Feed the angry crows upstai

18. go to room ‘On A Pinnacle’
type ‘give crumb birds’

You receive a bundle of tin foil from a mad bird.
You start to head back down the stairs, away from these nasty birds,
and come across Mr. Spade, who stands in the corridor innocently
polishing a bannister. He eyes the tinfoil in your hand, mutters
something about Maxwell looking for a nice piece of tin,

Task 11 : Bring the tin foil to Maxwell for his new invention.

Maxwell, the crazy dude downstairs? Seems he needs this foil for
an invention.

19. go to room ‘Maxwell’s Room’:
type ‘give tin max’

He presses a dog biscuit into your hand and fades away with a ghostly echo.
Maxwell exclaims, “Feed the pug…feed the pug!”

Task Added : Feed the pug!

Task 12 : Feed the pug!

Time to go feed the pug!

20. go to room ‘Blue Room’:
type ‘give bisc pug’

You receive a pug collar from a ghostly pug.

Task Added : Bring the collar back to the Hotel Manager.

21. go to room: ‘Manager’s Office’
type ‘give coll spade’

Goal complete 🙂

You receive 2,000 gold from Mr. Spade.
You receive 3 training sessions from Mr. Spade.
You receive Mr. Spade’s glasses from Mr. Spade.

+—————————————————————–+
| Keywords : Mr. Spade’s glasses |
| Name : Mr. Spade’s glasses |
| Id : 699095546 |
| Type : Armor Level : 5 |
| Worth : 25 Weight : 1 |
| Wearable : eyes |
| Score : 30 |
| Material : glass |
| Flags : unique, magic, held, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Luck : +1 Dexterity : +1 |
| Intelligence : +1 |
+—————————————————————–+

INFO: Wars has restored peace and quiet to Hotel Orlando!

1. In ‘A Dark Saloon’ :

type ‘ask for lantern’

2. In room ‘cave in’:
kill a skeleten and loot the lantern.

3. In room ‘garden’

type ‘grab cotton’

4. in room ‘a dark saloon’

type ‘ask for lantern’

5. go to room ‘powder keg room’
kill all the sparks EXCEPT for the tame spark. Use scan to tell the diff.
then type ‘light lantern’

6. go to room ‘Manager’s Office’:
type ‘give lantern spade’

7. go to room ‘cave in’: (unless you allready have the ‘Iron miner’s pick’)
kill skeletons untill you loot ‘Iron miner’s pick’

8. go to room ‘Monkey Room’:
kill monkey (task shuld update)

9. go to room ‘Underground River’

type ‘dredge water’
then type ”search corpse’
you should now have ‘grubby key’

11. go to room ‘Manager’s Office’
type ‘give key spade’

12. go to room ‘His Majesty’s Suite’:
type ‘give key prostitute’

13. go to room ‘Meeting Room’
task will update automatically

14. go to room: ‘A Dark Saloon’
task will update automatically

15. go to room ‘Garden’:
type ‘give 1 gold crow’
type ‘get wax’

16. go to room ‘Manager’s Office’
type ‘stamp vellum’

17. Go to room ‘Imperial Dining Room’
remove weapons
type ‘e;give vellum cook’

18. go to room ‘On A Pinnacle’
type ‘give crumb birds’

19. go to room ‘Maxwell’s Room’:
type ‘give tin max’

20. go to room ‘Blue Room’:
type ‘give bisc pug’

21. go to room: ‘Manager’s Office’
type ‘give coll spade’

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Gnomalin

Friday, 21 October 2016 by fetard

1.)
Room: Standing before an airship

–>listen for

The Forgetful One asks, “I am … well, I don’t really know. Are you
willing to help me remember who I am?”

–>say yes
You say ‘yes’
The Forgetful One says, “Perhaps if you asked the goddess there about the
past, she could help me.”

** Goal Added : Search the city for memories lost.
Type ‘goals gnomalin’ for full details on this quest.

** Task Added : Find something to help the gnome know his past.

2.)
Room: Kehpednehy’s Altar

–>touch the altar

Room: Kehpednehy’s Realm

–>say what about the past
You say ‘what about the past’
Kehpednehy, the Goddess of Air and Sky says, “So my son has lost his
memory? Just inform him that you have this trinket, and hopefully at the
sight of it all will be well once again.”
You receive Trinket of the past from Kehpednehy, the Goddess of Air and Sky.

** Task Done : Find something to help the gnome know his past.
** Task Added : Tell the Forgetful One that you have the trinket.

3.)
Room: Standing before an airship

–>say i have the trinket
You say ‘i have the trinket’
The Forgetful One says, “So you have succeeded.”

** Task Done : Tell the Forgetful One that you have the trinket.

** Task Added : Onward, to the bank!

4.)
Room: Gnomalin National Bank

–>listen mana
The bank manager says, “Yes I know of him. He came in here a few weeks ago
and deposited an item. He said the item would hold a dire necessity in the
future. I suppose if you promise to return it, I could give it to you.”

–>say i promise to return it
You say ‘i promise to return it’
The bank manager says, “Well here is what he deposited, I personally see
no value in it.”
You receive Token of past from The bank manager.
The bank manager says, “He also indicated that he was headed to a park,
perhaps if you go there next you can assist him further.”

** Task Done : Onward, to the bank!
** Task Added : Next we traipse to the park.

5.)
Room: Bench and Fountain by the Tree

The archdruid says, “Ahh, so you wish to help the one lost. If you can
answer me one riddle I will give you the item you seek.”
The archdruid smiles at you.
The archdruid asks, “Do you accept?”

–>say i accept
You say ‘i accept’
The archdruid says, “So you do wish to test your mental capacities.”
The archdruid asks, “What can be seen while dirty, yet is invisible
otherwise? Tears apart buildings, yet can gently caress your skin? Can
freeze your flesh, or cool it comfortably?”

–>say wind
You say ‘wind’
The archdruid exclaims, “That is correct!”
The archdruid shakes your hand.
You receive The final past from the archdruid.
The archdruid says, “You are truly a master of your domain. Take this, and
be off to the gnome who needs it most.”

** Task Done : Next we traipse to the park.
** Task Added : Hie thee unto the Forgetful One.

6.)
Room: Standing before an airship

–>say I hold your past in my hands
You say ‘I hold your past in my hands’

Room: Halls of the Ascended

The God of Calm says, “You have done well by me. Take this as a token, and
my permission to return whenever you please.”
You receive 10 quest points.

** Task Done : Hie thee unto the Forgetful One.

** Goal Completed: Search the city for memories lost.
INFO: Wars has dispelled the amnesia in Gnomalin.

7.
Room: Halls of the Ascended

–>listen god
The God of Calm says, “Thank you again for your help, I will at this time
grant you one deed of my service. Simply say “deed” to be rewarded.”

–>say deed
You say ‘deed’
The God of Calm says, “Our coffers are bare, so I would ask that you give
10,000 gold to our cause.”

–>give 10000 gold god
You give 10,000 gold to the God of Calm.
You receive Eye of memories from the God of Calm.
The God of Calm says, “Perhaps with this, you may rid the rest of the
realm of the evil that has been wrought.”
The God of Calm smiles happily.
The God of Calm says, “If at anytime you lose that, or simply want
another, find my mother in the realm and ask to see the Calm.”
The God of Calm says, “Fare thee well, Wars.”

+—————————————————————–+
| Keywords : Eye of memories |
| Name : Eye of memories |
| Id : 953666607 |
| Type : Trash Level : 35 |
| Worth : 1 Weight : 4 |
| Wearable : eyes |
| Score : 70 |
| Material : energy |
| Flags : invis, magic, held, rot-death, melt-drop, nocurse, |
| : nosteal, V3 |
| Notes : Item has 4 resistance affects. |
+—————————————————————–+
| Stat Mods : Strength : +4 Damage roll : +2 |
+—————————————————————–+

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solan

Friday, 21 October 2016 by fetard

Goal information for: The Town of Solan – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
While the people of Solan have mostly recovered from their earthquake, they
can still use assistance for some small things. Do you have some time to
spare for their tasks?

Mallory tells you, “When you’re done with the Captain, come on back if you
ever want a pet. I’ll give you one on the house.”
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 10
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Help the citizens of Solan : Completed
2 – Rid Solan of vermin : Completed
3 – Find the missing macaw : Completed
4 – Deliver produce to the farmer’s market : Completed
5 – Help the old lady find the monument : Completed
6 – Dig through the rubble : Completed
7 – Return the ring to its owner : Completed
8 – Return the teddy bear to its owner : Completed
9 – Return the hand trowel to its owner : Completed
10 – Eradicate the field rats : Completed
11 – Eradicate the rats : Completed
12 – Eradicate the mice : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Captain of the Guard asks, “Greetings Hadar! Would you be interested in
assisting the citizens of the Town of Solan?”

–>say yes
You say ‘yes’
Captain of the Guard says, “Not long ago, the town suffered a powerful
earthquake.”

Captain of the Guard says, “Most of the town was flattened. Only the inn
still stood.”

Captain of the Guard says, “We lost many townguards including the Captain
of the guard.”

Captain of the Guard says, “I was voted to take the role of Captain, and
have vowed to end the previous wasteful ways of the government.”

Captain of the Guard says, “I have an errand for you myself, but must
attend a meeting right now.”

Captain of the Guard says, “Explore the city looking for citizens needing
assistance in the meantime.”

Captain of the Guard says, “Return sometime later and tell me you are
ready for my project.”

** Goal Added : Help the citizens of Solan
Type ‘goals solan’ for full details on this quest.

** Task Added : Help the citizens of Solan

================================================================================
Sergeant of the townguards asks, “Hadar, could you rummage through the
rubble and see if you can find my grandfather’s wooden box?”

You say ‘yes’
Sergeant of the townguards says, “Thank you Hadar, the box is dark blue
with bright red trim.”
Sergeant of the townguards says, “If you find it, please return it to
me.”
** Task Added : Dig through the rubble

(the end of a small dirt road .. open gate … and go east)
dig through rubble
A pack rat chuckles, “Ooooo I love digging around in here! I’ll help
:)”
you dig
and you finally find…
a ring.
You receive an antique gold ring from a pack rat.

You sift
and you find…
a teddy bear.
You receive a gray teddy bear from a pack rat.

You rummage
and you find…
a hand trowel.
You receive a hand trowel from a pack rat.

You dig some more
and you find…
a dark blue box with red trim.
You receive a dark blue box with red trim from a pack rat.

–>goto sergeant
–>give box ser
You give a dark blue box with red trim to Sergeant of the townguards.
Sergeant of the townguards exclaims, “You found it!”
Sergeant of the townguards asks, “And all those other things too?”

Sergeant of the townguards says, “See if you can return them to their
rightful owners for me.”

** Task Added : Return the ring to its owner
** Task Added : Return the teddy bear to its owner
** Task Added : Return the hand trowel to its owner

** Task Done : Dig through the rubble

–>find child
(Golden Aura) A child is here eating bugs off the ground.

A child sulks, “I want my teddy bear :(”

–>give bear chi
You give a gray teddy bear to a child.
A child exclaims, “Thanks Hadar, I missed my bear!”

A child hugs you.

** Task Done : Return the teddy bear to its owner

–>goto gina
Gina the barmaid says, “I wish I hadn’t lost my grandmother’s ring in the
earthquake.”

give ring gina
You give an antique gold ring to Gina the barmaid.
Gina the barmaid exclaims, “Thank you Hadar, you found granny’s ring!”

Gina quickly puts the ring on her finger.

Gina the barmaid hugs you.

** Task Done : Return the ring to its owner

A gardener says, “Things would go much faster if I had my trowel.”

–>give trowel gardener
You give a hand trowel to A gardener.
A gardener says, “Thanks Hadar, a druid teacher of mine gave that to me.
I thought it was gone forever.”
A gardener hugs you.

** Task Done : Return the hand trowel to its owner

============================================================================

Murray the mulberry farmer asks, “Hadar, I’m too sick to run deliveries,
can you do them for me today?”

–>say yes
You say ‘yes’
Murray the mulberry farmer says, “Bless you Hadar! You need to take the
mule to the farmer’s market and ‘announce deliveries’.”

Murray the mulberry farmer says, “To take over the wagon just say ‘come on
bess’.”

Murray the mulberry farmer sneezes.
** Task Added : Deliver produce to the farmer’s market

–>goto a mule and say ‘come on bess’, then move to the market (west of town)
–>announce deliveries
Tomas unloads his rutabagas.

Frevan unloads more vegetables.

Frieda takes a new crate of mulberry extract.

Nyomi unloads more meats to be frozen.

Murray tells you, “Thanks, Hadar!”

** Task Done : Deliver produce to the farmer’s market
A mule pulling a wagon stops following you.

=========================================================================

Anastasia asks, “Oh these rodents are awful aren’t they Hadar?”
Anastasia asks, “Can you help get rid of them?”

–>say yes
You say ‘yes’
Anastasia exclaims, “Oh thank you Hadar!”
Anastasia exclaims, “There are field rats, rats, and mice. Destroy them
please!”
** Task Added : Rid Solan of vermin
** Task Added : Eradicate the field rats
** Task Added : Eradicate the rats
** Task Added : Eradicate the mice

–>kill 6 rats, 6 field rats and 6 mice
** Task Done : Eradicate the mice

–>return to anastasia

Anastasia exclaims, “Thank you Hadar!”

** Task Done : Rid Solan of vermin
================================================================================

Mallory asks, “Hadar, Can you help me find my macaw?”

–>say yes
You say ‘yes’
Mallory says, “Oh wonderful! I believe he flew away on his own. You can
probably coax him to you with an apple.”
** Task Added : Find the missing macaw

–>buy apple in market
give apple macaw
You give an apple to A blue and gold macaw.
A blue and gold macaw exclaims, “SQUAWKKKKKKK!!”
A blue and gold macaw happily devours the apple.
A blue and gold macaw starts to follow you.

–>return to Mallory
A blue and gold macaw flies in from the north.
Mallory says, “There he is! When you’re done with the Captain, come on
back if you ever want a pet. I’ll give you one on the house.”
A blue and gold macaw stops following you.

** Task Done : Find the missing macaw
============================================================================

say ready
You say ‘ready’
Captain of the Guard says, “Hadar, this is Jasmine Mahon. She is the
mother of two of our townguards who were killed in the earthquake.”
Captain of the Guard says, “She has traveled a great distance to pay last
respects to her sons.”

Captain of the Guard asks, “Can you please take her to see the
memorial?”

say i will take her to see the memorial
You say ‘i will take her to see the memorial’
** Task Added : Help the old lady find the monument
An old woman dressed in black says, “Thank you Hadar, I would love some
help finding my way.”
An old woman dressed in black starts to follow you.

In the room east of ‘A large gazebo’ (south of town) is:

(Magic) A marble monument draped with ivy sits here.

–>say here it is
You say ‘here it is’
An old woman dressed in black exclaims, “It’s beautiful!”

An old woman dressed in black runs her hand along the monument.

An old woman dressed in black sits on an ornate wooden bench.
An old woman dressed in black says, “I think I want to sit here awhile. I
know the way back now.”

** Task Done : Help the old lady find the monument
The Captain tells you Come back and tell me you are done.

An old woman dressed in black stops following you.

–>return to captain
–>say i am done
You say ‘i am done’

** Task Done : Help the citizens of Solan

** Goal Completed: Help the citizens of Solan
Captain of the Guard exclaims, “Thank you for helping us Hadar!”
8 quest points awarded!
You receive 8 quest points.
INFO: Hadar has aided the citizens of Solan!

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Wildwood

Friday, 21 October 2016 by fetard

1.)
Room: Glenfall’s Weaponry

–> listen glen
Glenfall says, “I have heard that the Guardian of our Sacred Glade needs
some assistance. Would you be willing to help? Say ‘accept’ if you are.”

–> say accept
You say ‘accept’
Glenfall says, “Excellent! Now you must seek out Ryorin and ask him about
a missing gem.”

** Goal Added : Help the Glade Guardian find his lost emerald.
Type ‘goals Wildwood’ for full details on this quest.

** Task Added : Go talk to Ryorin and find out more about his missing gem.

2.)
Room: The Sacred Glade

–> say missing gem
You say ‘missing gem’

** Task Done : Go talk to Ryorin and find out more about his missing gem.
** Task Added : Visit the archery judge for clues about Ryorin’s gem.

3.)
Room: The judging platform

–> listen jud
The Centaur judge exclaims, “Ah! You are here about the missing gem? Well,
I might know something that will help Ryorin locate it. But first, could
you please bring me something to eat? I’m starving up here!”

** Task Done : Visit the archery judge for clues about Ryorin’s gem.
** Task Added : Get the judge something to eat.

4.)
Room: Salzon’s Dining Room
–> buy 2 (plate)

Room: The judging platform

–> give plate judge
You give a large plate heaped with food to the Centaur judge.

** Task Done : Get the judge something to eat.
** Task Added : Find the wand and take it to Ryorin.

5.)
Room: End of the village

–> get all
You get a slender crystal wand.
(not 100% sure this is where you get it its just where I found it.)

Room:The Sacred Glade
Taking the wand from you, Ryorin looks it over.
Ryorin says, “Hmm… this might be of some help. Let’s see now.”
The wand ZAPS Ryorin as he brandishes it.

** Task Done : Find the wand and take it to Ryorin.
** Task Added : Find the guilty gnog and return the emerald to Ryorin.

6.)
Room:Entrance to the Centaur village
k gnog
You receive a deep green emerald from a gnog.

7.)

–>give emerald ryo
You give a deep green emerald to Ryorin.
Ryorin says, “Wonderful. I am indebted to you. Perhaps this will repay my
debt, and help you along in your future adventures.”
You receive 5 quest points.
You receive 5,000 gold from Ryorin.

** Task Done : Find the guilty gnog and return the emerald to Ryorin.

** Goal Completed: Help the Glade Guardian find his lost emerald.
INFO: Wars has aided Ryorin and the Centaurs!
(WildWood)

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Lidnesh

Friday, 21 October 2016 by fetard

1.)
Room: Inside a Rustic Cabin
A grizzled ranger says, “I was wondering if you’d be willing to help me
deal with a problem that’s been growing on my mind of late.”

–> say yes
** Goal Added : End the poaching in Li’Dnesh.

** Task Added : Trap the poacher on the log.
** Task Added : Trap the poacher in a tree.
** Task Added : Set a bear trap for a poacher.
** Task Added : Trap the burrow-diving poacher.
** Task Added : Give a poacher the royal treatment.
** Task Added : Trap all the poachers.

2.)
Items TO Gather:
You get a brown hare’s foot from the hacked corpse of A brown hare.
You get a pair of moose antlers from the hacked corpse of a bull moose.
You get a thick leather wristcuff from the hacked corpse of a poacher.
You get a wood-hilted dagger from the hacked corpse of a wood elf.
You get a curved boar tusk from the hacked corpse of a black bush boar.
You get a leather skullcap from the hacked corpse of a poacher.
You get a long skinning knife from the hacked corpse of a sneering poacher.
You get a thick leather apron from the hacked corpse of a sneering poacher.
You get a long vine from the hacked corpse of a forest sprite.
You get bear claw from the hacked corpse of a brown bear cub.
You get a clacking crawfish claw from the hacked corpse of a redclaw crayfish.

Room: Deeper in the Forest
A large branch looks like it could make a decent weapon in a pinch.
get branch
You get a large branch.

Room: A Large Burrow
–> get root
You get a broken tree root.

Room:Deep in the Forest
–> get flower
You get a bunch of wildflowers.

Room: Deeper in the Forest
A large bee hive hangs from a nearby branch.
–> open hive
–> get all hive
You get a delicious honeycomb from a bee hive.

3.)
Room: Deep Within the Forest
A beam of sunlight piercing the canopy illuminates an old tree stump.
–> set trap
** Task Done : Set a bear trap for a poacher.

Room: Deep Within the Forest (SE Corner)
Further movement becomes nearly impossible as the trees and bushes around
you grow denser. To the north, you hear a deep voice uttering something
that you can’t quite make out and a female voice chime up in response. You
cautiously peek over a bush to the north and see something glint in the
trees. Perhaps you should investigate.

–> set trap
** Task Done : Give a poacher the royal treatment.

Room: On a Log over a Brook

–> set trap
** Task Done : Trap the poacher on the log.

Room: In a Very Large Tree

–> set trap
** Task Done : Trap the poacher in a tree.

Room: A Large Burrow

–>set trap
** Task Done : Trap the burrow-diving poacher.

4.)
Room:Inside a Rustic Cabin
** Task Done : Trap all the poachers.
A grizzled ranger says, “Well done! Now we just need to trap the leader.
He’ll require a more elaborate trap because he’s as skilled as I am.
Here’s another note with the details, and where to find him.”
** Task Added : Trap the head poacher.

Task 8 : Trap the head poacher.

5.)
Items to gather

You get a bee’s stinger from the hacked corpse of a golden honeybee.
You get a hedgehog spine from the hacked corpse of a spiny hedgehog.
You get a pair of dragonfly wings from the hacked corpse of a hook-tailed dragonfly.
You get a pair of butterfly wings from the hacked corpse of a monarch butterfly.
You get a platypus bill from the hacked corpse of a duck-billed platypus.
You get some leaf-patterned robes from the hacked corpse of a forest sprite.
You get a pair of snake fangs from the hacked corpse of a timber rattlesnake.
You get a thin porcupine quill from the hacked corpse of a chubby porcupine.

6.)
Room:A Ring of Trees
–> Set trap for poacher
OR
–> Set trap for Ranger

(I set the trap for the poacher. Reward might be diff if you trap the ranger idk)
set trap poacher
You receive 5000 gold pieces.
‘
** Task Done : Trap the head poacher.

** Goal Completed: End the poaching in Li’Dnesh.
You receive 15 quest points.
You become a little kinder than you were a short while ago.
INFO: Wars has rid the Forest of Li’Dnesh of poachers.

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Chaprenula

Friday, 21 October 2016 by fetard

1.)
Room: The Field
With a conspiratorial look, Rachia says, ‘With help, I could even envision destroying the entire compound.’

–>say ill help
You say ‘ill help’
Rachia says, “Perhaps you could pose as a member of the creation team and
find out how these creatures are created. With this information, together
we could destroy the lab. I am afraid I can’t leave my post, otherwise I
would be doing it myself.”

Rachia says, “If you think you are up to the task, please ‘accept’.”

–>accept

** Goal Added : End the madness in Chaprenula’s Laboratory!
Type ‘goals chaprenula’ for full details on this quest.

** Task Added : Pretend to be a trainee and get a lesson in transmutation.
** Task Added : Blow up Chaprenula’s Laboratory!

(Mobs do not always drop what you need you may need to kill several and they may be in diff rooms this is just a general guideline)

2.)
Room:Goranku’s Cage
–>k ass
You get an apprentice labcoat from the hacked corpse of a lab assistant.
–>wear lab
You wear an apprentice labcoat around your body.

Room:The Main Laboratory
Manserat exclaims, “Ah, you’re here just in time! I’m about to perform a
transmutation!”

Manserat asks, “Will you please assist me?”

–>say yes
You say ‘yes’
Manserat says, “Thank you, Wars. Stand back as I perform the experiment.
Just be ready to douse the flames if they rise too high.”

Manserat exclaims, “First, add the gastric extract of a serpent into the
pot. Then add the pickled lizard’s tail followed by a pinch of silver
shavings. Stir briefly. Then, and only then, plop the salted eye of a hawk
into the mixture. Mind you remember the salted eye goes last. It is very
important that you add all four ingredients within seconds of each other,
and the salted eye must go in last. That is very important. We need an
endothermic reaction here, after all!”

Manserat exclaims, “Actually I’d like to work on this a bit more. Please
get me those ingredients, right away!”

** Task Done : Pretend to be a trainee and get a lesson in transmutation.
** Task Added : Find the ingredients needed for transmutation.

Task 2 : Find the ingredients needed for transmutation.

3.)
He said he needed the gastric juices of a snake, a pickled lizard’s tail,
silver shavings and a salted hawk eye.

Room: The Aviary
–> k hawk
You receive an eye from a hawk from a claw-hammer hawk.

Room:The Paddock
–> k snake
You receive entrails of a snake from a jungle snake

Room:Goranku’s Cage
–> k ass
You receive the silver shavings of a stolen idol from a lab assistant.

Room:The Cellar
–> k liz
You receive a dismembered lizard’s tail from a lizapede.

Room:Sleeping Chamber
Chaprenula says, “Ah, an apprentice, eager to learn! I’d be happy to show
you how my extracts are prepared, but I’m rather too busy at the moment to
get the raw ingredients for a demonstration. So sorry.”

–> give eye chap
You give an eye from a hawk to Chaprenula.
You receive salted eye of a hawk from Chaprenula.

–> give ent chap
You give entrails of a snake to Chaprenula.
You receive a vial of gastric juices from a serpent from Chaprenula.

–> give tail chap
You give a dismembered lizard’s tail to Chaprenula.
You receive a pickled tail of a spotted lizard from Chaprenula.

4.)
Room: The Main Laboratory
Manserat exclaims, “Ah, you have the ingredients! Excellent!”

** Task Done : Find the ingredients needed for transmutation.
** Task Added : Perform a transmutation correctly.

(make sure you do this in order)

–> give gas cauld
You give a vial of gastric juices from a serpent to a cauldroped.

–> give tail caul
You give a pickled tail of a spotted lizard to a cauldroped.

–> give silver caul
You give the silver shavings of a stolen idol to a cauldroped.

–> give eye cauld
You give salted eye of a hawk to a cauldroped.

Steam rises from the cauldron, and with it, a creature appears, slowly crawling out, as if hatching from a broken egg shell.
The creature hops down from its perch and slithers off.

** Task Done : Perform a transmutation correctly.

5.)
Room:The Field
Rachia exclaims, “I like the look on your face, Wars. Have you discovered
how to destroy the laboratory? I think you have. Tell me you know!”

–> say yes
You say ‘yes’
Rachia exclaims, “You now have almost everything you need to put an end to
Chaprenula’s madness. Take this. Exchange it for the final ingredient.
It should result in quite a large explosion. Good luck!”
You receive a vial containing a cloudy liquid from Rachia.

6.)
Repeat step (3.) to regather the ingrients you will need.

7.)
Room:The Main Laboratory

(make sure you add the ingredients in the proper order)

–> give gas caul
You give a vial of gastric juices from a serpent to a cauldroped.

–> give tail caul
You give a pickled tail of a spotted lizard to a cauldroped.

–> give silver caul
You give the silver shavings of a stolen idol to a cauldroped.

–> give vial caul
You give a vial containing a cloudy liquid to a cauldroped.

You receive a ~jagged~ scar from a cauldroped.

You receive 20 quest points.

** Task Done : Blow up Chaprenula’s Laboratory!

** Goal Completed: End the madness in Chaprenula’s Laboratory!
INFO: Wars has put an end to the madness in Chaprenula’s Laboratory.

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Legend

Friday, 21 October 2016 by fetard

Land of Legend Goal
(solved by Katain)

Maine
– go to Ticket Booth
– buy maine
– be visible, go to Platform 12, say board
– run e, give maine conductor
– run ne2s
– wait patiently for Paul Bunyan to transfer you to Round Lake
– get all tree

Mississippi
– go to Ticket Booth
– buy mississippi
– be visible, go to Platform 12, say board
– run 2e, give miss conductor
– run 3enes
– get all sap

Texas
– go to Ticket Booth
– buy texas
– be vis, go to Platform 12, say board
– run 3e, give texas conductor
– run wnwn
– get all tree

West Virginia
– go to Ticket Booth
– buy vir
– be vis, go to Platform 12, say board
– run 4e, give vir conductor
– run e
– get all tree

– buy any ticket from the Ticket Booth
– board the train again
– go all the way east to the Engine
– wait patiently until you get transferred to the room Amid the devastation of a train wreck [**> PK <**] - go south - say yes i have found your apples - Johnny will take your apples and give you an apple press, which is the portal to the area

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