Pupping at T0
A Simple Guide to Pupping (power up-ing) for lower tiers
First a few basics – pupping is best done at R7 when you have maximum dodge skills but is still viable at any mort along the way and I personal advise pupping your 15 minute double when and if you Superhero Loud remort after your own loud end.
Maximizing luck is desirable but at T0 or T1 it’s not easy to hit that magic 600 max geared/spelled if you aim for 350 natural luck for these early tiers you can maximize your trains per pup earned.
Also pertaining to stats luck can bring you an extra lucky stat point in any stat up to 200 natural (certain exceptions do apply refer to HELP FORGET for these exceptions) so early pupping can be used to bring your HP and MN if magic user or Moves if blacksmith up to a more survivable and usable number I would advise 15k hp be an early goal after bringing your luck up to get those lucky stats and trains (and qp bonus potentially at quest turn in up to 6 bonus for 600 luck 5 for 500 and so forth)
Onward to the Zones and achievable goals for lower tiers
*denotes good gold
WEREWOOD THIS IS A SUPER EASY GOAL WITH GOOD BENEFITS
the whole zone is aggro take potions it’s nearly all evil and they will infect you with lycanthropy a cursed float item the goal will prevent this in the future
Hades and Hade2 goals connected at the end light/mild aggro mixed align
Dundoom the dragons can be a pain with their mobprog healing of themselves but this goal is doable at r7 mostly evil but mixed 65/35 ish align
Ketu this goal is easy mixed align
Empyrean goal is doable at r7 (can be worked as you keep remorting too) mixed align
Tanra is easyish mostly evil the crater portion is neutrals mostly goal
*Gypsy goal is doable but goal boss is supertough neutral mobs (evil mobs in post goal area)
*Oceanpark goal is doable anytime good mobs in the park proper and trench merdevils are evil
Amazon nation goal is doable good mobs
*Afterglow unsure about the goal yet good mobs
Fens goal is NOT DOABLE at low tier (DO NOT GO into the room at the end of the western path it will be instant death before t5)
the mobs are evil light aggro (excepting the room i warned about)
Ookushka goal is a long killing spree take your time if you want/need 80/20 evil/neutral the hounds/dogs will assist so watch that and light aggro
Firenation goal is not doable light to high aggro 80/20 evil/good (the good are in the cave portion)
*Fortune goal is a long one not completable at low tier (maybe with lots of death or a friend helping near the end) but can be started early please refer to the forums for a guide for this goal and contribute to the ongoing compilation as this goal has randomly assigned tasks good mobs until near the end of the goal line when the evil super high aggro area is unlocked for you
Sanctum goals are maybe doable at low tier mixed align the evil mobs being mostly aggro mild aggro overall
Gwillim goal should be doable this area is split into multiple parts with both good and evil mobs in various parts of it (the faeries in the gardens are all sanctuary mobs so harmers can have fun here tho the faeries are evil)
*Nyne goal is not doable for low tier mixed aligns mild to high aggro through the otherexits(cexits like the museum room) in zone so tread those carefully
Umari goal is doable nearly all good mobs here aggro in 2 rooms only
Horizons goal is not doable without alot of HP mixed align
*Qong goal is doable good align
Radiance goal may be doable mixed aligns including neutrals 50/40/10 evil/neutral/good
Cove goal is doable light aggro good mobs
Earthlords goal is not completable at low tier all good mild aggro
EPIC ZONES
there are several epic pupping zones that a t0 can get to and pup in
I would advise 20k+ HPs and a shield for these zones
Icefall entry the mobs here will backlash at death and do damage when they die sometimes large damage but no aggro no assisting all evil mobs
Terra all evil past each door mob all aggro norecall/noportal
first floor simple circle T0 may be able here
second floor looped circle (same as first) harder mobs T2
dont go down further just yet figure t4/5 for third
Titan entry all good all aggro norecall/noportal do not take the up past the aggro that’s the epic run entrance and you will be slain
this is not a complete list nor is it meant to be
- Published in Public, Public-Guides
Infamy, Realms of
Put a stop to the villains and reunite the sisters.
A villain is scheming to escape the prison of Infamy and unleash destruction
upon the known lands. Will you help reunite the sisters and put this vile
menace back in his cage?
there is a sign in the first room this is what it says
This area is for Superheroes only. All rooms are no summon. There are some
nice items in this area though, for those of you who wish to take your time
and explore. All the mobs in this area are rather aggressive, so if you want
to stay alive this might not be the place for you. You should also note that
all the rooms in this area are PK rooms which will hopefully make for a few
interesting deaths. Enjoy.
YOU HAVE BEEN WARNED ALL PK ROOMS ALL PRISON NOSUMMON NOPORTAL ROOMS
YOU MAY RECALL OUT THOUGH
go north from start
listen gabryl
Gabryl says, “My twin sister was taken into the realm of Infamy, and my powers are not strong enough to get her out.
If I go, we will both be trapped inside forever. It is a bad time to be in Infamy, there is much trouble.”
say trouble
Gabryl asks, “One of the villains is planning to escape. If he succeeds the realms will never be safe again.
Will you help my poor sister?”
say i will help
Gabryl says, “Thank you so much! You can save my sister and all of the realms.
Go into the prison and seek out the champion. Rashyl told me that she knows everything that happens in Infamy,
certainly she will have information.”
** Goal Added : Secure the realm against the villains of Infamy!
Type ‘goals Infamy’ for full details on this goal.
** Task Added : Talk to Fufa for some information.
automoved back to entrance room
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Task 1 : Talk to Fufa for some information.
“…seek out the champion. Rashyl told me that she knows everything that
happens in Infamy, certainly she will have information.” -Gabryl
“One of the villains is planning to escape. If he succeeds the realms
will never be safe again.” -Gabryl
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Use ‘tasklist’ to see a short summary of all open tasks.
find Fufa the champion in the first part
You say ‘one of the villains is planning to escape’
Fufa the champion says, “You want to know who is trying to escape. That information is very delicate.
If this person hears I have been telling people about their plan, I will be in grave danger.”
Fufa the champion exclaims, “Most of us are happy here in Infamy. We get to live out our days being evil,
killing those who come to visit us, and practicing our evil laughter without being mocked. The villains
belong here, but Rashyl does not, she isn’t evil at all!”
Fufa the champion says, “However, before I entrust you with this knowledge, you must seek out the approval
of my friends. I will send you to Vlad first. I warn you, do not talk to anyone without explicit direction,
as you might question the wrong person and this would be disastrous for us.”
** Task Done : Talk to Fufa for some information.
** Task Added : Get the approval of residents.
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Task 2 : Get the approval of residents.
“I will send you to Vlad first. I warn you, do not talk to anyone without
explicit direction, as you might question the wrong person and this would be
disastrous for us.” -Fufa
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(these approvals come in the form of a letter of endorsement these items are nosave rotdeath but
these items are replaceable near the end of this portion so dont fret replacing letters will be explained)
find vlad in first part
You say ‘fufa sent me’
Vlad, the Impaler says, “That scoundrel is always up to no good, but I want this treachery to be stopped.
First, I need a favor.”
You say ‘what favor’
Vlad, the Impaler says, “There is a lady, a most beautiful woman by the name of Morgan le Fey.
I wish to take her out for dinner, perhaps kill some people for her, shed some blood, let her torture them,
you know, the romantic stuff we villains do.”
Vlad, the Impaler sighs.
Vlad, the Impaler says, “Take this tulip to her, I hear tulips are Morgan’s favorite, and bring me her favor
if she returns my affection. Now go away, so I might kill someone while I wait.”
You receive a pure white tulip dripping with blood from Vlad, the Impaler.
** Task Added : Play matchmaker for Vlad the Impaler.
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Task 3 : Play matchmaker for Vlad the Impaler.
“Your task is to take this tulip to her. I hear tulips are Morgan’s favorite
flower. If she returns my affection, then bring me her favor.” -Vlad
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The first step to recovering a lost item is admitting it was lost.
find morgan in second area (find the room with the graffiti that says its the proper room to enter corpse in)
give tulip morgan
You give a pure white tulip dripping with blood to Morgan le Fey.
Morgan le Fey says, “A tulip is pretty, but I want power and you will get it for me.”
Morgan le Fey says, “Leave this place and fight for your faith, then seek out four beasts
that take the form of two dragons, an owl, and a dinosaur. Bring back two of each treasure
they carry to fulfill your mission. When you return, say I have the…well, you get the idea.”
** Task Added : Seek out the four beasts for Morgan le Fey.
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Task 4 : Seek out the four beasts for Morgan le Fey.
“Leave this place and fight for your faith, then seek out four beasts that
take the form of two dragons, an owl, and a dinosaur. Bring back two of each
treasure they carry to fulfill your mission. When you return, please say I
have the…well, you get the idea.” -Morgan
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go to crynns church into the bloody masses and farm the 4 orbs from crynn goal 2 times for 8 total
return to morgan and say i have the orbs
You say ‘i have the orbs’
Morgan le Fey says, “Good work, I’ll take those items.”
Morgan le Fey exclaims, “Take my favor to Vlad so he will know my decision, and here is your letter!”
You receive a silk handkerchief from Morgan le Fey.
You receive a Letter of Endorsement from Morgan le Fey.
** Task Done : Seek out the four beasts for Morgan le Fey.
return to vlad in first part and give silk vlad
You give a silk handkerchief to Vlad, the Impaler.
Vlad, the Impaler throws back his head and cackles with insane glee!
Vlad, the Impaler says, “You did it! Now I will have the opportunity to woo Morgan
You should go talk to Thiol next and tell him Fufa sent you.”
You receive a Letter of Endorsement from Vlad, the Impaler.
** Task Done : Play matchmaker for Vlad the Impaler.
** Task Added : Entreat with Thiol.
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Task 5 : Entreat with Thiol.
“You should talk to Thiol next and tell him Fufa sent you!” -Vlad
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find thiol in the third part
say fufa sent me
You say ‘fufa sent me’
Thiol the ticked says, “If you want that letter, you will have to deliver a message for me.
Don’t worry, you won’t have to go far. Go see Grendel’s mother and tell her she needs
to stop leaving rotting corpses all over the place because it’s making this place stink.
Come back when you’re done.”
** Task Done : Entreat with Thiol.
** Task Added : Tell Grendel’s mother to clean up her act!
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Task 6 : Tell Grendel’s mother to clean up her act!
“Go see Grendel’s mother, tell her she needs to stop leaving rotting corpses
all over the place because it’s making this place stink. Come back when
you’re done.” -Thiol
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find grendel’s mother nearby (keyword mother works)
say stop leaving rotting corpses all over the place
You say ‘stop leaving rotting corpses all over the place’
Grendel’s mother screams in fury and rushes towards you
with her hands stretched out and reaching for your neck!
Yikes! This one is crazy. Maybe you should kill her and
take her head back to Thiol. He might really like that!
give head thiol
You give the bloody head of Grendel’s mother to Thiol the ticked.
Thiol the ticked exclaims, “Ha! You brought me her bloody head.
This was a most unexpected surprise!”
You receive a Letter of Endorsement from Thiol the ticked.
Thiol the ticked says, “Fufa told me to direct you to that pesky dog.
See if you can figure out what he’s barking about.”
** Task Done : Tell Grendel’s mother to clean up her act!
** Task Added : Romp with Rover
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Task 7 : Romp with Rover.
“Speaking of Fufa, he told me to direct you to that pesky dog of ours. See if
you can figure out what he’s trying to say.” -Thiol
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find cerberus in second part
Bark! Bark, bark, bark, bark! Grrr! Grrrrrr! Bark! Bark!
Arrooooooo! Arrooooooo! Bark, bark, bark! Arf! Arf, arf!
Arrooooooo! Arrooooooo! Arr! Arr! Arr! Bark, bark, bark!
I wonder what this dog trying to say to you? Hrm…
Perhaps you should nod your head, maybe that will work.
nod head
You nod at Cerberus the Three-Headed.
Arrooooooo! Arrooooooo! Bark bark bark! Arf! Arf!
Ruff! Arf! Ruff! Ruff! Arrooooooo! Arrooooooo!
** Task Done : Romp with Rover.
** Task Added : Fetch Cerbie’s doggie accoutrements.
Well it seems he wants you to do something for him.
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Task 8 : Fetch Cerbie’s doggie accoutrements.
If you couldn’t figure it out from all that howling he was making,
Cerberus is missing a couple of important items! You need to help him find
them.
He can’t find his favorite squeaky toy, which he buried somewhere nearby
in Infamy. Perhaps you could help him dig it up.
His favorite red collar fell off when visiting the candy stripers and he
thinks one of the doctors stole it.
Cerbie will want 3 squeaky toys and one collar. Don’t mess this up!
When you go back, be sure to have all the items in your inventory so
Cerberus can spot them easily, and sit down right away, or he might think
you’re trying to kill him.
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go to canyon general hospital kill Ms. Chilnuzil and loot collar
You get ====[a red dog collar]==== from the disintegrated corpse of Ms. Chilnuzil.
go back to infamy and wander the second section of the zone typing dig until you have 3 toys
most rooms you get
Digimon is a lot better than Pokemon!
in one you will get
A giant <<<<SQUEAKY TOY>>>> goes SQUEAK! SQUEAK! SQUEAK!
there is only the one room with them collect 3. Just type “dig” 3 times in the same room.
go to the room with cerberus with all 4 items in inv(not in bag)
ponder (guide note: i randomly ponder social and i found this randomly pondering what to try next)
You ponder the question.
Arooooooo! Arooooooo!
Cerberus licks you across the face. YUCK!
** Task Done : Fetch Cerbie’s doggie accoutrements.
Cerberus is digging something up…
Looks like he fetched you a letter for Fufa!
You receive a Letter of Endorsement from Cerberus the Three-Headed.
Cerbie is playing in his water bowl now.
I wonder if that is supposed to be a sign?
** Task Added : Call upon the Lady of the Lake
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Task 9 : Call upon the Lady of the Lake
Cerberus was playing with his water bowl. Perhaps that’s a sign to visit the
Lady of the Lake.
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go to nimue in first part
say fufa sent me
say fufa sent me
You say ‘fufa sent me’
Nimue, Lady of the Lake says, “I know your purpose and you will have to do something for me first.”
Nimue, Lady of the Lake says, “My dear friend, Morpheus, is rather unhappy right now.
He is running low on sand and needs more to keep up his work here in Infamy.
Leave this prison and seek out the golden grain of sand. Collect five and return them
to Morpheus directly. When you are done, return to me and make it known.”
** Task Added : Restore the gift of dreams and nightmares.
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Task 10 : Restore the gift of dreams and nightmares.
“Leave this prison and seek out the golden grain of sand. Collect five and
return them to Morpheus directly.” -Nimue
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golden grain of sand from either the first room of astral travels with the sandman mobprog into astral
this grain is hard to get or from the room of spirits in astral travels just have to collect 5. I collected 1 each repop until I had 5.
find morpheus in second part and mobprog with items in inventory
Morpheus, the Sandman says, “Thank you for this gift. I will return the favor by sending you a special dream tonight.”
You receive a Letter of Endorsement from Morpheus, the Sandman.
** Task Done : Restore the gift of dreams and nightmares.
** Task Hint : Your ‘tasks’ list has been updated with a new hint.
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Task 9 : Call upon the Lady of the Lake
Cerberus was playing with his water bowl. Perhaps that’s a sign to visit the
Lady of the Lake.
“When you are done, return to me and make it known.” -Nimue
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return to nimue and
say i am done
You say ‘i am done’
Nimue, Lady of the Lake says, “Morpheus says you brought him my gift.”
You receive a Letter of Endorsement from Nimue, Lady of the Lake.
Nimue, Lady of the Lake says, “Return to the champion with all six letters in your possession.
If you are missing any, my friends and I are not opposed to bribery.”
** Task Done : Call upon the Lady of the Lake
** Task Added : Judge Fufa will now hear your case.
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Task 11 : Judge Fufa will now hear your case.
“Return to the champion with all six letters in your possession. If you are
missing any, my friends and I are not opposed to bribery.” -Nimue
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100000 (100k) for the bribe. I had all 6 letters, so I’m assuming the 100k is if you’re missing one or more. Safest to just get all 6 letters though.
return to fufa with all 6 letters in inv and mobprog will
Fufa the champion says, “Nice job, I’ll take those items.”
** Task Done : Judge Fufa will now hear your case.
** Task Added : Present Exhibit A
** Task Done : Get the approval of residents.
Fufa the champion says, “Congratulations on earning the recommendation of my companions.
I have a riddle for you, and upon answering it you will know who is behind this nefarious
plan to escape Infamy and wreak destruction on the realm. Name this person and
I will give you the evidence you need.”
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Task 12 : Present Exhibit A
“I have a riddle for you, and upon answering it you will know who is behind
this nefarious plan to escape Infamy and wreak destruction on the realm.
Name this person and I will give you the evidence you need.” -Fufa
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say riddle
You say ‘riddle’
Alive without breath,
As cold as death,
Never thirsty, ever drinking
All in mail, never clinking,
Mouth ever moving, never talking.
What am I?
keep scrolling for the answer
space left blank as spoiler alert
You say ‘fish’
Fufa the champion asks, “Yes! The answer is fish. Who is the villain?”
say watfish
You say ‘watfish’
Fufa the champion says, “Precisely! According to my sources Watfish is trying to escape. Such a shame,
I really like him. It surprises me that Mordred wasn’t behind this, that would make more sense to me.
Alas, Watfish is the one you need to go confront. Take him these documents to prove you know what his plans are.”
You receive Confidential and Incriminating Documents from Fufa the champion.
** Task Hint : Your ‘tasks’ list has been updated with a new hint.
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Task 12 : Present Exhibit A
“I have a riddle for you, and upon answering it you will know who is behind
this nefarious plan to escape Infamy and wreak destruction on the realm.
Name this person and I will give you the evidence you need.” -Fufa
“It surprises me that Mordred wasn’t behind this, that would make more sense
to me. Alas, Watfish is the one you need to go confront. Take him these
documents to prove you know what his plans are.” -Fufa
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find watfish second section he is aggro so once your engaged with him
blind/awe him finish other mobs and cureblind him or some other method of removing aggro or prolonging fight
if he dies before you answer his question you have to return to fufa and say watfish to get another set of documents and try again
give documents watfish
Watfish, the First Superhero says, “I know that Fufa is incredibly resourceful and she usually has the right
idea about events going on in Infamy. However, in this particular case she is incorrect. Now, I am sure that is
exactly what you think an evil mastermind villain would say when trying to get out of this predicament. However,
I only ask for you to listen to my story before you pass judgment.”
Watfish, the First Superhero says, “I was walking through the realms a few weeks ago when I came across Cronus.
He was partaking in an intimate conversation with Rok, their heads bowed over some papers and they were pointing
this way and that way, yelling at each other and demanding the other listen. The end result was Rok getting so
angry he bashed Cronus over the head with a rock and a brawl ensued.”
Watfish, the First Superhero exclaims, “While they were busy rolling around like a couple of schoolyard newbies,
I snuck over to have a look at those papers. It was a detailed plan to break out of Infamy. What was worse,
they had scratched out his name and written in ‘Watfish’, so that they would appear to be my plans!”
Watfish, the First Superhero says, “I took these documents and left before either fool realized I was there.
On my way to see Fufa, the cyclops decided I reminded him of a satyr and attacked me. When the fight was resolved
(I won, of course) the papers were gone. It was a diversion tactic, but there was nothing I could do.”
Watfish, the First Superhero sighs.
Watfish, the First Superhero asks, “Now those two are far too shortsighted to come up with an escape plan,
but surely you must know who the real culprit is behind all of this?”
say mordred the evil
You say ‘mordred the evil’
Watfish, the First Superhero says, “Exactly! Mordred the Evil is behind this plan, and he framed me in hopes
to distract you long enough to get away with it. ”
Watfish, the First Superhero says, “There is still time to fix this mistake. Go visit Rashyl. She is wandering
around near that crazy dog. When you find her say the secret code phrase, bat poop crazy, and she will help you.”
Watfish, the First Superhero says, “I hope you stop all this madness, I’d like to go back to terrorizing people.”
Watfish, the First Superhero beams with pride at you.
** Task Done : Present Exhibit A
** Task Added : Play hide and seek with Rashyl.
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Task 13 : Play hide and seek with Rashyl.
“Go visit Rashyl. She is wandering around near that crazy dog. When you find
her say the secret code phrase, bat poop crazy, and she will help you.”
-Watfish
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find rashyl in the second part
nohunt nowhere mob
A beautiful young woman walks around as if she is looking for something.
is her long desc (no align or other tags on the mob either). I just typed “say bat poop crazy” crazy in each room and retreated until I found her.
say bat poop crazy
say bat poop crazy
You say ‘bat poop crazy’
Rashyl looks at you intently, as if she is reading your lips.
She begins to laugh as you say the secret code phrase.
She composes herself, and then begins signing to you. Her
gestures get faster and more blurry by the minute.
When it becomes obvious to Rashyl that you are not following
along she stops signing and begins writing. A flourish of words
appear on an old scroll and she shows you the message.
‘To stop Mordred, I have to concoct an elixir that will prevent
him from using magic to pass through the corpses and escape into
the realm. Fufa told me there is a trapdoor located near here.
I have been looking, but have not found it. Fufa says it’s hidden
very well and only the markings set it apart. Once you find the
door, return to me quickly. You can only go through this door if
I am with you. Beckon and I will follow.’
** Task Done : Play hide and seek with Rashyl.
** Task Added : Show Rashyl the ultimate hiding place.
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Task 14 : Show Rashyl the ultimate hiding place.
‘Fufa told me there is a trapdoor located near here. I have been looking, but
have not found it. Fufa says it’s hidden very well and only the markings set
it apart. Once you find the door, return to me quickly. You can only go
through this door if I am with you. Beckon and I will follow.’ -Rashyl
“““““““““““““““““““““““““““““““““““““““““`
beckon rashyl
make your way to the mirror room
type “open trapdoor” (You’re automoved) move north for mobprog.
Rashyl arrives from the south.
Rashyl gets excited when she sees the table and the old potions.
She then begins picking up bottles and inspecting the labels.
Rashyl starts measuring and mixing various liquids. After a few
minutes steam begins to pour from one of the bottles. Rashyl
takes a cork and seals it. She walks over and puts the bottle
on the table. She scribbles a message on the old scroll, hands
it to you. She signs ‘I will see you soon’ and leaves.
The message reads:
Go back the way we came and enter the corpse, then toss the
elixir at Mordred. Our work here will be done and we can go home.
** Task Done : Show Rashyl the ultimate hiding place.
** Task Added : Stop the mister and reunite the sisters.
Rashyl stops following you.
““““““““““““““““““““““““““““““““““““““““““
Task 15 : Stop the mister and reunite the sisters.
“When you are ready, go back the way we came and enter the corpse. You must
take this elixir and toss it at Mordred.” -Rashyl
The first step to recovering a lost item is admitting it was lost.
““““““““““““““““““““““““““““““““““““““““““`
take all
You get a bottle of [(Clear Elixir)].
head back to mirrored room su and enter corpse to third area
find mordred and
toss elixir
Mordred is looking pretty pissed off at you right about now.
Perhaps it is because he realizes you just foiled his master
plan to escape this place. Now would probably be a good time
to get out of here before he attacks you.
A moment later Rashyl and Gabryl appear smiling at you. Rashyl
signs ‘good-bye my friend’ and Gabryl hugs you. They snap their
fingers and you are back in Aylor looking at familiar streets.
** Task Done : Stop the mister and reunite the sisters.
** Goal Completed: Secure the realm against the villains of Infamy!
INFO: Reaven is victorious and the realm is safe from villains again!
As a reward for helping the sisters, when you need assistance finding your
way through the Realm of Infamy, you can beseech Gabryl or beseech Rashyl
for help.
- Published in Area Quests/Goals
A Guide to Socials
Socials are fun and creative way to interact without the fuss of coming up with your own words but they can seem hard to understand and even harder to find the one you just saw used this guide is here to help
To start with to use a social on channels simply put an asterisk * before the social word such as ‘clan *tip’
CLAN: You tip your hat gallantly. is the results
To use a social off channels just type the social and the target (tip reaven) if the target is not in the same room as you this is called a remotesocial
Remotesocials can be turned off using the RSOCIAL command
To limit remotesocial typoing you can type STRICTSOCIALS and this will require you to use the * before all social whether on or off channels
There are also CURSESOCIALS these socials tend to be vulgar, sexual, or otherwise adult content socials and these socials can only be used on channels and only on x-rated channels and by default they are turned off
to turn them on type NOCURSE (curse socials will not be listed in social searches unless nocurse is off)
Now that we have covered using socials lets talk about finding them and understanding them
So you saw somebodys’ warpanther grooming itself on channels and you want to use that social but cant guess the word
SOCIALS keyword will search the socials for that word (or phrase) and display those containing it so
socials panther
Pantherattack Panthersteak Shadowbox Warpanther
Wpdismount Wplick Wppounce Wppurr
Wproar Wpswish Wpyawn
Is the list provided so now you want to see what each one does
SHELP keyword is the command you want here so shelp wplick will return
Social output for wplick.
<1> – Your warpanther sits down and begins to groom herself.
<2> – <player’s> warpanther sits down and begins to groom herself.
<3> – Your warpanther saunters up to <target> and licks the side of <his/her> face.
<4> – <player’s> warpanther saunters up to <target> and licks the side of <his/her> face.
<5> – <player’s> warpanther saunters up to you and licks your face. Awww…
<6> – Your warpanther decides you smell good and gives your face a nice big cat lick.
<7> – <player’s> warpanther turns around and give <player> a huge lick on <his/her> face.
Usage this reboot : 10
Created by : Rumour
Taking this part in order
Line 1 is the output to your screen this is what you will see when using this social without a target
Line 2 global output what others see (also you can see this using channel history) when using this social without a target
Line 3 output to you with a targeted social
Line 4 global output with a targeted social
Line 5 out to to target with targeted social
Line 6 output to you with self targeted social (i.e. wplick self)
Line 7 global output with self targeted social
Usage this reboot (note this line is not on all social the more usage the less likely you will see this line)
Author in this case Rumour created this social
And that brings us to creating a social Aardwolf allows for the creation of socials by anyone at the cost of 3TP
The help new social help file has the various coding you will need but the 7 line layout is standard tho not all socials have all 7 lines.
And lastly Emoting is an open-ended method to social to emote in room only simply
EMOTE whatever action you want to emote. and it will appear like this
The Enigma Reaven whatever action you want to emote.
To emote on channels its channel name : emote string as in
clan :is writing emotes into his socials guide now. will appear as thus
CLAN: Reaven is writing emotes into his socials guide now.
- Published in Public, Public-Guides
Radiance Woods
Will you be the one to stop the shadows? If you consider yourself
intelligent, brave, and loyal, seek out the lovely witch, Luama.
find Luama
A Break in the Trees
Luama says, “If it does, then perhaps you are in the wrong place, my dear.
However, let us carry on as if you love to read! Just give me a nice rustle if you agree.”
rustle Luama
You rustle at Luama. Maybe she will give you some love.
Luama says, “Marvelous! Fetch a book by the name of A Province Through Time, you should find it nearby in the village. Come back to me when you have it in your possession and then you may sit down.”
** Goal Added : Banish the darkness from Radiance Woods.
Type ‘goals Radiance’ for full details on this quest.
** Task Added : Fetch a Book
** Task Hint : Your ‘tasks’ list has been updated with a new hint.
Go to Giftshop & Books
buy A Province Through Time
return to Luama
sit down
You sit down.
Luama says, “Three nymphs live in the woods, there was a fourth who recently lost her life tragically. She was brave and fearless to the very end. We will always remember her with great reverence and honor, a name we will never forget. When you are ready to continue, please name this greatly missed friend.”
** Task Hint : Your ‘tasks’ list has been updated with a new hint.
read book
say Julianne
You say ‘Julianne
Luama says, “Excellent! Time for a few questions of the utmost importance!
Please say ‘quiz me’ when you are ready.”
** Task Hint : Your ‘tasks’ list has been updated with a new hint.
say quiz me
You say ‘quiz me
Luama asks, “What was placed in the village to honor the queen and wood
nymphs?”
You say ‘statue
Luama says, “Correct! Say ‘quiz me’ when you’re ready for your next question.”
You say ‘quiz me
Luama asks, “Which nymph enjoys photography?”
say ‘Camille’
Luama asks, “What is directly north of Radiance Woods?”
You say ‘Aevintyri Manor
Luama says, “Correct! Say ‘quiz me’ when you’re ready for your next question.
You say ‘quiz me
Luama asks, “What is my favorite color?”
You say ‘turquoise’
Luama says, “Correct! Say ‘quiz me’ when you’re ready for your next
question.”
(RV note if she asks other questions all answers are found in the book)
** Task Done : Fetch a Book
** Task Added : Into the Woods!
Luama exclaims, “Now that I have had my fun, I will send you on your way.
Seek out Camille, you need the Wood Nymphs assistance!”
go to A Great Oak Tree
Camille asks,”I look upon the face of a stranger and I see courage, determination, and a desire for adventure. You are not here by chance, the
witch Luama sent you to me. Are you here to save my home or destroy it?”
You say ‘save’
Camille smiles at you.
Camille asks, “My sisters and I believe you may be the one to save our home and potentially the entire province from the shadows that have corrupted it. You must first prove yourself worthy. Are you willing to take our tasks?”
say yes
Camille says, “We are glad to hear that. We each have a task for you.
Should you complete all three tasks, we will take you to Queen Aevintyri.
In regards to finishing your tasks, our advice is golden: heed the words
of Luama, for her words are wise beyond our years.”
Rosalind moves forward and twirls around you in an effortless dance.
She takes your hands and moves closer to you. She whispers in your ear:
in order to defeat the shadows you must hold knowledge of what you are
fighting against. Bring me proof that you have prepared for this endeavor.
Adaline walks up next, taking your hand and pulling you close. Her body
brushes up against yours and she smiles coyly. She says boldly: to defeat the
shadows you must be brave. Expose yourself to the elements and it will only
sting for a moment. You will find your proof when you follow my guidance.
Camille is the last to take your hands, her grip is strong and there is no
soft whispers from her. She instructs you clearly: to defeat the shadows
you must be loyal to the cause. Seek out the spy that lurks within our
woods and bring me proof of his life.
** Task Added : Are You: Intelligent?
** Task Added : Are You: Brave?
** Task Added : Are You: Loyal?
** Task Done : Into the Woods!
(RV NOTE this named faeries can wander)
read page9
We need someone to go outside these woods to retrieve the
gemstones. Once we have those, Aevintyri can restore the protection spell
read page8
A photograph is proof of life preserved for all of eternity.There is a
photographer in town who allows me to use her camera sometimes.
go to A Small Dwelling (he was in a different room for me, just find where he is)
(White Aura) A photographer walks around, snapping pictures of this and that.
You hear a loud *CLICK* as the local photographer snaps a picture.
She beams a smile at you before looking at her camera again
autoloot on (can also type loot to loot a single corpse)
kill photographer
get camera
go to A great Oak tree
climb
take picture
You take a photograph of the spying shadow faerie when he’s not looking.
jump
give picture Camille
you give a picture of a shadow spy to Camille.
Camille says,”A photograph! I do love photographs.I have seen other photographs in my life, but they were of far happier subjects. Still, I thank you for bringing proof of life. He will be vanquished from our woods before long, but death was not necessary today.”
** Task Done : Are You: Loyal?
Camille exclaims, “I see you still have work to do. Good luck, Reaven!
go to Adaline – A Creek Surrounded by Stones
remove all equipment
type leap
You take a running start and plunge into the creek.
A shiny fork gets your attention and you pick it up.
type Resurface
rewear equipment now
Adaline asks, “Oh! You found my fork! May I have it back?”
You give a <<<Shiny Fork>>> to Adaline.
Adaline says,”You brought me back my shiny fork! I dropped it earlier and those goldfish are dangerous! You shed your inhibitions, along with your clothes, and showed bravery. Not everyone is so willing to be adventerous.”
** Task Done : Are You: Brave?
Adaline exclaims, “I see you still have work to do. Good luck, Reaven!
go to On an Old Stone Rock
You give A Province Through Time to Rosalind.
Rosalind says”You brought me a book? This documents the history of our land and the events that brought us to our current state of affairs. Congratulations Reaven, you are certainly wise to have brought this to me. While I have read it many times before, one can never disregard the importance of history and the knowledge written word brings us.”
** Task Done : Are You: Intelligent?
** Task Added : Rendezvous with the Faerie Queen
You receive A Province Through Time from Rosalind.
Rosalind says, “My sisters and I congratulate you for completing our tasks. We wish you the best of luck in your continued endeavors and hope you find success. To help light the way, we give you this gift. May this guide you in the darkness and keep the shadows from your path.”
You receive <<<<-Light of Radiance->>>> from Rosalind.
Rosalind says, “I will send you to Queen Aevintyri when you are ready
say ready
Rosalind says, “Good luck! We will meet again very soon.”
teleported to (Within a Dead Oak Tree)
Queen Aevintyri says,”Welcome! I see you have completed tasks for my dear
friends in order to prove yourself worthy. Not to mention, all that reading you did for Luama. It will benefit you now, as I must implore you to leave my home and venture into the world to recover the gemstones
Queen Aevintyri says “I need all four to evoke the magic and begin to repair the damage inflicted by Cemerys and her shadow faeries. When you have all four gemstones, tell Luama and she will direct you. Until then, farewell.”
** Task Done : Rendezvous with the Faerie Queen
** Task Added : Locate the Four Gemstones
Each of our elements has a cardinal direction
that is associated with it. For instance, my gemstone is Water and it’s
associated with the West. Earth is North, Air is East, and Fire is
South. If one happened to get my gemstone, they would simply place water
west to activate the magic.
Those who wish to seek out the gemstone must present themselves to each
sister when the time is right, as declared by Queen Aevintyri. Be sure to
tell us”I seek treasure but not fortune, and power that is not mine to hold.
say I seek treasure but not fortune, and power that is not mine to hold
Adaline says, “In the name of our fallen sister Julianne, venture to the
museum of wonders and find a friend of blacksmiths.”
Adaline says, “For my gemstone, you will need to locate the water carrier
in his home within the Zodiac.”
go to realm of the zodiac
enter bloodstone
pristine beach
say so long as this statue stands, we stand behind you
You say ‘so long as this statue stands, we stand behind you’
Aquarius exclaims, “Here is a copy of the water gemstone, and don’t lose
it! Be quick, the magic in the gemstone only lasts a few hours!”
You receive a water gemstone from Aquarius.
** Task Hint : Your ‘tasks’ list has been updated with a new hint
Go to seven wonders
Hephaestus says, “I know what you seek. Please tell me the decree that
Queen Aevintyri made after making the pact and blessing the statue with protection
You say ‘so long as this statue stands, we stand behind you.’
Hephaestus says, “Oh, my dear Julianne. I miss her dearly every day. Don’t let her death be in vain, you must stop the darkness that stole her from us.”
You receive a fire gemstone from Hephaestus.
runt sagewood
The Treant Silveroak says, “I know what you seek. Please tell me the decree that Queen Aevintyri made after making the pact and blessing the statue with protection.”
You say ‘so long as this statue stands, we stand behind you’
The Treant Silveroak exclaims, “Precisely! I will give you a copy and keep
the original. I would hate it to fall into the wrong hands. Be quick, the
magic in that gemstone only lasts a few hours!”
You receive an earth gemstone from the Treant Silveroak.
go to Cloud City of Gnome
Kehpednehy’s Realm
You have entered the realm of Kehpednehy. Everywhere you go, she is
there. You see nothing but her. You hear nothing but her. You smell
nothing but her.
Kehpednehy, the Goddess of Air and Sky says, “I know what you seek. Please
tell me the decree that Queen Aevintyri made after making the pact and
blessing the statue with protection.”
You say ‘so long as this statue stands, we stand behind you’
Kehpednehy, the Goddess of Air and Sky exclaims, “Congratulations! Here is
what you seek. Be quick, the magic in the gemstone only lasts a few
hours!”
You receive an air gemstone from Kehpednehy, the Goddess of Air and Sky.
go to luama
say I have all four
Luama says, “You have the gemstones! Blessed day this is! It’s time you go
find that good looking man I was drooling over earlier and explain the
queen needs him.”
** Task Done : Locate the Four Gemstones
** Task Added : Inform the Artist
find Adomas
You say ‘the queen needs you ‘
Adomas says, “I’ve already finished the restoration of the statue, it is
ready for Queen Aevintyri to work her magic. Return to Luama and let her
know I am ready.”
** Task Done : Inform the Artist
** Task Added : Make Final Preparations
Return to luama
say he is ready
Luama exclaims, “The queen needs to speak to you! I know you did a lot of
walking to collect those gems, so I’ll just give you a bit of help.
Toodles!
Queen Aevintyri says, “There is still much to be done to eradicate the
corruption from our lands entirely, but restoring the blessing will stop
more darkness from entering.”
Queen Aevintyri says, “I will return you to Adomas, there you will place
the gems according to their cardinal direction around the statue. When all
four gems are placed correctly, I will complete the blessing. Do not be
lackadaisical in this endeavor, as these gemstones are not the originals
and will burn up easily in the sun.
place water west
place earth north
place air east
place fire south
As the last gemstone is placed they begin to glow, a heavenly radiance
that quickly builds to a blinding crescendo. At its apex, the familiar
figure of Queen Aevintyri emerges from the brilliant light, her face
consumed by an exultant smile.
Tears shimmer in her eyes as she gazes upon the restored symbol of an
ancient pact, seeming to draw strength from the sheer rightness of it.
Slowly, though, her joy fades and, turning to you, her visage takes on
a determined cast.
Queen Aevintyri says, ‘While the village is now safe, the darkness here
has not yet been vanquished from this place. Its power has merely been
been dealt a blow from which it might recover.’
For a long moment, Queen Aevintyri scrutinizes you with an immortal’s
weighing stare. A small smile crosses her lips and she softly sighs.
Queen Aevintyri says,’As a small token of my appreciation, Adomas will
give you a pendant. It is imbued with power from the gemstones and
will help you travel easier within the Province.
Queen Aevintyri says, ‘This is not the end of our journey. This is just
the beginning. I will see you again, my friend, when the time is right.
And with that, the faerie queen vanishes, leaving behind the sweet smell
of honeysuckle, a bright burst of light, and a warm memory of her approval.
** Task Done : Gemstones and Blessings
** Goal Completed: Banish the darkness from Radiance Woods.
Queen Aevintyri has granted you a replica of her <-Pendant of Elemental
Magic->. With this pendant you can travel throughout the Province from
specific access points.
Unfortunately, dark magic continues to plague the Province at large. Due
to this, Queen Aevintyri is only able to grant travel access within
Radiance Woods at this point in time.
You must be standing in a room that has travel access (those listed below)
and type in the command for the room you wish to visit.
Travel Access: Command:
Into the Woods Visit Woods
Aevintyri Intersection Visit Market
Easter egg room (Stuck Within a Tree) [**> PK <**]
go to camille or rosalind, or adaline and say the following to get another room explored
ask how old are you?(all 3 send you to the same room so only need to do one)
You ask ‘how old are you?
Rosalind exclaims, “You dare ask me my age? For this, I banish you!”
Tick Tock…Your life is ticking by…
Have you stopped trying to escape?
No one can hear your desperate cries for help.
Are you bored yet?
Take this as a lesson learned! Never ask a lady her age!
tranpsorted to beginning of area
- Published in Area Quests/Goals
Gypsy Caravan
The Gypsy Caravan Goal
by Reaven(*Rv)
room 16097 (PK room) The Hanging Gardens
upon entrance mobact will take place
In the far corner of the gardens, you spot a hooded figure
kneeling over a bloodied body wrapped in judge’s robes.
After rifling through pockets of the still warm corpse,
he looks up and spots you across the fountain.
With a nervous glare he speaks ‘It’s not what it looks like…
I meant him no harm! No matter..’ He turns to you with blood-
stained blade in hand, ‘You saw nothing!’
You spot a tattered paper beside the body, if you are up
to the task, you could investigate what just happened!
INVESTIGATE
You hurry over to the body. It is too late for
this man, clearly a member of the high court.
Taking the soiled and crumpled paper that lies
beside him, you read:
()======================================================)
| Agent B – I grow weary of the petty prizes from |
| market. What I want is the enchanted pendant carried |
| by that haughty judge… you know the one I speak of. |
| Sources inform me he likes to visit the fountain in |
| the garden. Bring it to me, I will pay you handsomely.|
| As always, no violence… we don’t need the court |
| doubting my…’loyalty’ to their caravan. -T |
()======================================================)
———————————————————————
You should find the High Judge at once, and let him know who is dead!
———————————————————————
** Goal Added : Investigate the Crimes amidst the Gypsy Caravan
Type ‘goals Caravan’ for full details on this goal.
** Task Added : Investigate the crime spree
** Task Added : Take the missive to the court
Caravan : Investigate the Crimes amidst the Gypsy Caravan
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Task 1 : Investigate the crime spree
Having stumbled upon a heinous crime in the gardens above the caravan road,
you think it best to get to the bottom of this. Find out who is behind this
deed and restore peace to the gypsy caravan.
Task 2 : Take the missive to the court
Perhaps you should run to the court and tell somebody there that
a judge is dead?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
room 16080 COURTHOUSE (PK)
SAY A JUDGE IS DEAD
You say ‘a judge is dead’
Stanska takes a moment to reflect on your words.
With a whisper into the other judges’ ears and a
sage nod, she turns back towards you.
High Judge Stanska says, “If what you say is true, then dark times could soon be upon the
caravan. We would pull up stakes and disappear into the countryside, if we had not grown so fond of these lands…”
High Judge Stanska says, “Perhaps you being here to witness this tragedy is a blessing
upon us! Yes, I see it in your eyes.. you will be the one to restore peace here.”
High Judge Stanska says, “But first, you must find out who it is behind this foul deed.
This note was signed ‘-T’, and by the sounds of it, this villain has been ordering crimes around the markets.”
High Judge Stanska says, “Go, Reaven, talk to the merchants along Caravan Road. Perhaps
one of them has seen a thief lately.”
** Task Done : Take the missive to the court
** Task Added : Find out who is behind the crimes
** Task Added : Find out what’s going on in the markets
Caravan : Investigate the Crimes amidst the Gypsy Caravan
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Task 1 : Investigate the crime spree
Having stumbled upon a heinous crime in the gardens above the caravan road,
you think it best to get to the bottom of this. Find out who is behind this
deed and restore peace to the gypsy caravan.
Task 3 : Find out what’s going on in the markets
High Judge Stanska has sent you to find out what’s been happening in the
shops. Perhaps you should start by asking the shopkeepers if they’ve seen
anything strange?
Task 4 : Find out who is behind the crimes
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i started at the north merchant (*Rv note some responses from other merchants but boiled down to yea but im busy go away right now)
SAY SEEN ANYTHING STRANGE
florist shop
Flora the Florist says, “Stanska sent you? Oh then you must know about the crime spree!
It is hard enough to make a living these days, but now my flowers… well just look around you.”
You see haphazardly cut and wilted flowers sprawled out on the
floor of the shop, and empty vases knocked over. This place was
recently ransacked. The safe behind the counter lays wide open.
Flora the Florist says, “It’s terrible! I am going to be here all day cleaning my
shop, and my next shipment
of flowers won’t arrive for days! Could you clip a few flowers from the gardens to
get me through the day? One good bundle should do…”
Flora the Florist says, “Help me out and I will tell you what I know about the
thievery going on in the caravan.”
** Task Added : Flora needs more flowers
** Task Done : Find out what’s going on in the markets
Task 4 : Flora needs more flowers
Flora has asked you to find her some flowers to fill today’s orders. Find a
suitable garden and clip flowers, then return to Flora.
go back to the hanging gardens room 16097 and ‘clip flowers’ gardener will
attack and you will loot item at end
take them back to flora mobprogd no need to give to her she takes them
Flora the Florist says, “These are wonderful! How did you get them… nevermind
I don’t want to know. My customers are going to love these.”
Flora the Florist says, “I promised to help, and help I shall. A shady figure
creeps around the alleyway at night, his face hidden in a crimson hood. I know he’s
new around here, but beyond that I couldn’t identify him…”
You are carrying:
Exotic Flowers –‘<{@ (1)
Flora the Florist says, “That’s all I could gather so far,
hopefully it helps track him down! The butcher has been having break-ins lately as well,
perhaps he’s gotten a better look. Be sure to let him know that Flora sent you.”
** Task Done : Flora needs more flowers
** Task Added : “Meat” the butcher
Task 5 : “Meat” the butcher
Flora didn’t know who the hooded figure was, but suggested you visit the
butcher Adamu, just down the road from her shop. You’ll probably need to tell
him Flora sent you.
go to the butchers
SAY FLORA SENT ME
You say ‘flora sent me’
Cursing and frantically wrapping stacks of meat, Adamu
looks up when you enter the shop and rushes over.
Adamu the Butcher says, “You must be the one Stanska sent out. I would love to help, but my hands are full here…”
He takes just a moment to glance at you, head to toe
as if sizing you up for something…
Adamu the Butcher says, “Perhaps you could help me out? Yes yes.. enter the back room,
slaughter that pesky goat and bring me the meat off its corpse! Do this for me, and
I’ll tell you what I know.”
Adamu the Butcher says, “Oh, and be careful, I swear that beast is possessed by
a lamia! He ate the last 3 employees I sent in for him! When you are ready,
just enter the back room.”
** Task Done : “Meat” the butcher
** Task Added : What, behind the goat?
Task 7 : What, behind the goat?
Adamu needs help slaughtering a goat that’s been eating his employees! To
find the goat, perhaps you could ‘ENTER THE BACK ROOM’…
ENTER THE BACK ROOM
You open the backdoor, and gag a little when entering a room full of carnage.
ensure autoloot is on and kill that goat when you loot the meat move north and
SAY THE GOAT IS DEAD
You say ‘the goat is dead’
Adamu the Butcher says, “Oh, the horrible sounds back there…
thank goodness that evil goat is gone at last. I hope the meat isn’t
too tough for my customers.. no matter. Thank you, now for my promise…
Adamu looks around to make sure nobody is listening in, then leans closer.
Adamu the Butcher exclaims, “These people scare me, Reaven… I have seen this
hooded figure around the shops at night, but he has always seemed more interested
in durable goods than in my meat. I’ve heard rumors though… something about dead bodies.
I wonder if the meat on that carcass is still good… nevermind!”
Adamu the Butcher says, “I don’t know who they are under that hood, but I bet
if you talk to Radu over at the Stones and Silver store, you will find out more.
Poor Radu… he has been robbed more frequently than the rest of us.”
** Task Done : What, behind the goat?
** Task Added : Visit the Stones and Silver shop
Task 6 : Visit the Stones and Silver shop
Visit Radu at the “Stones and Silver” shop, and let him know that Adamu sent
you.
SAY ADAMU SENT ME
Radu the Jeweller says, “Adamu told me you would be coming! The blood-curdling
bleat from that damned goat has finally been silenced… if you were able to do
that, I think I can trust you to help rid us of… bigger vermin.”
After locking up a chest, Radu closes the front door and offers you a stool.
Radu the Jeweller closes the door.
Radu the Jeweller says, “I am afraid of the mastermind behind these recent
crimes, and risk losing more than my shop by talking to you… but I also cannot
sit idle and let the corruption ruin our caravan! Reaven, I don’t know who this
bandit you are tracking down is, but I do know this: the hood they wear is
one of a kind…”
Radu the Jeweller says, “I think we can use this to find out who they are,
but first I need you to help me. Flora is waiting for these jewels for a special arrangement of hers,
but I cannot leave the shop today! Deliver this, and I’ll tell you what you need.”
You receive (*) Ornate Jewels (@) from Radu the Jeweller.
** Task Added : Delivery for Flora
Task 9 : Delivery for Flora
Radu has created some dazzling ornate jewels that would be a perfect accent
to Flora’s exotic flowers! He has entrusted you to give the jewels to
Flora.’
GIVE THE FLOWERS TO FLORA
Flora the Florist says, “Radu always comes through when I need him!
Give me two seconds, Reaven.”
Flora takes the (*) Ornate Jewels (@) and with a
flourish, creates a mesmerizing arrangement!
Flora the Florist asks, “Voila! Absolutely beautiful wouldn’t you say, Reaven?”
She quickly reads a note that was attached to the package, then
with a nod and a smile, catches you before you can leave.
Flora the Florist says, “Radu left me instructions for you…
something about that crimson hood? Hmm, he says you will get answers from Natayla.
Just tell her that Radu sent you.”
** Task Done : Delivery for Flora
** Task Done : Visit the Stones and Silver shop
** Task Added : Find out about the hood
Task 7 : Find out about the hood
None of the shopkeepers so far have gotten a good look at the hooded thief…
Maybe Natayla the clothier would know who purchased the crimson hood? Find
her and let her know that Radu sent you.
Task 8 : Find out who is behind the crimes (started as Task 4 *Rv note)
go to natayla and
SAY RADU SENT ME
Natayla the Merchant says, “Shh! Are you trying to get us both killed?!
Quickly come inside and draw the curtains behind you, we’ll have to talk quietly.”
Natayla quickly moves to the back of the store.
draw the curtains
Natayla the Merchant says, “Reaven, these are very dangerous affairs you meddle in. Y
ou should proceed carefully… I should proceed carefully.”
Natayla looks around nervously, and decides it’s safe to continue.
Natayla the Merchant says, “The one you are following… I thought he was a petty thief.
It was just some pickpocketing here and there when we met, he didn’t seem the type for
violence. Brian was it? No that’s not it. Brishan! Yes Brishan was the name.”
Natayla the Merchant asks, “He came to me high on new found money, asked me to stitch him
something special. I… I knew where his gold was from, but I was struggling to keep the store open.
Surely you don’t blame me?”
SAY I DONT BLAME YOU
You say ‘i dont blame you’
Natayla the Merchant asks, “I could tell you were a sensible one… you have compassion in your eyes,
and… a touch of fire. Be careful that you do not set yourself ablaze with rage one day. Oh, who were we talking about?”
SAY BRISHAN
You say ‘brishan’
Natayla the Merchant says, “Ah, yes! Brishan, ‘born of rain’ they say… yet I sense you will not be easily drowned out by him.”
Natayla the Merchant says, “If you want to find this slippery thief, I suggest you ask around the pub nearby…
I’ve seen him lurking about between jobs. Please Reaven, help restore peace to the caravan by stopping him before
more bodies show up in the gardens.”
Natayla walks to the front of the store and opens the curtains
slowly. After a quick glance around, she urges you onward.
** Task Done : Find out about the hood
** Task Added : In search of Brishan
Task 8 : In search of Brishan
Natayla has seen the thief Brishan around the pub. Go and ask about
a crimson hood, surely somebody will know.
Task 9 : Find out who is behind the crimes (was 8 and 4 previously *Rv note)
a room in the pub (room 16088)
SAY CRIMSON HOOD
You say ‘crimson hood’
Going from table to table, amidst the occasional
drunken outburst, and clanging of mugs, one drinker
points to the far corner, ‘f’n he not in thish pub
all *hiccup* night! ‘ey Bris-‘ he shouts out.
Only a falling glass, and a trail of crimson cloth
slipping out the back door tells you that the thief
was just here! Quickly chase after Brishan!
** Task Done : In search of Brishan
** Task Added : Follow that hood!
CHASE AFTER BRISHAN
Brishan says, “We finally meet, Reaven. I didn’t expect you to find me out, but no matter… you don’t appear strong enough to take me on. If you just look the other way, I’ll let you keep your life.”
Beneath the crimson hood, you catch a glimpse of remorse in his eyes.
Brishan exclaims, “He.. he shouldn’t have resisted for a stupid trinket! And you shouldn’t either… you will never take me alive!”
You’ve found Brishan but he does not want to cooperate… kill him!
i started with spells no problem
kill him and move north afterwards
Having dispatched his goons, you rush onward
in fear of losing sight of that crimson hood.
At the end of the alleyway, you catch up to
Brishan, who looks as if he is just waiting for
you…’Don’t know when to let it go, do you?’
As you run headlong at the slippery thief, you’re
suddenly lost in a cloud of crimson cloth!
By the time you clear your face, the ground gives way…
As you clear your eyes, you can see Brishan above the pit.
With a sly grin, he turns and disappears from sight. Nothing
left now but to find the bottom…
Tumbling down the pit, jagged rocks tear at your flesh. **Ouch!**
chameleon
You are no longer hidden.
You are now blended with your surroundings.
Down….
…and down, and down you go!
You can see the bottom now, littered with broken bodies and
shattered crates that have fallen in this trap before you.
**CRASH** Debris breaks your fall, but you feel battered all the same.
chameleon
You are no longer hidden.
Bottom of a deep pit
Jagged rocks line the walls of this deep pit. It seems to go on forever, and
as you fall in you have plenty of time to notice the broken crates and bodies
at the bottom. It looks like at one point there were sharpened poles set to
impale anybody thrown in here, yet these have long been shattered and
displaced by unfortunate souls before you. Along the wall you see bloody
scratches and broken finger nails… And a worn rope ladder that may be your
single hope for salvation.
—————————————————————-
You spot a rope leading out of this hole. Heal up and climb out!
—————————————————————
CLIMB OUT
brishan will attack here again
mobprog at 30% and stops the fight
Brishan exclaims ‘Wait, don’t kill me!!’
** Task Done : Follow that hood!
** Task Added : Listen to Brishan
listen brishan
Dropping his weapons and applying pressure to his wounds,
the look of defeat on Brishan’s face lets you know he’s not
going to try to pull one over on you now.
Brishan says, “I didn’t mean to kill that poor bastard, but he was unlucky enough
to turn around as I was moving in for the pendant…. that stupid pendant.”
Brishan says, “I don’t know what SHE wants with it anyway.. I’ve scored better
gemstones for her in the past. All the same, she offered me enough gold to never
worry about another job… even more reason for you to let me live!
You’ll never hear from me again, I swear.”
Brishan nods towards a recess in the piles of refuse that line
the alley, and looks nervously in your eyes…
Brishan exclaims, “What d’ya say, Reaven? You let me out of here with my life,
and I’ll give you the name of my boss, and enough dirt on her to seal her fate
with the court… oh please let me live!”
(*Rv note may be a second ending i said live)
SAY LIVE
You say ‘live’
Brishan says, “Oh, thank you! I won’t soon forget your mercy… Tawno. Her name is Tawno. She’s a crafty mage, powerful, but not at all subtle enough to do the dirty work she paid me for. She’d sooner disintegrate those who stood in her way, than to resort to the sleeping poisons I used to slip in and out without harming my mark… I think she deeply feared all things poisonous.”
Brishan walks you over to the recess he has been so fixated on.
Brishan exclaims, “I will show you a passage back to the courthouse… tell them that Tawno is the mastermind they’ve been looking for. Quickly now, before somebody catches us together!”
—————————————————————–
Tossing a dufflebag of loot over his shoulder, Brishan leads you
through a winding passage. You emerge in front of the courthouse
and with a flurry of crimson, Brishan disappears into the hills.
—————————————————————–
** Task Done : Listen to Brishan
** Task Done : Find out who is behind the crimes
** Task Added : Get a warrant for Tawno
Task 1 : Investigate the crime spree
Having stumbled upon a heinous crime in the gardens above the caravan road,
you think it best to get to the bottom of this. Find out who is behind this
deed and restore peace to the gypsy caravan.
Task 11 : Get a warrant for Tawno
After chasing Brishan through the back alley of the pub, you managed to
subdue him. He spoke of a powerful mage named Tawno, who had been paying
him for the crimes around the caravan. Quickly, return to the courthouse
and give them the name of the mastermind
mobprog took you to just south of the courthouse
move north and
SAY TAWNO
You say ‘tawno’
You convey every detail that Brishan shared with you
about Tawno.. the High Judge looks very worried and
excuses herself to discuss the matters with the court.
Stanska turns back to you and speaks, resolve in her words:
High Judge Stanska says, “Thank you for getting to the bottom of this very troubling development. Obviously, we cannot turn our backs to Tawno… or on the threat she represents.”
High Judge Stanska says, “We all agree that Tawno must be stopped, for the welfare of the caravan. However, there is some disagreement to what needs to be done.”
High Judge Stanska says, “Off the record… if you were to remove the threat of Tawno through unpleasant means, the court would not hold it against you.”
High Judge Stanska says, “Brishan’s intel suggested that Pias, the bar owner in the north had ties to Tawno… use him to reach her hideout.”
** Task Done : Get a warrant for Tawno
** Task Added : Take down Tawno
Task 15 : Take down Tawno
Stanska has asked you to remove the threat posed by Tawno. She thinks that
a bartender named Pias has connections to the powerful mage. Find him to
gain access to Tawno’s hideout, but be prepared for a battle!
go to pias in The Bar and
SAY TAWNO
mobact and small task update
SAY IM NOT LOOKING FOR TROUBLE
mobact and update again
TWIST HIS ARM
mobact again
Behind Pias’ bar there appears to be a concealed hallway to Tawno’s
hideout! When you are ready, squeeze through, and confront the mage.
SQUEEZE THROUGH
this is a very hard fight
(*Rv note i was t2 r7 with a shield eqd died twice using 201 healpots got her
to 30% first time and 15% second third try i used 3 incomplete healing potions and finished her
this is max stats for tier +potentials and 39095hp 20435mn 15035mv)
You receive Tawno’s Enchanted Fire Ruby from Tawno.
+—————————————————————–+
| Keywords : Ruby Fire unnatural gemstone |
| Name : Tawno’s Enchanted Fire Ruby |
| Id : 2049864066 |
| Type : Treasure Level : 200 |
| Worth : 10,000 Weight : 1 |
| Wearable : neck |
| Score : 340 |
| Material : ruby |
| Flags : invis, magic, nolocate, V3 |
+—————————————————————–+
| Stat Mods : Intelligence : +7 Wisdom : +7 |
| Damage roll : +17 Hit roll : +9 |
+—————————————————————–+
| Resist Mods: All physical : +10 All magic : +10 |
+—————————————————————–+
Tawno exclaims ‘Nooo! This cannot be!’
The swirling flames turn on Tawno! As she falters before
you, the spells that have protected her from the smoldering
heat fade and she bursts into a blazing light.
Tawno exclaims, “You fool! It was fear of me that kept the backalley thieves in check… with me gone, they will overrun the caravan!”
As the heat builds, you hurry back through the corridor
and grab Pias as you leap behind the counter just in time
for the flames to shoot out after you!
Pias the Bartender says, “You… you defeated Tawno?? I’ll admit outsider, I had my doubts.”
Pias the Bartender asks, “Without her to direct the riff raff in the alleys,
I fear we’ll need to keep you around. Perhaps you can clear the alleyways from time to time,
to thin out the number of thieves at least?”
** Task Done : Take down Tawno
** Task Done : Investigate the crime spree
** Goal Completed: Investigate the Crimes amidst the Gypsy Caravan
INFO: Reaven has ended the crime spree in Gypsy Caravan, but at what price?
To reach the back alleys, return to Pias anytime and
type enter the alleys.
ENTER THE ALLEYS to get to the back alleys full of aggro and evil mobs and 100% explore
- Published in Area Quests/Goals