Anthrox
Warning, this is the original pre goal solution to the Area Quest. Both goals are made up of steps from this. The only difference is opening the goals and one has a lower level lock than the other. Goal one must be done before 150, goal 2 needs to be done at 119 or under. If someone wants to format it better, feel free to edit this.
Treasure of the Mummy
1. Head all north, south, up and south. There should be a
hidden container keynamed bones. If it repoped empty, there
should be some rags inside. Get them.
2. Now gather the rags off the various troll warriors around,
there should be 6 of them torso, head, arms, legs, feet and
hands.
3. Go 2n2ws from entrance and enter secret.
4. Give all the rags to the skeleton, make sure he gets one of
each and he will give you the treasure of the mummy.
+—————————————————————–+
| Names : anthrox mummy treasure |
| Desc : the treasure of the mummy |
| Type : Treasure Level : 111 |
| Worth : 0 Weight : 0 |
| Wearable : take back |
| Flags : magic no-locate |
+—————————————————————–+
| Stat Mods : Dexterity : +2 Strength : +3 |
| Hit roll : +11 Damage roll : +11 |
+—————————————————————–+
Jester’s Head
1. Get a goblin’s leg out of the feasting table by the drinking
ogres.
2. Go east and south of Quardar and unlock the table and remove
the jester’s cap.
3. Go to Morgh the jester while wearing the cap and he will
follow you.
4. Lead him back to Quardar and watch the nice interaction between
the two mobs. After awhile Quardar will kill Morgh.
5. Kill Quardar for the jester’s head.
+—————————————————————–+
| Names : anthrox jester jester’s head |
| Desc : the jester’s head |
| Type : Light Level : 92 |
| Worth : 5,000 Weight : 5 |
| Wearable : take |
| Flags : magic no-locate |
+—————————————————————–+
| Stat Mods : Hp : +30 Strength : -3 |
| Mana : +4 |
+—————————————————————–+
Symbol of Freedom
1. First off get the slime out of the cauldron, if it aint there
then you need an empty repop.
2. Head to Worla and say ‘knowledge’, she will give a message, now
kill her for the book of knowledge.
3. Now head to the salmon and find the one at the end with a
different long description and cast levitate on it.
4. A bear will appear and kill the salmon, kill the bear for the
apple.
5. Get the berriers from the training grounds and head back to the
entrance. Go 2ne3n and enter the hidden portal.
6. Make your way to the whirlpool and eat the berries, if it
poisoned you, then walk south and you will walk past the
whirlpool, there is a key and a pile of gold. (Note: You
might have to poison yourself first before eating the berries)
7. Unlock the chest 2n2ed from recall for the eye of will and return
to the cauldron.
8. Place the slime, eye, book, and apple in the cauldron and wait
till you see a message. Now get the symbol of freedom out of
the cauldron.
+—————————————————————–+
| Names : anthrox symbol freedom |
| Desc : the Symbol of Freedom |
| Type : Armor Level : 101 |
| Worth : 0 Weight : 0 |
| Wearable : take float |
| Flags : glow magic bless no-locate |
+—————————————————————–+
| Armor : Pierce : 29 Bash : 29 |
| Slash : 34 Magic : 29 |
+—————————————————————–+
| Stat Mods : Dexterity : +7 Strength : +7 |
+—————————————————————–+
Dragon winged Helm and Shoes
1. Go to the nest in the north west part of anthrox and get
the dragon wings from the nest.
2. Give the wings to the dragon in the training grounds to
see a message and get the broken wings from the ground.
3. Get any item with the keyword helmet and head to Klach.
4. Sell the wings and helmet to the shop and wait, you will
see a message, now buy the dragon winged helm.
5. In the same fashion, get the wings, and give it to the dragon.
Once you have the broken wings, get any item with keyword
shoes and return to Klach.
6. Sell the wings and shoes to the shop and buy back the dragon
winged shoes.
+—————————————————————–+
| Names : anthrox winged dragon helm |
| Desc : a winged dragon helm |
| Type : Armor Level : 111 |
| Worth : 5,000 Weight : 2 |
| Wearable : take head |
| Flags : magic no-locate |
+—————————————————————–+
| Armor : Pierce : 30 Bash : 24 |
| Slash : 32 Magic : 26 |
+—————————————————————–+
| Stat Mods : Hit roll : +7 Damage roll : +7 |
+—————————————————————–+
| Skill Mods : Increases Hydroblast by 5 |
| Increases Wolf spirits by 5 |
| Increases Fly by 5 |
+—————————————————————–+
+—————————————————————–+
| Names : anthrox winged dragon shoes |
| Desc : a pair of winged dragon shoes |
| Type : Armor Level : 111 |
| Worth : 10,000 Weight : 1 |
| Wearable : take feet |
| Flags : magic no-locate |
+—————————————————————–+
| Armor : Pierce : 35 Bash : 33 |
| Slash : 31 Magic : 26 |
+—————————————————————–+
| Stat Mods : Wisdom : +4 Intelligence : +4 |
| Damage roll : +4 |
+—————————————————————–+
| Skill Mods : Increases True seeing by 5 |
| Increases Scribe by 5 |
+—————————————————————–+
Lamagra’s Tooth
1. Go to the giant wasp in the cells and wait awhile, he will go
through abunch of motions and finally purge himself leaving
a tarpot, get it.
2. Go to the bee hive and drop the tar, wait for the queen to get
stuck and kill her for the book of arabus.
3. Go the the freeze up in the caves and get the ball from the
lock.
4. Head to the apprentice and enter the hidden portal to get to
the ogre shaman and put the ball in the hole.
5. Wait a while for a message and get ring of lamagra from the
hole.
6. Head back to the triton cave and head far north of the cave.
7. Head south and up twice, you should be in a room with two
skulls, get the key from one and open the other and get the
ruby amulet.
8. Head to Ruh Rah and sell the amulet to him, wait a moment and
buy back the ruby stone.
9. Head to the secret portal 2ne3n of entrance and enter, head to
the waterfall and enter the portal there.
10. Cast remove curse on Larkon until you see his weapon glow blue.
11. Give him the ruby stone, you will see a message, now kill him
for the brick.
12. Head to Gurgul and give him the brick, he will give a glass
key.
13. Now head to the statue in the blood swamp, see if the shaman is
there, if he is, then you can continue, if not, you need an
empty repop.
14. Wear the ring and give the book and key to the shaman, you will
see a message.
15. Keep the ring on and where lesser, now go to that room and kill
him for the greater priest to be released.
16. In same fashion where greater and go and kill him for lamagra
himself to be released.
17. Find him in the same way and kill him and he will drop the tooth.
+—————————————————————–+
| Names : anthrox lamagra’s tooth |
| Desc : Lamagra’s Tooth |
| Type : Armor Level : 111 |
| Worth : 12,000 Weight : 12 |
| Wearable : take hold |
| Flags : glow magic no-locate |
+—————————————————————–+
| Armor : Pierce : 28 Bash : 30 |
| Slash : 34 Magic : 35 |
+—————————————————————–+
| Stat Mods : Hit roll : +11 Damage roll : +11 |
+—————————————————————–+
Axa’s Armor
1. Kill off the commanders below Axa’s room then wear the tooth,
shoes, helm, treasure, symbol, and head.
2. Go up and kill Axa, this mprog has a random on it, also a check
to see if anyone else has one in inven or wearing it, which
makes this item really hard to get, you need alot of luck and
you may get an armor.
Object ‘anthrox Axa’s Armor’ is type armor
Extra flags: glow hum magic bless noremove no-locate held.
Weight is 10, value is 5000, level is 109.
Worn take torso.
Armor class is 30 pierce, 36 bash, 27 slash, and 27 vs. magic.
Affects constitution by 5.
Affects wisdom by 5.
Affects intelligence by 6.
Ragadu’s Mace
1. Get the key from the straw in the Oni room and unlock the safe
in Ragadu’s room for the unfinished mace.
2. Get the unfinished weapon from one of the huts up by the nest.
3. Head to the Two dwarves shopkeeper and sell both to them, you
will see a message.
4. Now just buy Ragadu’s Mace.
Object ‘anthrox ragadu’s mace’ is type weapon
Extra flags: glow hum magic no-locate held.
Weight is 25, value is 6000, level is 100.
Worn take wield.
Weapon type is mace/club.
Damage is 16d23 (average 192).
Damage type is crush.
Weapons flags: vorpal.
Affects constitution by 3.
Affects intelligence by 3.
Affects damage roll by 5.
Affects hit roll by 5.
Affects save vs spell by -5.
Triton Emerald Stone
1. Kill the puking troll for a bucket.
2. Give the bucket to Xixaxu and he will drop a key.
3. Go to the locked door in the triton caves and unlock it and
give the key to the king.
4. Go to the queen and she will ask you to kill the chieftian.
5. Return to the triton caves and kill the chieftian for his
staff.
6. Now give the staff back to the king who is next to the queen
and wait awhile for the message, now get the stone off the
ground.
Object ‘anthrox triton emerald stone’ is type armor
Extra flags: magic no-locate held.
Weight is 5, value is 5000, level is 94.
Worn take float.
Armor class is 26 pierce, 29 bash, 30 slash, and 24 vs. magic.
Affects damage roll by 5.
Affects save vs spell by 3.
Affects strength by 4.
- Published in Area Quests/Goals, Old AQ Guides/Goals
Aardington Estate
Goal information for: Aardington – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Earl is a very busy man and his staff are a little short handed and
they are always looking for good people to help out around the estate.
The Earl’s staff have some very interesting ‘jobs’ they need help with.
The Earl and his staff are most grateful for your help around the estate
grounds. You have been well paid for your troubles and are always welcome to
visit and stay for a few days.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 90
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Help the Earl’s staff with odd jobs around the manor. : Completed
2 – Berta, in the kitchens, needs your assistance. : Completed
3 – Get a basket full of apples from the apple grove. : Completed
4 – Introduce yourself to the gate guard before leaving. : Completed
5 – Pick up some liquor for Berta from Ivar’s Pub. : Completed
6 – Get a bottle of Elvish Icewine from the hidden wine cellar. : Completed
7 – Take a hamper of food over to the temple. : Completed
8 – Find the holy relic for the Sisterhood of Ayla. : Completed
9 – Talk to the distracted guard about Marna. : Completed
10 – Give Mistress Marna the white rose and return. : Completed
11 – Help the horse trainer near the stables with the animals. : Completed
12 – Drive the nightmare out of the dark woods. : Completed
13 – Collect a dragons’ egg from the Hatchling Aerie. : Completed
14 – Help the housekeeper with her troubles. : Completed
15 – Collect feathers from the ducklings. : Completed
16 – Help the maid with her floral arrangements. : Completed
17 – Help the servant with her tea order. : Completed
18 – Collect two drops of honey from the bees in the garden. : Completed
19 – Talk to the Earl and receive your reward. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
How to use this guide:
1. Be sure to have ‘pass door’ spell active. “potsearch ‘pass door'” to get the potion if you can’t cast it.
2. The run commands start from the previous room.
3. It is also assumed you have runprefix set by now. If not just go back to global recall and use ‘runto
4. If you can’t find the mob at the designated room, use ‘where
adjacent from the given possible room.
5. When there are no actions it means that it triggers automatically once you enter the room.
1. Find the Earl of Aardington
Room: The Earl’s Den
Mapper: mapper goto 47533
Run: run 5nwn *from aardington entrance
Action: say yes
2. Find Berta and she will give you a basket.
Room: Kitchen
Mapper: mapper goto 47534
run: run sen
3. Go get some apples.
Room: A grove of apple trees [Hedgehog Paradise]
Mapper: mapper goto 15190
Run: run 3n;enter gate;run nwn
Action: shake tree *shake tree until you fill your basket with apples
4. Go back to Berta
Room: Kitchen
Mapper: mapper goto 47534
Run: run ses;enter gate;run 3s
Action: give basket Berta
5. Buy Pinot at Ivar’s Pub in Aylor.
Room: Ivar’s Pub [Aylor]
Mapper: mapper goto 32688
Run: runto ivar *From global recall
Action: buy 2 2 *Buy two bottles of Pinot
5. Buy Stout
Room: Ivar’s Hawt Club Scene [Aylor]
Run: w
Action: buy 2 3 *Buy two bottles of Stout
6. Go back to Aardington and stop at the Gate Guard First
Room: A path through the estate
Mapper: mapper goto 47510
Run: runto aardington;n
7. Go back to Berta.
Room: Kitchen
Mapper: mapper goto 47534
Run: run 5n
8. Get the Elvish wine.
Room: Wine Cellar
Mapper: mapper goto 47555
Run: run dw;open n;n
Action: get elvish cellar
9. Go back to Berta.
Room: Kitchen
Mapper: mapper goto 47534
Run: open s;run seu
Action: give elvish Berta
10. Find the resident.
Room: The Dais
Mapper: mapper goto 47591
Run: run n2e2s6e
Action give hamper resident
11. Kill the Banshee for Relic
Mapper: mapper goto 47602
Run: run wsdsw2sen
Action: kill banshee *Be sure to enable autoloot.
12 Go back to the resident
Room: The Dais
Mapper: mapper goto 47591
Run: run sw2nenune
Action: give relic old
13 Go back to Berta.
Room: Kitchen
Mapper: mapper goto 47534
Run: 6w2n2ws
14. Find Lendan.
Room: A beautiful garden *There are 5 rooms with this name
Mapper: mapper goto 47584
Run: run n2e2s2ene
Action: say yes
*This mob will move around rooms with the same room name
15. Find Marna
Room: Starlight Way – East [Aylor] *There are also about 5 rooms with same name
Mapper: mapper goto 32431
Run: run 2s4e *from global recall
Action1: give rose Marna
Marna: “How beautiful, why are you giving me this rose?”
Action2: say It is from Lendan
*This mob will move around rooms with the same room name.
16. Go back to Lendan
Room: A beautiful garden
Mapper: mapper goto 47584 *This mob will move around the area
Run: runto aardington;run 2n2en2ene
Action: give paper Lendan
17. Go back to Berta
Room: Kitchen
Mapper: mapper goto 47534
Run: run ws2w2n2ws
Action: say Lendan says thanks
18. Go back to the Earl
Room: The Earl’s Den
Mapper: mapper goto 47533
Run: run swn
Action: say finished helping Berta
19. Find the horse trainer.
Room: A corral
Mapper: mapper goto 47580
Run: run se2n2ws2ws
20. Kill the Nightmare.
Found in: ‘A dark wood’ Maze
*This mob is nowhere and nohunt but it can be scanned once you are in dark wood maze.
21. Go back to horse trainer.
Room: A corral
Mapper: mapper goto 47580
Run: run 3e2s2ws2ws *From the first room outside of maze.
22. Find the gnomish egg attendant in Hatchling Aerie.
Room: Egg incubation room 2 [Hatchling Aerie]
Mapper: mapper goto 34673
Run: runto hatchling;run 3nunw
Gnomish egg attendant says, “Are you here from the Earl? Well, are you? A simple yes or no will do.”
Action1: say yes
Gnomish egg attendant says, “‘Let’s make this quick, give me the gold and I’ll give you the egg,
then you never come here again, understood? Good. Now give me the gold quick.”
Action2: give 5000 coin attendant
23. Go back to horse trainer.
Room: A corral
Mapper: mapper goto 47580
Run: runto aardington;run 2n2w2n2ws
Action: give egg man
24. Go back to the Earl.
Room: The Earl’s den
Mapper: mapper goto 47533
Run: run n2en2e2swn
25. Find the housekeeper.
Room: Store Room
Mapper: mapper goto 47547
Run: run sesu2w * From the Earl
Task 15 : Collect feathers from the ducklings. Feathers left to collect: 50.
Get 50 feathers from ducklings. *Its a lot and there’s only 5 per repop
Room: A quiet lake
Mapper: mapper goto 47559
Run: run 2ed5n2e * From the housekeeper
Action: kill ducklings *These ducklings can only be found in this room.
* You can give the feathers one-by-one to housekeeper.
26. Find the Maid.
Room: East wing
Mapper: mapper goto 47540
Run: run 3e * From the housekeeper
Task 16 : Help the maid with her floral arrangements.
Collect 5 Red and 5 Yellow Rose Petals
Room: A beautiful garden
Mapper: mapper goto 47586 *Can only be found on this specific room
Run: run wd2s2en2ese * From the maid
Mob: A red/yellow rose bush * 2 mobs only per repop
Action: kill bush
* The color is determined by its font color.
* Color of petal dropped is random
Collect 3 Green and 3 Yellow Feather
Room: Behind the Manor [47520] / Path around the manor [47526] * Can only be found in these two rooms.
Mob: a beautiful lorikeet * 2 mobs only per repop
Action: kill lorikeet
* Color of feather dropped is random.
* You need to collect all petals and feathers before going back to maid or it won’t trigger.
27. Find the Servant
* You need to get the skeleton key found inside the desk in The Earl’s Den [47533]
Room: Trophy Room
Mapper: mapper goto 47537
Run: run s2e;open s;s *From the Earl
Task 18 : Collect 2 honey drops from the bees in the garden.
Mob: any bees
Action: kill bee
* Drops are random
* Once done go back to the servant and give the honey drops.
28. Get back to the housekeeper
Room: Store Room
Mapper: mapper goto 47547
Run: open n;run nwsu2w
29. Get back to the Earl
Room: The Earl’s Den
Mapper: mapper goto 47533
Run: run 2ednwn
Reward:
You receive 10 quest points. +8 QP from earlier task
The Earl gives you 20,000 gold. +8,000 gold from earlier task
You receive 10 training sessions from the Earl.
- Published in Old AQ Guides/Goals