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Pupping at T0

by reaven / Saturday, 10 August 2019 / Published in Public, Public-Guides

A Simple Guide to Pupping (power up-ing) for lower tiers

First a few basics – pupping is best done at R7 when you have maximum dodge skills but is still viable at any mort along the way and I personal advise pupping your 15 minute double when and if you Superhero Loud remort after your own loud end.

Maximizing luck is desirable but at T0 or T1 it’s not easy to hit that magic 600 max geared/spelled if you aim for 350 natural luck for these early tiers you can maximize your trains per pup earned.
Also pertaining to stats luck can bring you an extra lucky stat point in any stat up to 200 natural (certain exceptions do apply refer to HELP FORGET for these exceptions) so early pupping can be used to bring your HP and MN if magic user or Moves if blacksmith up to a more survivable and usable number I would advise 15k hp be an early goal after bringing your luck up to get those lucky stats and trains (and qp bonus potentially at quest turn in up to 6 bonus for 600 luck 5 for 500 and so forth)

Onward to the Zones and achievable goals for lower tiers

*denotes good gold

WEREWOOD THIS IS A SUPER EASY GOAL WITH GOOD BENEFITS
the whole zone is aggro take potions it’s nearly all evil and they will infect you with lycanthropy a cursed float item the goal will prevent this in the future

Hades and Hade2 goals connected at the end light/mild aggro mixed align

Dundoom the dragons can be a pain with their mobprog healing of themselves but this goal is doable at r7 mostly evil but mixed 65/35 ish align

Ketu this goal is easy mixed align

Empyrean goal is doable at r7 (can be worked as you keep remorting too) mixed align

Tanra is easyish mostly evil the crater portion is neutrals mostly goal

*Gypsy goal is doable but goal boss is supertough neutral mobs (evil mobs in post goal area)

*Oceanpark goal is doable anytime good mobs in the park proper and trench       merdevils are evil

Amazon nation goal is doable    good mobs

*Afterglow unsure about the goal yet    good mobs

Fens goal is NOT DOABLE at low tier (DO NOT GO into the room at the end of the western path it will be instant death before t5)
the mobs are evil light aggro (excepting the room i warned about)

Ookushka goal is a long killing spree take your time if you want/need 80/20 evil/neutral the hounds/dogs will assist so watch that and light aggro

Firenation goal is not doable light to high aggro 80/20 evil/good (the good are in the cave portion)

*Fortune goal is a long one not completable at low tier (maybe with lots of death or a friend helping near the end) but can be started early please refer to the forums for a guide for this goal and contribute to the ongoing compilation as this goal has randomly assigned tasks good mobs until near the end of the goal line when the evil super high aggro area is unlocked for you

Sanctum goals are maybe doable at low tier mixed align the evil mobs being mostly aggro mild aggro overall

Gwillim goal should be doable this area is split into multiple parts with both good and evil mobs in various parts of it (the faeries in the gardens are all sanctuary mobs so harmers can have fun here tho the faeries are evil)

*Nyne goal is not doable for low tier mixed aligns mild to high aggro through the otherexits(cexits like the museum room) in zone so tread those carefully

Umari goal is doable nearly all good mobs here aggro in 2 rooms only

Horizons goal is not doable without alot of HP mixed align

*Qong goal is doable good align

Radiance goal may be doable mixed aligns including neutrals 50/40/10 evil/neutral/good

Cove goal is doable light aggro good mobs

Earthlords goal is not completable at low tier all good mild aggro

EPIC ZONES
there are several epic pupping zones that a t0 can get to and pup in
I would advise 20k+ HPs and a shield for these zones

Icefall entry the mobs here will backlash at death and do damage when they die sometimes large damage but no aggro no assisting all evil mobs

Terra all evil past each door mob all aggro norecall/noportal
first floor simple circle T0 may be able here
second floor looped circle (same as first) harder mobs T2
dont go down further just yet figure t4/5 for third

Titan entry all good all aggro norecall/noportal do not take the up past the aggro that’s the epic run entrance and you will be slain

this is not a complete list nor is it meant to be

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Guide to Clan Exits
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