Black Ore (Silver Ore from Reme)
Fossilized Bone Ore from Gnoll’s Quarry
Special note:
All tempering information shown in this section is the result of a T9 character with maxed tempering stats (600 con, dex & luck). The results of a temper depends of the stats of the blacksmith, the % practiced in tempering, and the level of the weapon being tempered. Unless you have max tempering stats, your results will not be the same as those shown here. This includes any stats added as well as the duration of the temper itself. The timer on tempers will only count down while you are logged in to Aardwolf. Once you log out, the temper timer halts and will only resume the countdown upon login.
When tempering your own ‘owned’ weapons, or any unowned weapons, there is no recovery period. However, when tempering the ‘owned’ weapon of another player, there is a 10 minute cooldown.
Tempering
A skilled blacksmith can use raw materials and a forge (such as the one in Aylor- ‘runto forge’) to temporarily increase the abilities of weapons.
Unlike most skills/spells, the limitations and results of tempering are not based solely upon stats or level. Instead, the following are used:
* The blacksmith’s combined strength and dexterity must be at least double the combined hitroll and damroll of the target weapon if it is owned by the blacksmith, or quadruple this total if it is owned by someone else.
* The weapon must be made of a metal material (see ‘help materials’), and must be done at a forge (like the one in Aylor- ‘runto forge’). Quest weapons are considered metal material for this skill, even if not listed. Arrows can also always be tempered regardless of their base material.
* Ore (items of type ‘raw material ore’) must be used when tempering. The quality of the ore will determine the maximum hitroll/damroll added. High-grade ores with high-stat weapons may add additional effects. Basic low- and high-grade ores are available at the Aylor forge, but several other types may be found throughout Andolor.
Unlike similar modification skills (e.g., sharpen), tempering will never damage or destroy the target weapon. The duration of the tempering effect is based upon the blacksmith’s strength and dexterity.
A (T) or (Tempered) flag will show on weapons that have had the skill used upon them, depending on the user’s ‘shortflags’ settings.
Skill available only to the Blacksmith Warrior Subclass.
Primary Stat: Strength, Dexterity
Affected By : Luck
Basis Ores
Ores are found in a variety of areas within Aardwolf and are usually mob drops.
Two basic ores are sold at the blacksmith shop in Aylor:
Tempering a level 90 dagger with low grade ore adds 15 average damage to your weapon and tempering a level 91 sword with high grade ore adds 27 average damage to your weapon. Both tempers last for 8 hours and 40 minutes of online game time.
Tempering a level 201 dagger with low grade ore returned the same results as the level 90 dagger, however, tempering a level 201 sword with the high grade ore added 40 average damage to the weapon. The duration of the temper didn’t change, though.
Black Ore (Silver Ore from Reme)
One of the really easy to get ores is found in the Imperial city of Reme.
Silver ore is found inside the mine cart in the mines of Reme. You do need to kill the wounded legionaire for the silver key to unlock the door to the mines.
Runto reme
Run 4e3n
Kill a mortally wounded legionnaire.
You get a heavy silver key from the hammered corpse of a mortally wounded legionnaire.
type : keyring put all (This is handy to do if you plan on going back to get more ore, so you don’t have to kill the legionnaire again.)
Move one north and open the door down with the key you just got. Passdoor will not work on this door.
Run 2d1n
There may be aggro mobs in this section, so be careful.
This is the object with the ore : A large iron ore car is here, filled with black ore.
type : rget silver mine (if you have an item in your inventory with the keyword mine, then rget will target the object in the room instead)
You get some black ore from a large iron ore car.
You only get one black ore (keyword silver) per repop.
Black ore (Silver) | Level 1 | Level 26 | Level 30 | Level 80 | Level 100 | Level 120 | Level 200 | Level 271 |
Average Damage | 5 | 9 | 9 | 25 | 25 | 25 | 25 | 25 |
Hit Points | 20 | 33 | 35 | 60 | 70 | 80 | 120 | 155 |
Duration | 7 hours | 40 minutes |
The information on this table is from a blacksmith with max stats at level 201, using the silver ore on weapons at 8 different levels,
showing the bonuses added to those weapons.
Fossilized Bone Ore – Gnoll’s Quarry
Bone ore is only obtainable after you have completed the Gnoll’s Quarry goal. Many players have already completed this goal and some are willing to auction bone ore if you ask.
Once you have completed the goal, it is very easy to access the special section of the area where it can be found. However, it is a random drop from the fossil mobs in there and you can go a few repops before one of the mobs drops one ore for you. Sometimes you can get 2 or 3 ores in the one repop. Patience is the key for collecting these ores.
Also note that you cannot recall nor home out from the rooms in this section, but must enter a portal. Alternatively you can exit through the custom exit back to the main section.
Runto quarry
Run 2swn
type : enter cave
move one room west
This now puts you in the section, which consists of 5 rooms, where you can kill the mobs for the bone ore. Make sure you keep the ore as you find it so that you don’t accidentally sell it.
Bone Ore | Level 1 | Level 6 | Level 11 | Level 26 | Level 31 | Level 40 | Level 50 | Level 60 | Level 80 |
Average Damage | 7 – 9 | 10 | 12 | 12 | 15 – 19 | 12 – 15 | 19 – 20 | 22 – 25 | 22 – 33 |
Hit roll / Damage roll |
3 | 3 | 3 | 4 | 4 | 3 – 5 | 5 | 6 | 7 |
Random stats | 7 – 11 | 4 | 4 | 12 | 3 – 11 | 4 – 10 | 6 – 9 | 3 – 13 | 2 – 16 |
Duration : 6 Days 9 Hours.
Bone Ore | Level 90 | Level 100 | Level 110 | Level 120 | Level 130 | Level 140 | Level 150 | Level 160 | Level 170 |
Average Damage | 32 | 34 – 38 | 34 – 37 | 31 – 40 | 36 – 39 | 36 – 39 | 40 | 37 – 43 | 39 – 41 |
Hit roll / Damage roll |
7 | 8 | 8 | 9 | 9 | 10 – 11 | 10 | 11 | 11 |
Random stats | 8 | 2 – 11 | 8 – 15 | 2 – 15 | 2 – 14 | 4 – 14 | 18 | 5 – 21 | 5 – 10 |
Duration : 6 Days 9 Hours.
Bone Ore | Level 180 | Level 190 | Level 200 | Level 211 | Level 221 | Level 231 | Level 241 | Level 250 | Level 261 |
Average Damage | 39 – 47 | 42 | 43 – 50 | 43 – 48 | 45 – 48 | 46 – 53 | 47 – 54 | 48 – 52 | 52 – 53 |
Hit roll / Damage roll |
12 | 12 | 13 | 13 | 14 | 14 | 15 | 15 | 16 |
Random stats | 4 – 20 | 17 | 2 – 17 | 2 – 21 | 5 – 14 | 3 – 15 | 4 – 12 | 3 – 15 | 5 – 17 |
Duration : 6 Days 9 Hours.
Bone Ore | Level 271 | Level 281 | Level 291 |
Average Damage | 50 – 53 | 52 – 54 | 50 – 54 |
Hit roll / Damage roll |
16 | 17 | 17 |
Random stats | 2 – 15 | 3 – 12 | 2 – 16 |
Duration : 6 Days 9 Hours.
The random stats are exactly that. The temper may add luck 3 times to your weapon, or it may add dex twice and con twice, or it may add 4 different stats. How much is added in each stat assigned is also random and never repeats.Think of it like a lucky dip.
If you are after a particular stat added to your weapons, it would be better to use an ore that will add that stat. There are a few of them around.
You do not need to have autoloot on to get fossilized bone ore.