Ketu Uplands
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Return the note to Thain. : Completed
2 – Slay the Wyrm and bring proof to Thain. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
->run wse2sw2sw and get all
You get a sprig of goldfoil.
->Find herbalist and give him the sprig
You give a sprig of goldfoil to an elderly herbalist.
An elderly herbalist says, “Thank you, Sweetchickx! Goldfoil is very
difficult to find, now. I’ve seen it grow wild in the depths of the
forest, but I dare not travel there, as it is dangerous near the deadwood,
and I am far too old.”
An elderly herbalist rummages through a satchel, and retrieves a crumpled note.
An elderly herbalist says, “Please take this to our Thain. You will find
him at our campsite.”
You receive a scribbled note from an elderly herbalist.
** Goal Added : Help the people of Ketu with the lurking danger.
Type ‘goals Ketu’ for full details on this quest.
** Task Added : Return the note to Thain.
->Find Thain and give him the note
You give a scribbled note to Thain Kaskitewaw.
Thain Kaskitewaw reads the note carefully.
Thain Kaskitewaw says, “You have helped Creasoo, the weakest of our tribe?
Then you must truly be a person of worth to go out of your way for one
you just met.”
Thain Kaskitewaw says, “We have been living on the fringes of the upland
for some time now, hemmed in by the rot from the south, and the dangers of
the eastern gorge. We can do nothing about the rot, as it festers in the
southern autumn lands, but the evils of the gorge can be dispatched. A
great wyrm lives in the eastern caverns, lurking in the caves, a behemoth
among beasts. End its tyranny and bring me proof of such, and we will
dress you as the highest of our own.”
** Task Done : Return the note to Thain.
** Task Added : Slay the Wyrm and bring proof to Thain.
-> Find Ancient wyrm and kill him (Level 215 mob)
You get shimmering dragon scales from the corpse of the ancient wyrm.
->Find Thain and give him scales
You give shimmering dragon scales to Thain Kaskitewaw.
Thain Kaskitewaw says, “These bloody scales are of the great wyrm? Of
course – how could they not be. Sweetchickx, I wish to thank you for all
you have done for the Ketu tribe. Once the beasts that stalk the gorge
dissipate with the death of the wyrm, perhaps we shall roam there
again.”
Thain Kaskitewaw says, “Please, keep the scales. They will provide you
strength and protection as you continue your travels. Be safe. We will
welcome you upon your return.”
You receive A Cape of Wyrm Scales from Thain Kaskitewaw.
** Task Done : Slay the Wyrm and bring proof to Thain.
** Goal Completed: Help the people of Ketu with the lurking danger.
+—————————————————————–+
| Keywords : cape wyrm scales ketu |
| Name : A Cape of Wyrm Scales |
| Id : 1122637930 |
| Type : Armor Level : 200 |
| Worth : 1,500 Weight : 12 |
| Wearable : back |
| Score : 200 |
| Material : organic |
| Flags : invis, magic, burn-proof, V3 |
| Owned By : Sweetchickx |
+—————————————————————–+
| Stat Mods : Damage roll : +20 Saves : +10 |
| Hit points : +150 Strength : +10 |
+—————————————————————–+
| Resist Mods: All physical : +15 All magic : +8 |
+—————————————————————–+
- Published in Area Quests/Goals
terra
Goal for Cracks of Terra
Requirements
Solution
The main part of the area is a 6 story tower, You start on the top lvl
(lvl 0). And terra is on lvl 5(at the bottom).
For the other 4 lvls, there is a center room, with 4 exits and 16 other
rooms. On the frist lvl the rooms are not a maze. The other lvls, the rooms
are setup in a non random maze.
Each maze room has: 2 two-way exits to other rooms in the maze. I.E. if
you exit south from room A to room B, then from room B you go north to get
to room A. Some of the maze rooms have a locked exit back to the center
tower. All other exits lead back to the room itself. Actually very
navigatable if you keep track of how you enter each room.
walkthru so far:
1) Listen to man in frist room, say yes.
2) Go all down to Terra listen to him, wait for tasks to appear.
3) (tasks 3-6) kill the mobs mentioned. You can be in a group while
killing the mob, but only the person who kills the mob gets credit.
NOTE: after you finish tasks 3-6, terra will be agro to you, so there
is metrit to collecting the items for task 8 (step 5) before you get
credit for killing them all. NOTE: watch for PK. This step will
take several repops as every member of your group needs to get credit
for killing each of them…. YOu can collect the items for task 8
(step 5) while waiting on repop.
4) After you finish step 3, go down to terra and he will attack you
after a few seconds.
IT will take at least 4 T9s to kill Terra, under this scheme.
a)Terra is immune to alot but bash does work.
b)1 player will be the tank with a shield, others should dual wield for max
damage
c)Tank should use jades or other quad heals during the battle.
d)Others should be attacking with melee and reciting healing scrolls.
or incomplete scrolls on the tank.
e)One of the healing players should be on awe duty. If the tank in
troble. They can cast awe to stop the fight, typically when terra forces
them to wear there birthday suit. This means avoiding the tempation
to spam the healing scrolls. Note: terra will not sit by for long…
Terra has some nasty mob-progs that can force you to remove your gear.
While you are finghting terra others cannot enter the room. SO at least
you will not get jumped by pker’s. This also means your vulerable if
you awe him.
Closing this task wills top Terra from attacking you, and he will tell you
collect 4 items.
5)
Task 8 requires you to collect for 4 items. You do not need to have
the task open to collect them.
Each of the items is a random load on a mob. And there is one item
on each level.
lvl1 – object is (Magic) a metallic coin found on an imp. You get the
item 1 in 4 kills or somthing like that.
lvl2 – object is (Invis) (Magic) a shadowy Amulet, found on an orge magus.
<10% chance of getting the item when mob is killed.
lvl3 - object is (Magic) (Hum) an engraved Talisman found on a daeva.
<10% chance of getting the item when mob is killed.
lvl4 - object is (Magic) (Glow) (Hum) a glowing Orb. It is obtained by
attacking "a little boy". DO not kill the mob to fast as you have to wait
for a mob-prog to fire, for it to change into "a demon prince" before killing
it. The mob is not agro, The best way to kill him for item, is do an area
attack while your targeting other mobs. <5% chance of getting the item
each time you kill a demon prince. This is the annoying one:).
Go back to terra and say "I have the items" every one in your group that
has task 8 open or done will receive a rune if they do not have one in
there inventory.
6)
bow to terra, then after transported, nod to terra. TO face a demon lord.
And kill it. After killing the demon you will get an item as proof give
it to terra after you kill the mob. With your group-mates in the room.
Exactly how you kill the demonlords is unknown.
For the area testing... The demon lords do need to be tested. Myself I
have not killed any of them without resorting to testkill.
Newname
Reward
- Published in Area Quests/Goals
temple
Goal for The Temple of Shalindrael
Requirements
Solution
Temple1:
To start:
listen sublime
say Yes in the first room.
** Task Added : Seek out the guide on your path: Mar-Nalan.
** Task Added : Best the the master of Shal’indrael: Barrick.
Run 2s
listen mar
** Task Added : Embrace the good within: Find the Chakram of Light.
Run 2w
enter portal
run wd to reach the Adept of Virtue.
Say Purity to be sent to Krellick.
Kill Krellick for the Chakram of Light and task update.
Go south, say Freedom to be sent to the beginning of the area.
** Task Added : Embrace the evil within: Find the Chakram of Darkness.
Run 2s2e;enter portal;run eu to reach A demonic soldier.
Say Darkness to be sent to Melbolgia.
Kill Melbolgia for the Chakram of Light and task update.
Go west, say Freedom to be sent to the beginning.
** Task Added : Unite the two halves of the whole: the Yin-Yang Chakram.
Run 2s to receive a Yin-Yang Chakram and task update.
** Task Added : Navigate the wavering of your soul: the Maze of Neutrality.
Open s;s;enter portal
NOTE: In this area, if you enter the room with Locust, you can give him
15000 gold to get sent back to the room with Barrick’s brother.
From Markush, run sd;enter 2.portal;run ewe2s to task update.
Kill Barrick for the no-save portal and task update.
Barrick vulns: Fire, Slice, Magic
Barrick Invulns: Bash, Holy, Shocking Bite, Air, Pierce
——————————————————————————————————-
Temple2:
To start: Go back to the Serene entity, say Secrets
** Task Added : Recover pieces of Mercy’s ring and receive her boon.
Run 2s;listen mar
Type “tasks here” to see what items are required (note the important difference between bracer and earring). See notes below for the ingredients.
You can combine gems to get other gems.
– Diamonds drop from a seeker of virtue, low random.
— note: I only found these on ‘a seeker of balance’, not virtue
– Ruby drops from a Dragonette (West section)
– Topaz drops from A glitter fairy (East section)
Say ‘Combine diamond and ruby’ for the rose quartz.
Say ‘Combine diamond and topaz’ for an emerald.
Say ‘Combine ruby and topaz’ for an amethyst.
Say ‘Combine all’ for a prismatic crystal.
NOTE: For the prismatic crystal, you will need an emerald, an amethyst and a rose quartz.
You will need the following items:
an amethyst-imbued bracer:
– Socketed Bracer from Something (West section)
– Amethyst of Worth (from Mar’Salan, check above)
– Magical Bonding Agent from a Seeker of Virtue (beginning section, low random)
An emerald-imbued bracer:
– Socketed Bracer from Something (West section)
– Emerald of Worth (from Mar’Salan, check above)
– Magical Bonding Agent from a Seeker of Virtue (beginning section, low random)
a prismatically-imbued bracer:
– Socketed Bracer from Something (West section)
– a prismatic crystal from Mar’Salan
– Magical Bonding Agent from a Seeker of Virtue (beginning section, low random)
a rose quartz-imbued earring:
– Socketed Earring from a Demonic Hag (West section)
– Rose Quartz from a Flittering Sprite (East section, random)
– Magical Bonding Agent from a Seeker of Virtue (beginning section, low random)
a ruby-imbued bracer:
– Socketed Bracer from Something (West section)
– a blood-red ruby from Dragonette (West section)
– Magical Bonding Agent from a Seeker of Virtue (beginning section, low random)
Once you have these items, go to the following mobs:
For the bracers, go to Slytherian, which is 2s2w of entrance.
Say ‘Combine amethyst with bracer’ to get the amethyst-imbued bracer.
Say ‘Combine emerald with bracer’ to get the emerald-imbued bracer.
Say ‘Combine crystal with bracer’ to get the prismatically-imbued bracer.
Say ‘Combine ruby with bracer’ to get the ruby-imbued bracer.
For the earrings, go to Trillian, which is 2s2e of entrance.
Say ‘Combine rose and earring’ for the rose quartz-imbued earring.
When you have all 5 items, go back to the sublime entity to goal complete.
Reward
Temple1:
+—————————————————————–+
| Keywords : Yin-Yang Pendant |
| Name : a Yin-Yang Pendant |
| Id : 925485407 |
| Key : temple-6 ( 20006) |
| Type : Portal Level : 185 |
| Worth : 1,000 Weight : 5 |
| Wearable : hold, portal |
| Score : 0 |
| Flags : magic, burn-proof, nosave, V3 |
| Found at : The Temple of Shal’indrael |
+—————————————————————–+
————————————————————————
Temple2:
+—————————————————————–+
| Keywords : seeker mortal ring mercy |
| Name : the Seeker’s Mortal Ring of (Mercy) |
| Id : 958154716 |
| Type : Armor Level : 196 |
| Worth : 0 Weight : 20 |
| Wearable : finger |
| Score : 290 |
| Material : energy |
| Flags : invis, magic, V3 |
| Owned By : Escobar |
| Found at : The Temple of Shal’indrael |
+—————————————————————–+
| Stat Mods : Damage roll : +21 Hit roll : +15 |
| Constitution : +11 Saves : +4 |
+—————————————————————–+
| Resist Mods: All physical : +11 All magic : +8 |
+—————————————————————–+
- Published in Area Quests/Goals
gallows
Goal for Gallows Hill
Requirements
Solution
1. Say ‘yes’ at Willy the wimp.
2. Go to Kazmer.
3. Go find and kill a mouse.
4. Go and kill the mob 800 baby spiders.
5. Go and kill the mob shadow.
6. Go and kill the corpse and randomly get the head.
7. Give the head to Kazmer.
8. Go back to Willy the wimp.
9. Go to Satan and ‘dance satan. He will attack, try to flee, if not wait for repop.
10. Attack Satan until this task closes (suggest removing weapons. Type ‘kill Satan’).
11. Kill William for the forest key.
12. Give key to Satan.
13. Give key to Willy the wimp.
14. Kill Satan for heart.
15. Give heart to Willy the wimp to finish this goal.
Reward
10 QP
+—————————————————————–+
| Keywords : hero leggings |
| Name : a hero’s leggings |
| Type : Armor Level : 21 |
| Worth : 800 Weight : 3 |
| Wearable : legs |
| Flags : unique, invis, magic, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +2 Dexterity : +3 |
| Constitution : +1 Intelligence : +1 |
+—————————————————————–+
- Published in Area Quests/Goals
fractured
Goal for The Fractured Lands
Requirements
Solution
Bad notes is bad. People can tweak/add details if needed
Low level characters might have an issue in the darkside part, the aggros are mean.
say I will help unite the fractured lands at the sage
Emerald:
go all north say yes at the mother nature to get rations
find the human and give them the rations
return to mother nature for the emerald artifact
Pearl:
Go to the king and say I can calm the mob
go to the mob and listen mob
type repair homes
go back to the king for the pearl artifact
Sapphire:
Go to the levithan and wake him up then say do you have the artifact?
give the scepter the levithan gives you to the lord
go back to the levithan (be vis) to get the sapphire artifact
Ruby:
Go to the dwarven Lieutenant and listen to him then say yes
Give the glasses to the minotaur
(mine was the one in the hydra room.. might be different)
go back to the lieutenant and say I returned the glasses
Enter jet
Go to the pit demon in the south part of the area
say artifacts then say yes
go to the jail cell and give the vial to the creature
say drink the vial
return to the pit demon to get the jet artifact
Return to the sage to get the next step
Enter jet and go north to darkside
go to the room with Baron Liavango to get a ring
go to teagan’s shade and give him the ring
say it is a token of remorse
listen to the knight
go to the baron and say Teagan accepts your remorse
Return to the sage to get the next step
Enter Ruby and go to the armorer, give him all the artifacts for a statue.
Enter Emerald and go to mother nature give her the statue
bow golem
Goal done
Reward
+—————————————————————–+
| Keywords : rainbow belt fractured lands |
| Name : The Rainbow Belt of the Fractured Lands |
| Id : 295807924 |
| Type : Armor Level : 55 |
| Worth : 1,800 Weight : 9 |
| Wearable : waist |
| Material : metal |
| Flags : invis, magic, burn-proof, V3 |
| Found at : The Fractured Lands |
+—————————————————————–+
| Stat Mods : Luck : +2 Intelligence : +3 |
| Constitution : +1 Damage roll : +1 |
+—————————————————————–+
| Resist Mods: All magic : +2 All physical : +3 |
| Fire : +2 Cold : -2 |
+—————————————————————–+
- Published in Area Quests/Goals
fortress
Goal for The Goblin Fortress
Requirements
Solution
1) starts at the royal goblin advisor, say “advisor”
1.5) Get acquainted with the workings of the kingdom. (maintask)
Go see the goblin taskmaster, be visible, he’ll give you a task.
2)Fetch the goblin taskmaster the wyvern eggs he ordered.
have at least 150 gold on hand, and visit Porphor (2n from advisor)
“say wyvern eggs” x3, and then return to the taskmaster to complete
3)Raise a full-grown wyvern for the taskmaster.
a) Wearing the whip he gave you: “a blue steel whip” go up to the very young wyvern room, beckon wyvern. It should hop into your inventory.
b) Kill larval glowworms (with whip equiped, or wyvern will fly off) until you receive the message The adolescent wyvern shivers and sheds for the final time, turning into a full-grown female wyvern! (you can kill other mobs with normal weapons while you wait for respawn)
c) MPROG will have the fullly grown wyvern attack you, then you have to kill it to prove your authority over it. Receive item “a large female wyvern” or similar.
d) cast remove curse (spell# 70) until it’s uncursed then give the item to the taskmaster, and that concludes the tasks for the taskmaster. (can be uncursed at clan healer)
4) Return to the advisor who tells you the matrons need some relief.
5) Help the matrons find something to calm the little beasts.
“Say Need some relief?” to the matron
a) Find the goblin shaman until he agrees to help you. He will want a strand of silk. so, go kill any spider for “a strand of blood silk”
(If you get the head, turn it in to Krelagash to get the portal)
b) Re-find the shaman, give the strand to him, he will give you a scroll receive item: “Scroll of Silky Slumber”
c) return to the matron, give it to the “worn-out” matron to update task
d) then return to the advisor, who’ll send you to the captain of the guard room
6) Make the captain of the Aylor guard a little happier.
“say Are you happy with your stay?”
a) Go 2n (the grizzled goblin room) and kill until you loot “Heartbreaker, the Holy Shield”
b) return to the captain and give it to him to update the task
c) return to the advisor, and say “The captain needs his salary on time.” He’ll say he’ll make a note, then he will send you to obtain an emissary badge.
7)Find the emissary badge and obtain ownership of said badge.
This is found on the drow emissary n2wn from the advisor
Kill and wear it, return to the advisor (This is a time-rot item)
8)Become the goblin king’s trusted advisor.
a) say ‘krelagash’ to get to the king’s area
b) go to the king and “say I am the new advisor” (wearing badge) to find out that he needs his longsword returned.
c) kill Lodi, the goblin mutant kings longsword (must have see invis to loot) and return to Kregalash (still wearing the badge!), cast remove curse yet again and give the item to Krelagash to complete the task and end the goal.
Rooms
1. The last 5 rooms are with the king. Go to the advisor
and say ‘krelagash’. To be transported.
Portal(thanks to Alerno this section has been updated)
1. Kill Blood Silk and 5% of the time you will get her head.
2. Give head to the king for the portal.
Object ‘portal hopefully Goblin warplans’ is type portal
Extra flags: magic burn-proof held.
Weight is 1, value is 360, level is 60.
Worn take hold.
Helm
1. Kill Lodi until you get the decorative longsword. Random pop.
2. Kill the longsword to the king to get the helm.
Object ‘hero helm goblin’ is type armor
Extra flags: invis rot-death no-locate burn-proof.
Weight is 13, value is 500, level is 81.
Worn take head.
Armor class is 26 pierce, 28 bash, 29 slash, and 20 vs. magic.
Affects strength by 1.
Affects save vs spell by 2.
Affects damage roll by 2.
Affects hit roll by 2.
Affects luck by 1.
Affects dexterity by 1.
Affects constitution by 1.
Affects wisdom by 1.
Affects intelligence by 1.
Randomly poped items
Deadly Goblin Assassin pops
the stolen ring of the mage master(super rare)
Object ‘stolen ring mage master’ is type armor
Extra flags: hum magic bless no-locate burn-proof.
Weight is 10, value is 1000, level is 81.
Worn take finger.
Armor class is 24 pierce, 30 bash, 26 slash, and 16 vs. magic.
Affects save vs spell by 1.
Affects intelligence by 3.
Affects luck by 3.
Blood Silk pops
a strand of blood silk(no stats)
a strand of blood silk(super rare)
Object ‘strand blood silk’ is type armor
Extra flags: evil invis magic bless no-locate burn-proof.
Weight is 12, value is 1000, level is 81.
Worn take waist.
Armor class is 32 pierce, 31 bash, 23 slash, and 22 vs. magic.
Affects strength by 6.
Affects save vs spell by 2.
the head of blood strand(super super super rare)
A Warg pulling a cart pops
skinned hide gauntlets(no stats)
skinned hide gauntlets(super rare)
Object ‘skinned hide gauntlets’ is type armor
Extra flags: invis magic noremove no-locate held.
Weight is 10, value is 500, level is 65.
Worn take hands.
Armor class is 20 pierce, 18 bash, 22 slash, and 15 vs. magic.
Affects save vs spell by 2.
Affects constitution by 4.
Affects damage roll by 4.
Glowworm pops
a larval light(no stats)
a larval light(no stats different flags)
Young Wyvern pops
an eggtooth of a hatchling wyvern(no stats)
an eggtooth of a hatchling wyvern(super rare)
Object ‘wyvern hatchling eggtooth’ is type armor
Extra flags: hum invis magic no-locate burn-proof.
Weight is 14, value is 500, level is 71.
Worn take ears.
Armor class is 21 pierce, 25 bash, 22 slash, and 14 vs. magic.
Affects damage roll by 2.
Affects constitution by 1.
Affects strength by 4.
Drow Priestess pops
shadow leggings(no stats)
shadow leggings(super rare)
Object ‘shadow leggings’ is type armor
Extra flags: evil invis magic no-locate burn-proof.
Weight is 12, value is 700, level is 74.
Worn take legs.
Armor class is 23 pierce, 26 bash, 26 slash, and 22 vs. magic.
Affects dexterity by 4.
Affects intelligence by 2.
Affects save vs spell by 4.
Goblin Guard pops
a black cloak(no stats)
a black cloak(super rare)
Object ‘black cloak pullaround’ is type armor
Extra flags: hum dark invis magic no-locate burn-proof melt-drop.
Weight is 13, value is 1000, level is 81.
Worn take body.
Armor class is 25 pierce, 27 bash, 27 slash, and 17 vs. magic.
Affects damage roll by 4.
Affects constitution by 2.
Affects hp by 10.
Affects strength by 4.
Reward
+—————————————————————–+
| Keywords : hero helm goblin |
| Name : The Helm of a Hero |
| Type : Armor Level : 81 |
| Worth : 500 Weight : 13 |
| Wearable : head |
| Flags : invis, held, burn-proof, nolocate, V3 |
| Notes : Item has 2 resistance affects. |
+—————————————————————–+
| Stat Mods : Strength : +1 Dexterity : +1 |
| Intelligence : +1 Constitution : +1 |
| Hit roll : +2 Damage roll : +8 |
+—————————————————————–+
| 4 Stats | 8Dr | 2Hr | 0Sv | pts=9 |
| Str+1 Dex+1 Con+1 Int+1 |
|—————————————————————–|
- Published in Area Quests/Goals
Firenation
Goal information for: Fire Nation – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As a Fire Nation grunt, follow the orders of your superiors and complete your
missions to rise in rank.
You are the designated dragon slayer for the Lord of Fire. Simply return to
him a dragon’s head to be rewarded.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Difficult
Recommended Level: 201
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Report to the Sergeant for your orders. : Completed
2 – Report to the explorer. : Completed
3 – Report to the General. : Completed
4 – Report to Unai Davi for further orders. : Completed
5 – Destroy the threat of the forest heart, and burn it down. : Completed
6 – Report to the Lord of Fire. : Completed
7 – Destroy the members of the volcanic cult. : Completed
8 – Destroy the volcano. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To start goal, go to A recruiter and type ‘enlist’.
1. Go to Sergeant Frentlow.
2. Go to explorer and say ‘sergeant frentlow sent me’.
3. Go 3n3w from entrance and get all corpse (get locket).
4. Return to explorer and give locket explorer to receive a letter.
5. Return to Sergeant and give letter sergeant.
6. Go to General Azin Olquai.
7. Go to prison (down from The entrance hall), kill guard for key.
8. Open grate, go down and kill Huro.
9. Go to 5n5w from entrance and type explore cave.
10. Look for Eiano and kill him.
11. Return to General and say ‘they are dead’.
12. Go to Unai Davi.
13. Go 4n4w from entrance and kill protector for branch.
14. Go to Sacred Flame and type ‘burn branch’ to get flaming branch.
15. Go to rooms around heart of forest and type ‘burn forest’ until you get
a message and some forest ash loads on ground.
NOTE: The rooms will give you a message if its not a useable room. If the room is right you will get something about burning down the forest. Only when you do every single room and get that message will the ash load.
16. Get ash, return to Unai Davi and give ash davi.
17. Go to Trythan and say the password Unai Davi gave you
18. Go to the part past explore cave and kill 10 mobs of the volcanic clan.
19. Go 2e3n after explore cave and strike gong.
20. Wait to be ported north and kill Rei for head to drop on floor (random). (for reference: i was able to complete at T9SH with 20k hp, took about 40 jades and 2 incs – Vector)
21. Go back to Trythan and give head to complete goal.
——- Optional ———-
22. Repeat striking gong at other 2 volcanoes to fight the other 2 dragons for
dragon heads (random load).
23. Return the heads to Trythan for different rewards as follow:
Rei’s head
+—————————————————————–+
| Keywords : dragon tattoo fire burn |
| Name : a Dragon Tattoo |
| Id : 244330657 |
| Type : Armor Level : 200 |
| Worth : 100 Weight : 20 |
| Wearable : arms |
| Flags : magic, held, rot-death, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +20 Constitution : +10 |
| Strength : +10 Hit roll : +8 |
+—————————————————————–+
| Resist Mods: All magic : +8 All physical : +11 |
+—————————————————————–+
Sokhenai’s head
+—————————————————————–+
| Keywords : mark fire |
| Name : the Mark of Fire |
| Id : 244349987 |
| Type : Armor Level : 200 |
| Worth : 200 Weight : 21 |
| Wearable : ear |
| Flags : invis, magic, held, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Hit points : +80 Moves : -160 |
| Damage roll : +15 Strength : +5 |
| Dexterity : +5 Constitution : +5 |
| Hit roll : +7 |
+—————————————————————–+
| Resist Mods: All physical : +11 All magic : +8 |
+—————————————————————–+
Chalrei’s head
+—————————————————————–+
| Keywords : flaming torc |
| Name : a flaming torc |
| Id : 244351530 |
| Type : Armor Level : 210 |
| Worth : 100 Weight : 21 |
| Wearable : neck |
| Flags : invis, magic, held, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +20 Strength : +8 |
| Intelligence : +8 Moves : -160 |
| Hit points : +80 |
+—————————————————————–+
| Resist Mods: All physical : +11 All magic : +8 |
+—————————————————————–+
Returning either head will also get you a red gem which can be used
for other Goals.
Some tips on fighting dragons.
Rei – cold damage so cold resist eq and anti-magic on. He blinds and
dispels so maybe saves eq will help. Cannot be blinded but can be
dispelled, weakened, faerie fire etc. Just keep HP up with incompletes
and maybe shield up if going low.
Sokhenai – bitch to kill, does fire damage. He has a mobprog to add an
aura of rage (not the skill enrage) that increases damage from 2k+ to 6k+.
This mobprog will run off after a while but he can recast it. At any time,
it can also enrage (berserker skill) to double damage, so max per hit can
go up to 12-13k. I recommend recalling when he goes there and come back to
try again. Cannot be blinded, so lots of incompletes, shield up and daze
with bodycheck.
Chalrei – High HP and does physical damage (pierce I think) so globe up.
He has a mobprog to change its resistance from physical to magical and vice
versa. Look out for the aura thing and switch weapons to do bigger damage
than 300+ per hit. Same cannot be blinded, so lots of incomplete etc.
M
Other stuff.
If you read help fire nation, it seems that there is another way to
do this goal as it says,
Will you join the Realm’s military or will you seek to combat the injustice
they represent?
So the solution is for the first part to join Realm’s military and
beat the shit out of the dragons.
Maybe if you do not enlist, you can start the goal by talking to other
mobs, probably Hugo or Eiano.
And end up fighting for the other side and completing the goal differently.
And yet some other stuff:
Look etching at one of the forest rooms and you’ll see:
DM
+
JM
Look back with silver locket in inventory and you get:
To my true love,
I have found the secret of the dragons. Though we have hunted them to
near extinction, they are the true keepers of the sacred fire. It is
rumored that there is power in 3. I pass this knowledge on to you as my
last gift to you. I fought one of them, and retreated to safety but I fear
I am too weak to make it home again. I will love you always.
That’s all for now.
- Published in Area Quests/Goals
fens
Goal for The Curse of the Midnight Fens
Requirements
Solution
new fens goal
you will need to kill mobs for tokens and kill the nothing for curse pieces
the curse pieces are around 1 in 20 or 1 in 25 random
Tokens are marginally better but not much, plan on being here a few days
Start the goal by listening to the adventurer marked by a green!
say i can help
you can read text on tokens for clues but here is the list:
metal token give to midget titan
then give skull mug to midget
(skull mug is on bog mucks but random)
water token to dot frog
light token to mold
then give club to mold (from midget titan)
fire token give to blue hornet
earth token give to beetle
wood token give to reed with this description (other reed doesn’t work)
(R) Some withered, brown reeds sway gently in the wind.
task will open to kill 45 marshgrasses and other reeds
once you hit 0 left be vis and walk in and out of are 2 rooms s
will autoclose task
air token give to dragonfly
shadow token give to snipe then attack snipe
he will want you to chase him around area, so hunt him till snipe is dead.
old fens
1. You MUST be a maxed SH with plenty of brewed Complete Heals or
alot of healers.
2. In order to do this you will have to defeat the Black Nothing
room entirely.
3. The Black Nothing hits incredible hard and the Souless mobs
next to him aren’t a pushover either. On top of that you must
be prepared for the random teleport to another room in fens
that the black nothing loves to do to you.
4. If you shall actually kill the Souless and The Black Nothing
there are some nice rewards. Sometimes(Oh how we love low
randoms) At times one of the Souless Mobs will pop the area
portal.
+—————————————————————–+
| Names : dreary hole despair |
| Desc : a dreary hole of despair |
| Type : Portal Level : 200 |
| Worth : 100 Weight : 5 |
| Wearable : take hold |
| Flags : glow hum magic no-locate melt-drop held |
+—————————————————————–+
5. Even more rare times The Black Nothing will pop a piece of the
broken curse.
+—————————————————————–+
| Names : lmnkp piece broken curse |
| Desc : a piece of a broken curse |
| Type : Trash Level : 400 |
| Worth : 0 Weight : 500 |
| Wearable : take |
| Flags : evil magic no-locate melt-drop donated held |
+—————————————————————–+
6. You can give the curse item to certain mobs and get a piece
of tier eq randomly seems to be 30%. Below are the following
rewards.
Give to Blue Hornet and you will get.
+—————————————————————–+
| Names : broken curse |
| Desc : a broken curse |
| Type : Armor Level : 280 |
| Worth : 25,000 Weight : 100 |
| Wearable : take finger |
| Flags : invis magic no-locate burn-proof held |
+—————————————————————–+
| Armor : Pierce : 85 Bash : 85 |
| Slash : 85 Magic : 65 |
+—————————————————————–+
| Stat Mods : Save vs spel : +8 Luck : +2 |
| Dexterity : +2 Intelligence : +2 |
| Strength : +2 Hit roll : +24 |
| Damage roll : +24 |
+—————————————————————–+
Give to Dragonfly and you will get.
+—————————————————————–+
| Names : abysian maledictions |
| Desc : Abysian Maledictions |
| Type : Armor Level : 280 |
| Worth : 5,000 Weight : 10 |
| Wearable : take wrist |
| Flags : invis magic no-locate burn-proof held |
+—————————————————————–+
| Armor : Pierce : 100 Bash : 100 |
| Slash : 100 Magic : 100 |
+—————————————————————–+
| Stat Mods : Hit roll : +10 Save vs spel : +23 |
| Strength : +4 Damage roll : +23 |
| Intelligence : +3 |
+—————————————————————–+
Give to Blood Beetle and you will get.
+—————————————————————–+
| Names : stir of shadows |
| Desc : stir of shadows |
| Type : Armor Level : 260 |
| Worth : 5,000 Weight : 40 |
| Wearable : take waist |
| Flags : invis magic no-locate burn-proof held |
+—————————————————————–+
| Armor : Pierce : 125 Bash : 125 |
| Slash : 125 Magic : 125 |
+—————————————————————–+
| Stat Mods : Save vs spel : +10 Damage roll : +28 |
| Wisdom : +6 Hit roll : +28 |
| Strength : +2 Luck : +2 |
| Intelligence : +3 |
+—————————————————————–+
Give to Dot Frog and you will get.
+—————————————————————–+
| Names : cover darkness |
| Desc : the cover of darkness |
| Type : Armor Level : 240 |
| Worth : 5,000 Weight : 20 |
| Wearable : take body |
| Flags : invis magic no-locate burn-proof held |
+—————————————————————–+
| Armor : Pierce : 80 Bash : 80 |
| Slash : 80 Magic : 60 |
+—————————————————————–+
| Stat Mods : Save vs spel : +10 Damage roll : +24 |
| Intelligence : +4 Strength : +5 |
| Dexterity : +5 Wisdom : +5 |
| Hit roll : +6 |
+—————————————————————–+
Reward
- Published in Area Quests/Goals
fayke
Goal for All in a Fayke Day
Requirements
Solution
1. Go to Niko in Earil and say ‘yes’.
2. Go to Mirils and say ‘niko’ at Antonio.
3. Go to Marcaril and kill Timothy for map.
4. Go back to Antonio and give him the map.
5. Go to Sateril and give map to Barbara.
6. Go to Fantasy Fields and kill a talking tree?! until
you get an acorn.
7. Go to Mirils and in each room type ‘drop acorn’, get it
and repeat in each room until it triggers, seems random.
8. Go back to Sateril and give jerry to Barbara.
9. Go to Mirils and give map to Antonio.
10. Go to Marcaril and say ‘niko’ to Timothy.
11. Go to Mirils and type ‘chase marble’ at Antonio until you get the marble.
12. Go back to Marcaril and give marble to Timothy.
13. Go to Belleza and say ‘niko’ to Kevin.
14. Go to room “Beneath Jupalir Falls” and ‘dive pool’ to get arrow.
15. Go to belleza and give arrow to Kevin.
16. Go to Earil and say ‘niko’ to Randym.
17. Go to Belleza and type ‘search flowers’ for the book,every room until
you get a a rare Book of Equations.
18. Go to Earil and give book to Randym.
19. Go to Sateril and say ‘niko’ to Kirin.
20. Go to Doug and say ‘Kirin’.
21. Say ‘unburned pie’ to Dizzi.
22. Go to Earil and give 5000 gold to Randym.
23. Go back to Dizzi and give her the oven.
24. Give pie to Doug.
25. Go west and all north to the room named “Dead End Street” and type ‘shout’.
26. Go back to Kirin and give her soul.
27. Go to Moudry and say ‘niko’.
28. This part is random, go to which section it says to go, or to that
room and type ‘jump up and down’ it will keep moving randomly until
you get the crown.
29. Go back to Moudry and give him the crown.
30. Go to Niko and give him all the bags to finish.
Portal
1. Go to Earil Section and get carcass off floor.
2. Down and North there is a second carcass.
3. Give Carcass to Niko the Monk who is West South from second
carcass.
4. Somewhere under 5% of the time you get the portal.
Reward
12qp (2qp x 6 bags)
2trains
5pracs
10,000 gold
+—————————————————————–+
| Names : Wizards Prism |
| Desc : Wizard’s Prism |
| Type : Portal Level : 10 |
| Worth : 1 Weight : 5 |
| Wearable : take hold |
| Flags : magic held nosteal v3 |
+—————————————————————–+
- Published in Area Quests/Goals
dunoir
Goal for Mount DuNoir
Requirements
Be Awesome
Solution
Goal (map is Shayol Ghul – vec)
Note: When interacting with each of the goal mobs, you have to wait a while for the mprog to finish before moving on to the next step. So be patient. A lot of the mprogs are very slow to start and finish. Must have been written by a Canadian.
** Goal Added : Battle the evil caged in the bowels of duNoir.
Say ‘yes’ to Nesfan the Ranger to trigger the goal.
* Task Added: Stop Bhazhat from escaping his ancient prison!
* Task Added : Eliminate the corrupters of natural order.
Kill 15 corrupters (Twisted Necromancer) – no message on kill untill all are done
** Task Added : Destroy the vile magicians at their research.
Kill 15 magicians (Insane Mage) – no message on kill untill all are done
Return to Nesfan
** Task Added : Soothe the anthbeast abominations.
Go to the Lush Green Oasis (thru Red Pool) and to the Plant Man say ‘soothe the anthbeast’
Gather the following items:
Mistletoe – Yggdrasil – on Hod
Cauldron – Tirna n0g – on Daghda
Branch – Werewood – in room ‘Entering the Were Wood’ on ground
Acorn – ToL – On Busy Squirrel – may have to kill all and wait for repop to get one
Mint – Eternal Atumn II – Lying on ground in room ‘In the New Forest’
Frankincense – Mount Dunoir – Path towards doom inside the Boswellia Tree
Then return to the Plant Man. He then says you are done so return to Nesfan.
** Task Added : Venture into the deep and forge the singing blade.
Go to the Armoury and say ‘singing blade’ to the Blacksmith
Type ‘pilfer supplies’ to get tongs and ore
Get hammer off ground.
Go 1e to other Armoury.
Type ‘pump bellows’
Hold/wield the tongs
Type ‘put ore anvil’
Remove curse, then wield hammer (neutral align – vec) and hold tongs in your offhand
Type ‘hammer ore’ and wait til it’s done
Type ‘dip blade basin’ to get the singing blade (there is a chance of this failing, if so start again at the pilfer supplies stage)
Walk back to Blacksmith and wait for him add a hilt.
Return to Nesfan for the next task.
** Task Added : Lead Cheoj’s companions from their cells.
Wield the fancy sword and go to the Dungeon and attack Bhazhat’s Guards. Will trigger a new task.
Go to the cells (blood-spattered key on guard dog).
Go into each cell and beckon to Nurh, Maurm, and Yublem.
** Task Added : Find assistance for dispatching Cheoj’s guards.
Now go back and attack guards and the companions will jump in.
** Task Added : Rescue the prophesied one.
Enter cell (Key is one floor up in room)
Beckon Cheoj (task will close)
Go back to Nesfan
** Task Added : Enter Bhazhat’s cell, and make it out alive.
Down to the Plant Man and say Bhazhat to get to the maze.
Key is on Limethe to door.
Bhazhatisnt too tough but 3 other mobs in there are longer kills
After clearing room say ‘when’ to Cheoj to complete task and goal
** Goal Completed: Battle the evil caged in the bowels of duNoir.
Reward
You receive 20 quest points.
Once you collect the items for Plant Man the mobs at the beginning no longer aggro.
- Published in Area Quests/Goals