callhero
Goal for The Call of Heroes
Requirements
Solution
Start – Type “accept” at Mystlin Ilvathorn
1 – say “friend” and kill “Legionnaire Flagbearer” for “Golden Eagles of the Legionnaires”
(may need to either return 2 and 3 first or enter the center from the west to get drop mentioned above)
2 – say “fun” and kill the “Moruk Flagbearer” for “Fiery Phoenix of Moruk”
3 – say “foe” and kill “Barbarian Manservant” for “Skulls of the Horde”
Return these items to Mystlin Ilvathorn at entrance.
4 – Retrieve 8 swords:
Ju’bon’it – Nakor greenleaf (fun)
Tor’ia’vic – So’bu Oakthorn (fun)
Den’Mor – Ah’kir Firethistle (fun)
Touiman – Dominic Ingtar (foe)
Fordsdarl – Nifear Manflay (foe)
Dragonsbane – Aetius Mandrake (friend)
Talon of Hindrigsdale – McKenna Daire (friend)
Kinslayer – on ground in Aetius’s Tent, south of Aetius Mandrake (friend)
Return these swords to Mystlin Ilvathorn at entrance.
Reward
15qp
+—————————————————————–+
| Keywords : aura sage portal whirlwind vortex |
| Name : Aura of the Sage |
| Type : Portal Level : 5 |
| Worth : 100 Weight : 3 |
| Wearable : hold, portal |
| Flags : glow, hum, invis, magic, held, nolocate, V3 |
| Owned By : Ultimate |
| Found at : The Call of Heroes |
+—————————————————————–+
- Published in Area Quests/Goals
desert doom
Goal for Desert Doom
Requirements
Solution
1. Go to Tryk and listen to him
2. Type ‘accept’ to start the goal
3. Go to sunrise area to find a sunset spy and type ‘discover spy’
4. Look for Lwji and listen to him
5. Go to sunset area to find a sunrise spy and type ‘discover spy’
6. Kill Yki for a sunset scroll
7. Kill all Tjac’s guards and advisors
8. Give the sunset scroll to Tjac
9. Kill all Taji’s guards and advisors
10. Give old wrinkled letter to Taji
11. Go to Lwji and give him the urgent scroll and kill him
12. Go to Taji with the plan
13. Visit Ajid to complete the goal
Reward
Object ‘Desert Doom’ is type portal
Extra flags: glow hum magic no-locate.
Weight is 14, value is 846, level is 141.
Worn take hold.
Object ‘Eyes of Ajid’ is type armor
Extra flags: invis magic no-locate.
Weight is 15, value is 1000, level is 141.
Worn take eyes.
Armor class is 45 pierce, 45 bash, 46 slash, and 36 vs. magic.
Affects strength by 14.
Affects damage roll by 14.
Affects save vs spell by 2.
- Published in Area Quests/Goals
desert prison
Goal for The Desert Prison
Requirements
Level 190+ and being Remort 7 for the class
Solution
In desert prison there is 7 different mobs representing each class when you say a certain password to the mob you get sent to that class’ section. You would require Within each section is a certain set of rooms and I believe all of them has a mob with the handheld portal called The Gate Rune on them. Here are the passwords.
The blind mage [Bar]: summon
The cloaked thief [Treasure Room]: treasure
The dying ranger [Lhea’s cell]: earth
The wise psionicist [Cell (or mapper goto 20226)]: thoughts
The holy paladin [North Hallway]: protects
The imprisoned cleric [Cell (or mapper goto 20206)]: divine
An old warrior [Cell (or mapper goto 20216)]: glory
New goal
say yes to man at start
The cloaked thief: treasure Kill Bojingles, the angel in black.
old warrior say glory Kill Ragnar, the Commander of the Northstar Army.
dying ranger say earth Kill BlueKnight, guardian of the earth.
The holy paladin: protects Kill Watfish, the King of the Paladins.
The imprisoned cleric: divine Kill Cristine, the cleric avatar.
The blind mage: summon Kill Chameleon, the traveling mage.
The wise psionicist: thoughts Kill Philondra, the famed psionicist.
Find Daldar and tell him you are finished.
Reward
say prison 2e of entrance to be transported down
- Published in Area Quests/Goals
desolation
Goal for The Mountains of Desolation
Requirements
Solution
NOTE: Will need the ‘fire’, ‘wand’ skills at 100.
NOTE: Lerysilian Alterius wanders about. The directions start/end at the room ‘A Staggered Cliffside’.
To start:
Find Lerysilian Alterius, say “Yes”.
Go back to ‘A Staggered Cliffside’, run s, ‘enter outpost’
say “Yes”, then ‘kneel’
** Task Added : Vanquish the evil in the Mountains.
** Task Added : Eliminate the crystal spider mother.
‘leave outpost’
run nun2unun2wd to reach the room ‘An Inky Black Crevice’
Kill the spider here to task complete.
** Task Added : Slay the ferocious yeti.
From the room ‘An Inky Black Crevice’, run u2esu2wu to reach the room ‘The Lair of the Yeti Alpha’.
Kill the yeti here to task complete.
run d2e2ds2dsd to task update.
** Task Added : Gain the trust of Y’tora the hermit.
run un2u2wnun to reach Y’tora and task update.
** Task Added : Cook breakfast for Y’tora
run sdw to reach the caves.
run ese, then ‘squeeze through’
run e, ‘get all nest’ for a roc’s egg.
run s2w3uenun
‘fire’, then ‘cook egg’ to make a cooked egg
‘give egg y’ to task update.
Go back to Lerysilian Alterius (might be sds2e2dsd from hermit, in that location) to task update.
** Task Added : Meet with Eldar Krysten.
From the room ‘A Staggered Cliffside’ (2n of entrance)
run un2u5w2u2n2unu4nto task update
** Task Added : Complete the tasks given by the Stone giant leaders.
run wuwn to task update
** Task Added : Recover the Grand Magus’s wand.
Go west and kill the apprentices until one drops the wand. Return back to task update.
** Task Added : Demonstrate your magic skills to the Grand Magus.
‘hold wand’, ‘zap dummy’ to task complete.
run sede2swn to task update.
** Task Added : Prepare dinner for the Eldress.
run e
‘butcher carcass’
run w to receive the cooked steak
run se2n to receive an emerald key
run e, o n, run n to reach the Eldress
‘give steak 5.eldress’ to task complete.
run sw2s2e3ses to task update
** Task Added : Prove your mettle to the Stone giant general.
** Task Added : Defeat Stone giant warriors in combat.
Go north and defeat 4 Stone giant warriors. Return to the general to task update.
** Task Added : Defeat Stone giant gladiators in combat.
** Task Added : Defeat earth elementals.
run 2nw3ne to reach the section with the gladiators and elementals.
Kill 4 gladiators and 2 elementals.
run w4ses to task update.
** Task Added : Clean out the Remorhaz Pit.
run 2nw2n2wnd to reach the Remorhaz pits.
Kill all the mobs in the 5 rooms (do not go to all-east room)
NOTE: Check repop timer.
When finished, run 4wus2e3ses to task update
** Task Added : Defeat the Stone giant champion.
run 2nw2n2w2n2e
Kill champion to task update.
run 2w2s2e3ses to task update.
run 2nw2n2w2n to task update.
** Task Added : Recover the Stone giant relic.
run 4sdsd2w4u to reach Skylight.
Kill Skylight for the Stone giant relic.
run 4d2eunu4n
‘give relic eld’ to task update.
** Task Added : Defeat King Mendan.
** Task Added : Defeat Tadrich.
** Task Added : Defeat Dormick.
** Task Added : Defeat the dwarvish wraiths.
run 4sds2ds2wuw
‘enter circle’ to be sent to the crypts section.
Clear each room of all the enemies in here; they will task update along the way.
In the last room with King Mendan, once you’ve killed him, ‘open crypt’, ‘get all crypt’ for the Ancient Skull of King Mendan.
‘enter circle’ to be sent back
run ed2es2d5e2dsds
‘enter outpost’ to task complete and receive The Pauldrons of the Four Winds.
Little Addition
—————–
If you missing 1 room it can be at ‘secret tunnels’.
From the entrance of the area where you see the sign in the room.
Type secret tunnels. You will ported to a room that also shortens your way on gq and such. This room leads to the different sections of the area. Doubtie..!
Reward
+—————————————————————–+
| Keywords : four winds pauldrons 171arms paladin |
| Name : The Pauldrons of the Four Winds |
| Id : 1019681184 |
| Key : desolation-88 ( 0) |
| Type : Armor Level : 171 |
| Worth : 30,000 Weight : 20 |
| Wearable : arms |
| Score : 317 |
| Material : adamantium |
| Flags : invis, magic, V3 |
| Found at : The Mountains of Desolation |
+—————————————————————–+
| Stat Mods : Intelligence : +8 Hit roll : +8 |
| Damage roll : +9 Strength : +6 |
| Constitution : +8 |
+—————————————————————–+
| Resist Mods: All physical : +10 All magic : +7 |
+—————————————————————–+
+—————————————————————–+
| Keywords : skull mendan king |
| Name : the ancient skull of King Mendan |
| Id : 1019457023 |
| Key : desolation-73 ( 24973) |
| Type : Light Level : 178 |
| Worth : 150 Weight : 5 |
| Duration : permanent |
| Wearable : light |
| Score : 220 |
| Material : bone |
| Flags : glow, magic, V3 |
| Found at : The Mountains of Desolation |
+—————————————————————–+
| Stat Mods : Hit roll : +20 Damage roll : +28 |
| Constitution : -2 Mana : -50 |
+—————————————————————–+
- Published in Area Quests/Goals
drageran
Goal for The Drageran Empire
Requirements
Level between 130 to 155
Solution
Goal information for: Drageran
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Welcome to the Empire. The land lives in a careful balance between peace and
war. However something threatens to disrupt that balance. An assassin has
appeared in the Empire. But who is the target? That is less clear. You are
hereby recruited to find the assassin and rescue the target.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Difficult
Recommended Level: 155
Minimum Level : 130
Maximum Level : 155
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Save Morrowe from being assassinated. Check with Aliza. : Completed
2 – Musicians hear things many other don’t. Talk to them. : Completed
3 – Harbor may have heard something. Go talk to him. : Completed
4 – Talk to Shalandra : Completed
5 – Get ingredients from Katheran and return them to Harbor. : Completed
6 – Talk to her co-conspirators : Completed
7 – Show the leaflet to Katheran. : Completed
8 – Give the herbs to Harbor. : Completed
9 – Speak to the goddess : Completed
10 – Kill Shadow and return his weapon to Lady Charity : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. From the Outer Courtyard go 2n and then west and see if the Sorceress moves
to hide something in her cloak (mobprog). If not enter again.
2. Once mobprog triggers, kill Sorceress for a (M) a burned piece of paper
that appears to be a list.
3. Go es and give paper to Lady Charity to start the Goal and Task 1.
4. Go 2nuw and give paper to Aliza. (Task 1 complete, Task 2 added)
5. Go 2e, enter cityscape, go west and buy herb.
6. Go 3n and buy Amber.
7. Go 3se and enter sketch.
8. Go ws and give amber to Jesiphe.
9. Give herb to Jesiphe.
10. Give pass to Anitan. (Task 2 complete, Tasks 3 and 4 added)
11. Go ne and enter cityscape.
12. Go n and say Morrowe is in trouble. (Tasks 5 added)
13. Go sw3nwned and kill Keeper for the jailor’s key.
14. Open n and go north and say ingredients. (Task 6 added)
15. Go suwse and enter trapdoor.
16. Say Katheran is in jail to receive leaflet. (Task 6 complete, Task 7 added)
17. Enter trapdoor and go wnedn and give leaflet Katheran. (Task 7 complete)
and receive a small bag of herbs.
18. Go suw2se2se and enter sketch.
19. Go wdw and kill Luo for an ornate silver key.
20. Go eu and open north and go north.
21. Open up and go up, kill Watcher or blind/awe/retreat and enter portal.
22. Kill one of the spirits for a rusted key.
23. Go all north and open east, go e.
24. Open cage and kill Shalandra the Younger for Glyph of Passing.
25. Go w and open n, go n.
26. Say morrowe is in trouble and receive living dagger. (Task 4 complete)
27. Go back to Harbor and give living harbor to receive the living blade.
28. Give herb Harbor to receive a path. (Tasks 3,5,8 complete, Task 9 added)
29. Hold path as portal and enter.
30. Say morrowe to be transported to Shadow. (Task 9 complete, Task 10 added)
31. Kill Shadow (vulnerable to Holy) and get Stiletto.
32. Give Stiletto to Lady Charity (Task 10, Goal complete) to receive this.
————————
NOTE: If you end up fleeing from Shadow before you kill him and need to get back, go to Harbor and “say tell the fisherman his shipment is ready”
————————
Sub AQ : To get to the Planetarium part, kill hostler, wear crop and give steak (from hostler) to dragon.
Reward
+—————————————————————–+
| Keywords : black tunic |
| Name : a black tunic lined with silver |
| Type : Armor Level : 151 |
| Worth : 0 Weight : 25 |
| Wearable : back |
| Flags : unique, invis, magic, nolocate, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +15 Hit roll : +5 |
| Intelligence : +10 Wisdom : +1 |
| Dexterity : +1 Luck : +2 |
+—————————————————————–+
- Published in Area Quests/Goals
dundoom
Goal for The Dungeon of Doom
Requirements
Solution
Goal information for: Dundoom – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The seasoned adventurer has challenged you to a killing contest. See who can
kill the fastest.
In the course of destroying all the creatures down here, many of them now shy
away from you and will not attack for fear of destruction.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Easy
Recommended Level: 200
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Kill the 3 S’s – Snakes, slimes, and spiders! : Completed
2 – Kill the H.O.G.G.s! (Hobgoblins, ogres, gnolls, and goblins) : Completed
3 – Kill the dragons. : Completed
4 – Kill the undead creatures. : Completed
5 – Kill the golems. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To start the goal, find the seasoned adventurer and say I wanna bet
1. Kill a total of 10 mobs, some combination of snakes, slimes and spiders.
Return to adventurer when done.
2. Kill a total of 20 mobs, some combination of Hobgoblins, ogres, gnolls,
and goblins.
Return to adventurer when done.
3. Kill a total of 25 dragons.
It only counts dragons of opposite align, reverse align to convert opposite
doesn’t seem to work.
Return to adventurer when done.
4. Kill a total of 40 undead (wraiths, ghasts, spirits, vampires, ghosts,
ghouls, mummies, liches, zombies, skeletons)
Return to adventurer when done.
5. Kill 50 golems.
Return to adventurer when done.
Reward
No aggro mobs
- Published in Area Quests/Goals
dunoir
Goal for Mount DuNoir
Requirements
Be Awesome
Solution
Goal (map is Shayol Ghul – vec)
Note: When interacting with each of the goal mobs, you have to wait a while for the mprog to finish before moving on to the next step. So be patient. A lot of the mprogs are very slow to start and finish. Must have been written by a Canadian.
** Goal Added : Battle the evil caged in the bowels of duNoir.
Say ‘yes’ to Nesfan the Ranger to trigger the goal.
* Task Added: Stop Bhazhat from escaping his ancient prison!
* Task Added : Eliminate the corrupters of natural order.
Kill 15 corrupters (Twisted Necromancer) – no message on kill untill all are done
** Task Added : Destroy the vile magicians at their research.
Kill 15 magicians (Insane Mage) – no message on kill untill all are done
Return to Nesfan
** Task Added : Soothe the anthbeast abominations.
Go to the Lush Green Oasis (thru Red Pool) and to the Plant Man say ‘soothe the anthbeast’
Gather the following items:
Mistletoe – Yggdrasil – on Hod
Cauldron – Tirna n0g – on Daghda
Branch – Werewood – in room ‘Entering the Were Wood’ on ground
Acorn – ToL – On Busy Squirrel – may have to kill all and wait for repop to get one
Mint – Eternal Atumn II – Lying on ground in room ‘In the New Forest’
Frankincense – Mount Dunoir – Path towards doom inside the Boswellia Tree
Then return to the Plant Man. He then says you are done so return to Nesfan.
** Task Added : Venture into the deep and forge the singing blade.
Go to the Armoury and say ‘singing blade’ to the Blacksmith
Type ‘pilfer supplies’ to get tongs and ore
Get hammer off ground.
Go 1e to other Armoury.
Type ‘pump bellows’
Hold/wield the tongs
Type ‘put ore anvil’
Remove curse, then wield hammer (neutral align – vec) and hold tongs in your offhand
Type ‘hammer ore’ and wait til it’s done
Type ‘dip blade basin’ to get the singing blade (there is a chance of this failing, if so start again at the pilfer supplies stage)
Walk back to Blacksmith and wait for him add a hilt.
Return to Nesfan for the next task.
** Task Added : Lead Cheoj’s companions from their cells.
Wield the fancy sword and go to the Dungeon and attack Bhazhat’s Guards. Will trigger a new task.
Go to the cells (blood-spattered key on guard dog).
Go into each cell and beckon to Nurh, Maurm, and Yublem.
** Task Added : Find assistance for dispatching Cheoj’s guards.
Now go back and attack guards and the companions will jump in.
** Task Added : Rescue the prophesied one.
Enter cell (Key is one floor up in room)
Beckon Cheoj (task will close)
Go back to Nesfan
** Task Added : Enter Bhazhat’s cell, and make it out alive.
Down to the Plant Man and say Bhazhat to get to the maze.
Key is on Limethe to door.
Bhazhatisnt too tough but 3 other mobs in there are longer kills
After clearing room say ‘when’ to Cheoj to complete task and goal
** Goal Completed: Battle the evil caged in the bowels of duNoir.
Reward
You receive 20 quest points.
Once you collect the items for Plant Man the mobs at the beginning no longer aggro.
- Published in Area Quests/Goals
fayke
Goal for All in a Fayke Day
Requirements
Solution
1. Go to Niko in Earil and say ‘yes’.
2. Go to Mirils and say ‘niko’ at Antonio.
3. Go to Marcaril and kill Timothy for map.
4. Go back to Antonio and give him the map.
5. Go to Sateril and give map to Barbara.
6. Go to Fantasy Fields and kill a talking tree?! until
you get an acorn.
7. Go to Mirils and in each room type ‘drop acorn’, get it
and repeat in each room until it triggers, seems random.
8. Go back to Sateril and give jerry to Barbara.
9. Go to Mirils and give map to Antonio.
10. Go to Marcaril and say ‘niko’ to Timothy.
11. Go to Mirils and type ‘chase marble’ at Antonio until you get the marble.
12. Go back to Marcaril and give marble to Timothy.
13. Go to Belleza and say ‘niko’ to Kevin.
14. Go to room “Beneath Jupalir Falls” and ‘dive pool’ to get arrow.
15. Go to belleza and give arrow to Kevin.
16. Go to Earil and say ‘niko’ to Randym.
17. Go to Belleza and type ‘search flowers’ for the book,every room until
you get a a rare Book of Equations.
18. Go to Earil and give book to Randym.
19. Go to Sateril and say ‘niko’ to Kirin.
20. Go to Doug and say ‘Kirin’.
21. Say ‘unburned pie’ to Dizzi.
22. Go to Earil and give 5000 gold to Randym.
23. Go back to Dizzi and give her the oven.
24. Give pie to Doug.
25. Go west and all north to the room named “Dead End Street” and type ‘shout’.
26. Go back to Kirin and give her soul.
27. Go to Moudry and say ‘niko’.
28. This part is random, go to which section it says to go, or to that
room and type ‘jump up and down’ it will keep moving randomly until
you get the crown.
29. Go back to Moudry and give him the crown.
30. Go to Niko and give him all the bags to finish.
Portal
1. Go to Earil Section and get carcass off floor.
2. Down and North there is a second carcass.
3. Give Carcass to Niko the Monk who is West South from second
carcass.
4. Somewhere under 5% of the time you get the portal.
Reward
12qp (2qp x 6 bags)
2trains
5pracs
10,000 gold
+—————————————————————–+
| Names : Wizards Prism |
| Desc : Wizard’s Prism |
| Type : Portal Level : 10 |
| Worth : 1 Weight : 5 |
| Wearable : take hold |
| Flags : magic held nosteal v3 |
+—————————————————————–+
- Published in Area Quests/Goals
fens
Goal for The Curse of the Midnight Fens
Requirements
Solution
new fens goal
you will need to kill mobs for tokens and kill the nothing for curse pieces
the curse pieces are around 1 in 20 or 1 in 25 random
Tokens are marginally better but not much, plan on being here a few days
Start the goal by listening to the adventurer marked by a green!
say i can help
you can read text on tokens for clues but here is the list:
metal token give to midget titan
then give skull mug to midget
(skull mug is on bog mucks but random)
water token to dot frog
light token to mold
then give club to mold (from midget titan)
fire token give to blue hornet
earth token give to beetle
wood token give to reed with this description (other reed doesn’t work)
(R) Some withered, brown reeds sway gently in the wind.
task will open to kill 45 marshgrasses and other reeds
once you hit 0 left be vis and walk in and out of are 2 rooms s
will autoclose task
air token give to dragonfly
shadow token give to snipe then attack snipe
he will want you to chase him around area, so hunt him till snipe is dead.
old fens
1. You MUST be a maxed SH with plenty of brewed Complete Heals or
alot of healers.
2. In order to do this you will have to defeat the Black Nothing
room entirely.
3. The Black Nothing hits incredible hard and the Souless mobs
next to him aren’t a pushover either. On top of that you must
be prepared for the random teleport to another room in fens
that the black nothing loves to do to you.
4. If you shall actually kill the Souless and The Black Nothing
there are some nice rewards. Sometimes(Oh how we love low
randoms) At times one of the Souless Mobs will pop the area
portal.
+—————————————————————–+
| Names : dreary hole despair |
| Desc : a dreary hole of despair |
| Type : Portal Level : 200 |
| Worth : 100 Weight : 5 |
| Wearable : take hold |
| Flags : glow hum magic no-locate melt-drop held |
+—————————————————————–+
5. Even more rare times The Black Nothing will pop a piece of the
broken curse.
+—————————————————————–+
| Names : lmnkp piece broken curse |
| Desc : a piece of a broken curse |
| Type : Trash Level : 400 |
| Worth : 0 Weight : 500 |
| Wearable : take |
| Flags : evil magic no-locate melt-drop donated held |
+—————————————————————–+
6. You can give the curse item to certain mobs and get a piece
of tier eq randomly seems to be 30%. Below are the following
rewards.
Give to Blue Hornet and you will get.
+—————————————————————–+
| Names : broken curse |
| Desc : a broken curse |
| Type : Armor Level : 280 |
| Worth : 25,000 Weight : 100 |
| Wearable : take finger |
| Flags : invis magic no-locate burn-proof held |
+—————————————————————–+
| Armor : Pierce : 85 Bash : 85 |
| Slash : 85 Magic : 65 |
+—————————————————————–+
| Stat Mods : Save vs spel : +8 Luck : +2 |
| Dexterity : +2 Intelligence : +2 |
| Strength : +2 Hit roll : +24 |
| Damage roll : +24 |
+—————————————————————–+
Give to Dragonfly and you will get.
+—————————————————————–+
| Names : abysian maledictions |
| Desc : Abysian Maledictions |
| Type : Armor Level : 280 |
| Worth : 5,000 Weight : 10 |
| Wearable : take wrist |
| Flags : invis magic no-locate burn-proof held |
+—————————————————————–+
| Armor : Pierce : 100 Bash : 100 |
| Slash : 100 Magic : 100 |
+—————————————————————–+
| Stat Mods : Hit roll : +10 Save vs spel : +23 |
| Strength : +4 Damage roll : +23 |
| Intelligence : +3 |
+—————————————————————–+
Give to Blood Beetle and you will get.
+—————————————————————–+
| Names : stir of shadows |
| Desc : stir of shadows |
| Type : Armor Level : 260 |
| Worth : 5,000 Weight : 40 |
| Wearable : take waist |
| Flags : invis magic no-locate burn-proof held |
+—————————————————————–+
| Armor : Pierce : 125 Bash : 125 |
| Slash : 125 Magic : 125 |
+—————————————————————–+
| Stat Mods : Save vs spel : +10 Damage roll : +28 |
| Wisdom : +6 Hit roll : +28 |
| Strength : +2 Luck : +2 |
| Intelligence : +3 |
+—————————————————————–+
Give to Dot Frog and you will get.
+—————————————————————–+
| Names : cover darkness |
| Desc : the cover of darkness |
| Type : Armor Level : 240 |
| Worth : 5,000 Weight : 20 |
| Wearable : take body |
| Flags : invis magic no-locate burn-proof held |
+—————————————————————–+
| Armor : Pierce : 80 Bash : 80 |
| Slash : 80 Magic : 60 |
+—————————————————————–+
| Stat Mods : Save vs spel : +10 Damage roll : +24 |
| Intelligence : +4 Strength : +5 |
| Dexterity : +5 Wisdom : +5 |
| Hit roll : +6 |
+—————————————————————–+
Reward
- Published in Area Quests/Goals
Firenation
Goal information for: Fire Nation – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As a Fire Nation grunt, follow the orders of your superiors and complete your
missions to rise in rank.
You are the designated dragon slayer for the Lord of Fire. Simply return to
him a dragon’s head to be rewarded.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Difficult
Recommended Level: 201
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Report to the Sergeant for your orders. : Completed
2 – Report to the explorer. : Completed
3 – Report to the General. : Completed
4 – Report to Unai Davi for further orders. : Completed
5 – Destroy the threat of the forest heart, and burn it down. : Completed
6 – Report to the Lord of Fire. : Completed
7 – Destroy the members of the volcanic cult. : Completed
8 – Destroy the volcano. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To start goal, go to A recruiter and type ‘enlist’.
1. Go to Sergeant Frentlow.
2. Go to explorer and say ‘sergeant frentlow sent me’.
3. Go 3n3w from entrance and get all corpse (get locket).
4. Return to explorer and give locket explorer to receive a letter.
5. Return to Sergeant and give letter sergeant.
6. Go to General Azin Olquai.
7. Go to prison (down from The entrance hall), kill guard for key.
8. Open grate, go down and kill Huro.
9. Go to 5n5w from entrance and type explore cave.
10. Look for Eiano and kill him.
11. Return to General and say ‘they are dead’.
12. Go to Unai Davi.
13. Go 4n4w from entrance and kill protector for branch.
14. Go to Sacred Flame and type ‘burn branch’ to get flaming branch.
15. Go to rooms around heart of forest and type ‘burn forest’ until you get
a message and some forest ash loads on ground.
NOTE: The rooms will give you a message if its not a useable room. If the room is right you will get something about burning down the forest. Only when you do every single room and get that message will the ash load.
16. Get ash, return to Unai Davi and give ash davi.
17. Go to Trythan and say the password Unai Davi gave you
18. Go to the part past explore cave and kill 10 mobs of the volcanic clan.
19. Go 2e3n after explore cave and strike gong.
20. Wait to be ported north and kill Rei for head to drop on floor (random). (for reference: i was able to complete at T9SH with 20k hp, took about 40 jades and 2 incs – Vector)
21. Go back to Trythan and give head to complete goal.
——- Optional ———-
22. Repeat striking gong at other 2 volcanoes to fight the other 2 dragons for
dragon heads (random load).
23. Return the heads to Trythan for different rewards as follow:
Rei’s head
+—————————————————————–+
| Keywords : dragon tattoo fire burn |
| Name : a Dragon Tattoo |
| Id : 244330657 |
| Type : Armor Level : 200 |
| Worth : 100 Weight : 20 |
| Wearable : arms |
| Flags : magic, held, rot-death, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +20 Constitution : +10 |
| Strength : +10 Hit roll : +8 |
+—————————————————————–+
| Resist Mods: All magic : +8 All physical : +11 |
+—————————————————————–+
Sokhenai’s head
+—————————————————————–+
| Keywords : mark fire |
| Name : the Mark of Fire |
| Id : 244349987 |
| Type : Armor Level : 200 |
| Worth : 200 Weight : 21 |
| Wearable : ear |
| Flags : invis, magic, held, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Hit points : +80 Moves : -160 |
| Damage roll : +15 Strength : +5 |
| Dexterity : +5 Constitution : +5 |
| Hit roll : +7 |
+—————————————————————–+
| Resist Mods: All physical : +11 All magic : +8 |
+—————————————————————–+
Chalrei’s head
+—————————————————————–+
| Keywords : flaming torc |
| Name : a flaming torc |
| Id : 244351530 |
| Type : Armor Level : 210 |
| Worth : 100 Weight : 21 |
| Wearable : neck |
| Flags : invis, magic, held, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +20 Strength : +8 |
| Intelligence : +8 Moves : -160 |
| Hit points : +80 |
+—————————————————————–+
| Resist Mods: All physical : +11 All magic : +8 |
+—————————————————————–+
Returning either head will also get you a red gem which can be used
for other Goals.
Some tips on fighting dragons.
Rei – cold damage so cold resist eq and anti-magic on. He blinds and
dispels so maybe saves eq will help. Cannot be blinded but can be
dispelled, weakened, faerie fire etc. Just keep HP up with incompletes
and maybe shield up if going low.
Sokhenai – bitch to kill, does fire damage. He has a mobprog to add an
aura of rage (not the skill enrage) that increases damage from 2k+ to 6k+.
This mobprog will run off after a while but he can recast it. At any time,
it can also enrage (berserker skill) to double damage, so max per hit can
go up to 12-13k. I recommend recalling when he goes there and come back to
try again. Cannot be blinded, so lots of incompletes, shield up and daze
with bodycheck.
Chalrei – High HP and does physical damage (pierce I think) so globe up.
He has a mobprog to change its resistance from physical to magical and vice
versa. Look out for the aura thing and switch weapons to do bigger damage
than 300+ per hit. Same cannot be blinded, so lots of incomplete etc.
M
Other stuff.
If you read help fire nation, it seems that there is another way to
do this goal as it says,
Will you join the Realm’s military or will you seek to combat the injustice
they represent?
So the solution is for the first part to join Realm’s military and
beat the shit out of the dragons.
Maybe if you do not enlist, you can start the goal by talking to other
mobs, probably Hugo or Eiano.
And end up fighting for the other side and completing the goal differently.
And yet some other stuff:
Look etching at one of the forest rooms and you’ll see:
DM
+
JM
Look back with silver locket in inventory and you get:
To my true love,
I have found the secret of the dragons. Though we have hunted them to
near extinction, they are the true keepers of the sacred fire. It is
rumored that there is power in 3. I pass this knowledge on to you as my
last gift to you. I fought one of them, and retreated to safety but I fear
I am too weak to make it home again. I will love you always.
That’s all for now.
- Published in Area Quests/Goals
