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Amazon Goal

Friday, 21 October 2016 by fetard

Goal information for: Amazon
Difficulty : Difficult
Recommended Level: 201
Minimum Level : 180
Completed by: Katain

Tasks:
1 – Seek out Queen Melosa : Completed
2 – Return Melosa’s missing headdress. : Completed
3 – Return the aqua mirror to Melosa. : Completed
4 – Seek out Jules. : Completed
5 – Return the time staff to Solari. : Completed
6 – Bring pearl to Melosa. : Completed
7 – Return the whip to a true Amazon warrior. : Completed

Andrea exclaims, “Welcome to the Amazon Nation!”

–>listen andrea
Andrea exclaims, “Hello, and welcome to the Amazon Kingdom! Say “I am new here” and I’ll tell you a little bit about this glorious nation!”

–>say i am new here
You say ‘i am new here’
Andrea exclaims, “We are a peaceful people who have a love of trade. There are many rare items held within the depths of Queen Melosa’s castle. In fact our Queen is looking for a rare gem, the Pearl of Wisdom. Surely she would give an item of great power for it!”

Solari bows before you.
Solari says, “It is always good to see a talented weapons master such as you, Katain.”

Solari says, “If you seek the time staff, I will tell you what I know.”

say time staff
You say ‘time staff’
Solari says, “Once, long ago, I bore the time staff in combat at Queen Melosa’s side. By brandishing the artifact I was able to stop time for but a moment.”

Solari says, “Then Jules focused the power of the aqua mirror onto the attacking centaurs. The attack damaged the creatures severely, but at the same time broke my spell. Queen Melosa then threw the pearl of wisdom high into the air. A searing white light filled the battlefield, and when it subsided, our enemies were gone: but so were the three artifacts.”

Solari asks, “I would give a potion of extreme power for the return of the staff to me, because with it, I can utilize its true powers and open a gate to another world. Would you help me, Katain?”

–>say i will help you
You say ‘i will help you’
Solari says, “Bless you, Katain! Now, what to do next…what to do next”
Solari exclaims, “Oh I know!”
Solari smiles excitedly at you.
Solari says, “Seek out the Queen. Surely she will be able to help us! Good luck, my dear Katain”

** Goal Added : Amazon Goal
Type ‘goals amazon’ for full details on this quest.

** Task Added : Seek out Queen Melosa

–>listen queen
Queen Melosa asks, “Welcome to my kingdom. If you are seeking knowledge there are many you may speak to, myself included. What brings you here?”

–>say time staff
You say ‘time staff’
Queen Melosa asks, “Ahh..Solari has employed your help! Excellent. Solari
explained your objectives to you then?”
You nod.
Queen Melosa says, “Very well then…hmm…if you happen to find a headdress, Katain, I would appreciate having it back. I can’t imagine where it got off to.”

** Task Done : Seek out Queen Melosa
** Task Added : Return Melosa’s missing headdress.
** Task Added : Return the aqua mirror to Melosa.
** Task Added : Return the time staff to Solari.
** Task Added : Bring pearl to Melosa.

Minya asks, “Hi. Can I help you with something?”
Minya says, “It is said that my mentor, Julia Child, is looking for some pepper. Perhaps some of mine would help her out.”
–>buy pepper
–>goto Julia
–>give pepper julia

Julia says, “Damnit this soup needs more pepper.”
Julia looks at you.
Julia asks, “Well are you here to help me or not?”

–>You give some pepper to Julia.
Julia says, “I’m so glad that you brought me some pepper, Katain. Now let’s see how this soup tastes.”
Julia puts some pepper into a bowl of onion soup and takes a sip.
Julia says, “Mmmmmmmm! This soup is absolutely divine! This pepper was just what it needed. I have a little something for you. It’s not much, but it’s better than nothing.”
Julia goes behind an oven and takes out a watering can.
You receive a watering can from Julia.

Martha looks at you.
Martha screams at you! That’s not nice! *sniff*
Martha boggles, “Where did you put my watering can?!”

–>give can martha
You give a watering can to Martha.
Martha smiles at you.
Martha exclaims, “My watering can! You returned it to me! Many thanks. You have no idea HOW tough it is being perfect. And without my can … I wasn’t perfect!”
Martha faints.
Martha says, “I’m not really sure what you would want with this, but to show my gratitude I will give you this bowl of water. Maybe someone else wants it.”
Martha reaches into a nearby wicker basket and takes out a bowl of water.
You receive a bowl from Martha.
Martha says, “I wish you luck in all your journeys, Katain.”

–>listen princess
Effinee asks, “Would you help a princess in need, adventurer? My yak is thirsty, but i have no bowl to put his water in. Could you please find me
a bowl if you get the chance?”

–>give bowl princess
You give a bowl to Effinee.
Effinee asks, “Would you please get me some water so that I can give some to my previous little snoogie-woogie?”
You receive a bowl from Effinee.

–>fill bowl (at fountain)
You fill a bowl with water.

–>give bowl princess
You give a bowl to Effinee.
Effinee curtseys gracefully for you.
Effinee says, “Why Katain, it was very nice of you to bring me a bowl so that I can give my precious little snoogie-woogie yak some water.”
Effinee fawns over her yak as if it were a little baby.
Effinee says, “Here is a little trinket for you, but I forget where it leads.”
Effinee shrugs in response to your question.
You receive a silver key from Effinee.
Effinee says, “It’s all I can give you in return. Sorry I don’t have something better.”

–>Go to Melosa’s chambers (using silver key).
In Mask room:
exa burea
Queen Melosa’s bureau is here … hmm, what could be inside it?
The Queen Melosa’s Dresser contains:
(Magic) (Glow) (Hum) Queen Melosa’s Headdress
(Magic) (Glow) (Hum) Queen Melosa’s Mirror

–>You give Queen Melosa’s Headdress to Queen Melosa.
Queen Melosa cries on your shoulder.
Queen Melosa says, “This mask brings back some very fond memories …but how did you get into my chamber? Well, it is no matter. You must have realized how I feel about this mask. And you have opened my eyes, Katain. I now must confess to you that I know where to find the aqua mirror. Well, I’m not sure the exact location, but somewhere in the nation there is a
door … and only this key can open it.”
You receive the key of judgement from Queen Melosa.
Queen Melosa says, “I wish you the best of luck, Katain! May you return safely with the mirror.”

** Task Done : Return Melosa’s missing headdress.

–>goto aqua guardian (run en from andrea)
You get an Aqua Mirror from the devastated corpse of Aqua Guardian.

–>give aqua melo
You give an Aqua Mirror to Queen Melosa.
Queen Melosa says, “You have found the artifact. You must give this to Jules. With it, she may be able to show you where the other pieces are. Go quickly please.”
Queen Melosa smiles anxiously at you.

** Task Done : Return the aqua mirror to Melosa.
** Task Added : Seek out Jules.
You receive an Aqua Mirror from Queen Melosa.

–>goto Jules
–>listen jules
Jules says, “*cackle* so, you wish to know about the Pearl of Wisdom do you? it is said that somewhere in this nation is a key which leads to a terrible monster called the Aqua Guardian. Perhaps you should start your search there. *cackle*”

–>give aqua jules
You give an Aqua Mirror to Jules.
Jules exclaims, “The Aqua Mirror is returned to me at long last!”
Jules throws back her head and cackles with insane glee!

** Task Done : Seek out Jules.
Jules says, “Now I can reveal to you what I have learned through my magic.
After the Centaur War one decade ago, the Aqua Mirror, Time Staff and the Pearl of Wisdom vanished. Through various detection spells, I have learned the location of the pearl and the staff. Yet I could not recover them, because only the magic of the Aqua Mirror could break through the bonds of evil around that place. Yes, my dear, the other two artifacts are deep within the mountain to the east. Using the Aqua Mirror I will send you there.”
Jules reflects the magic of the Aqua Mirror upon you.
–>get transferred to: Trial of Ice

–>listen druid
The elder druid says, “You may want to get out now, while you can! There are aggressive mobs past me – and they are tough! Only the strong and prepared should enter.”
–>You get an Icicle Key from the devastated corpse of the elder druid.
–>You get a Flare Key from the devastated corpse of Flare.
–>You get a Lucid Key from the devastated corpse of Lucindra.
–>You get an Energy Key from the devastated corpse of Moonglow.
–>You get the Time Staff from the devastated corpse of Moonglow.

Galaxia hurls one last mystical blast at you!
The air grows clearer as the forces of death are dispersed!
The five trials are over. Galaxia is dead.

–>You get the pearl of wisdom from the devastated corpse of Galaxia.
–>You get Galaxia’s Unholy Whip from the devastated corpse of Galaxia.

–>goto melosa
–>give pearl melo
You give the pearl of wisdom to Queen Melosa.
Queen Melosa says, “The pearl of wisdom! I can’t believe you found it!
Thank you, Katain. I will have Jules, my shaman, analyze this and report to me her findings. Perhaps now our nation can grow even stronger and my daughter will one day become Queen. As I promised you, here is your reward.”
You receive Shining Aqua Illusion from Queen Melosa.
Queen Melosa says, “May the power of the Amazons always be with you. Farewell, and may your journeys be filled with treasure.”

** Task Done : Bring pearl to Melosa.

–>go solari
–>give time solari
You give the Time Staff to Solari.
Solari smiles at you.
Solari says, “I knew you could do it Katain! Let me tell you the story behind this artifact.”
Solari removes an ancient book of lore from a nearby shelf and reads from it.
Solari says, “Many years ago, this staff was created by Jule’s predecessor, the late Rue. I was but a child then. Rue imbued this staff with a power so great that only a strong Amazon mystic could comprehend its power. I am that mystic. It will take time for me to master its powers, but when I do it is said the gates of time will open before me, revealing a whole new world. I now realize that you don’t need this potion. Take this instead.”
You receive I just saved the Time Staff, and all I got was this stupid token! from Solari.
Solari says, “I see that you have Galaxia’s whip. Our nation would be grateful if you could give that to a true amazon warrior. I wish you luck, Katain. A mighty adventurer such as yourself will surely go far. ”

** Task Done : Return the time staff to Solari.
** Task Added : Return the whip to a true Amazon warrior.

–>give whip andrea
You give Galaxia’s Unholy Whip to Andrea.
Andrea says, “Thank you. With this whip, I can bring our enemies in line.”
Andrea gives a few cracks of the whip.
Andrea says, “Already with this weapon, I feel I am a stronger warrior.
May your successes be many. You have my thanks.”
Andrea says, “Oh very well. You may have this also.”
You receive 15 quest points.

** Task Done : Return the whip to a true Amazon warrior.

** Goal Completed: Amazon Goal

Keywords : time staff token stupid
Name : I just saved the Time Staff, and all I got was this stupid token!
Type : Treasure Level : 200
Worth : 0 Weight : 1
Wearable : hold
Flags : glow, hum, magic, nosell, burn-proof, nolocate, nosteal, V3
Found at : The Amazon Nation

Keywords : light shining aqua illusion
Name : Shining Aqua Illusion
Type : Armor Level : 200
Worth : 2,500 Weight : 10
Wearable : float
Flags : glow, hum, magic, blessed, burn-proof, nolocate, V3
Found at : The Amazon Nation

Stat Mods : Damage roll : +20 Hit points : +125
Mana : +125 Moves : +125

Keywords : queen melosa mirror
Name : Queen Melosa’s Mirror
Type : Portal Level : 100
Worth : 2,000 Weight : 4
Wearable : hold, portal
Flags : glow, hum, magic, burn-proof, V3
Found at : The Amazon Nation

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Battlefields of Adaldar

Friday, 21 October 2016 by fetard

Goal information for: Battlefields of Adaldar – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Long ago, in the beginning of time, Mannyn the High God swept his hand
across his realm, creating two powerful people who were to live in harmony
with one another; the Elves and the Trolls were born. Mannyn had 2 sons,
Aethoryn and the eldest, Gleon. Mannyn, after countless centuries of ruling
his domain, began to tire. He wanted to move out and see the world. He
finally decided it was time to leave, he placed the control of his lands
in the hands of his two sons, and quietly left. It wasn’t long before
Gleon (being the Eldest) started to covet his brothers half, he felt that
succession should have fallen completely into his hands. Gleon gathered
the Trolls and formed them into an army, launching them against the elves.
Aethoryn horrified by his brothers actions, quickly united the elvish
tribes under one banner, and formed up for defense of the lands and cities.

War has raged for countless years, Mannyn finally returned to reclaim his
kingdom, but instead, he found a battlefield, he visited his sons, and
after asking them what had happened, they ignored him, war continues
to rage.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 180
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Perform a deed of care. : Completed
2 – Bring something to show a sense of justice. : Completed
3 – Prove you can cause sorrow. : Completed
4 – Prove you don’t care about others. : Completed
5 – Learn to surrender to peace. : Completed
6 – Defeat the Troll Army. : Completed
7 – Defeat the Elvish Army. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

–>bow guard
You bow before him.
An elvish guard says, “Brave soldier, thank you for enlisting in our
army.”
An elvish guard says, “Your great sacrifice will be remembered.”

** Goal Added : Restore peace between Mannyn’s sons.
Type ‘goals adaldar’ for full details on this quest.

** Task Added : Defeat the Troll Army.

… kill 75 trolls!

Twenty trolls to kill. Your weapon seems to enjoy their blood.
Ten more of the filthy beasts to go.
Bring down five more of the brutes!

–>last mob has to be the Troll Champion.

The troll champion lets out a cry of agony!
You have defeated the trolls! Now return to the elvish camp!

–>goto elvish guard
An elvish guard exclaims, “Brave soul! You have done well!”
An elvish guard says, “Here is your reward. You are always welcome here
now.”
You receive 5 quest points.

** Task Done : Defeat the Troll Army.

–>goto troll guard
–>bow guard
Task 2 : Defeat the Elvish Army.
Elves left to kill : 75

–>Slay every member of the elvish army you can find!
–>goto troll guard
A troll guard exclaims, “Powerful warrior, you have risen quickly!”
A troll guard says, “Take this. Return any time you wish.”
You receive 5 quest points.

** Task Done : Defeat the Elvish Army.

–>Goto aethoryn (west side)
–>submit aetho
You kneel before a statue of Aethoryn with your head down and wrists crossed in front of you.
A statue of Aethoryn asks, “So you wish to meet me?”
A Statue of Aethoryn smiles warmly at you.
A statue of Aethoryn says, “First you must prove yourself. Do a deed of
care, then return and see me.”
** Task Added : Perform a deed of care.

–>find child on battlefield
–>beckon child
You beckon for a small child to follow — sure hope they do!
A small child says, “Thank you for offering to help me out of this
battlefield.”
A small child exclaims, “You are truly a kind and noble person!”
A small child starts to follow you.

–>goto the statue of Aethoryn

A small child arrives from the east.
Light seems to shine upon a statue of Aethoryn.

A statue of Aethoryn says, “Truly you are caring, you have permission to
enter my realm.”
A statue of Aethoryn says, “Prepare yourself.”

** Task Done : Perform a deed of care.

you get transported to: Aethoryn’s Castle

Aethoryn says, “If you wish to meet my Loving father, then you must bring
me something.”
Aethoryn sits down and thinks deeply.
Aethoryn says, “Bring me something to show your strong sense of justice
and you shall be rewarded.”
** Task Added : Bring something to show a sense of justice.

–>kill bandit (at start area) and get the aura of hiding
–>give hiding aeth
You give Aura Of Hiding to Aethoryn.
Aethoryn says ‘You may now enter my father’s domain.’

** Task Done : Bring something to show a sense of justice.

–>goto statue of gleon (east side)
–>worship gleon
You fall on your knees and worship a statue of Gleon.
A statue of Gleon asks, “So you wish to meet the Mighty god Gleon?”
A Statue of Gleon snickers softly.
A statue of Gleon says, “Then you must prove you are worthy.”
A statue of Gleon says, “Bring me something to prove you’re capable of
causing sorrow.”
** Task Added : Prove you can cause sorrow.

–> find child and kill it
You get Armband of Sorrow from the hacked corpse of a small child.

–>goto statue of gleon
–>give sorrow gleo
You give Armband of Sorrow to a statue of Gleon.
A statue of Gleon says, “Truly you are capable of causing sorrow, you have
permission to enter my realm.”

** Task Done : Prove you can cause sorrow.

Gleon says, “If you wish to meet my father, then you must bring me
something.”
Gleon sits down and thinks deeply.
Gleon says, “Bring me something to show you don’t care about anything or
anyone and you shall be rewarded.”
** Task Added : Prove you don’t care about others.

–>goto pretty young lady (start of area with the bandits)
–>kill her and loot
You get Bracelet Of Hiding from the disintegrated corpse of a pretty young lady.

–>goto statue of Gleon
–>give brace gleon
You give Bracelet Of Hiding to Gleon.
Gleon says, “You may now enter my father’s domain.”
You receive Bracelet Of Hiding from Gleon.
** Task Done : Prove you don’t care about others.

–> kill wounded warrior at start. It randomly loads ‘an elvish body armor (150)’
–> goto Mannyn

–>remove weapons

–>wear armor

–>kil man
Mannyn says ‘You have met my sons, I see.’
Mannyn says ‘You are as angry and violent as they are.’
Mannyn says ‘The way is through peace, Hadar.’
** Task Added : Learn to surrender to peace.
Mannyn is unaffected by your punch!

–>wait untill Mannyn says, “You are a good fighter, perhaps together we can establish
peace in these lands.”

–>give armor mann
You give elvish body armor to Mannyn.
Mannyn gasps in Astonishment.
Mannyn exclaims, “You have surrendered all that is protecting you!”
Mannyn says, “You are truly an advocate of peace. Please take this as a
symbol to show my sons that peace is the better path.”
You receive Permanent Peace from Mannyn.

** Task Done : Learn to surrender to peace.

** Goal Completed: Restore peace between Mannyn’s sons.
INFO: Mannyn has recruited Hadar to bring peace to Adaldar.

+—————————————————————–+
| Keywords : Permanent Peace |
| Name : Permanent Peace |
| Type : Portal Level : 150 |
| Worth : 450 Weight : 50 |
| Wearable : hold, portal |
| Flags : magic, held, nolocate, V3 |
+—————————————————————–+

Portal leads to the last (explorable) room and has exits to start of area, mannyns castle
and the two castles of Gleon and Aethoryn.

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Flying Citadel

Friday, 21 October 2016 by fetard

1 – Find the book outlining the history as told by the dark. : Completed
2 – Find the book outlining the history as told by the light. : Completed
3 – Retrieve the Unicorn’s horn. : Completed
4 – Retrieve all three eyes from the Chimera. : Completed
5 – Show Malcrom the books so he can determine who’s to blame. : Completed
6 – Slay the Guardian Orb. : Completed
7 – Give the Unicorn’s horn to the Chimera. : Completed
8 – Give the Chimera’s eyes to the Unicorn. : Completed
9 – Find out the truth about the light and the dark. : Completed

1. Join the light.
2. Get the eye EQ (three eye thingy) from the chimera.
3. Return and join the dark. Give the eye eq from the chimera to the unicorn and you
will get a book.
4. Then you have to do the same thing: kill the unicorn and give the eq he drops to
the chimera on the other side (only the unicorn’s eq only drops randomly, it’s
its horn).
5. When you get the two books, go to the clouds area.
6. Hunt mage (Malcrom the ageless) and give him the two books. he will give you another
one which is a portal to the last room with the orb.
7. Enter the portal and kill the mob at the end to get the real portal to the area.

The force guarding the orb is level locked at 85 or so.
It reportedly teleports you out if your level is too
high when you attack. Blind it immediately to fix
this.

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Killing fields

Friday, 21 October 2016 by fetard

Goal information for: Killing Fields – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It has only been a short time since you caused all kinds of chaos in The Den
Of Thieves. Now you have followed word that Jumpsteady has survived and is in
dire need of help. This is your chance at redemption, it is time to show
these thieves that you can be useful in their fight against Damian.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 60
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Free Jumpsteady and redeem yourself. : Completed
2 – Learn how to gain Damian’s favor from Vaida. : Completed
3 – Seek assistance from a triton immune to heat. : Completed
4 – Return what belongs to the Vaida. : Completed
5 – Now that you can disguise yourself, seek the key from Zayne. : Completed
6 – Deliver the key to your thief friend Jumpsteady. : Completed
7 – Assist the Rude Boy with his plans. : Completed
8 – Mention the Dark Lotus to reveal the spirit. : Completed
9 – Free the Captives. : Completed
10 – Free Armor. : Completed
11 – Free Hydra. : Completed
12 – Free Priest. : Completed
13 – Free Golem. : Completed
14 – Free Virgin. : Completed
15 – Let the Wraith know they are free. : Completed
16 – Find the ghost and tell her about the Living Armor. : Completed
17 – Find a way to Remove The Bars. : Completed
18 – Destroy the traps. : Completed
19 – Create a mud golem. : Completed
20 – Check on the cat, maybe even pet him. : Completed
21 – Kill the fiends. : Completed
22 – Deliver the Dark Lotus to Rude Boy. : Completed
23 – Destroy Damian the Destroyer. : Completed
24 – Defeat the Dragoon Kain. : Completed
25 – Defeat the Master Mage Morpheus. : Completed
26 – Defeat the Shadow Demon Exodus. : Completed
27 – Defeat War, Damian’s General. : Completed
28 – Admit your failure to Jumpsteady. : Completed
29 – Admit your failure to the Wraith. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

need to have finished Den of Thieves goal

Jumpsteady the Thief says, “It’s you, I remember you. You are the reason
why I am in this situation. If you didn’t clear all of us out, we wouldn’t
have been grossly outnumbered and overrun by Damian’s horde. So why are
you here now? Please tell me you have come to help us.”

–>say i have come to help
You say ‘i have come to help’
Jumpsteady the Thief says, “Great, it’s about time that you have decided
to right your wrongs. I’ve pretty much been kept here the entire time
since we last saw each other. After Zayne webbed and transported me, he
chained me up here where I’ve been living off of rats and scraps from up
above.”

Jumpsteady shifts his weight a little to relieve some pain from his wrists.
The chains rattle and he lets out a heavy sigh before continuing.
Jumpsteady the Thief says, “Oh yes, the key. Well you see that is going to
be tricky. Zayne has the key, and he surely isn’t going to just give it to

you. Besides even if you got to him, anyone who enters the keep without
the favor of Damian is detected via dark magic. One thing is for certain.
If you are to get anywhere near the key, you will have to gain the favor
of Damian.”

You ask ‘And how do I do that?’

Jumpsteady the Thief says, “The only people who have Damian’s favor are
those who have either been twisted by his corruption or enslaved to do his
bidding. The only people I know who have yet to be corrupted are the
gypsies. Perhaps you can speak to their leader about Damian’s favor.”

** Goal Added : Chapter 2: Redemption
Type ‘goals fields’ for full details on this quest.

** Task Added : Free Jumpsteady and redeem yourself.
** Task Added : Learn how to gain Damian’s favor from Vaida.

–>say damian’s favor
You say ‘damian’s favor’
Vaida, the Caravan Matron says, “You wish to gain the favor of the
Destroyer? I do not understand why one would wish to gain such a thing.
For countless years my people have been enslaved by Damian, forced to
steer the wagons of the souls he has claimed for the other side. I have
lost many loved ones during our time here, such as my dear sister
Mibella.”
Vaida, the Caravan Matron sighs.

Vaida, the Caravan Matron says, “Mibella was always a curious young woman
and would venture throughout the Killing Fields just getting to know our
surroundings. One day when she dared to cross over beyond the great gates,
she fell off the bridge into the river of magma. This was a painful day
for me and my people- not only because of her loss, but because when she
fell, she was wearing a family heirloom that is very dear to me.”
Vaida, the Caravan Matron once again sighs deeply, and then continues on.

Vaida, the Caravan Matron says, “I believe the bracelet is still intact,
for the simple fact it was protected from all fire with enchantments from
the strongest of mages. I know it could be retrieved, if only you could
convince the Great Flame Triton to help.”

** Task Done : Learn how to gain Damian’s favor from Vaida.
** Task Added : Seek assistance from a triton immune to heat.

say help
You say ‘help’
The Flame Triton exclaims, “I am not helping anyone with anything until I
get what I want FIRST!”
The Flame Triton says, “What do I want you ask? Well for starters, I have
been robbed.”
The Flame Triton exclaims, “Just because he too can move through lava
gives him no right!”

–>kill magma wyrm (you get essence of flame)
–>give flame tri
You give the Essence of Flame to the Flame Triton.
The Flame Triton says, “Yes, this is what I have been looking for. That
Wyrm weaseled his way into my magma river and took this from me years ago.
Now that I have it back, he will never see it again.”
The Flame Triton admires the orb, plays with it, then notices you are
still there and glares at you.
The Flame Triton says, “Oh that’s right, you wanted help with finding
Mibella’s bracelet. Here, take it, I have no more need for this
trinket.”
The Flame Triton removes a glowing blue bracelet from his wrist and tosses it
to you. He gave very little warning as you almost drop it back into the magma.
You receive Mibella’s ~~~Bracelet~~~ from the Flame Triton.

** Task Done : Seek assistance from a triton immune to heat.
** Task Added : Return what belongs to the Vaida.

–>give bracel vai
You give Mibella’s ~~~Bracelet~~~ to Vaida, the Caravan Matron.
Vaida smiles at you and clutches at the bracelet holding it to her heart.
Vaida, the Caravan Matron says, “Thank you, Hadar, for returning this to
me. Now I shall help you as best as I can. Some of the corrupted Humans
that work for Damian frequently indulge themselves on our unwilling gypsy
women. One such man worked for Damian as an executioner. His mask was left
behind. I believe this mask will not only shroud your good nature, but
will help you in your journey by convincing them that you just might be on
their side.”
You receive A Zombie Mask from Vaida, the Caravan Matron.

** Task Done : Return what belongs to the Vaida.
** Task Added : Now that you can disguise yourself, seek the key from Zayne.

–>wear mask
–>goto Zayne
–>say key
You say ‘key’
Zayne The Magician says, “Ahh, so it is finally time to execute that
miserable human. I have been waiting a while for such a grand event. I
only wish I could be there in person. Here take this key and lead him to
the gallows. Bring me back some of his flesh if you can.”
You receive a key from Zayne The Magician.

** Task Done : Now that you can disguise yourself, seek the key from Zayne.
** Task Added : Deliver the key to your thief friend Jumpsteady.

–>give key jump
You give a key to Jumpsteady the Thief.
Jumpsteady unlocks himself and rubs his sore wrists.
Jumpsteady the Thief says, “I have been receiving messages from Rude Boy.
His notes tell me that he has found a way to infiltrate Damian’s keep. He
has direct knowledge on how to get to Damian himself, the only problem is,
he is far too powerful for any of us to defeat. Go and find Rude Boy and
see what his plans are and assist in any way you can.”

** Task Done : Deliver the key to your thief friend Jumpsteady.
** Task Added : Assist the Rude Boy with his plans.

The Rude Boy asks, “You again, I remember you! Are you here to actually
help this time?”

–>say yes
You say ‘yes’
The Rude Boy says, “Good, this is your chance to make things right. I have
learned exactly who it was who sent the petal from the actual Dark Lotus
to Jumpsteady. It was the Spirit of the Lotus itself. What a powerful
force indeed. In fact the Spirit of the Lotus is here within the dreaded
Killing Fields. Seek him out and do what it takes to acquire the power of
the Dark Lotus Blossom. He should answer if you mention what it is you are
looking for.”
** Task Added : Mention the Dark Lotus to reveal the spirit.

–>goto the Wraith
–>say dark lotus
You say ‘dark lotus’
The Wraith says, “Dark Lotus indeed. I am not surprised that you have
found my true identity. I am however surprised that it has taken this
long. You seek the very power that I have been watching over for
centuries.”

The Wraith says, “It wasn’t always like this. At one time The Dark Lotus
was split into six petals and protected by six followers of the Lotus.
Like most secret societies they adopted the name of the object they were
protecting and thus became known as Dark Lotus.”

The Wraith says, “When Damian was banished by Dark Lotus each of them gave
up their power and the Dark Lotus Petals were reunited. Now that Damian
has returned I am afraid the ultimate sacrifice will be needed. The Dark
Lotus Blossom must be used to destroy Damian for good. I would entrust you
with the Blossom now but your track record has not been so good in the
past.”

The Wraith says, “If you were to prove to me how serious you are about
actually helping then I would be a little more trusting.”
The Wraith ponders.

The Wraith says, “Damian’s Keep is nothing more than a museum of souls he
keeps imprisoned. Some of the souls might just as well be for show; others
are enchanted with powerful magics to detect the presence of the Dark
Lotus Blossom.”

The Wraith says, “The Blossom must be able to be carried to Damian
undetected or he will have time to evade our attempts. You will have to
listen carefully to my instructions. One wrong move and our salvation will
be lost and in the wrong hands the Dark Lotus Blossom is just as capable
to be used as a tool of domination as it is a weapon against evil.”

The Wraith says, “You will need to free the Living Armor, The Hydra, The
Undead Priest, The Earth Golem, and The Sacrificed Virgin. Once each of
them is free, come back to me and tell me they are free.”

** Task Done : Mention the Dark Lotus to reveal the spirit.
** Task Added : Free the Captives.
** Task Added : Free Armor.
** Task Added : Free Hydra.
** Task Added : Free Priest.
** Task Added : Free Golem.
** Task Added : Free Virgin.
** Task Added : Let the Wraith know they are free.

=============================================================================
–>goto armor
The Living Armor says, “I am cursed to forever serve Damian because the
magic that enchants me can only be dispelled by an Elven Ghost. You could
possibly contact an Elven Ghost if you speak of secrets at their final
resting place. If you should summon the ghost, you could tell her about
me.”
** Task Added : Find the ghost and tell her about the Living Armor.

–>goto Before A Huge Drop Off
–>say secrets
You say ‘secrets’
A misty spirit appears before you.

–>say living armor
You say ‘living armor’
The Ghost of an Elf named Kilisanth begins to weep and moan.
The Ghost Of An Elf Named Kilisanth says, “My husband wore that armor
proudly into battle. Yet he was not strong enough to stop Damian. Now he
is cursed to forever inhabit the Keep of that fiend.”

The Ghost Of An Elf Named Kilisanth says, “The curse put upon him is
pretty complex but a simple spell will remove it. Sadly we had no
children. All our friends died, and our families murdered. All you have to
do is convince him that he was once Jonathan Genji and the curse should
weaken enough to be broken. Take this. Give this to him and remind him of
my name. If that doesn’t work, then nothing will.”
You receive an Elven Wedding Ring from The Ghost Of An Elf Named Kilisanth.

** Task Done : Find the ghost and tell her about the Living Armor.

–>give ring armor
You give an Elven Wedding Ring to the Living Armor.
The Living Armor asks, “What is this?”

–>say Kilisanth
You say ‘Kilisanth ‘
The Living Armor says, “Oh my yes, I remember it all now. It was such a
wonderful wedding. She was so beautiful and I was so in love. Oh, such
times.”
Suddenly a bright light begins to emanate from inside the Living Armor.
With a bright flash, the armor stops moving and hits the floor.
The once magically animated armor begins to corrode rapidly before melting
into iron oxide dust void of any life whatsoever. One down…

** Task Done : Free Armor.
==============================================================================

A Sacrificed Virgin says, “I know why you are here, adventurer, and I am
afraid that it is too late. I am already dead, so you can not marry and
deflower me.”
A Sacrificed Virgin sighs.
A Sacrificed Virgin says, “I led such an unfulfilled, dull life. When I
was eight years of age, I was sent to dance school…”
The poor undead virgin rambles on more and more, talking about how she hates school.
How pretty the goblins in Goblin Fortress are, and how she just knows no one is petting her cat any more.
A Sacrificed Virgin peers at you intently.
A Sacrificed Virgin asks, “Hey I know! Maybe you could check on my cat?
Maybe pet him?”
** Task Added : Check on the cat, maybe even pet him.

–>pet Mischief (he will attack)
–>return virgin

A Sacrificed Virgin exclaims, “Oh wow, he really got you good. I am so
sorry! He is normally such a good kitty. Wait, I heard from Cindy’s
cousin Lucy’s next door neighbour Axa that if someone beats up your kitty
then you lost your virginity!”
Before you can tell her that that is not how it works, she fades away into the light chanting
about how she is finally cool.

** Task Done : Free Virgin.

** Task Done : Check on the cat, maybe even pet him.

===========================================================================

The Hydra says, “I have been trapped here for such a long time I have lost
track. All I want is to finally escape and be free. I would do it myself
but the trenches are blocked by old bars on either side where the water
flows. If only someone could remove the bars then I would finally be
free.”
** Task Added : Find a way to Remove The Bars.

–>remove bars
With effort, you manage to remove the bars blocking The Hydra’s escape.
The Hydra says, ‘Oh thank you, Hadar. I have been waiting for this day for far too long. Good luck with your mission, you’ll need it.
The Hydra swims through the unblocked trench and is gone.

** Task Done : Find a way to Remove The Bars.

** Task Done : Free Hydra.

======================================================================

The Undead Priest says, “I know why you are here Hadar, but I cannot
relinquish my post as I am the last hope for a lot of people who are
unfamiliar with the traps and pure evil within these halls. If someone was
to make this place safe, at least from the traps, then perhaps I can
finally leave with a clean conscience. Bring back proof of the traps being
broken and we can work something out.”
** Task Added : Destroy the traps.

–>kill trap
A Floor Trap drops a piece of a broken trap.
The trap breaks into pieces at your feet.

–>give trap priest
You give a piece of a broken trap to The Undead Priest.
The Undead Priest says, “Thank you, Hadar. I finally feel that it is
safe enough for me to drift off into the light one last time. Once again,
good luck in your mission, you will need it.”

** Task Done : Destroy the traps.

** Task Done : Free Priest.
==============================================================================

The Earth Golem cracks and drops pieces of dried out dirt as it turns to face you.
The Earth Golem asks, “Being the largest of the corrupted, you’d think I
could just bust my way out of here. Yet the reality is, I am just too
brittle and dry to pull off anything like that. But the cracks in the
floor are separated just enough that if only I were to have a way to
become a Mud Golem, I could finally be free of this torturous place. Can
you find some water to pour here?”
** Task Added : Create a mud golem.

–>You get Gypsy Drinking Skin.
–>fill skin at a fountain with water
–>pour skin out
You pour out your drink container, spilling liquid onto the ground.
As soon as the liquid hits the ground, the Golem swarms over it and absorbs
every last drop. Within seconds, the mass of dried-out clay and dirt is dripping
wet and slimy. Better yet, it is seeping into the very cracks it mentioned and
before long it is no more.

** Task Done : Create a mud golem.

** Task Done : Free Golem.

=================================================================================

–>goto wraith
You say ‘they are free’
The Wraith says, “I am seriously impressed with your dedication and will.
You have truly proven yourself worthy for this task. Now I need you to
clean out the souls that are far too dangerous to be just freed. They are
too vile for this world. Destroy the Magma Wyrm, the Doppelganger, the
Archangel, and the Pale Rider. Once you have defeated all of them, return
to me and tell me you have finished.”

** Task Done : Free the Captives.

** Task Done : Let the Wraith know they are free.
** Task Added : Kill the fiends.

–>kill the mobs and return
–>say i have finished
You say ‘i have finished’
The Wraith says, “I have sensed this moment for some time now. It is
finally time to risk it all and to rid this world of Damian and his
minions. I shall now give you the sacred Dark Lotus. Be sure to take this
back to the one you call Rude Boy.”
Slowly floating towards you is a translucent crystal lotus blossom. By the time it gets to your hands the crystal has dissolved and left a brilliantly colored deep purple lotus.
You receive the Dark Lotus from The Wraith.

** Task Done : Kill the fiends.
** Task Added : Deliver the Dark Lotus to Rude Boy.

give lotus rude
You give the Dark Lotus to The Rude Boy.
The Rude Boy says, “This, this… this is the Dark Lotus. This is the key
to destroying Damian once and for all. We have to get this to Jumpsteady.
Come with me.”
The Rude Boy takes off in a flash, but somehow you manage to keep up with him
as he moves through the labyrinthine passageways.

A Secret Room

[Exits: none] (Golden Aura) (White Aura) Standing here, The Rude Boy gives Jumpsteady the sacred lotus.
(Golden Aura) Looking slightly better since the last time you have seen him the newly freed thief guild leader is here.

** Task Done : Assist the Rude Boy with his plans.

listen jump
Jumpsteady the Thief says, “Finally we have the sacred lotus. This is
quite magical as it can be used in many ways. It is mostly known for its
destructive past. Yet today we will change all that.”
** Task Added : Destroy Damian the Destroyer.

** Task Done : Deliver the Dark Lotus to Rude Boy.
You receive the Dark Lotus from Jumpsteady the Thief.
Jumpsteady the Thief says, “If you are ready, I think I can get you into
the inner sanctum. You will have to use the Lotus to truly finish off the
elite guard and even Damian himself. Just let me see you wear the Lotus
and say yes, you are ready.”

You stop wielding Dagger of Aardwolf in your primary hand.
You wield the Dark Lotus.
The Dark Lotus feels like a part of you!

say yes i am ready
You say ‘yes i am ready’
Jumpsteady gives the signal and Rude Boy takes a hammer and begins to bang on the floor.

– 6292/3331/2871 – 2500a|0t|122x|7q – [Rm:A Secret Room][Ex:none]

Jumpsteady the Thief says, “As soon as this hole is open enough, jump in.
We will head out and bring the fight to the outer keep as a
distraction.”

Just as the floor under you breaks completely, the two thieves dash off into the darkness and you fall into what could very well be your grave.
** Task Added : Defeat the Dragoon Kain.
Inner Sanctum: The Outer Rim

Kain gasps as the sacred lotus forms a blade in your hand made of pure crystal. He tries to leap into the hole you made in the ceiling and grabs hold of a loose piece of marble. It breaks off and Kain falls at your feet. He briefly begs for mercy before you plunge the crystal blade into his chest ending his life.
Once his life expires, a door opens allowing you to travel deeper into the inner sanctum. You enter the door and are alarmed when it closes behind you, leaving you face to face with your next challenge.

** Task Done : Defeat the Dragoon Kain.
** Task Added : Defeat the Master Mage Morpheus.

A particularly strong lightning spell blasts you in the chest. You go flying back landing hard against the door. Morpheus laughs and arrogantly starts towards you, preparing to finish you off. As he glows brighter you hold out the crystal blade of the lotus in defence more than anything. The spell swirls towards you and in mid laugh it surges back at Morpheus rendering him into blue dust.
As before, once he is no more, the silver door opens. Venturing through, you aren’t surprised when it closes behind you.

** Task Done : Defeat the Master Mage Morpheus.
** Task Added : Defeat the Shadow Demon Exodus.
Inner Sanctum: Room Of Darkness

Amidst the blind attacks you are trying to land, Exodus approaches for the kill. At the last second the crystal blade of the lotus glows revealing exactly where Exodus is. You bury it into the shadowy mass and with a loud shriek Exodus is no more.
The door opens flooding the room with light again. You enter it and once more it closes behind you.

** Task Done : Defeat the Shadow Demon Exodus.
** Task Added : Defeat War, Damian’s General.
Inner Sanctum: The Armory

Before you can deliver the final blow War kicks some dirt into your eyes and opens the door and rushes through it. You chase him into the next room and instead of finding War you find someone else entirely.
War, Damian’s General unlocks the door.

** Task Done : Defeat War, Damian’s General.

–>open n, go n

(Red Aura) (White Aura) Tears in his eyes, a little boy sits here.
A little boy asks, “Please, Hadar, help me. The big bad demon man is
going to be back soon. Please I beg you, help me, well? Will you say
Yes?”

–>say yes
You say ‘yes’
The little boy takes your hand and as he begins to walk you behind the throne he
quickly snatches the lotus from you.
A little boy says, “Ha Ha you fool. You have lost your chance at winning.
With this I could easily destroy you and anyone else who gets in my way.
Yet… if I destroyed it, I would be virtually unstoppable. Yeah that’s
it. I will destroy this and be rid of it once and for all.”
The young form of Damian takes the lotus and throws it onto the floor and crushes it.
The lotus splits into six pieces and fades away. Damian cackles and disappears leaving
you alone. Just as you are about to search for him four arms grab you and pull you through
a secret passageway.

** Task Done : Destroy Damian the Destroyer.
** Task Added : Admit your failure to Jumpsteady.
Secret Passage

say i have failed
You say ‘i have failed’
Jumpsteady The Thief asks, “What happened to the Dark Lotus?”
You explain to Jumpsteady that Damian crushed it into six small pieces and it disappeared.
Jumpsteady The Thief frowns.
Jumpsteady The Thief says, “I have no idea what in the world we are going
to do now. This is disastrous. All is once again doomed thanks to your
lack of success. I know one thing- I am not going to tell The Wraith what
happened. You will have to tell him that you failed, yourself.”
With those words, you are thrown out, and find yourself near the great gates.
The Far Eastern Side Of The Killing Fields

** Task Done : Admit your failure to Jumpsteady.
** Task Added : Admit your failure to the Wraith.

–>goto wraith
–>say i have failed
You say ‘i have failed’
The Wraith says, “This is bad indeed. Yet there is still one tiny hope we
can cling onto. Explorers have been searching the vast reaches of The
Uncharted Oceans and may have found a place long forgotten. We have no way
to confirm this yet, but when we do you will surely know.”

The Wraith says, “Why is this important you ask? The place in question is
called The Nyne Woods. The Nyne are a race of centaurs that have played a
part in this battle in centuries past. After the first time Damian was
banished the Nyne had a falling out with the Thieves Guild.”

The Wraith says, “So the Nyne sealed off their great forest from all
mortals. Yet before they did, they invited the six original keepers of the
lotus petals; the cult of Dark Lotus. If you were able to get there and
reunite Dark Lotus, they could show you how to replant the seed and
possibly regrow The Dark Lotus.”

The Wraith says, “Many powerful realms are said to be kept behind magical
wards in an ancient temple within the Nyne Woods. Go forth and prepare
yourself, you will need all the training you can to survive your next
test. Perhaps this may help you on your way.”
You receive Tales Of The Echoside from The Wraith.

** Task Done : Admit your failure to the Wraith.

** Goal Completed: Chapter 2: Redemption
INFO: Hadar has come up a bit short in the battle with Damian.

—————————————————————–+
| Keywords : tales echoside |
| Name : Tales Of The Echoside |
| Id : 521023784 |
| Type : Armor Level : 101 |
| Worth : 500 Weight : 3 |
| Wearable : hold |
| Score : 210 |
| Material : canvas |
| Flags : invis, magic, burn-proof, V3, saveable |
| Found at : The Killing Fields |
+—————————————————————–+
| Stat Mods : Damage roll : +12 Dexterity : +8 |
| Strength : +2 |
+—————————————————————–+

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WTC

Friday, 21 October 2016 by fetard

*NOTE* Requires you to be a Warrior in at least one of your current tier remorts.

—->goto registration tent
—->’yes

You say ‘yes’
A small man fills out a form, then grabs your hand and pricks your finger, with the point of his quill, before getting you to sign it in your blood.
As you sign the paperwork, a mystical light seems to bind your blood into the contract.

** Goal Added : Graduate from the Warrior’s Training Camp.
** Task Added : Complete all of the classes and graduate from the camp.
** Task Added : Hand-To-Hand Training
** Task Added : Axe Training
** Task Added : Mace Training
** Task Added : Whip Training
** Task Added : Flail Training
** Task Added : Exotic Training
** Task Added : Sword & Dagger Training
** Task Added : Polearm Training

—–>open backpack
—–>get all backpack
—–>wear id

Now in each tent, you want to defeat the master in the sparring area using the appropriate weapon. If you need to kill a student to get
the right weapon do so. After beating him walk past the master on the way out of the tent to complete the task.

—–>goto armor shop (east of registration)
—–>’uniform
—–>wear dress (4x)
—–>goto grandmaster (all north)
—–>’practice makes perfect
—–>toss hat

I believe this stops the stupid guards from aggroing you. It does not stop the unfortunate poopy shoes. You also get
10 qp and 2 trains.

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Zoo

Friday, 21 October 2016 by fetard

Goal name: Zoo
Level: 10
Rating: 2
Reward(s): 1 train and some gold
Lock: –
Notes: autocompletes after the killing is done
Description:
1. go to admin, say yes
2. kill all the evil zookeepers, fathers, mothers, girls, and boys
(may have to kill each of them more than once)

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The Fire Swamp

Friday, 21 October 2016 by fetard

Goal information for: The Fire Swamp – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The deadly fire swamp has both terrors and wonders within. How the swamp got
its name is not so surprising, but the everlasting war between the fire and
water of the swamp continues on. Currently, the river holds sway over the
land, but the fire lizards that call this place home want to turn it over to
their namesake. Will you help them?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 15
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Figure out how to do what you volunteered for! : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

–>listen Will
Will-o’-the-wisp says, “Follow me.”

–>fol will
Mindlessly, you trek behind the will-o’-the-wisp, oblivious to your surroundings.
You start to follow will-o’-the-wisp.

Seconds, minutes, or hours later…

You stop following will-o’-the-wisp.
The will-o’-the-wisp disappears into nothingness…

Suddenly, a fire lizard appears before you!
The lizard looks intently at you, as if expecting something.
Perhaps you should try talking to the lizard.

A fire lizard asks, “Are you here to restore control of the swamp to the
flames?”

–>say yes
You say ‘yes’
A fire lizard says, “Thank you, Hadar, we fire lizards are glad to have
your help.”

** Goal Added : Help the flames reclaim the swamp.
Type ‘goals fireswamp’ for full details on this quest.

** Task Added : Figure out how to do what you volunteered for!

3. gather dry stuff around the area (leaves, branch etc.)’
4. kill robber for tunic
5. give leaves flame spurt. kill it for bright flames
6. give branch to burst of flame. kill it for hot flames
7. give tunic to large flame. kill it for dancing flames
8. wear all flames (uncurse them first)
9. goto the river spirit and kill it
10 get orb at red dragon’
11.hold orb and type brandish at the essence of fire mob

–>brandish
You brandish the Dragon’s Orb.
You twiddle your thumbs and a lucky ball of light appears.
Your light shimmers as it absorbs bonus luck.
The Dragon’s Orb implodes after its final use.
You give a bright ball of light to the essence of fire.
The essence of fire says, “Fire is light, Fire is life.”
The essence of fire says, “You have given me life, and I thank you. Please
accept this as a token of gratitude.”
You receive a Red Sphere from the essence of fire.
The flames rise up and the essence of fire is gone.
** 3 trains rewarded.
** 5,000 gold rewarded.

** Task Done : Figure out how to do what you volunteered for!

** Goal Completed: Help the flames reclaim the swamp.

+—————————————————————–+
| Keywords : red sphere fire |
| Name : a Red Sphere |
| Type : Treasure Level : 1 |
| Worth : 0 Weight : 1 |
| Flags : magic, held, burn-proof, melt-drop, V3 |
| Found at : The Fire Swamp |
+—————————————————————–+
(no clue what that sphere is used for)

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FT1

Friday, 21 October 2016 by fetard

Faerie Tales

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Goal information for: FT1 – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Satisfy the wishing well’s requirements and receive your reward
from the Faerie King in the Seelie Courts.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Difficult
Recommended Level: 110
Minimum Level : 85
Maximum Level : 135
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
* Complete the quest of Wisdom through the Gingerbread House. : Completed
* Complete the quest of Strength in the Bear’s Den. : Completed
* Complete the quest of Daring in Rapunzel’s Tower. : Completed
* Complete the quest of Worth with the Wishing Fish. : Completed
* Complete the quest of Steadfastness in the Underground Sea. : Completed
* Complete the quest of Life in the Dwarven Mines. : Completed
* Complete the quest of Subtlety in Rumplestilskin’s Grasp. : Completed
* Complete the quest of Sympathy in the Frog’s Well. : Completed
* Complete the quest of Courage with the Goose Girl. : Completed
* Behave with Modesty towards the Faerie King for your reward. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

One important thing to note is that many of the mobprogs in this area extremely touchy.

It is recommended that you not use any special spells or skills on the mob you’re fighting,

else you run the risk of the mobprog not working. Instead, just fight the mob and use your

energy to heal yourself. Also, this quest is level locked at 120, so don’t waste your time

trying to complete it if you are higher than that.

How to start:

A deep well says, “Hello there, traveller. You look a bit tired. Sit
down and rest!
”
Did that well just say something to you? Perhaps
you should lay off the late night cheese platter.

A deep well says, “You want adventure? Excitement?! A player craves not
these thing…err…sorry, wrong channel.”
A deep well exclaims, “The Faerie King is looking for someone to clean up
the mess around here, and you look like just the sucke…err…likely
youth to do it!”
A deep well says, “So really, all you need to do is shake your booty. Or
perhaps just say ‘Okay!’ with an appropriate amount of vim and
enthusiasm.”

say okay!

and then you get the tasks. You need to get a bunch of tokens. You get a token for each
of the subquests below.

1) Kill Gretel for gingerbread, cult witch (you get a token), you get transported to Hansel who gives you bread crumbs

2) Kill Bear Prince for teacup, boast witch (you get a token), kill red rose for scissors.

3) Kill King for swordbelt, kill princess from eldest to youngest,do it till end of princesses
and then go to witch and ‘faint’ it will send ya to sea (and give you a coin), then kill princes hunt princes and kill
them from eldest to youngest for a white rose.

4) French frog prince for a crown, smile witch (and get the coin), kill princess for a ball.

5) Bow Prince Charming for a golden sword, cutie witch (and get the coin), kill rapunzel for braid.

6) Kill goose (and get the coin), kill goose-girl for a horse’s head

7) Tell Joe-bob to Rumplestilskin, flirt witch (and get the coin), kill girl for spindle

8) kill silver fish for first wish and kill witch (get coin), then kill each fisherman wife (start at Fisherman’s hut),
until you reach the end

9) Kill Dopey for a diamond, kneck witch (get coin), kiss snow white for a poison apple

10) Give all the coins you got to the well.

you will get transported to The Seelie Court with Oberon and Titania,

‘bow oberon’ to finish goal, the other end items dont finish it

Curtsey Titania for … (be warned, this wont finish the goal, but you get nice items)

+—————————————————————–+
| Keywords : silver earring rose |
| Name : a silver rose earring |
| Type : Treasure Level : 120 |
| Worth : 2,000 Weight : 5 |
| Wearable : ear |
| Flags : unique, evil, magic, blessed, anti-good, held, |
| : nolocate, V3 |
+—————————————————————–+
| Stat Mods : Intelligence : +4 Hit roll : +8 |
| Damage roll : +12 Constitution : +4 |
| Dexterity : +2 Wisdom : +1 |
| Strength : +1 |
+—————————————————————–+
| Resist Mods: Mental : +12 |
+—————————————————————–+

Bow Oberon for …(be warned: this will finish the goal, and prevent you from getting any other FT1-aq items this tier)

| Keywords : oberon silver necklace |
| Name : Oberon’s necklace |
| Type : Treasure Level : 120 |
| Worth : 2,000 Weight : 8 |
| Wearable : neck |
| Flags : unique, evil, magic, blessed, anti-good, nolocate, |
| : V3 |
+—————————————————————–+
| Stat Mods : Intelligence : +6 Constitution : +3 |
| Dexterity : +3 Strength : +3 |
| Luck : +1 Wisdom : +1

Legend Oberon for … (this wont finish the goal)

Object ‘golden cloak’ is type armor, extra flags glow hum evil magic anti-good anti-neutral.

Weight is 21, value is 1500, level is 120.

Worn take back.

Armor class is 41 pierce, 41 bash, 32 slash, and 25 vs. magic.

Affects hit roll by 6.

Affects damage roll by 6.

Affects mana by 100.

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beer

Friday, 21 October 2016 by fetard

Goal information for: Land of the Beer Goblins – Completed

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lying. Adultery. Alcoholism. These are considered the key traits of any
politician in this day and age. Though all it takes is crossing the wrong
person and one’s political career can be cut very, very short. Help aid those
who thirst for the blood of Brewington’s Mayor Laporta and the title of “Beer
Drinking Champion” and a lifetime’s supply of beer could be yours.

You are now Brewington’s Beer Drinking Champion and have put a permanent end
to Mayor LaPorta’s term in office. As Champion, you receive a lifetime supply
of The Strong Stuff; simply mention The Strong Stuff to Jod Daviel, and he
will give you a bottle.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Easy
Recommended Level: 18
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:

1. Help Crivoght take revenge on LaPorta. : Completed
2. Seek out the Brewmaster and ask him about The Strong Stuff. : Completed
3. Gather green, ripe hops. : Completed
4. Gather an uncrushed bundle of barley. : Completed
5. Gather some unfermented yeast. : Completed
6. Gather some clean blood. : Completed
7. Once you have all the ingredients seek out Binky. : Completed
8. Find Binky and ask him about The Strong Stuff. : Completed
9. Get a beer keg and return to Binky. : Completed

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

to start goal: there is a new room to the west at the start of the area…

Crivoght exclaims, “I can’t take this rejection from the mayor anymore!”
Crivoght says, “It’s either him or me.”
Crivoght gets out a large steak knife.
Crivoght yells ‘I’m coming to find you Mayor LaPorta!’

–>listen criv
Crivoght demands, “Oh, how dreamy he is! Won’t you say his name for
me??”

–>say Mayor Laporta
You say ‘Mayor Laporta’
Crivoght exclaims, “LaPorta?? You’ve seen him? Oh, he ran away from me a
little while ago and I miss him so much already! Oh how I love to see that
man run!”
Crivoght swoons in ecstasy.

Crivoght exclaims, “I just don’t get it! We spent one magical night in the
brewery and now he will not even look at me! It is not like he is seeing
anyone else, he and his wife don’t even sleep in the same room anymore!
Aww, he is just so handsome when he sleeps! So, if I can’t have him then
no one can! LaPorta’s last, sweet smelling breath will be cut short by
ME!”
Crivoght blinks innocently.

Crivoght says, “Just give me a nod if you are prepared to help me.”

–>nod crivo
You nod at Crivoght.
Crivoght says, “Alright then Hadar, we’ll need to make him vulnerable
for the attack and the only way I can think of is if you ‘challenge
LaPorta’ to a drinking match. Oh how cute he looks when he drinks beer.”
Crivoght sighs dreamily.

Crivoght exclaims, “I want him dead!”
Crivoght smiles with a crazy look in her eye.

Crivoght exclaims, “Good luck! I hope you have a high tolerance!”

** Goal Added : Help seal the fate of Brewington’s Elect.
Type ‘goals beer’ for full details on this quest.

** Task Added : Help Crivoght take revenge on LaPorta.

–>listen may
Mayor LaPorta says, “I love playing stone toss, just ‘Challenge’ me if you
want to play.”

–>challenge mayor
Mayor LaPorta says, “So you want to see who can drink the most, eh? Well,
go talk to the brewmaster about getting a bottle of The Strong Stuff and
then challenge me again… Oh, you can find the brewmaster west of here in
the brewery; he is up top on the observation deck.”

** Task Added : Seek out the Brewmaster and ask him about The Strong Stuff.

say strong stuff
You say ‘strong stuff’
Jod Daviel, the brewmaster exclaims, “The strong stuff, eh? Well, therein
lies my problem, we’re all out!”
Jod Daviel, the brewmaster dons a look of worry.

Jod Daviel, the brewmaster begins muttering to himself.
Jod Daviel, the brewmaster says, “I wish those were ready halflings… In
the mean time…”
Jod Daviel, the brewmaster pulls out a piece of parchment and a writing utensil.

Jod Daviel, the brewmaster says, “Hops..”
Jod Daviel, the brewmaster scribbles something on the parchment.

Jod Daviel, the brewmaster says, “Barley for malting..”
Jod Daviel, the brewmaster scribbles something on the parchment.

Jod Daviel, the brewmaster says, “Yeast..”
Jod Daviel, the brewmaster scribbles something on the parchment.

Jod Daviel, the brewmaster says, “Halfling bloo-”
Jod Daviel, the brewmaster stops himself as soon as he realizes you are listening.
Jod Daviel, the brewmaster quickly scribbles something on the parchment, humming to himself.

Jod Daviel, the brewmaster frowns and crumples up the paper and begins to tuck it away in his pocket.
A loud boom echoes across Brewington as another brewery vat explodes!

Jod Daviel, the brewmaster exclaims, “Damn those beer goblins!!”

Jod Daviel, the brewmaster spins around and disappears towards the sound of the explosion, dropping the parchment as he leaves.
The parchment rolls across the floor and stops in front of you.
Better get it before Jod gets back!

Jod Daviel, the brewmaster returns to the room in a huff.
Jod Daviel, the brewmaster says ‘Hmm, I must have dropped this…’
Jod Daviel, the brewmaster gets a a piece of crumpled parchment.
Jod Daviel, the brewmaster says, “Those goblins have been causing trouble
in the brewery ever since LaPorta stopped supplying them with free beer…
I wonder what beer with goblin blood in it would taste like… I will have
to talk to LaPorta about that one…”

Jod Daviel, the brewmaster says, “If it weren’t for Binky, I would despise
all Beer Goblins. Though, lately it seems like he has been more sober than
usual, I wonder if he has been selling his portion of The Strong Stuff,
maybe I should go ask him about that.”

** Task Done : Seek out the Brewmaster and ask him about The Strong Stuff.
** Task Added : Find Binky and ask him about The Strong Stuff.

–>goto binky (northern woods)
–>You say ‘the strong stuff’
Binky says, “The Strong Stuff? Yeah, I make it but I don’t have the
ingredients with me…”
Binky goes, “Hmmmm.”

Binky says, “Actually, if I give you something can you bring me some
ingredients to make The Strong Stuff? Don’t tell anyone I showed you
this…”
Binky digs around in his pouch and pulls out a letter and skims over it quickly.

Binky holds the letter for you to see:

Frank, I need to know whether those halflings are ready for, you know…
Also, please collect the other ingredients, everything should be corralled
into the brewery so it should be easy to collect the ingredients.

1. Hops – Watch out the gremlins are tough. Only green, ripe hops.
2. Barley – Must not be crushed, be careful when killing these ents.
3. Yeast – Must not be fermented, the yeast monster have been fermenting on their own.
4. Blood – Must be completely void of dirt, make sure the halfling is completely : drunk.

P.S Please pay attention to the notes I have written in red about the
ingredients, it is imperative that everything is perfect. Also, you are going
to need to talk to Binky in the northern wood, he will help with malting the
yeast and completing the brewing process. Make sure you ask him about his fee,
you know how difficult beer goblins can be, rogue or not…

Thanks,
Jod Daviel

Binky says, “Ok then, go do as the letter instructs and bring back those
four ingredients… Make sure you ask me about my fee when you return,
nothing from this goblin is ever free.”

** Task Done : Find Binky and ask him about The Strong Stuff.
** Task Added : Once you have all the ingredients seek out Binky.

–>Goto the brewery
–>go kill gremlin
A hops gremlin is DEAD!!

A hops gremlin collapses into a heap of hops on the ground, try to gather hops to see if there are any ripe ones.

–>gather hops
You sift through the pile of hops and fail to find any ripe, green hops.

gather hops
You sift through the pile of hops and manage to gather a handful of ripe, green hops.

–>Kill Ents
A barley ent collapses into a heap of barley on the floor, try to gather barley to see if there are any undamaged stalks.

–>gather barley
You sift through the mound of yeast and fail to find any uncrushed barley.
You sift through the a pile of barley and manage to gather a handful of uncrushed barley.

–> kill yeast monster
A yeast monster coalesces into a pile of yeast on the floor, try to gather yeast to see if there is any unfermented yeast.
gather yeast
You sift through the mound of yeast and fail to find any unfermented yeast.
You sift through the mound of yeast and manage to gather a handful of unfermented yeast.

–>kill drunken halfling
A drunken halfling’s blood pools on the floor, try to gather blood to see to try and get some clean blood.
gather blood
You pick an empty beer bottle up off the ground and fill it with halfling blood, though there is dirt in the blood so you throw the bottle away.
You pick an empty beer bottle up off the ground and fill it with clean halfling blood.

–>goto binky
–>say what is your fee
You say ‘what is your fee’
Binky exclaims, “Ugh, by the looks of the ingredients in your pack you are
wanting me to make a batch of The Strong Stuff. Well, give me those!”
Binky snatches all the ingredients from you.

Binky exclaims, “Ok, while I prepare the ingredients make yourself useful
and fetch me a beer keg to put the finished product in, once you have that
come and pay me my fee of 1000 gold coins. Now go, I don’t have all day!
Look for Animated Beer Kegs and Pony Kegs in the brewery and be careful
when you kill them, if there is one nick on that keg you are going to have
to do it all over again!!”

** Task Done : Once you have all the ingredients seek out Binky.
** Task Added : Get a beer keg and return to Binky.

–>goto the brewery and kill kegs
Upon your final attack the magic enchanting the Pony Keg is dispelled. It seems that no damage has been
done to the body of the Pony Keg and is exactly what Binky wants. As if it knows your very thoughts the
beer keg leaps off the ground and lands in your pack, guess there was a bit of magic left.

–>goto binky
–>give 1000 coins bink
You give 1,000 gold to Binky.
Binky says, “Ah, yes! Let me see the keg.”
Binky takes the keg from you, and pours a liquid into it.

Binky exclaims, “Ok, now the process should be complete. Here you go!”
Pours some amber liquid from the keg into a bottle and hands it to you

Binky says, “It’s been a pleasure doing business with you. If you need
another bottle go ask Jod Daviel, this batch should be enough to hold him
over for a while and will likely put me in better graces with him.”

** Task Done : Get a beer keg and return to Binky.

**Type tasks beer for help on your task.**

–>goto fountain
–>challenge mayor
Mayor LaPorta says, “Alright then, let’s get things rolling… Haha get
it? Rolling…”
Mayor LaPorta’s smile fades as he notices you aren’t laughing at his joke.

Mayor LaPorta says, “Well then, a quick rundown of the rules before we get
started:”
Mayor LaPorta says, “First, each player takes a turn throwing their stone
trying to get it closer to the center of the target as possible, 10 being
the furthest and 2 being the closest.”

Mayor LaPorta says, “Second, if no one person hits the bullseye then the
person closest to the bullseye is the winner and the other player takes a
shot.”

Mayor LaPorta says, “Third, if either player hits the bullseye the
opposing player must take a shot. This also applies if both players hit
the bullseye.”

Mayor LaPorta says, “Finally, if both players tie then the round is over
and there is no winner for that round. The last person standing wins the
game. Also, if you wish to end the game simply ‘forfeit’.”

You receive a small round stone from Mayor LaPorta.

Mayor LaPorta says, “Alright then, there are the rules and your stone,
just ‘toss stone’ to start the round.”

–>toss stone
You lob your stone at the target aiming for the bullseye, the stone soars through the air gracefully landing smack on the bullseye!
Mayor LaPorta’s eyes widen and he mutters something under his breath.

Mayor LaPorta hurls his stone towards the target’s bullseye, it skids to a stop on the ring marked 2.

Mayor LaPorta frowns as he realizes he has to take a shot.
Mayor LaPorta says, “Down the hatch”

Mayor LaPorta takes his shot glass from you, fills it, shoots it back and groans.
Mayor LaPorta gives you an empty, golden shot glass.

Mayor LaPorta picks up the stones from the target.
You receive a small round stone from Mayor LaPorta

Mayor LaPorta says, “Well played friend! Just toss your stone again to
play the next round.”

Mayor LaPorta turns around and effortlessly tosses his stone over his shoulder. The stone soars backwards ricocheting off the marble fountain and landing directly in the center of the bullseye.
Mayor LaPorta winks at you and smiles.

Mayor LaPorta grin slyly.
Mayor LaPorta exclaims, “Drink up friend!”
You fill the shot glass with Brewington special.
You shoot back the shot, man that burns!

Mayor LaPorta picks up the stones from the target.
You receive a small round stone from Mayor LaPorta

Mayor LaPorta says, “Well played friend! Just toss your stone again to
play the next round.”

–>toss stone
You toss your stone at the target’s bullseye, it skids to a stop on the ring marked 4.

Mayor LaPorta turns around and effortlessly tosses his stone over his shoulder. The stone soars backwards ricocheting off the marble fountain and landing directly in the center of the bullseye.
Mayor LaPorta winks at you and smiles.

Mayor LaPorta grin slyly.
Mayor LaPorta exclaims, “Drink up friend!”
You fill the shot glass with Brewington special.
You shoot back the shot, man that burns!

Ah, More BEER!

Mayor LaPorta picks up the stones from the target.
You receive a small round stone from Mayor LaPorta

Mayor LaPorta says, “Well played friend! Just toss your stone again to
play the next round.”

Mayor LaPorta hurls his stone towards the target’s bullseye, it skids to a stop on the ring marked 3.

Mayor LaPorta grin slyly.
Mayor LaPorta says, “Drinkses hup fa-friends! *hic*”
You fill the shot glass with Brewington special.
You shoot back the shot, man that burns!

Mayor LaPorta picks up the stones from the target.
You receive a small round stone from Mayor LaPorta

Mayor LaPorta exclaims, “Wa-well played friend! *hic* Justz tosss your
st-st- your round thing!”

–>toss stone
As you approach the target you step on a cat’s tail causing your stone to fly out of your hand, bounce off Mayor Laporta’s head and land smack on the bullseye.
Mayor LaPorta’s eyes widen and he mutters something under his breath.

Mayor LaPorta hurls his stone towards the target’s bullseye, it skids to a stop on the ring marked 2.

Mayor LaPorta frowns as he realizes he has to take a shot.
Mayor LaPorta says, “Downs teh ha-hacth”

Mayor LaPorta takes his shot glass from you, fills it, shoots it back and groans.
Mayor LaPorta gives you an empty, golden shot glass.

Mayor LaPorta picks up the stones from the target.
You receive a small round stone from Mayor LaPorta

Mayor LaPorta exclaims, “Wa-well played friend! *hic* Justz tosss your
st-st- your round thing!”

–>toss stone
You toss your stone at the target’s bullseye, it skids to a stop on the ring marked 5.

Mayor LaPorta hurls his stone towards the target’s bullseye, it skids to a stop on the ring marked 2.

Mayor LaPorta grin slyly.
Mayor LaPorta says, “Drinkses hup fa-friends! *hic*”
You fill the shot glass with Brewington special.
You shoot back the shot, man that burns!

Mayor LaPorta picks up the stones from the target.
You receive a small round stone from Mayor LaPorta

Mayor LaPorta exclaims, “Wa-well played friend! *hic* Justz tosss your
st-st- your round thing!”

–>toss stone
You attempt to approach the target and trip over yourself and pass out on the floor.
Two Stone Columns (G)

… ok i lost that round…

–>challenge laporta again and goto the brewmaster.

–>say the strong stuff
You say ‘the strong stuff’
Jod Daviel, the brewmaster says, “You’re in luck, Binky just gave me a
fresh batch. I am not sure where he got them from.”
Jod Daviel, the brewmaster shakes his head wearily.

You receive a bottle marked ‘The Strong Stuff!’ from Jod Daviel, the brewmaster

–>ok redo and redo the challenge untill….

Mayor LaPorta says, “*hic* Ta-toss-ta-tossss stoness! WHEE! *hic*”

–>toss stone
Mayor LaPorta stumbles towards the target preparing to throw his stone and collapses to the floor.

Only a moment passes before Crivoght sneaks in to the room donning an evil grin.
Without a word Crivoght slits LaPorta’s throat.
Crivoght winks at you and disappears back into the shadows with LaPorta’s body in tow.
You receive 12 quest points.
INFO: Hadar has taken the title of Brewington Beer Drinking Champion!

** Task Done : Help Crivoght take revenge on LaPorta.

** Goal Completed: Help seal the fate of Brewington’s Elect.

As the last drop of The Strong Stuff drops from the lip of the bottle it magically disappears into thin air!

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Plains of Nulan’Boar

Friday, 21 October 2016 by fetard

Goal information for: Plains of Nulan’Boar – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Driven from their homeland in the mountains, one person of the Nulan’Boar
tribe promised to tame the animals so they could strike back at their
oppressors. He has now become the master hunter, yet he needs a few more
apprentices before they can try to reclaim their homeland.

The Master Hunter will gladly help you hunt your prey. You need only provide
him with a specimen from the animal you seek and he will use his expertise in
locating it for you.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Easy
Recommended Level: 60
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Prove that you are worthy of becoming a master hunter. : Completed
2 – Kill a hungry prairie dog. : Completed
3 – Kill an alert prairie dog. : Completed
4 – Kill a playful prairie dog. : Completed
5 – Kill a booted eagle. : Completed
6 – Kill a female sharp-tailed grouse. : Completed
7 – Kill A colorful robin. : Completed
8 – Kill an eating finch. : Completed
9 – Kill a timid deer mouse. : Completed
10 – Kill a shy deer mouse. : Completed
11 – Kill a hunting horned owl. : Completed
12 – Kill a lonely horned owl. : Completed
13 – Kill a pure white wolf. : Completed
14 – Kill a male alpha wolf. : Completed
15 – Kill a black wolf. : Completed
16 – kill a grumpy badger. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This goal is pretty simple. You will be given 4 sets of mobs to kill. The only trick is that the first two sets are only available during the day, the second two only at night.

To start the goal, find The nulan’boar master hunter in the hut of the Nulan’Boar hunter (rt nulan;run 4n2w;enter opening;run 3e3n). In the hut, say teach me.

** Goal Added : Become a Nulan’Boar Hunter.
Type ‘goals nulan’ for full details on this quest.

** Task Added : Prove that you are worthy of becoming a master hunter.
** Task Added : Kill a hungry prairie dog.
** Task Added : Kill an alert prairie dog.
** Task Added : Kill a playful prairie dog.

Go back to the main prairie section and kill the prairie dogs. Note that the prairie dogs can only be found during daylight hours (7am-7pm).

Return to the hunter and the following tasks are added automatically.

** Task Added : Kill a booted eagle.
** Task Added : Kill a female sharp-tailed grouse.
** Task Added : Kill A colorful robin.
** Task Added : Kill an eating finch.

Rinse and repeat. Again, these mobs only appear during the day. Return to the hunter when done.

** Task Added : Kill a timid deer mouse.
** Task Added : Kill a shy deer mouse.
** Task Added : Kill a hunting horned owl.
** Task Added : Kill a lonely horned owl.

This set only appears at night (11pm-6am). When done, return to the hunter for the final set.

** Task Added : Kill a pure white wolf.
** Task Added : Kill a male alpha wolf.
** Task Added : Kill a black wolf.
** Task Added : kill a grumpy badger.

Return to the hunter to complete the goal.

** Task Done : Prove that you are worthy of becoming a master hunter.

** Goal Completed: Become a Nulan’Boar Hunter.
You receive 15 quest points.

After completing the goal, you can give the Hunter an item dropped from a mob and he will tell you whether the mob is currently available.

If the animal is available:
The Nulan’Boar master hunter says, “If I am not mistaken that creature is
out on the plains right now.”

If not:
The Nulan’Boar master hunter says, “I managed to hunt a grumpy badger
down, however I could not find it after I tranquilized it, so it is out on
the plains somewhere.”

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