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quarry

Friday, 21 October 2016 by fetard

Goal for gnoll quarry

Requirements

None (that I know of)

Solution

(edit: Vector – made a few changes in syntax and process – 072312, Rtoo added looted to items)
To start goal: Go to Grak’ou (2sws from entrance) say maps then, say “I’m here to help investigate”

Run nes;say medicine

Look potion to get Overseer’s Saliva
***must loot the following from the corpse after message***
Kill “a large rat” until you collect a cloth dripping with rats blood
Kill “an eating dwarf” until you collect a small sweaty hat
Kill “a withered old gnoll” until you collect a tuft of white gnoll hair

Go back to the Infirmary and say “have all of them”

Wait a bit (not sure how long), then say ‘disappearances’

Run nwd2seds;say caves;wait for the end of mobprog;say deal

Run s;say axle
Find heaps of broken and discarded metal tools on the quarry floor and ‘salvage metal’ till you get something. Return it to the blacksmith and he’ll tell you it’s not good enough. You must do this and return 3 times to him and give him the new piece of metal, and he’ll give you an axle.

Kill “a dwarven slave” for an old wooden wheel (x3)
Kill “a complex looking drilling machine” for an old wooden cog (x2)
Kill “a Blacksmith’s Gopher” for a key on a long chain **must loot it**. It opens the locker east of the tinker. In the locker is a dirty can of grease.

Return to the tinker and say ‘you can fix the cart’

Run n2ed2sed2sd2w;say ‘cave entrance’

Return to the Overseer (Grak’ou) and say ‘the caves have been sealed’ to get Orders to Open the Cave

Run nd2sed2ed2sed2sd2w;give orders expert

Kill “a dwarf holding a drill bit” for a worn drill bit (get a few)
Kill “a giant muscular gnoll” for a mancrushing sledge
Return to the expert
be vis, have those in inventory not equipped and he will trigger next step

Go east;wield sledge;hold bit;drill holes
The bit will break, so go get more (if you don’t already have them) and do it again to finish then go back to the expert and say ‘I have finished’
Go back east and ‘carefully pack the explosives’ then ‘gently place the blasting caps’
Go west to the expert and ‘press plunger’ then go east again and ‘move rocks’

Kill the fossils in here until you get attacked by a giant fossil creature

Kill that creature and take the dwarf’s corpse to the overseer, give the corpse to the overseer.

run 2n, be vis, listen to Aarrssa story

Run sds;climb vines;n;say ‘fossils’ (kill gnoll guards first)
go to aarrssa, Run s;climb vines;run nun;say ‘biscuits’
Run sds;climb vines;n;say ‘never get any biscuits’
Run s;climb vines;run nun;say ‘are you a shaman?’;say ‘I agree’
Run s;wait for repop;run n to get biscuits and another task
Run sds;climb vines;n;give biscuits nutzo

Go back to the caves, and clear the rooms, then ‘check room’ in each till you find Aarrssa’s daughter, type listen daughter.
wait for mobprog, then say ‘yes’

then say Xut eb Owine

Kill the fossil

Return to Aarrssa and say your daughter is sorry

Return to the Overseer and he’ll take the maps from you and give you…nothing…nothing at all
Note: If you go overseer b4 aarrssa you can go enter cave from arrssa and listen gnol and get another map

Reward

8 qp and shortcut from Overseer’s Home to caves via ‘enter cave’

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rebellion

Friday, 21 October 2016 by fetard

Goal for Rebellion of the Nix

Requirements

Solution

Run 2s, ‘listen adven’, say “Quell the rebellion”, then nod.

** Task Added : Quell the Nix rebellion.
** Task Added : Obtain a map to Tonun Taishi.
** Task Added : Obtain the Nixie Shield.

Run 2ne;enter gast;run 4n2ws;’give 10000 coin beggar’ for map and task update.
Run n2e4s;’give map captain’ (wait to be transferred)
run nu
Kill the tree and any/all the leaves, then run up.
Kill the tree and any/all the leaves again, then run up.
Kill all the guards until one drops key, then open the locked door.
Go east and kill Heth for the Nixie Shield and task update.
Recall, run back to Nix, go east and ‘enter gast’.
Run nw;o d;d;o d;d
Kill the torturer for the scalpel.
‘open table’;’get all table’;o u;u;o u;run ue3nes
The guard captain will mprog and task update. May need to be vis.

** Task Added : Return a stolen statue to the Captain of the Guard.

Run n4w;o d;d;’give powder slave’
If the first slave doesn’t say anything, kill him, then give powder to
other slave.
If correct, you will receive statue.
Run u4es;’give statue captain’ to receive the Emperor’s Declaration and
task update.

** Task Added : Kill Nestoda and obtain the painite ring.

Run n2ws;’buy 2′;run nwn;’give cloak woman’;n
‘open drawers’;’get all drawer’ for a potion.
Say “Leave”.
Run 3n6w. Kill the Wall of Devilment here.
Hunt Nestoda (small maze). When you find him, kill him for ring and
task update.
Hunt guard to make your way back.

NOTE: You will need to uncurse the ring before continuing.

Make your way back to the Captain of the Guard, ‘give ring captain’.
He will give you the ring back and task update, then portal you.

** Task Added : Obtain the Horn of Commanding.

** Task Added : Receive the blessing of the King of the Nixie.

Go north, say “Horn” to receive a key.
Open west, go west to fight Xavier.
Kill him to receive the horn and task update. After you fight Xavier, you need to run esw in order to leave the area via the Horn.
Equip the ring, the shield and the horn, then ‘enter’.
Hunt the king (should be close by) and go to him.
The King will give you his blessing, which you will autoequip, then
teleport you and task update.

** Task Added : Kill Malson Gahan.

Hunt Malson. When you get to the Energy Storm, say “Molyneux”. He will teleport you to the room down, with Malson.
Go down to find Malson. Kill him for the helm and to be teleported to
the Nix king.
Say “Hello”, then unequip the blessing.
‘give blessing king’ to be teleported back to Aylor, near Druid/Daoine
clan entrances.
Recall, runto nix, run 2s.
You must have the following equipped:

-The Emperor’s Declaration
-The Painite Ring
-The King’s Blessing
-The Nixie Shield
-The Horn of Commanding

‘give helm adventurer’ to goal complete.

GOAL COMPLETED!
===============================================
(Vec per FK) alias to Battlefield:
rt nix;run 2s;say nechtan;say blessing;wear balance;wear blessing
hunt king and up

Notes
———
Nix Alias( You will need that to be able to kill mobs at Battlefields)
———-
recall
run us2s3enw3s
say nechtan
wear balance
Reward

Name : the Song of the Nixie |
| Id : 918005175 |
| Type : Armor Level : 181 |
| Worth : 1,950 Weight : 10 |
| Wearable : ear |
| Score : 270 |
| Material : energy |
| Flags : magic, burn-proof, V3 |
| Found at : Rebellion of the Nix |
+—————————————————————–+
| Stat Mods : Damage roll : +14 Luck : +10 |
| Intelligence : +10 |
+—————————————————————–+
| Resist Mods: All physical : +10 All magic : +8 |
+—————————————————————–+

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reme

Friday, 21 October 2016 by fetard

Goal for The Imperial City of Reme

Requirements

Solution

1. Go to The Priest Of Claire and say ‘yes’ to begin goal.
2. Go to the Harbourmaster and say ‘priest of claire’ for his task.
3. Kill 20 seagulls and return to the harbourmaster to close the task and get
1 train.
4. Go to the Reman Legionnaire and say ‘priest of claire’.
5. Now say ‘gangsters to him to open his task.
6. Go and kill 5 gang members.
7. Go back to the Reman Leionnaire and say ‘gangsters’ to close that task.
8. Go to Tanda and say ‘priest of claire’ to open that task.
9. Go to the Newt Priest and say ‘leprosy’.
10. Go to Tanda and say ‘newt priest’.
11. Go to the Newt Priest and say ‘you owe tanda 10,000 gold’.
12. Go to Tanda and say ‘find some other sucker to do your dirty work’.
13. Go to the Newt Priest and say ‘tanda says give me the cure’.
14. Go to Tanda and say ‘he says an extra 10,000 will do it’.
15. Go to the Newt Priest and give him 10,000 gold to get the cure.
16. Go to the Leper and give the cure.
17. Go to Emperor Octavian and say ‘priest of claire’ for his task.
18. Go to the Mad Alchemist and say ’emperor octavian’.
19. Enter the painting 2s and kill the shadow demon for the apocalypse cloak.
20. Go back to the Mad Alchemist and give him the cloak.
21. Kill a pigeon for a corpse.
22. Go back to the Mad Alchemist and give him the corpse.
23. Go get the amphora its near the leper, drop it to break it.
24. Go to one of the carts and try to get wheel, if u get the message then grab wheel.
25. Find another cart and try to get wood, if you get the message then pull wood. Do this
twice for two pieces.
26. Go back to the Mad Alchemist and type ‘assemble wheelbarrow’.
27. Give the wheelbarrow to the Alchemist.
28. Go to Emperor Octavian and give him the fiddle to close his task.
29. Go to the Guard Commander and say ‘priest of claire’ to open his task.
30. Now you look to look for the spy eye, if you are lazy, go to the first room of area
and give 10k gold to the old man for a counterfit one, but you will miss out on an item.
Here is a list of locations its possible to find the Spy Eye.

The Alchemist’s Lab
look under table
look in jar
look in experiments
look behind skeleton

The Mad Alchemist’s Store
look behind animals
look in potions
look under talismans

A Strange Store…
look behind picture
look under rug
look under braziers

Adellia’s Fine Foods
look under vegetables

Fahreem’s Tent
look in goods

Entrance to the Bazaar
look behind poles
look in pots

The Square of the Bazaar
look in stalls

The Eastern Square of the Bazaar
look in stalls

Octavian Road
Look in offerings
look behind statues

Octavian Square
look behind statue
look under plaque

End of a Road
look in grate
look under padlock

Octavian Road
look behind columns
look in troughs

Inside the South Gate of Reme
look under gate
look behind sign

Astra Road
look behind symbols

Performance Hall
look under bench

Guildmaster’s Office
look under desk
look behind tapestries
look under rods
look under dagger
look under sword
look in cello

Astra Road
look under cart

Astra Road
look behind post

Temple of Claire
look behind pillars
look in gifts

An Unfinished Temple
look in skeleton

Outside the Colosseum
look in skull

Entrance to Colosseum
look in box
look in stalls
look behind sign

Imperial Guard Barracks
look in chests
look in racks
look under bed

Palace Road in front of Barracks
look behind door

Palace Road
look under bench

Palace Road
look under bench

Palace Road
look in plants

Dock Road
look in remnants

Merchant Docks
look under pier

End of Merchants Dock
look under fish
look under railing

Dock Road in front of Warehouse
look in warehouse

Dock Road
look in warehouse
look behind board

Corner of Charity and Dock Roads
look under cart

Charity Lane
look behind sign

Abandoned Store
look in loot

Charity Lane
look under door
look in dirt

Inside a Slum Building
look under sheets
look in garbage
look under stairs

Second Floor of the Slum
look under jugs

A Squalid Little Apartment
look under bedframe
look in chamberpot

Charity Lane
look in garbage

31. Once you have a spy eye go to the guard commander and give it to him.
32. Kill Urchins until you have the full message, tasks will show if its complete.
33. Go back to the guard commander and say the secret message.
34. Now this is tricky, you have to say the secret message around the area in an attempt
to find the spymaster, the thing is, the mob has to be alone in the room ro react.
So keep track of who you ask and such. Soon as you find them the task is done.
35. Go to Empress Jehanine and say ‘priest of claire’ to begin her task.
36. Go around the area and find fluffy when in same room type ‘swipe dog’ keep
doing this until the task is finished. Which should finish off goal for you unless
you did it all in a different order.

Reward

No longer being aggied in the intersection.

From doing the hard spy eye part.
+—————————————————————–+
| Keywords : reman toga |
| Name : a reman toga |
| Type : Armor Level : 51 |
| Worth : 250 Weight : 2 |
| Wearable : body |
| Flags : magic, V3 |
+—————————————————————–+
| Stat Mods : Luck : +2 Constitution : +2 |
| Dexterity : +2 Wisdom : +1 |
| Hit roll : +1 Damage roll : +1 |
+—————————————————————–+

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rosewood

Friday, 21 October 2016 by fetard

Goal for Rosewood Castle

Requirements

should be lvl 150 or so

Solution

1. To start, go 3nen and listen old man. The mprog to make him talk to you
seems to be somewhat random, and may have a better chance of firing if
you are neutral or better aligned. (You need to be neutral for the end of
it, so may as well get that way now.) Go in and out listening and waiting
as necessary till he talks to you, then say I will help to get goal.

2. Then go kill Claude and one Pope’s Agent (found in old Darkfriends! room).
Kill Lord Inquisitory (in the Dungeons part).
Kill Sir Francois de’Angelais! (upstairs in the keep, in Secretary’s Office).
Go back to old man and bow to him.

3. Now go upstairs in the keep, enter cross on the floor. (These are all PK rooms
and you need to be neutral or evil aligned for the mobs not to auto-assist).
You are there to wipe out everyone there, but in a certain order. They are found
downstairs and upstairs here, but they don’t wander.

4. So in order kill: Amaury, Hugues, Michel, Etienne, Gaston, Henri, Maurice, Aurélie,
Emmanuel, Jérôme, Geneviève, Gregoire, Roland, Olivier, Alexandre, Antoine, Théophile,
Laurent, Zacharie.

5. Now you must kill the Frankish Bishop (be sure to have autoloot on). Kill him for
Rod of Dominion.

6. Go back to old man at start, type smash the rod and get your reward

Reward

40k gold and 40qps

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sagewood

Friday, 21 October 2016 by fetard

Goal for Sagewood Grove

Requirements

Sagewood Grove

Solution

Goal information for: Sagewood Grove – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Sagewood Grove is home to nature’s dryads, and they live there still.
However, the woods are filled with resources that others seek to take
advantage of, notably the Greenleaf soldiers. Although the Greenleaf soldiers
have not been hostile, they still seek to coerce the dryads to their devices.
While the dryads are not willing to bend just yet, something dark hovers over
their land. Though they dislike the soldiers, they will accept aid from
someone unattached, and that’s where you can come in. Ask the captain’s
assistant about the dryads if you wish to start the goal. There are other
people to help out as well.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 170
Minimum Level : 150
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Pass along the message to Silveroak. : Completed
2 – Talk to the wisest dryad in Sagewood Grove. : Completed
3 – Examine the dead woods. : Completed
4 – Kill the darkness. : Completed
5 – Bring what you’ve found to Hasalia. : Completed
6 – Listen to Hasalia’s story. : Completed
7 – Destroy the darkness of Sagewood Grove’s past. : Completed
8 – Report what has happened to Silveroak. : Completed
9 – Return to the captain. : Completed
10 – What ideas do you have for the situation? : Completed
11 – Give the gift basket to Hasalia. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

run 3nw
say ‘dryads’
run 2e;open n;run ne
say get results soon
run w;o s;s;run w3se2s2es2e (to Hasalia the wise)
find a dark malice in “Devastated Wood”/”Dead Wood” (run 2wnen) and ‘look malice’ then kill it
return to Hasalia
give presence hasalia
sit; listen Hasalia
stand; enter pool
run se;enter pool [Entering PK-Areas here] run se;enter pool
find and kill warmage alestine and loot flames
enter pool in southeast room and go n
give flames hasalia [Item is rot-death so hurry up] run 2wn2w2nw3ne;open n;run ne
say ‘i have helped the dryads’ and receive a leather canvas
run w;open s;run s2w
run 2e;open n;run ne
say ‘thank you’
run w;open s;run s2w [Not sure the last 3 steps are necessary, maybe someone can try it out] say ‘give a gift’ and receive a welcome basket
run e3se2s2es2e and ‘give basket hasalia’ to complete the goal

NOTE: If you just want to get to the hidden rooms just ‘run e2s2es2e;listen Hasalia;enter pool’ and continue from there

Thanks to Alcor!

Reward

Rewards:
10 trains
10,000 gold
~vine ring~
+—————————————————————–+
| Keywords : vine ring |
| Name : ~vine ring~ |
| Id : 1120768301 |
| Type : Treasure Level : 161 |
| Worth : 0 Weight : 8 |
| Wearable : finger |
| Score : 240 |
| Material : plant |
| Flags : magic, V3 |
+—————————————————————–+
| Stat Mods : Intelligence : +12 Damage roll : +12 |

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sahuagin

Friday, 21 October 2016 by fetard

Goal for The Abyssal Caverns of Sahuagi

Requirements

####Level lock 165#### Required skills:

Solution

1. Say Sahuagin to the elf to begin goal.
2. Be vis, run dned from entrance, say raiding party, then say sahuagin, then say attack and say yes (for the first time)
For subsequent times, you may say I will help your king, or yes (must be vis).
3. Kill 25 different Sahuagin and go back to elf to close goal.
4. Say yes and go to Prince Vekma and kill him for Baton Of Persecution.
5. Remove curse and bag the baton and head back to the way down into the pk
caves.
6. Go to Prince Kutrok and remove baton from bag and kill Kutrok for Corselet
of Nichydra.
7. Bag the baton and corselet and return to the pk caves.
8. Go to Prince Azhirlur and remove baton and corselet from the bag and kill
him for Abacus of the $Estate$.
9. Bag all 3 pieces and go back to the pk caves.
10. Go to Prince Tumek and unbag th 3 pieces and kill for libido.
11. Head down and wear all 4 pieces and go to Teran Owquin’s custodian.
Unable to hunt for Teran.. hunt for Kutrok and d from prince Kutrok for Teran)
12. Once transported rewear your normal eq and kill Teran Owquin for the key.
13. Enter the portal.
14. Unlock and open the maiden and quickly heal Cirdan until fully healed.
15. Say ‘yes’ and wait for the goal to end and you get a random reward.
(Bonus reward, you can now type ‘prison’ at elf to get to the bottom of area
and also tunnel in the room within the prison to get back to top.)

(This goal can be redone to get more of the random items)

Reward

+—————————————————————–+
| Keywords : dorsal fin |
| Name : a Spiked Dorsal Fin |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 25 |
| Wearable : back |
| Flags : invis, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Dexterity : +16 Damage roll : +16 |
| Hit roll : +4 |
+—————————————————————–+

+—————————————————————–+
| Keywords : eye deep |
| Name : Eye of the Deep |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 25 |
| Wearable : eyes |
| Flags : hum, invis, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Strength : +2 Dexterity : +2 |
| Intelligence : +2 Luck : +2 |
| Damage roll : +8 |
+—————————————————————–+

+—————————————————————–+
| Keywords : death grip |
| Name : Teran’s Death Grip |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 25 |
| Wearable : wrist |
| Flags : invis, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Strength : +12 Damage roll : +12 |
| Hit roll : +3 |
+—————————————————————–+

+—————————————————————–+
| Keywords : webbed feet |
| Name : Webbed Feet |
| Type : Armor Level : 161 |
| Worth : 5,500 Weight : 25 |
| Wearable : feet |
| Flags : invis, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +8 Constitution : +8 |
+—————————————————————–+

End Items

+—————————————————————–+
| Keywords : aura virtue elven |
| Name : (**Aura**) of Virtue |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 24 |
| Wearable : float |
| Flags : invis, held, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +8 Constitution : +8 |
+—————————————————————–+

+—————————————————————–+
| Keywords : mark integrity elven |
| Name : Mark of Integrity |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 24 |
| Wearable : finger |
| Flags : hum, invis, held, burn-proof, nolocate, nosteal, |
| : V3 |
+—————————————————————–+
| Stat Mods : Hit roll : +3 Damage roll : +12 |
| Intelligence : +4 Dexterity : +4 |
| Strength : +4 |
+—————————————————————–+
| Resist Mods: Water : -40 Acid : +20 |
+—————————————————————–+

+—————————————————————–+
| Keywords : elven braid |
| Name : an Elven Braid |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 26 |
| Wearable : ear |
| Flags : hum, invis, held, burn-proof, nolocate, nosteal, |
| : V3 |
+—————————————————————–+
| Stat Mods : Hit roll : +3 Damage roll : +12 |
| Constitution : +12 |
+—————————————————————–+

+—————————————————————–+
| Keywords : driftwood tiara elven |
| Name : a Driftwood Tiara |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 24 |
| Wearable : head |
| Flags : glow, invis, held, burn-proof, nolocate, nosteal, |
| : V3 |
+—————————————————————–+
| Stat Mods : Hit roll : +4 Damage roll : +16 |
| Intelligence : +16 |
+—————————————————————–+
| Resist Mods: Cold : -40 Fire : +20 |
+—————————————————————–+

+—————————————————————–+
| Keywords : watch elven |
| Name : an engraved watch |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 24 |
| Wearable : arms |
| Flags : invis, held, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Saves : +10 Luck : -5 |
+—————————————————————–+

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sanctum

Friday, 21 October 2016 by fetard

Goal for Blood Sanctum

Requirements

Solution

From : Escobar: The Blood Sanctum
Forum : Personal – #381498
To : Light
Date : Sun Mar 18 23:50:36 2012
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To start:

run 2n;move grate
listen sanders
say Yes

** Task Added : The Assault Begins

You can go either west or east. Either way, go north and kill each spirit that
spawns in the room. Kill the elite demonguard at the end of the hallway. If
you went east, go west; if west, go east to task update.

** Task Added : Time to Regroup!

Go north to aggro the Angel of Storm. Has a good amount of HPs, does moderate
damage. Killing it task updates.

** Task Added : Confrontations

Go 3n, killing all mobs that aggro, to spawn a prog and task update.

** Task Added : One Final Stand

Kill the bodyguards here. Once dead, enter portal.
Go 6n to confront Meirin’davel.
Meirin has moderate HP, does moderate damage. Kill her to goal complete.

GOAL COMPLETED!

From : Escobar: The Blood Sanctum2
Forum : Personal – #381502
To : Light
Date : Sun Mar 18 23:53:09 2012
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To start: Find “a lone witch” in the first section.
listen witch
say Yes

** Task Added : The Manastone

Go to the room “The Old Arena” and ‘move grate’.
run w4nen
Kill the Angel of Storms for “A Piece of Manastone”.
Recall, run back to Blood Sanctum.
Find the witch, ‘give manastone witch’ to update.

** Task Added : The Orichalcum

Go to the room “The Old Arena” and ‘move grate’.
run w4ne4n;enter portal
In this section, find and kill ‘a deformed angel’ for “A Piece of Orichalcum”.
Recall, run back to Blood Sanctum.
Find the witch, ‘give orichalcum witch’ to update.

** Task Added : The Angelbone

Go to the room “The Old Arena” and ‘move grate’.
run w4nen;o d;run d3s
Kill Jailor for the key, op e and go east.
Kill the angel here for “A Piece of Angelbone”.
Go east, then recall and run back to Blood Sanctum
Find the witch, ‘give angelbone witch’ and wait for update.

** Task Added : The Healer

Go to the room “The Old Arena” and ‘move grate’.
run w4ne4n to reach ‘The Healer’.

The Healer has decent HP and does decent damage, but has a mprog that will heal
5% of her total HP, casts randomly.

Kill The Healer to goal complete.

GOAL COMPLETED!

Reward

Rewards: blood1

+—————————————————————–+
| Keywords : head blood |
| Name : Head of the Blood |
| Id : 1025621543 |
| Key : sanctum-2 ( 0) |
| Type : Armor Level : 200 |
| Worth : 6,000 Weight : 1 |
| Wearable : hold |
| Score : 390 |
| Material : flesh |
| Flags : invis, magic, V3 |
| Found at : The Blood Sanctum |
+—————————————————————–+
| Stat Mods : Damage roll : +20 Strength : +20 |
| Saves : +10 Constitution : +5 |
+—————————————————————–+
| Resist Mods: All physical : +11 All magic : +8 |

Rewards: blood 2 x

+—————————————————————–+
| Keywords : cuff souls |
| Name : Cuff of ~{*}Souls{*}~ |
| Id : 1025788940 |
| Key : sanctum-33 ( 0) |
| Type : Armor Level : 200 |
| Worth : 3,000 Weight : 10 |
| Wearable : wrist |
| Score : 275 |
| Material : ather |
| Flags : invis, magic, burn-proof, V3 |
| Found at : The Blood Sanctum |
+—————————————————————–+
| Stat Mods : Damage roll : +15 Intelligence : +10 |
| Luck : +10 |
+—————————————————————–+
| Resist Mods: All magic : +8 All physical : +8 |
+—————————————————————–+

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scarred

Friday, 21 October 2016 by fetard

Goal for The Scarred Lands

Requirements

please read entire thing before you get t

Solution

New Goal Solution:

Writing this after the fact, but I hope it helps some.

To open, go to Pete and say ‘yes’
Next, kill dragonsnakes till one drops a head, then return it to Pete.
Get to Commander Joey and say ‘how can I help?’
Find the sorcerer and say ‘help’
Find the shadow dragon and say ‘essence’
Find a gold dragon and say ‘scale’, then kill it (it attacks you).
Give the scale to the shadow dragon for the statue.
Give the statue to the sorcerer. You’ve been duped!
Go kill that shadow dragon!
Uh oh, you get transported out of the area. Well that sucks.
Go back to the sorcerer and say ‘weapon’
Go to the meeting hall and ‘look dais’, then ‘look hilt’
You should have a shadow stone in your inventory, with it, go to Commander Joey and say ‘get after it’
Use the sword to kill the shadow dragon.
Give the essence to the sorcerer.
Go to the portal room, wear the portal stone, and walk west (with the emerald dragon in the room).
Kill the Father Dragon.
Return to Commander Joey (walk in and out if doesn’t trigger)
Go to Sven and say ‘boots’
Find the miner that is just south of the locked door in the camp/dragonsnake area and kill him for boots.
Find a steel dragon on a rough trail and say ‘steel’
Find the amethyst dragon and say ‘ore’, then ‘gems’
Find a mist dragon and kill it. Give the gem to the amethyst dragon, then the ore to the steel dragon.
Go back to Sven and say boots. Stupid Sven say ‘i am ready.’
Go find the deep dragon and kill it for a talon.
Go back to Sven again and say boots. say wiener, of course
You will receive the special Boots.
Go to the sorcerer and give him 25000 coins for another portal stone.
Wear all 3 (portal stone, dragon wing boots, and dragon skull) and enter the portal again.
Now you can either help the mother, or kill her. Not sure what helping her entails, but both result in goal completion.

helping her she gives you this:

Keywords : red leather belt skull |
| Name : Red leather belt with a skull buckle |
| Id : 917406524 |
| Type : Armor Level : 111 |
| Worth : 5,000 Weight : 9 |
| Wearable : waist |
| Score : 205 |
| Material : leather |
| Flags : invis, magic, blessed, anti-good, V3 |
| Notes : Item has 2 resistance affects. |
| Notes :
+—————————————————————–+
| Stat Mods : Damage roll : +11 Intelligence : +4 |
| Wisdom : +4 Luck : +4 |
| Strength : +2 Hit points : +5 |

Old AQ:

****Locked Doors****

To open the locked door in the north part, you
must kill the Dragon Snakes until you find
the Dragon Snake Head. Give the head to Pete
and you will get the Keg that will unlock that
door.

Now to open the southern up door, you will have
to kill the Persistant Miner and get a pick.
Give the pick to the Wounded Miner for the
Keg that will unlock the door.

****Last Room and Father Dragon Quest****

1. Kill the Gold Dragon for the Golden Scale.
2. Head to the Shadow Dragon and give him the Scale; it will give you a bird figure.
3. Goto Sorcerer and give the Bird Figure the him; he will give you a Shadow Stone.
4. Goto Commander Joey and say ‘get’ and He will give you the Shadow Slayer.
5. Weild Slayer and kill the Shadow Dragon for the Essence of a Shadow.
6. Give the Essence to the Sorceror, he will give you the Portal Stone.
7. Wear the stone you got from the Sorceror.
8. Go to The Emerald Dragon (The portal Room) and walk west.
9. You will enter Father Dragon’s field. Kill him for a dragon’s skull.

Object ‘dragon’s skull’ is type armor
Extra flags: glow hum magic no-locate.
Weight is 5, value is 2300, level is 123.
Worn take head.
Armor class is 37 pierce, 35 bash, 39 slash, and 36 vs. magic.
Affects save vs spell by 6.
Affects constitution by 4.
Affects intelligence by 4.
Affects wisdom by 2.

****Sven’s Special Boots Quest****

1. Kill Deep Dragon for a Talon.
2. Kill the Mist Dragon for the Gemstone.
3. Give the Gemstone to the Amethyst Dragon and you
will get an Ore.
4. Give the Ore to the wounded Steel Dragon near the
Sorceror, He will give you the Ingot.
5. Kill persistent miner for the worn boots and head to Sven.
6. Say ‘boots’ to see the hint
7. Say “im ready” and he will give you a ticket with a riddle
8. If you look ‘riddle’ you will see the riddle.
9. say the answer of the riddle which is ‘wiener, of course.’
10. You will recieve the special Boots.

Object ‘dragon wing boots’ is type armor
Extra flags: magic anti-evil no-locate held.
Weight is 13, value is 2500, level is 101.
Worn take feet.
Armor class is 31 pierce, 19 bash, 27 slash, and 11 vs. magic.
Affects dexterity by 6.
Affects luck by 4.
Affects damage roll by 4.

Reward

10 qp, can have free powder kegs (keys) by wearing the goal reward belt and walking into Pete’s room.

+—————————————————————–+
| Keywords : red leather belt skull |
| Name : Red leather belt with a skull buckle |
| Id : 914405341 |
| Type : Armor Level : 111 |
| Worth : 5,000 Weight : 9 |
| Wearable : waist |
| Score : 215 |
| Material : leather |
| Flags : invis, magic, blessed, anti-good, V3 |
| Found at : The Scarred Lands |
+—————————————————————–+
| Stat Mods : Damage roll : +11 Intelligence : +4 |
| Wisdom : +4 Luck : +4 |
| Strength : +2 Hit points : +5 |
+—————————————————————–+
| Resist Mods: All physical : +3 All magic : +2 |
+—————————————————————–+

or

+—————————————————————–+
| Keywords : black leather dragon skull belt |
| Name : Black leather belt with a skull buckle |
| Id : 914405927 |
| Type : Armor Level : 111 |
| Worth : 5,000 Weight : 8 |
| Wearable : waist |
| Score : 215 |
| Material : leather |
| Flags : invis, magic, blessed, anti-evil, V3 |
| Found at : The Scarred Lands |
+—————————————————————–+
| Stat Mods : Damage roll : +11 Intelligence : +4 |
| Wisdom : +4 Luck : +4 |
| Hit points : +5 Strength : +2 |
+—————————————————————–+
| Resist Mods: All physical : +3 All magic : +2 |
+—————————————————————–+

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slaughter

Friday, 21 October 2016 by fetard

Goal for The Slaughter House

Requirements

Solution

1. To open the goal, go to Nox, listen nox.

2. Say yes.

3. Go east, say ‘give me a new weapon’.

4. Wield the wooden stake and kill vampires
until you get a message:
The weaponsmith’s voice echoes in your head: Return to me for a new weapon.

5. Return to the weaponsmith (east of Nox) and say
‘give me a new weapon’

6. Wield this weapon and kill zombies until you get the same message as in step
4

7. Then return to weaponsmith, say ‘give me a new weapon’, and kill butchers.

8. Then return to weaponsmith, say ‘give me a new weapon’, and kill
crusaders of light. Remember to wield the new weapon each time.

9. Finally return to weaponsmith, say ‘give me a new weapon’ and kill the
demons (lesser/greater).

10. Return to Nox — And say “I am done”. He will ask you to gather the following items:

1. Slice of Light – found on Enisia
2. Fang of Nosferatu – found on Nosferatu
3. Two sticks – found on Asmodeus
4. Staff of necrotic flesh – found on Sepulchrumalum
5. Shield of Titanus – found on Titanus

11. Kill them, get the items, and give them to Nox to close goal.
Reward

thanks to sparhawk — And warlen for update =)

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shouggoth

Friday, 21 October 2016 by fetard

Goal for The Temple of Shouggoth

Requirements

Solution

The Temple of Shouggoth
===========================================================================

Run 5n2d7s2ed2e3s

say I will restore the strength

** Goal Added : Strengthen the curse of Shouggoth.
** Task Added : Renew Shouggoth’s curse on the temple.
** Task Added : Determine why the curse is weakening.

Run n2wu2ws

say curse

A decaying scribe says, “So you want to know why the decay has begun to
fade? Too bad! That’s not information for you to have – my files are only
for the High Priest. Go talk to the acolytes, they might be able to tell
you something. Tell them I sent you.”

run 8n2use

say scribe sent me

A depressed zombie acolyte says, “The scribe? That dusty old fool! All
high and mighty with his secret scrolls that he won’t lend to anyone. I
don’t have the answer to your question, but I wouldn’t give it to you
anyway even if I did. You’ll just have to find someone older than the
scribe, they would know. The alchemist, yes, he’s been around so long he
should know something, and be willing to talk about it.”

run wn2d2s5ws

say scribe

A withered old alchemist says, “Unfortunately, I do not remember.”

A withered old alchemist sighs wearily and his eyes go distant as he thinks of times long gone. He comes back to himself with a jerk.

A withered old alchemist says, “But I know, for sure, who does. I am ancient, yes. Yet even older than me are my friends in the Hall of the Dead.”

A withered old alchemist says, “Upon their final decay – they were zombies, see – I carefully preserved them in linen wraps soaked in a solution sacred to Shouggoth that preserves the intelligence and memory of those who have decayed. In our final decay, we live, more than we did during our life or afterlife. All memories are restored to us, even ones that we have lost. Chat with my mummified friends, and they shall give you the answer.”

run n5e5s2ed2es

A mummified corpse says, “I’m really cold. This damp sure gets into my bones.”
A mummified corpse exclaims, “Get me something to warm me up!”

run n2wu2w5n5wnw

buy sweatshirt

run ses5e5s2ed2es

give sweatshirt to mummified corpse

You give a baggy sweatshirt to a mummified corpse.
A mummified corpse says, “That will do nicely. Thank you.”
A mummified corpse snuggles into the sweatshirt. Puffs of dust come out of the sleeves.

A mummified corpse says, “Ah yes, the curse. You know, when I was just a boy, I loved yo-yos. I loved marbles even more. Oh, I had so many…”

A mummified corpse coughs, embarrassed.

A mummified corpse frowns.

A mummified corpse asks, “From the look of your face, it doesn’t seem as if you are here for a social call. You want to know about the temple, right?”

A mummified corpse says, “Very well. But humor me. As I will help you, you must help me – bring me my marbles. I stashed them away when I was a boy…”

** Task Done : Find someone who remembers.
** Task Added : Cheer up a lonesome old man – bring him a childhood toy.

run n2wu2w7n4u2sw
open statue
get marble statue

run e2n4d7s2ed2es

give marbles to mummified corpse

You give some blue and white marbles to a mummified corpse.
A mummified corpse smiles fondly at his childhood toy.

A mummified corpse says, “Thank you so much! These have surely brightened my day.”

A mummified corpse sighs.

A mummified corpse says, “You have done me a great service. I will tell you about the temple.”
A mummified corpse says, “…In time, I will, that is. You can’t rush an old man. There is something else that you must do for me.”

A terrible silence emerges.

A mummified corpse says, “Kill the guards. Bring me a token of their death.”

** Task Done : Cheer up a lonesome old man – bring him a childhood toy.
** Task Added : Kill the skeletons!

Kill Skeletal Warriors until you get a rotting bone.

Go back and give a rotting bone to a mummified corpse.

A mummified corpse sighs.
A mummified corpse says, “Bone… skeleton…”
A mummified corpse looks extremely confused.
A mummified corpse says, “My memory is getting hazy. I think there is something dreadfully wrong… The magic here is supported by Shouggoth’s curse. But I don’t remember what you must do next. Find the alchemist and
ask him for something that will be strong enough, by itself, to help me remember what you must do next.”

** Task Done : Kill the skeletons!
** Task Added : Help the mummy!

run n2wu2w5n5wnw

You say ‘memory’

A withered old alchemist says, “The wrappings of memory are failing, you say? This undoubtedly has to do with the erosion of the curse.”

A withered old alchemist sighs.

A withered old alchemist says, “We have no choice but to try to create a salve to hopefully restore the wrappings.”

The alchemist pulls a book from the shelf and begins studying it intently.

A withered old alchemist says, “There we are. I will need a few things in order to create this.”

A withered old alchemist says, “I will need a shadowy half-spirit, hairy spider legs, scorpion venom, and dust of ruin.”

A withered old alchemist says, “Hurry up, now. Every moment that you dawdle, the stronger the salve must be.”
A withered old alchemist exclaims, “Oh! Don’t forget to bring me an empty pot, too. Have to have something to put it in!”

scorpions (venom) near beginning, spiders (legs) at the upper area, shifting shadows (shadowy half-spirits) at the upper area too and vicious spitting cobra(dust).

The pot is on raggedy priest near entrance

Head back to the Alchemist.

You say ‘ingredients’
The alchemist rubs his hands greedily.

A withered old alchemist says, “These will do nicely, very nicely indeed. I should be able to make up a nice salve that will help him for a little while.”

He snatches the ingredients, humming an eerie tune.

The alchemist turns around suddenly and thrusts a smelly pot into your hand. ‘Now, go quickly!’ he says.

A withered old alchemist exclaims, “Well, what are you waiting for!? Go! If you need more, come back here and let me know! Go now!”

A withered old alchemist exclaims, “What? How to use it? Just rub it in, fool! Go!”

** Task Done : Help the mummy!
** Task Added : Heal the mummy!

run n5e5s2ed2es

Massage the mummified corpse – lol

You gently massage a mummified corpse’s shoulders.
You rub the salve into the mummy’s wrappings. Slowly, the mummy comes back to himself.

The mummy stretches.

A mummified corpse asks, “Much, much better… for the time being. So, you want to know more about the temple?”

A mummified corpse says, “While this statue contains the presence of the god, it does not move. Its power is focused in this one place. In order to upkeep the curse in this temple, the presence here lent some of his strength to an enormous beast which used to walk these halls.”

A mummified corpse says, “The guards betrayed us. Now I remember. They let the spirits in that trapped the beast! I was the one sent to slaughter them. But with the curse failing, I could not move to do so. Thank you for doing that for me.”

A mummified corpse exclaims, “What are you waiting for!? Go free the beast!”

** Task Done : Heal the mummy!
** Task Added : Free the beast!

run ne3d

kill ethereal guardian

An ethereal wraith dies, a snarl upon his face. A whoosh of dust, ash, bits of bone and an

overwhelming smell of decay rushes out.

** Task Done : Determine why the curse is weakening.

** Task Done : Free the beast!

** Task Done : Renew Shouggoth’s curse on the temple.
** Task Added : Return to the statue of Shouggoth.

run 3uw3s

You say ‘i have unleashed the beast’

A large hideous statue says, “I felt the strength return. I heard you had a hand in it.”

A large hideous statue says, “What, you want a reward? For doing as I say? Doing my bidding is natural, nothing to be rewarded.”

A large hideous statue says, “Very well. Have this piece of garbage. It’s what I use to blow my nose, so keep it safe.”

The statue makes a strange noise. You realize that it is the sound of the strange statue blowing its nose. It throws a rag at you disdainfully.

** Task Done : Return to the statue of Shouggoth.

** Goal Completed: Strengthen the curse of Shouggoth.

You get a snotrag – yummy

Reward

+—————————————————————–+
| Keywords : crusty rag snotrag |
| Name : a crusty rag |
| Id : 663560735 |
| Type : Armor Level : 41 |
| Worth : 0 Weight : 1 |
| Wearable : wrist |
| Score : 30 |
| Material : burlap |
| Flags : invis, magic, burn-proof, V3, saveable |
| Found at : The Temple of Shouggoth |
+—————————————————————–+
| Stat Mods : Constitution : +2 Dexterity : +1 |
| Damage roll : +3 |
+—————————————————————–+

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