rosewood
Goal for Rosewood Castle
Requirements
should be lvl 150 or so
Solution
1. To start, go 3nen and listen old man. The mprog to make him talk to you
seems to be somewhat random, and may have a better chance of firing if
you are neutral or better aligned. (You need to be neutral for the end of
it, so may as well get that way now.) Go in and out listening and waiting
as necessary till he talks to you, then say I will help to get goal.
2. Then go kill Claude and one Pope’s Agent (found in old Darkfriends! room).
Kill Lord Inquisitory (in the Dungeons part).
Kill Sir Francois de’Angelais! (upstairs in the keep, in Secretary’s Office).
Go back to old man and bow to him.
3. Now go upstairs in the keep, enter cross on the floor. (These are all PK rooms
and you need to be neutral or evil aligned for the mobs not to auto-assist).
You are there to wipe out everyone there, but in a certain order. They are found
downstairs and upstairs here, but they don’t wander.
4. So in order kill: Amaury, Hugues, Michel, Etienne, Gaston, Henri, Maurice, Aurélie,
Emmanuel, Jérôme, Geneviève, Gregoire, Roland, Olivier, Alexandre, Antoine, Théophile,
Laurent, Zacharie.
5. Now you must kill the Frankish Bishop (be sure to have autoloot on). Kill him for
Rod of Dominion.
6. Go back to old man at start, type smash the rod and get your reward
Reward
40k gold and 40qps
- Published in Area Quests/Goals
sagewood
Goal for Sagewood Grove
Requirements
Sagewood Grove
Solution
Goal information for: Sagewood Grove – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Sagewood Grove is home to nature’s dryads, and they live there still.
However, the woods are filled with resources that others seek to take
advantage of, notably the Greenleaf soldiers. Although the Greenleaf soldiers
have not been hostile, they still seek to coerce the dryads to their devices.
While the dryads are not willing to bend just yet, something dark hovers over
their land. Though they dislike the soldiers, they will accept aid from
someone unattached, and that’s where you can come in. Ask the captain’s
assistant about the dryads if you wish to start the goal. There are other
people to help out as well.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 170
Minimum Level : 150
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Pass along the message to Silveroak. : Completed
2 – Talk to the wisest dryad in Sagewood Grove. : Completed
3 – Examine the dead woods. : Completed
4 – Kill the darkness. : Completed
5 – Bring what you’ve found to Hasalia. : Completed
6 – Listen to Hasalia’s story. : Completed
7 – Destroy the darkness of Sagewood Grove’s past. : Completed
8 – Report what has happened to Silveroak. : Completed
9 – Return to the captain. : Completed
10 – What ideas do you have for the situation? : Completed
11 – Give the gift basket to Hasalia. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
run 3nw
say ‘dryads’
run 2e;open n;run ne
say get results soon
run w;o s;s;run w3se2s2es2e (to Hasalia the wise)
find a dark malice in “Devastated Wood”/”Dead Wood” (run 2wnen) and ‘look malice’ then kill it
return to Hasalia
give presence hasalia
sit; listen Hasalia
stand; enter pool
run se;enter pool [Entering PK-Areas here]
run se;enter pool
find and kill warmage alestine and loot flames
enter pool in southeast room and go n
give flames hasalia [Item is rot-death so hurry up]
run 2wn2w2nw3ne;open n;run ne
say ‘i have helped the dryads’ and receive a leather canvas
run w;open s;run s2w
run 2e;open n;run ne
say ‘thank you’
run w;open s;run s2w [Not sure the last 3 steps are necessary, maybe someone can try it out]
say ‘give a gift’ and receive a welcome basket
run e3se2s2es2e and ‘give basket hasalia’ to complete the goal
NOTE: If you just want to get to the hidden rooms just ‘run e2s2es2e;listen Hasalia;enter pool’ and continue from there
Thanks to Alcor!
Reward
Rewards:
10 trains
10,000 gold
~vine ring~
+—————————————————————–+
| Keywords : vine ring |
| Name : ~vine ring~ |
| Id : 1120768301 |
| Type : Treasure Level : 161 |
| Worth : 0 Weight : 8 |
| Wearable : finger |
| Score : 240 |
| Material : plant |
| Flags : magic, V3 |
+—————————————————————–+
| Stat Mods : Intelligence : +12 Damage roll : +12 |
- Published in Area Quests/Goals
sahuagin
Goal for The Abyssal Caverns of Sahuagi
Requirements
####Level lock 165#### Required skills:
Solution
1. Say Sahuagin to the elf to begin goal.
2. Be vis, run dned from entrance, say raiding party, then say sahuagin, then say attack and say yes (for the first time)
For subsequent times, you may say I will help your king, or yes (must be vis).
3. Kill 25 different Sahuagin and go back to elf to close goal.
4. Say yes and go to Prince Vekma and kill him for Baton Of Persecution.
5. Remove curse and bag the baton and head back to the way down into the pk
caves.
6. Go to Prince Kutrok and remove baton from bag and kill Kutrok for Corselet
of Nichydra.
7. Bag the baton and corselet and return to the pk caves.
8. Go to Prince Azhirlur and remove baton and corselet from the bag and kill
him for Abacus of the $Estate$.
9. Bag all 3 pieces and go back to the pk caves.
10. Go to Prince Tumek and unbag th 3 pieces and kill for libido.
11. Head down and wear all 4 pieces and go to Teran Owquin’s custodian.
Unable to hunt for Teran.. hunt for Kutrok and d from prince Kutrok for Teran)
12. Once transported rewear your normal eq and kill Teran Owquin for the key.
13. Enter the portal.
14. Unlock and open the maiden and quickly heal Cirdan until fully healed.
15. Say ‘yes’ and wait for the goal to end and you get a random reward.
(Bonus reward, you can now type ‘prison’ at elf to get to the bottom of area
and also tunnel in the room within the prison to get back to top.)
(This goal can be redone to get more of the random items)
Reward
+—————————————————————–+
| Keywords : dorsal fin |
| Name : a Spiked Dorsal Fin |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 25 |
| Wearable : back |
| Flags : invis, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Dexterity : +16 Damage roll : +16 |
| Hit roll : +4 |
+—————————————————————–+
+—————————————————————–+
| Keywords : eye deep |
| Name : Eye of the Deep |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 25 |
| Wearable : eyes |
| Flags : hum, invis, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Strength : +2 Dexterity : +2 |
| Intelligence : +2 Luck : +2 |
| Damage roll : +8 |
+—————————————————————–+
+—————————————————————–+
| Keywords : death grip |
| Name : Teran’s Death Grip |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 25 |
| Wearable : wrist |
| Flags : invis, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Strength : +12 Damage roll : +12 |
| Hit roll : +3 |
+—————————————————————–+
+—————————————————————–+
| Keywords : webbed feet |
| Name : Webbed Feet |
| Type : Armor Level : 161 |
| Worth : 5,500 Weight : 25 |
| Wearable : feet |
| Flags : invis, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +8 Constitution : +8 |
+—————————————————————–+
End Items
+—————————————————————–+
| Keywords : aura virtue elven |
| Name : (**Aura**) of Virtue |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 24 |
| Wearable : float |
| Flags : invis, held, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +8 Constitution : +8 |
+—————————————————————–+
+—————————————————————–+
| Keywords : mark integrity elven |
| Name : Mark of Integrity |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 24 |
| Wearable : finger |
| Flags : hum, invis, held, burn-proof, nolocate, nosteal, |
| : V3 |
+—————————————————————–+
| Stat Mods : Hit roll : +3 Damage roll : +12 |
| Intelligence : +4 Dexterity : +4 |
| Strength : +4 |
+—————————————————————–+
| Resist Mods: Water : -40 Acid : +20 |
+—————————————————————–+
+—————————————————————–+
| Keywords : elven braid |
| Name : an Elven Braid |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 26 |
| Wearable : ear |
| Flags : hum, invis, held, burn-proof, nolocate, nosteal, |
| : V3 |
+—————————————————————–+
| Stat Mods : Hit roll : +3 Damage roll : +12 |
| Constitution : +12 |
+—————————————————————–+
+—————————————————————–+
| Keywords : driftwood tiara elven |
| Name : a Driftwood Tiara |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 24 |
| Wearable : head |
| Flags : glow, invis, held, burn-proof, nolocate, nosteal, |
| : V3 |
+—————————————————————–+
| Stat Mods : Hit roll : +4 Damage roll : +16 |
| Intelligence : +16 |
+—————————————————————–+
| Resist Mods: Cold : -40 Fire : +20 |
+—————————————————————–+
+—————————————————————–+
| Keywords : watch elven |
| Name : an engraved watch |
| Type : Armor Level : 161 |
| Worth : 5,000 Weight : 24 |
| Wearable : arms |
| Flags : invis, held, burn-proof, nolocate, nosteal, V3 |
+—————————————————————–+
| Stat Mods : Saves : +10 Luck : -5 |
+—————————————————————–+
- Published in Area Quests/Goals
sanctum
Goal for Blood Sanctum
Requirements
Solution
From : Escobar: The Blood Sanctum
Forum : Personal – #381498
To : Light
Date : Sun Mar 18 23:50:36 2012
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To start:
run 2n;move grate
listen sanders
say Yes
** Task Added : The Assault Begins
You can go either west or east. Either way, go north and kill each spirit that
spawns in the room. Kill the elite demonguard at the end of the hallway. If
you went east, go west; if west, go east to task update.
** Task Added : Time to Regroup!
Go north to aggro the Angel of Storm. Has a good amount of HPs, does moderate
damage. Killing it task updates.
** Task Added : Confrontations
Go 3n, killing all mobs that aggro, to spawn a prog and task update.
** Task Added : One Final Stand
Kill the bodyguards here. Once dead, enter portal.
Go 6n to confront Meirin’davel.
Meirin has moderate HP, does moderate damage. Kill her to goal complete.
GOAL COMPLETED!
From : Escobar: The Blood Sanctum2
Forum : Personal – #381502
To : Light
Date : Sun Mar 18 23:53:09 2012
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To start: Find “a lone witch” in the first section.
listen witch
say Yes
** Task Added : The Manastone
Go to the room “The Old Arena” and ‘move grate’.
run w4nen
Kill the Angel of Storms for “A Piece of Manastone”.
Recall, run back to Blood Sanctum.
Find the witch, ‘give manastone witch’ to update.
** Task Added : The Orichalcum
Go to the room “The Old Arena” and ‘move grate’.
run w4ne4n;enter portal
In this section, find and kill ‘a deformed angel’ for “A Piece of Orichalcum”.
Recall, run back to Blood Sanctum.
Find the witch, ‘give orichalcum witch’ to update.
** Task Added : The Angelbone
Go to the room “The Old Arena” and ‘move grate’.
run w4nen;o d;run d3s
Kill Jailor for the key, op e and go east.
Kill the angel here for “A Piece of Angelbone”.
Go east, then recall and run back to Blood Sanctum
Find the witch, ‘give angelbone witch’ and wait for update.
** Task Added : The Healer
Go to the room “The Old Arena” and ‘move grate’.
run w4ne4n to reach ‘The Healer’.
The Healer has decent HP and does decent damage, but has a mprog that will heal
5% of her total HP, casts randomly.
Kill The Healer to goal complete.
GOAL COMPLETED!
Reward
Rewards: blood1
+—————————————————————–+
| Keywords : head blood |
| Name : Head of the Blood |
| Id : 1025621543 |
| Key : sanctum-2 ( 0) |
| Type : Armor Level : 200 |
| Worth : 6,000 Weight : 1 |
| Wearable : hold |
| Score : 390 |
| Material : flesh |
| Flags : invis, magic, V3 |
| Found at : The Blood Sanctum |
+—————————————————————–+
| Stat Mods : Damage roll : +20 Strength : +20 |
| Saves : +10 Constitution : +5 |
+—————————————————————–+
| Resist Mods: All physical : +11 All magic : +8 |
Rewards: blood 2 x
+—————————————————————–+
| Keywords : cuff souls |
| Name : Cuff of ~{*}Souls{*}~ |
| Id : 1025788940 |
| Key : sanctum-33 ( 0) |
| Type : Armor Level : 200 |
| Worth : 3,000 Weight : 10 |
| Wearable : wrist |
| Score : 275 |
| Material : ather |
| Flags : invis, magic, burn-proof, V3 |
| Found at : The Blood Sanctum |
+—————————————————————–+
| Stat Mods : Damage roll : +15 Intelligence : +10 |
| Luck : +10 |
+—————————————————————–+
| Resist Mods: All magic : +8 All physical : +8 |
+—————————————————————–+
- Published in Area Quests/Goals
scarred
Goal for The Scarred Lands
Requirements
please read entire thing before you get t
Solution
New Goal Solution:
Writing this after the fact, but I hope it helps some.
To open, go to Pete and say ‘yes’
Next, kill dragonsnakes till one drops a head, then return it to Pete.
Get to Commander Joey and say ‘how can I help?’
Find the sorcerer and say ‘help’
Find the shadow dragon and say ‘essence’
Find a gold dragon and say ‘scale’, then kill it (it attacks you).
Give the scale to the shadow dragon for the statue.
Give the statue to the sorcerer. You’ve been duped!
Go kill that shadow dragon!
Uh oh, you get transported out of the area. Well that sucks.
Go back to the sorcerer and say ‘weapon’
Go to the meeting hall and ‘look dais’, then ‘look hilt’
You should have a shadow stone in your inventory, with it, go to Commander Joey and say ‘get after it’
Use the sword to kill the shadow dragon.
Give the essence to the sorcerer.
Go to the portal room, wear the portal stone, and walk west (with the emerald dragon in the room).
Kill the Father Dragon.
Return to Commander Joey (walk in and out if doesn’t trigger)
Go to Sven and say ‘boots’
Find the miner that is just south of the locked door in the camp/dragonsnake area and kill him for boots.
Find a steel dragon on a rough trail and say ‘steel’
Find the amethyst dragon and say ‘ore’, then ‘gems’
Find a mist dragon and kill it. Give the gem to the amethyst dragon, then the ore to the steel dragon.
Go back to Sven and say boots. Stupid Sven say ‘i am ready.’
Go find the deep dragon and kill it for a talon.
Go back to Sven again and say boots. say wiener, of course
You will receive the special Boots.
Go to the sorcerer and give him 25000 coins for another portal stone.
Wear all 3 (portal stone, dragon wing boots, and dragon skull) and enter the portal again.
Now you can either help the mother, or kill her. Not sure what helping her entails, but both result in goal completion.
helping her she gives you this:
Keywords : red leather belt skull |
| Name : Red leather belt with a skull buckle |
| Id : 917406524 |
| Type : Armor Level : 111 |
| Worth : 5,000 Weight : 9 |
| Wearable : waist |
| Score : 205 |
| Material : leather |
| Flags : invis, magic, blessed, anti-good, V3 |
| Notes : Item has 2 resistance affects. |
| Notes :
+—————————————————————–+
| Stat Mods : Damage roll : +11 Intelligence : +4 |
| Wisdom : +4 Luck : +4 |
| Strength : +2 Hit points : +5 |
Old AQ:
****Locked Doors****
To open the locked door in the north part, you
must kill the Dragon Snakes until you find
the Dragon Snake Head. Give the head to Pete
and you will get the Keg that will unlock that
door.
Now to open the southern up door, you will have
to kill the Persistant Miner and get a pick.
Give the pick to the Wounded Miner for the
Keg that will unlock the door.
****Last Room and Father Dragon Quest****
1. Kill the Gold Dragon for the Golden Scale.
2. Head to the Shadow Dragon and give him the Scale; it will give you a bird figure.
3. Goto Sorcerer and give the Bird Figure the him; he will give you a Shadow Stone.
4. Goto Commander Joey and say ‘get’ and He will give you the Shadow Slayer.
5. Weild Slayer and kill the Shadow Dragon for the Essence of a Shadow.
6. Give the Essence to the Sorceror, he will give you the Portal Stone.
7. Wear the stone you got from the Sorceror.
8. Go to The Emerald Dragon (The portal Room) and walk west.
9. You will enter Father Dragon’s field. Kill him for a dragon’s skull.
Object ‘dragon’s skull’ is type armor
Extra flags: glow hum magic no-locate.
Weight is 5, value is 2300, level is 123.
Worn take head.
Armor class is 37 pierce, 35 bash, 39 slash, and 36 vs. magic.
Affects save vs spell by 6.
Affects constitution by 4.
Affects intelligence by 4.
Affects wisdom by 2.
****Sven’s Special Boots Quest****
1. Kill Deep Dragon for a Talon.
2. Kill the Mist Dragon for the Gemstone.
3. Give the Gemstone to the Amethyst Dragon and you
will get an Ore.
4. Give the Ore to the wounded Steel Dragon near the
Sorceror, He will give you the Ingot.
5. Kill persistent miner for the worn boots and head to Sven.
6. Say ‘boots’ to see the hint
7. Say “im ready” and he will give you a ticket with a riddle
8. If you look ‘riddle’ you will see the riddle.
9. say the answer of the riddle which is ‘wiener, of course.’
10. You will recieve the special Boots.
Object ‘dragon wing boots’ is type armor
Extra flags: magic anti-evil no-locate held.
Weight is 13, value is 2500, level is 101.
Worn take feet.
Armor class is 31 pierce, 19 bash, 27 slash, and 11 vs. magic.
Affects dexterity by 6.
Affects luck by 4.
Affects damage roll by 4.
Reward
10 qp, can have free powder kegs (keys) by wearing the goal reward belt and walking into Pete’s room.
+—————————————————————–+
| Keywords : red leather belt skull |
| Name : Red leather belt with a skull buckle |
| Id : 914405341 |
| Type : Armor Level : 111 |
| Worth : 5,000 Weight : 9 |
| Wearable : waist |
| Score : 215 |
| Material : leather |
| Flags : invis, magic, blessed, anti-good, V3 |
| Found at : The Scarred Lands |
+—————————————————————–+
| Stat Mods : Damage roll : +11 Intelligence : +4 |
| Wisdom : +4 Luck : +4 |
| Strength : +2 Hit points : +5 |
+—————————————————————–+
| Resist Mods: All physical : +3 All magic : +2 |
+—————————————————————–+
or
+—————————————————————–+
| Keywords : black leather dragon skull belt |
| Name : Black leather belt with a skull buckle |
| Id : 914405927 |
| Type : Armor Level : 111 |
| Worth : 5,000 Weight : 8 |
| Wearable : waist |
| Score : 215 |
| Material : leather |
| Flags : invis, magic, blessed, anti-evil, V3 |
| Found at : The Scarred Lands |
+—————————————————————–+
| Stat Mods : Damage roll : +11 Intelligence : +4 |
| Wisdom : +4 Luck : +4 |
| Hit points : +5 Strength : +2 |
+—————————————————————–+
| Resist Mods: All physical : +3 All magic : +2 |
+—————————————————————–+
- Published in Area Quests/Goals
slaughter
Goal for The Slaughter House
Requirements
Solution
1. To open the goal, go to Nox, listen nox.
2. Say yes.
3. Go east, say ‘give me a new weapon’.
4. Wield the wooden stake and kill vampires
until you get a message:
The weaponsmith’s voice echoes in your head: Return to me for a new weapon.
5. Return to the weaponsmith (east of Nox) and say
‘give me a new weapon’
6. Wield this weapon and kill zombies until you get the same message as in step
4
7. Then return to weaponsmith, say ‘give me a new weapon’, and kill butchers.
8. Then return to weaponsmith, say ‘give me a new weapon’, and kill
crusaders of light. Remember to wield the new weapon each time.
9. Finally return to weaponsmith, say ‘give me a new weapon’ and kill the
demons (lesser/greater).
10. Return to Nox — And say “I am done”. He will ask you to gather the following items:
1. Slice of Light – found on Enisia
2. Fang of Nosferatu – found on Nosferatu
3. Two sticks – found on Asmodeus
4. Staff of necrotic flesh – found on Sepulchrumalum
5. Shield of Titanus – found on Titanus
11. Kill them, get the items, and give them to Nox to close goal.
Reward
thanks to sparhawk — And warlen for update =)
- Published in Area Quests/Goals
shouggoth
Goal for The Temple of Shouggoth
Requirements
Solution
The Temple of Shouggoth
===========================================================================
Run 5n2d7s2ed2e3s
say I will restore the strength
** Goal Added : Strengthen the curse of Shouggoth.
** Task Added : Renew Shouggoth’s curse on the temple.
** Task Added : Determine why the curse is weakening.
Run n2wu2ws
say curse
A decaying scribe says, “So you want to know why the decay has begun to
fade? Too bad! That’s not information for you to have – my files are only
for the High Priest. Go talk to the acolytes, they might be able to tell
you something. Tell them I sent you.”
run 8n2use
say scribe sent me
A depressed zombie acolyte says, “The scribe? That dusty old fool! All
high and mighty with his secret scrolls that he won’t lend to anyone. I
don’t have the answer to your question, but I wouldn’t give it to you
anyway even if I did. You’ll just have to find someone older than the
scribe, they would know. The alchemist, yes, he’s been around so long he
should know something, and be willing to talk about it.”
run wn2d2s5ws
say scribe
A withered old alchemist says, “Unfortunately, I do not remember.”
A withered old alchemist sighs wearily and his eyes go distant as he thinks of times long gone. He comes back to himself with a jerk.
A withered old alchemist says, “But I know, for sure, who does. I am ancient, yes. Yet even older than me are my friends in the Hall of the Dead.”
A withered old alchemist says, “Upon their final decay – they were zombies, see – I carefully preserved them in linen wraps soaked in a solution sacred to Shouggoth that preserves the intelligence and memory of those who have decayed. In our final decay, we live, more than we did during our life or afterlife. All memories are restored to us, even ones that we have lost. Chat with my mummified friends, and they shall give you the answer.”
run n5e5s2ed2es
A mummified corpse says, “I’m really cold. This damp sure gets into my bones.”
A mummified corpse exclaims, “Get me something to warm me up!”
run n2wu2w5n5wnw
buy sweatshirt
run ses5e5s2ed2es
give sweatshirt to mummified corpse
You give a baggy sweatshirt to a mummified corpse.
A mummified corpse says, “That will do nicely. Thank you.”
A mummified corpse snuggles into the sweatshirt. Puffs of dust come out of the sleeves.
A mummified corpse says, “Ah yes, the curse. You know, when I was just a boy, I loved yo-yos. I loved marbles even more. Oh, I had so many…”
A mummified corpse coughs, embarrassed.
A mummified corpse frowns.
A mummified corpse asks, “From the look of your face, it doesn’t seem as if you are here for a social call. You want to know about the temple, right?”
A mummified corpse says, “Very well. But humor me. As I will help you, you must help me – bring me my marbles. I stashed them away when I was a boy…”
** Task Done : Find someone who remembers.
** Task Added : Cheer up a lonesome old man – bring him a childhood toy.
run n2wu2w7n4u2sw
open statue
get marble statue
run e2n4d7s2ed2es
give marbles to mummified corpse
You give some blue and white marbles to a mummified corpse.
A mummified corpse smiles fondly at his childhood toy.
A mummified corpse says, “Thank you so much! These have surely brightened my day.”
A mummified corpse sighs.
A mummified corpse says, “You have done me a great service. I will tell you about the temple.”
A mummified corpse says, “…In time, I will, that is. You can’t rush an old man. There is something else that you must do for me.”
A terrible silence emerges.
A mummified corpse says, “Kill the guards. Bring me a token of their death.”
** Task Done : Cheer up a lonesome old man – bring him a childhood toy.
** Task Added : Kill the skeletons!
Kill Skeletal Warriors until you get a rotting bone.
Go back and give a rotting bone to a mummified corpse.
A mummified corpse sighs.
A mummified corpse says, “Bone… skeleton…”
A mummified corpse looks extremely confused.
A mummified corpse says, “My memory is getting hazy. I think there is something dreadfully wrong… The magic here is supported by Shouggoth’s curse. But I don’t remember what you must do next. Find the alchemist and
ask him for something that will be strong enough, by itself, to help me remember what you must do next.”
** Task Done : Kill the skeletons!
** Task Added : Help the mummy!
run n2wu2w5n5wnw
You say ‘memory’
A withered old alchemist says, “The wrappings of memory are failing, you say? This undoubtedly has to do with the erosion of the curse.”
A withered old alchemist sighs.
A withered old alchemist says, “We have no choice but to try to create a salve to hopefully restore the wrappings.”
The alchemist pulls a book from the shelf and begins studying it intently.
A withered old alchemist says, “There we are. I will need a few things in order to create this.”
A withered old alchemist says, “I will need a shadowy half-spirit, hairy spider legs, scorpion venom, and dust of ruin.”
A withered old alchemist says, “Hurry up, now. Every moment that you dawdle, the stronger the salve must be.”
A withered old alchemist exclaims, “Oh! Don’t forget to bring me an empty pot, too. Have to have something to put it in!”
scorpions (venom) near beginning, spiders (legs) at the upper area, shifting shadows (shadowy half-spirits) at the upper area too and vicious spitting cobra(dust).
The pot is on raggedy priest near entrance
Head back to the Alchemist.
You say ‘ingredients’
The alchemist rubs his hands greedily.
A withered old alchemist says, “These will do nicely, very nicely indeed. I should be able to make up a nice salve that will help him for a little while.”
He snatches the ingredients, humming an eerie tune.
The alchemist turns around suddenly and thrusts a smelly pot into your hand. ‘Now, go quickly!’ he says.
A withered old alchemist exclaims, “Well, what are you waiting for!? Go! If you need more, come back here and let me know! Go now!”
A withered old alchemist exclaims, “What? How to use it? Just rub it in, fool! Go!”
** Task Done : Help the mummy!
** Task Added : Heal the mummy!
run n5e5s2ed2es
Massage the mummified corpse – lol
You gently massage a mummified corpse’s shoulders.
You rub the salve into the mummy’s wrappings. Slowly, the mummy comes back to himself.
The mummy stretches.
A mummified corpse asks, “Much, much better… for the time being. So, you want to know more about the temple?”
A mummified corpse says, “While this statue contains the presence of the god, it does not move. Its power is focused in this one place. In order to upkeep the curse in this temple, the presence here lent some of his strength to an enormous beast which used to walk these halls.”
A mummified corpse says, “The guards betrayed us. Now I remember. They let the spirits in that trapped the beast! I was the one sent to slaughter them. But with the curse failing, I could not move to do so. Thank you for doing that for me.”
A mummified corpse exclaims, “What are you waiting for!? Go free the beast!”
** Task Done : Heal the mummy!
** Task Added : Free the beast!
run ne3d
kill ethereal guardian
An ethereal wraith dies, a snarl upon his face. A whoosh of dust, ash, bits of bone and an
overwhelming smell of decay rushes out.
** Task Done : Determine why the curse is weakening.
** Task Done : Free the beast!
** Task Done : Renew Shouggoth’s curse on the temple.
** Task Added : Return to the statue of Shouggoth.
run 3uw3s
You say ‘i have unleashed the beast’
A large hideous statue says, “I felt the strength return. I heard you had a hand in it.”
A large hideous statue says, “What, you want a reward? For doing as I say? Doing my bidding is natural, nothing to be rewarded.”
A large hideous statue says, “Very well. Have this piece of garbage. It’s what I use to blow my nose, so keep it safe.”
The statue makes a strange noise. You realize that it is the sound of the strange statue blowing its nose. It throws a rag at you disdainfully.
** Task Done : Return to the statue of Shouggoth.
** Goal Completed: Strengthen the curse of Shouggoth.
You get a snotrag – yummy
Reward
+—————————————————————–+
| Keywords : crusty rag snotrag |
| Name : a crusty rag |
| Id : 663560735 |
| Type : Armor Level : 41 |
| Worth : 0 Weight : 1 |
| Wearable : wrist |
| Score : 30 |
| Material : burlap |
| Flags : invis, magic, burn-proof, V3, saveable |
| Found at : The Temple of Shouggoth |
+—————————————————————–+
| Stat Mods : Constitution : +2 Dexterity : +1 |
| Damage roll : +3 |
+—————————————————————–+
- Published in Area Quests/Goals
songpalace
Goal for The Palace of Song
Requirements
Solution
To start:
Run nen;o w;w;’read message’;run en;’harmonize’
Run 3nu;o n;run ne
‘listen nanny’
Say ‘I will investigate’.
** Task Added : Investigate the delay.
Run nw;o n;run 3nu
Say ‘What’s wrong?’ with Delicata in room for task update.
** Task Added : Silence the disruptive patron.
Find ‘a depressed patron’, usually roaming around where Nanny is.
Say ‘Silence’.
From Nanny, run eu;o n;run nwn
Say ‘Smile’.
Run se;o s;run sd2w;o s;run sds
Say ‘Glasses’
Say ‘The Queen requires your glasses’.
Run nun;o n;run n2eu;o n;run nwn;
‘give glasses queen’ for ‘The Queen’s Smile’.
Run ses;o s;run sd
Find ‘a depressed patron’, ‘give smile patron’ for ‘Silence’.
From Nanny, run n;o n;run 3nwu
‘give silence Delicata’ for ‘Delicata’s Letter’
Run e, ‘give letter mal’ for ‘Malvolissio’s Request’.
** Task Added : Obtain the Queen’s Permission.
Run d2s;o s;run 2seu;o n;run nwn
‘give request queen’ to cause her to aggro.
NOTE: The Queen is immune to all phys dmgtypes.
On death, you will receive a skeleton and the request back.
‘give skeleton pearl’ for a golden key.
Run se;o s;run sd2wn;o n;run 3nun;o n;n;o n;run 3n;o n;n;o n;n
‘give request queen’ for ‘a royal seal’.
NOTE: The room 2s of the Real Queen will random let you go south. You will need to spam south to get past it. If you’re a tier, mist form will override this.
From Queen, run 3s;o s;s;o s;run 2sd2s;o s;run 2s2wu;o n;n;o n;n
‘give seal Princess’, wait for her to return seal.
O s;s;o s;run sd2en;o n;run 3nun
Kill 6 x ‘a chorus girl’ for their tutu’s.
NOTE: These tutu’s are on a timer.
From Delicata, run d2s;o s;run 2s2wu;o n;n;o n;n
‘give tutu prince’ for ‘A Nod’.
O s;s;o s;run sd2en;o n;run 3nun;o n;n;o n;run 3n;o n;n;o n;n
‘give nod queen’ to receive ‘The Queen’s Permission’
Run 3s;o s;s;o s;run 2s
‘give permission delicata’ to task update.
** Task Added : Take Delicata’s place.
‘wear box’;’sing’ in this room to goal complete.
Reward
Teleport to dressing room, private box or Queen’s room from first room.
20 QPs.
+—————————————————————–+
| Keywords : crystal flower bouquet |
| Name : a crystal flower bouquet |
| Id : 953335393 |
| Type : Light Level : 75 |
| Worth : 20,000 Weight : 1 |
| Duration : permanent |
| Wearable : light |
| Score : 90 |
| Flags : invis, magic, V3, saveable |
| Found at : The Palace of Song |
+—————————————————————–+
| Stat Mods : Luck : +6 Damage roll : +6 |
+—————————————————————–+
| Resist Mods: All physical : +4 All magic : +3 |
+—————————————————————–+
+—————————————————————–+
| Keywords : diamond voice box |
| Name : a diamond voice box |
| Id : 953335394 |
| Type : Armor Level : 80 |
| Worth : 20,000 Weight : 3 |
| Wearable : neck |
| Score : 90 |
| Material : ice |
| Flags : invis, magic, V3, saveable |
| Owned By : |
| Found at : The Palace of Song |
+—————————————————————–+
| Stat Mods : Luck : +4 Intelligence : +4 |
| Damage roll : +2 |
+—————————————————————–+
| Resist Mods: All magic : +3 All physical : +4 |
+—————————————————————–+
- Published in Area Quests/Goals
diamond reach (portal)
Goal for The Ruins of Diamond Reach
Requirements
Solution
Goal information for: Temporal Curse of Diamond Reach – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Travel through time in the Ruins of Diamond Reach to help the Baron by
lifting the temporal curse. Return to the Baron of the Future with proof of
your success in the past to claim your prize!
Due to your victory over the curse its hold on you has weakened.
As a result, while holding a neutralizer shard, you can now sometimes
pierce the curse and visit the prospering town of the future.
Stand before the ruins with your shard in hand and attempt to walk
north. If at least 15 million gold has been collected for Mallic’s
research the shard will be successful! Those who hold an enhanced
shard (whenever Mallic is willing to offer the service) will be
able to pierce the curse at will.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 85
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Discover the cause of the town’s destruction. : Completed
2 – Defeat the Temporal Crystal to save the town! : Completed
3 – Obtain a Neutralizer Shard from Mallic. : Completed
4 – Obtain papers from the Baron to receive Mallic’s help! : Completed
5 – Obtain forged papers to trick Mallic into helping you! : Completed
6 – See Mallic in the future to obtain your reward! : Completed
7 – See the Baron in the future to obtain your reward! : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1. run 2n, type “search ruins”
2. type “investigate further”
3. Go to the first Baron, type “listen Baron” and wait till he finishes
4. run 3e;open n;n to first Mallic
5. run s2w;open w;w to first Baron and say “passport” — have to be neutral or good aligned
6. run 3e;open n and give shard Mallic and wait until he gives you the Neutraliser Shard
7. Kill the second Temporal Crystal
Reward: 5qp
8. run 3s;open w;w to second Baron and wait until the task completes
9. run 3e;open n;n to second Mallic and wait
Goal information for: Diamond Hunting in Diamond Reach – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Explore the evil-filled mines of the past to obtain diamonds. Give them to
the banker who will assess their value and pay you in gold! Perhaps your
actions in the past will yield a favorable future investment.
the mine since the evil minions that are lucky enough to have one will
have fled with their treasure at the sight of someone much stronger
than themselves! But if you can obtain diamonds in other ways the banker
probably won’t ask how you got them.] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Easy
Recommended Level: 95
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Bring diamonds back from the mines. : Completed
2 – Find an exceptional diamond in the mines. : Completed
10. Go to the town banker
11. type “accept”
12. Kill mobs in the mine for a sparkling diamond
13. Give the diamond back to the banker and wait
14. Repeat 12 and 13 until the exceptional diamond
task is done (chances are low)
Reward: 100k gold and 10k for every diamond you find
Goal information for: Ruins3 – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Help Mallic in his research by retrieving a special tuning fork to
create a more stable crystal portal. Too accomplish this you may have
master the curse’s temporal nature and use it to your advantage!
Mallic’s Tweaking service can only be done on savable Crystal Shard portals.
By paying his fee Mallic will attempt nudge it’s landing destination. The
results are often random but as Mallic’s knowledge grows he may be able to
land the portal in a desirable place more reliably.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 90
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Ask the man in the black hat about a tuning fork! : Completed
2 – Ask Neil about his diamond mirror. : Completed
3 – Obtain a diamond mirror… but where?! : Completed
4 – Return the diamond mirror to Tuxedo Dionysus. : Completed
5 – Have Mallic make a new portal with the tuning fork! : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
15. Go to the second mallic and give 10000 gold mallic
16. type accept
17. Find Tuxedo Dionysis (at first mallic, hold shard, w)
Note: Shard from the temporal crystal, not mallic!
18. Say “tuning fork” and wait
19. Go to the Bank’s Owner (second part)
20. Say “diamond mirror”
21. From entrance, run 2nw
22. Type “search for clues” every tick until you find the mirror
23. Go back to Tuxedo Dionysus and give him the mirror
24. Return to the second Mallic and give him ????? gold
(10k works XD)
Reward: Heliodor Shard
+—————————————————————–+
| Keywords : heliodor shard portal |
| Name : A Heliodor Shard |
| Type : Portal Level : 60 |
| Worth : 1 Weight : 10 |
| Wearable : hold, portal |
| Flags : glow, hum, magic, held, nolocate, V3, saveable |
| Owned By : Houndoom |
| Found at : The Ruins of Diamond Reach |
+—————————————————————–+
Note: With the shard in inventory, give 150000 gold to mallic to
change its landing location
Reward
ruins reward: 5 qps
ruins2 reward: 100k gold and 10k for every diamond you find and give to first banker
ruins3 reward: Heliodor Shard
- Published in Area Quests/Goals
