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Guide to Clan Exits

Monday, 18 October 2021 by kazm

This is a list of all the clan exits by clan to different areas.  RT the clan from boot clan recall and then run the directions below

Should just need to do this one time for mapper to remember.

Amazonclan

Sherwood – N2UW

Adaldar – N2US

Wyrm – N2UE

Northstar- N2UN

 

Bootcamp

Cards – UN

Desolation – US

Sanctity – UW

Kul Tiras – UE

Hatchling Aerie – 2U

Bard

Solan – UN

Coral – UW

Zangar – US

Andarin – UE

Amusement Park – 2U

Crusader

Verume – 3N

Diamond Soul Rev – 2NW

Underdark – 2NE

War of Wizards – 2ND

Storm Mountain – 2NU

Daoine

Rosewood – 2N

Gathering Horde – NE

Stuff of Shadows – NW

Nyne Woods – NU

Onyx Bazaar – ND

DOH

Cataclysm – EN

Dortmund – 2E

New Thalos – ES

Avian – EU

Sanctity – ED

Gaardian

Child’s Play – NDN

Hawklords – NDW

Mount Dunoir – N2D

Salt Flats – NDS

 

Perdition

Giant Village – S2E2N

Temple of Shouggoth – S2E2W

Stormhaven – S2E2D

Romani

Longnight – 4E

FT2 – 3ES

Deathtrap – 3EU

Dungeon Doom – 3ED

 

Seekers

Deathtrap – NWDN

Yurgach – NWDE

Scarred – NWDS

Descent to Hell – NWDW

Stormhaven – NW2D

Shadokil – 2EN

Stormhaven – 2E2N

Caldera – 2ENE

Mistridge – 2ENU

Tanelorn

Firebird – EN

FT2 – 2E

Mistridge – ES

Partroxis – EU

Rosewood – ED

Tao

EarthPlane 4 -NUN

Origins – NUE

Brightsea and Glimmerdim – NUS

Cathedral – NUW

Foolish Promises – N2U

 

Touchstone

Zodiac – DE2UN

Snuckles – DE2UE

Catacylsm – DE2US

Foolish Promises – DE2UW

OZ – DE22U

Vanir

Gathering Horde – SE

Deathtrap – 2S

Seven Wonders – SW

FT1 –  SU

Wyrm – SD

Watchmen

Desolation – 2N

Winterlands – NE

FT – NW

Unearthly Bonds – NU

Wobble – ND

Cheers,

Kazm

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Aardwolf Etiquette.

Friday, 13 August 2021 by Vanhatai

This is to help those cope with or address an issue with etiquette or some standing rules of etiquette.

Although BOOT has etiquette which follows most of the basic guidelines as the mud wide rules. We do have a clan talk that is rated R not all channels are rated that way.

Simply type help policies1 this will help a lot when dealing with the general population on Aardwolf, reason I am posting this is I did have my own encounter and surprised, I wasn’t gagged or coms banned for a bit. If you have an issue or think you have an issue, talk with our staff. They are knowledgeable and  guide you as they deem it should. Surprisingly, and without doubt, the staff has your back.

Apologize, even if the person you apologize to doesn’t seem to accept. Be the bigger person, goes along way. This apology is to the channels you was wrong on and to the clan channel. Next off except punishment if it is going to be doled out. But in reality, before it gets this far, log off, go afk do something other then being rude on channel.

Scenario.

Problem: You are in a room and engaged and killing a mob, someone comes into the room, cons room and proceeds to area clear the mob.
Issue: Was this person wrong and rude, just rude or his/her right to do it. Even if this happens multiple times. Let your staff know a name so everyone can watch.

Answer: Although you may think of it as rude, he/she technically can engage mobs you are not fighting. Is it proper etiquette, probably not. But move on.

Do you address this issue you have? If you do, do it in tells, not everyone in public channel(s) wants to hear it, but still use some form of etiquette.

In closing, there is always away to handle things, no matter if heated or not, just cause it is a texted based game, doesn’t mean people don’t have feelings on other side of the keyboard. Words hurt and can hurt even if typed. And if take it to heart, take time to log off or to calm down. Trust me it works. If have more questions or the likes, can contact me Vanhatai or any of the staff. There always willing to help!

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Mapper Fundementals: Practical guide to exploration, note taking and movement

Thursday, 15 July 2021 by methyl

The mapper is a powerful tool to get around the world and take notes about its various areas. In this guide, we’ll be covering basic exploration, note taking and movement with the practical application of mapping out useful items in the various manor zones. Items, especially potions, in these manor shops are not enumerated by commands such as “potsearch” and thus we need to build our own database.

Requirements: Aardwolf MUSHclient with the mapper plugin. Links to downloads, documentation and source repos located here.

Manor Areas:

  • Manormount
  • Manorwoods
  • Manorville
  • Manorsea
  • Manor1
  • Manor3
  • Manorisle

Exploration:

  • Run to one of the manor areas
  • Explore as much of the area as you possibly can.
    • Don’t worry about stopping at the shops right now or missing exits here and there, the mapper is keeping track of the rooms and their exits.
  • After you feel that you’ve searched as much as you can for the area, type “mapper unmapped here”
    • This will show all rooms in the current area that have an unmapped exploration and the direction of the unmapped exits
    • The mapper text output is interactive! You may click on a row and this will take you to the room in the record.
    • More detail may be found by typing in “mapper help exploring”

Shop enumeration:

  • Now that you have a fairly complete map of the area, type “mapper shops here”
    • This command will list out every shop in the area. The text output is also interactive!
    • Iterate through each shop. When you find something useful or interesting, take a note per the instructions below!
    • More detail may be found by typing “mapper help searching”

Note taking:

  • When in the shop with an interesting item, type “mapper addnote”.
    • A dialogue box will pop up to enter a descriptive note for the room
    • More detail may be found by typing in “mapper help searching” and “mapper help utils”

Getting back to a room:

  • Now that you have a few shops with notes, you may list them back out using “mapper notes manor”
    • When running the “mapper notes <area>” command, the <area> parameter searches all areas containing the expression.
      • e.g. “mapper notes manor” will search all areas containing the word manor
    • The text is interactive! If you’d like to get back to a room, just click on the record.
    • More detail may be found by typing in “manor help searching”

This guide should provide a foundation for general exploration and providing additional context around the mapper’s capabilities and other plugins which leverage the mapper, such as Search and Destroy, in order to spark further research of the mapper and its extensive capabilities. With this knowledge, this article intends to expand your ability to explore zones, take notes and build out faster and more accurate pathing for quests, campaigns, and global quests. Happy mudding!

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Handy List of Tools and links for newbies

Wednesday, 23 June 2021 by kazm

This is meant as a guide to the most commonly used items and some helpful links to make your experience on aardwolf most efficient and fun.

MUSH CLIENT

The most important tool to make your experience as efficient is the Mush Client. It features many tools specifically designed for use with aardwolf and the mapper ( after you explore the areas) will make you super efficient. Combined with S&D and Dinv the experience is life changing

Download here: https://github.com/fiendish/aardwolfclientpackage/releases/download/r2017/Aardwolf_MUSHclient_r2017.exe

Cexit and other useful mapper commands:

https://aardwolfboot.com/forums/topic/the-cexit-and-you-and-also-useful-mapper-commands/

Pwars S&D and plugin manager – With a properly explored map this will automate most basic quests and cps ( especially to level 100 or so).  This is how people win GQ in just a few minutes.

Download here: https://github.com/hudmond/ppm/raw/master/Pwars_Plugin_Manager_v1.33.zip

Install instructions: unzip the file directly into your root mushclient folder (the one where mushclient.exe exists). Then in MUSHclient, press Ctrl+Shift+P and click Add, browse to your mushclient/worlds/plugins folder and load Pwars_Plugin_Manager.xml. Now simply type ppm and choose to install which plugins you like.

DINV – Great plugin to manage / track and organize your eq, weapons, consumables and portals.

Download here: https://github.com/Aardurel/aard-plugins

Basic Guide:  https://aardwolfboot.com/forums/topic/dinv-plugin-usage-guide/

Helpful Links – These are the links that people commonly ask for on question channel:

Searchable database of Mobs or room names: http://rooms.gaardian.com/index.php

Searchable list of area maps: https://aardwolfboot.com/maps/

List of all eqsearch items – helpful for mob names if not clan EQ:  http://www.aardwolf.com/wiki/index.php/Item/GamePlay

If you are stuck ( you probably just think you are) make sure you try all the basics: Try to recall, try to portal, type exits and see if there is a custom exit). Try to move in all directions and check the map for the area you are in above.  If all of these fail ask on clan channel and someone will answer / help.

Also remember there are plenty of help resources on aard.

“help-newbieaard” for help on which items to buy from questor

“help wish” for info on wishes

“help trivia points” for info on how to spend the trivia points you have.

I hope this helps make your mudding easier. There is a LOT to learn on aard and this is just a stepping stone.

Thanks,

Kazm

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The poor man’s portals

Sunday, 15 November 2020 by Zensch

In this guide I present a way of faster movement between areas.

The most convenient and effective way to travel is by the use of portals. They are usually given by completing goals/area quests, killing some mobs or buying them via auctions. Not every area has a corresponding portal though. An option is to buy a trivia portal (15 tp – help trivia portal), but the cost is very prohibitive.

Another way for speeding up exploration is by using special exits: clan exits. For example, from Boot room “On the roof” there are easy transfers to areas like Kul Tiras or House of Cards.

Finally, the main point of this guide is to use above methods to find better speedwalks than running from Aylor recall.

Some examples:

To get to Kobold siege you would need to travel 2-3 continents and it would take a very long time. Instead, you can use you portal to Planes, go to Swordbreakers Hoard and from there run 2w6ne.
Another example is Weather Observatory – instead running from the recall you can use Aardwolf Amulet to run ~30 rooms (instead of ~90).

They are not the most optimal/the best routes to areas, use them as a reference only.
There are many others consecrations that would affect this list, like tier of the player or owned portals. Some links between areas, like the one between Aardington Estate and Hedgehogs Paradise, are also not included, because they are situational.

Usage:
I use Kobold Siege mentioned above. Open the file and find a row for Kobold Siege area (row 124)

80 100 Stutz Xadyen Kobold Siege Camp Hoard → 2w6ne

“Hoard” is in blue because this area requires using another portal/speedwalk and then to run 2w6ne.

Row 46 for Hoard shows:

5 50 Aardwolf Commun Swordbreaker’s Hoard Planes → 9e → enter pool
Hoard

Again we have to use another portal/speedwalk shown in blue + run 9e + type “enter pool”. “Hoard” is in red here because this defines speedwalk name for this area.

To find out speedwalk for planes we simply find this row (109):

60 100 50 Valkur The Upper Planes Planes

Here we have only “Planes” in red – this indicate portal – Amulet of the Planes in this case.

*** BONUS for Mudlet users ***

Here are some examples how I have set above aliases:

1) Alias for portals
Name: The Grand City of Aylor
Pattern: ^aylor$


send("take 'garbage can' \"" ..portalbag.. "\"")
send("wear 'garbage can'")
send("enter")
send("remove 'garbage can'")
send("put 'garbage can' \"" ..portalbag.. "\"")

“portalbag” is my variable used for Aardbag, you should replace it with the keywords with your bag or if you keep portals in the inventory use this code:


send("wear 'garbage can'")
send("enter")
send("remove 'garbage can'")

2) Alias for speedwalk

Name: The Darkside of the Fractured
Pattern: ^darkside$


expandAlias("fractu")
send("run 2n")
send("enter jet")
send("n")

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Mob resists

Sunday, 15 November 2020 by Zensch

Mob resists for high-density areas, lvl 50-200,for good aligned player.
Please use the following link:
Click here

mobresists
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Goals requirements

Saturday, 14 November 2020 by Zensch

Goals that must be done below certain level/have any other requirements, like skills/align:

Fireswamp: Skill (staves) + required min level(15?)
Sirens: Chances for key decreases when level > 15
Glimmerdim: Must be Evil aligned, Must be Thief (remort or pthi), min level 25
Kultiras: Max level 40
Greece: Very tough mobs to kill, probably lvl+20 what is recommended
Fields: Required min level(60?), need to finish chapter 1 first (Den of Thieves)
Diatz: Need 3 more people of ANY level to finish this goal
Arena: Max level 96, good equipment + lots of potions
Snuckles: 80-100
FT1: 85-135
Deathtrap: Major creation is useful
Stuff: Better to do it below level 130 (to catch shadows)
Agroth: Skill (camp)
Talsa: Required min level(120?), and major creation is very useful
Yarr: Skill (steal)?
FT2: 120-130 (?), help ft2 is apparently wrong
Entropy: 90–140 (?)
Drageran: Max level 155
Cougarian: Need healing spells
Sahuagin: 150-165
Gathering: Max level 170
Desolation: Required min level(175), skill wands?
Adaldar: To kill Mannyn you need to have damage magic/shadow/light?
Helegear: Best to have hunt + pet
Desert: Must have all classes (TxR7) – classchange/tier to different pclass can be useful otherwise
Avian: Translocate is nice
Empyrean: Need living mines completed to get figurine
Nyne: Chapter 2 (Killing fields)

Min level requirements for some goals – some of them are not listed in the help file, but require to wear some high level items to complete:

Camps: Min level 5
Wtc: Min level 10
Petstore: Min level 5
Sennarre: Min level 5
Zodiac: Min level 20
Hodgepodge: Min level 20?
Canyon: Min level 30
DSR: Min level 20
Labyrinth: Min level 15
Wooble: Min level 35
Songpalace: Min level 75?
Tilule: Min level 75?
Deneria: Min level 80?
Hawklord: Min level 90
Jenny: Min level 91
Firebird: Min level 100
Northstar2: Min level 130?
Pompeii: Min level 100?
Prosper: Min level 110?
Prosper2: Min level 110?
Scarred: Min level 108
Arboretum: Min level 115
Insanitaria: Min level 115?
Cards: Min level 90
Tairayden: Min level 110
Stronghold: Min level 125
Northstar: Min level 130?
Diner: Min level 120
Slaughter: Min level 145?
Horath: Min level 170
LongNight: Min level 60?
Xmas: Min level 130
Uprising: Min level 160?
Annwn: Min level 170?
Raukora: Min level 115
Kearvek: Min level 175
Nottingham: Min level 190
Rebellion: Min level 190
Glamdursil: Min level 140 + hunt is nice
Lagoon: Min level 180
Times: Min level 150

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Bootcamp Quest Point Planner by Auk

Tuesday, 10 November 2020 by auk

Link to the Bootcamp Quest Point Planner – Auk

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Brendinius’ short guide for stuff I wished I had known earlier.

Monday, 12 October 2020 by Brendinius

Don’t be afraid to ask for help.

This is an important thing, we all have been where you were, so if you got a question at least someone in the game will have an answer.

The same thing is to be said about seeking help for a corpse retrieval, don’t be afraid to ask for a CR on a forum.

Stats

Stats can be a bit much sometimes, I’ll try to be pretty concise about this.

The first class you choose to play is your pclass (primary class), help “class” will show you which stats are the most important for you.

A good starting point is to train all your stats until you need 2 trains per stat, then mostly focusing on your class’s important stats is certainly no bad idea.

To see what each stat does “help stats” does the trick perfectly!

editor’s note also check help newbie-stats

Portals

Portals are quite great, they let you travel to a certain area without movement points or your runto time being used, they are especially handy for Global Quests.

Here’s a handy link to where you can find most of the portals:https://aardwolfboot.com/portals-list/

When you get your hands on a portal make sure to use mapper portal enter “name here” to tell the game that you can go to that place with a portal and you don’t have to run there every time, you’ll need to specify the level of the portal too.

Personally I set an alias for my portals that takes them for a container, wears them, enters them, removes them, and puts them back in the container all by tying one word, p.e.x pboot, so setting up mapper portal pboot saves quite some time.

Get the most potential out of your potential.

You may or may not have heard about it (if you don’t help potential should get you all the info you need) but potential lets you raise the max amount of stats you can train, daily blessing sometimes gives you some too.  Try to buy some potential every once in a while because the price increases every time so daily blessing’s potential will be essentially worth more if you get it at a higher (free) cost.

Bags, bags, bags, and even more bags.

This one may seem obvious, you’ll get lot’s of stuff in Aardwolf, and keeping track of it all might be a little bit hard, so take a few bags and try to get some system going.

That way you’ll know where to look when you want to check all your shiny weapons out for example.

Never use your sweet earned quest points on Trivia Points at Questor.

He makes a very bad deal, you could be spending those quest points on cool new gear. Quest points are one of the more important currencies, so try to not spend them on trivia points.

Aliases and triggers, make your life easier and faster.

Aliases are used to set one word as a synonym for others, for example, pboot takes my old duffle bag out of my container, wears it, enters it, removes it, and puts it back in the container. (You can access your aliases by pressing control and 9 at the same time.)

Triggers are used to respond to a certain scenario with a set response, for example when I get the thirsty message I automatically take my canteen and drink from it. (You can access your triggers by pressing control and 8 at the same time.)

Aardbags make life lighter.

If you are struggling with the tremendous weight of all the stuff you are carrying around I recommend buying an aardbag, they level with you until you remort and then they stay at level 201.

The Aardbags are in fact so great that they can have negative weight counts, thé bag for hoarders so to speak.

Try to do a campaign every once in a while.

In the beginning, I was scared off by campaigns, my first one led me through a few mazes and frustrated me quite a bit. Campaigning is something that you’ll get better in as you go, just try your best and ask for help where necessary.

Try to do campaigns around level 0-100.

I tend to cp level using noexp to do a cp per level until I reach level 100, or I am bored, and then I just never put noexp on again while campaigning.

This is different for everyone, some people campaign more, other ones less.

You can choose the ranges yourself, but just know that higher-level campaigns will get harder.

Equipment level ranges.

The best level ranges for equipment are 1, 41, 71, 91, 131, 171, and 200.

It’s handy to have a set of all these levels on you to wear when you’re remorting.

 Cexits, what they are, and how you use them.

You may or may not have heard of these yet but anything that is not your standard n,e,s,w, and still is a command you need to use to get from a specific room to another is called a cexit.

They are mostly shown as other on the exits of the room (picture)

If you type exits you can see what you need to type for this “special exit”

Now if you type, ‘mapper cexit’ and the name of it the mapper will behave like it’s just a normal exit, for example with search and destroy if you run to a mob behind a cexit you will enter the right words to go there automatically, this is a godsend basically. (for more command use double semi-colons)

That’s the end of my guide-like thingy, I hope you’ve liked it and see you around.

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Things we wished we had know sooner

Sunday, 11 October 2020 by Brendinius

Don’t let Questor scam you with his Tp’s

To be quite frankly it’s a horrible deal, at least in comparison to all the shiny aard-equipment you could be getting. You’ll have enough TP as you go so no need to waste quest points on them.

Bags, bags, bags and even more bags!

In Aardwolf your inventory tends to get filled pretty quickly, it’s hard to find the name of that one cool sword you got in between all of your other stuff so I recommend having multiple bags to make your own sorting system.

Get the most potential out of your potential

You may or may not have heard about it (if you don’t help potential should get you all the info you need) but potential lets you raise the max amount of stats you can train, daily blessing sometimes gives you some too.  Try to buy some potential every once in a while because the price increases every time so daily blessing’s potential will be essentially worth more if you get it at a higher (free) cost.

Fantastic portals and where to find them

Portals are quite great, they let you travel to a certain area without movement points or your runto time being used, they are especially handy for Global Quests.

Here’s a handy link to where you can find most of the portals:

Try to do campaigns at around 0-100 levels

This is different for everyone, some people campaign more, other ones less, but just know that at around level 100 campaigns tend to get harder.

What I mostly do is I cp with noexp on until a hundred (or until I’m bored) and then I just campaign without noexp on.

Aardbags make life lighter

If you are struggling with the tremendous weight of all the stuff you are carrying around I recommend buying an aardbag, they level with you until you remort and then they stay at level 201.

The Aardbags are in fact so great that they can have negative weight counts, thé bag for hoarders so to speak.

Level ranges for equipment

The best level ranges for equipment are 1, 41, 71, 91, 131, 171, and 200.

Cexits, what are they and how do you use them?

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