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Goal Rewards (2025)

Friday, 31 October 2025 by Veridio

Summary of Aardwolf Goal Rewards


πŸ“œ Summary

Goals in Aardwolf offer far more than just lore β€” they unlock real, tangible advantages for players. Whether you’re hunting for powerful gear, unlocking portals, or bypassing frustrating mobprogs, completing goals can significantly improve your gameplay experience.

This guide breaks down each goal’s potential rewards and highlights the most impactful ones with a star-based rating:

  • β˜…β˜…β˜… Must-Do Goals β€” Major enhancements like shortcuts, bypasses, or unique unlocks that drastically improve the area.
  • β˜…β˜… Quality of Life β€” Smaller benefits that make exploration or farming smoother.
  • β˜… Equipment Goals β€” Goals that reward decent EQ (note: goal EQ may have randomized stats).

From early areas like Academy to endgame zones like Ocean Park and Empyrean, thisΒ  list helps you plan which goals are worth your time and why.


πŸ—ΊοΈ Sample of Goal Rewards

(Note: This is a small preview. The full list continues below.)

Goal Name Level Rating Reward Summary
Academy 1 β˜…β˜…β˜… Portal, boots requirement bypass
Petstore 15 β˜…β˜…β˜… Auto-given display keys; Portal
Kobaloi 25 β˜…β˜…β˜… Bypass pass purchase (palace/fishing); 10 QP
Empyrean 199 β˜…β˜…β˜… Bypass all outfit/mobprog requirements; direct city access
Ocean Park 201 β˜…β˜…β˜… 20 QP, L201 neck EQ, shortcut bypasses

 

🎁 Possible Goal Rewards

Completing Goals can grant one or more of the following rewards:

πŸ’° Currency & Progression

  • Gold β€” Often ranges from a few thousand to over 100k.
  • Trains / Practices β€” Permanent stat progression boosts.
  • Quest Points (QPs) β€” Useful for purchasing quest armor & weapons, wishes, mastery, potential, or super-hero’ing. (See HELP QP, WISH, POTENTIAL, QUEST EQUIPMENT, MASTERY)

πŸŒ€ Portals

  • Area Entrances β€” Most portals land at the beginning of the area.
  • Special Locations β€” Some portals offer strategic landing spots (e.g., inside boss rooms or beyond aggro sections).

πŸ›‘οΈ Equipment (EQ)

  • Level-appropriate gear β€” May include weapons, armor, or hold items.
  • Randomized stats β€” Goal EQ often varies per run; ensure autoloot is enabled to collect rewards.

✨ Special Area Benefits

  • Non-aggro status β€” Aggressive mobs ignore you after completing the goal.
  • Mobprog skips β€” Bypass item checks or triggered interactions.
  • Timegate removal β€” Access mobs or rooms that are normally time-locked.
  • Shortcuts / Warps β€” Skip mazes or tedious travel paths.
  • Free access β€” Waives entry fees or item requirements.
  • Unlock sub-areas β€” Gain access to hidden zones or encounters.

Aardwolf Goals

Goal Name

Level

Rating

Reward Summary

Academy 1 *** Portal, Boot requirement
Believer 1 5 QP, 3 trains; L1 Wrist Eq
Farm 1 * 10 QP, L1 Torso Eq
Lidnesh2 1 15 QP
Amusement 5 *** Special (access all ride rooms for free, just β€œsay ride”)
Legend 5 Portal
Melody 5 * L1 Float Eq
Sennarre2 5 3 Trains, 5k gold, L1 ear eq, extra statless eq
Vale 5 No visible reward other than the info message upon completion.
Wtc 10 ** Non-aggro guards, 10 QP, 2 trains
Wildwood 10 5 QP, 5k gold
Solan 10 8 QP
Orlando 10 2k gold, 3 trains, l5 eye eq
Carnivale 10 8 QP
Graveyard 10 *** Special (access mobs during day by β€œrip” in graves)
Chaprenula 10 20 QP
Camps 10 5-10 trains; 5-19 QP
Lidnesh 10 [Not sure difference between 1 & 2]
Nalondir 15 10 QP
Sennarre 15 [Not sure difference between 1 & 2]
Petstore 15 *** Special (given keys to display upon entering area); Portal
Hoard 15 10 QP; bag
Sirens 15 10 QP; L1 waist eq
Childsplay 15 12 QP, l15 shield
Callhero 15 Portal; 15 QP
Ascent 15 l6 wrist eq
Fireswamp 15 3 trains; 5k gold; misc item
Beer 18 12 QP
Cineko 20 10 QP
Gnomalin 20 l35 eye eq
Hodgepodge 20 l30 leg eq
Sandcastle 20 15QP; 4 trains
Thieves 20 Crystalised Lotus Blosum; unlocks Killing Fields goal
Zodiac 20 l30 leg eq
Zoo 20 1 train; gold
Weather 25 15 QP; 5 trains
Terramire 25 ** Special (access exp zone) L30 weapon for AQ
Kobaloi 25 *** Bypass (Nolonger need to buy passes [palace or fishing] to access area); 10 QP
Infest 25 5 QP
Cats 25 10 QP; 2 train; l28 finger eq
Glimmerdim 25 l26 wrist eq
Spyreknow 29 l30 weapon (based on pclass)
Canyon 30 5 trains
Fayke 30 12 QP; 2 train; 5 prac; 10k gold
Gallows 30 * 10 QP; L21 leg eq
Hatchling 30 2 QP; misc item
Minos 30 ** Shortcut (enter tunnel at entrance takes you to treasure room)
Necro 30 *** Bypass (say crypt at elder to move straight there, skipping zombie mobprog)
Verume 30 l41 wrist eq
Jotun 35 3 trains
Dhalgora 35 8 QP
DSR 35 *** Shortcuts (to Cathedral, castle & mine [mine mobprog???])
Mudwog 35 5 QP
Atlantis 36 L20 shield
Andarin 40 5 QP
Conflict 40 l41 neck eq
Labyrinth 40 15 QP; eq from list (random load)
Raganatittu 40 15 QP; 2 trains; non-agro from Nag (can’t say I’ve noticed this agro to start with)
Shouggoth 40 l41 wrist eq
Ahner 45 l41 eye eq
Bazaar 45 *** non-agro upon entrance to bazar; 12 QP
Coral 45 10 QP
Cradlebrook 45 l41 dagger (see comments in guide for detour req’d; l41 boots
Salt 45 15 QP
Reme 50 ** non-agro at intersection; l51 body eq
Landofoz 50 ** Bypass (Skip the no recall tornado rooms to either munchkins or wizard)
Maelstrom 50 *** Special (stops random directions for the 4 exits at bottom of Maelstrom); l41 neck eq (also gives underwater breaking)
Greece 50 l51 head eq
Fractured 55 l55 waist eq
Kingsholm 55 *** Special (say next in each seal to progress, no need to loot keys, although some mobs are agro still); shortcuts from area entrance; 15 QP
Wooble 55 Portal; l60 leg eq; l58 body eq
Fields 60 l101 hold item; unlock Nyne goal. [Note, area has multiple AQs for Portal & Eq] Goldrush 60: 1 gold ore (for tempering/sell)
Nulan 60 *** Special (Give master hunter items looted from mobs to pull them from hiding waiting to the plains outside their timezone); 15 QP
Cathedral 65 3 trains, L51 leg eq
Citadel 70 *** Bypass (Gargoyles nolonger block you) Portal Bypass (lands at gargoyles, skipping good/evil sections & mobprogs)
Fortress 70 ???. (Multiple poAQs/Rare drops for portal/eq)
Hedge 70 * 2x l71 finger eq, l71 wrist eq
Tilule 75 25 QP; l75 neck eq
Songpalace 75 ** shortcuts (Dressing room, royal box or queen’s room); 20 QP; l75 light eq; l80 neck eq
Knossos 80 Portal; l80 head eq
Diatz 80 15 QP; l80 leg eq; l80 waist eq
Deneria 80 Portal; l80 light eq
Bliss 85 * l91 eyes
Lemdagor 85 *** 10 QPS; l101 wrist eq (can buy additional after goal); pre-requisit for benefit of Prosper 1 goal (kill Sycorax without balls)
Ruins 85 5 QP
Volcano 85 17 QPs; 1k exp; 5 true silver ore
Aardington 90 18 QP; 28k gold; 10 trains
Alehouse 90 20 QP
Hawklord 90 *** Special (can loot keys from mine guards without the uniform mobptogs); Special (can fly back from mines to floating temple); l91 ear eq
Illoria 90 Portal
Losttime 90 Portal; 10k gold
Ruins3 90 ** Portal; chance to enter future town directly
Jenny 91 20 QP
Snuckles 95 Portal; l95 light eq
Arena 95 ** Byass (Guard no longer charges admission, moves you straight in); No-Save Portal (can be made perm through further aq)
Ruins2 95 100k gold plus X * 10k gold
Firebird 100 ** In-area shortcuts (to each Tzar/king)
Monastery 100 8 trains or 101 leg eq
Nenukon 100 *** In-area bypass (chance to skip direct from Exile to Camps)
Northstar2 100 ** Special (Access extra area with lots of evil mobs)
Pompeii 100 * Portal & Gloves
Siege1 / Siege2 100 ** Shortcuts; level 101 body eq (can be upgraded); Special (clues to open safe) for upgrading eq
Tombs 100 *** In-area shortcuts (from front room); In-area Bypass (return direct to front room from anywhere (Including the maze)
Yurgach 100 25 QP; chance of portal
Scarred 110 *** In-area Bypass (Pete gives key without having to loot corpses first)
Stone 110 *** Non-Aggros; l131 eyes eq
Prosper2 110 *** Special Portal (Lands direct on island, Skipping Witch section)
Prosper 110 *** In-area Bypass (Removes requirements to gather all 4 orbs to kill Witch [must have completed Lem-Dagor for benefit]); Equipment
Nursing 110 20 QP; l101 head eq
FT1 110 l129 neck eq (options for l120 ear & back too)
Elemental 110 * Back Eq; Special (direct access back from inside to valley)
Duskvalley 110 multiple eq
Arboretum 115 *** In-Area Bypass (skip direct to each section without gathering mobprog reqs)
Damned 115 5k gold: l91 waist eq
Insanitaria 115 Portal
Xylmos 120 *** Special Portal (Bypasses rock/ether/rubber); l101 eye eq
Wonders 120 15 QP
Tairayden 120 10 QP
Stuff 120 ** Special (free entry to area); l131 hold rq; Special (can captute shadows with just the hold eq); optional 131 float eq; optional 131 feet/arms/waist eq (all rotdeath, can be toggled for 2tp)
Deathtrap 120 *** l121 back eq; non-agro (when wearing cloak)
Darklight 120 *** Portal (skips vidblain) l122 waist eq
Cards 120 l151 hold eq (4 different versions available)
Masq 120 *** Special (Can go direct to Mansion or ball at anytime & without mask/invite); Portal; l230 eyes eq
Livingmine 120 *** choice of l131 finger/wrist eq (can farm additional pieces; prerequisit for Empyrean goal
Agroth 125 Portal
Quarry 125 ** 8 QP; Special (Access to caves for chance to loot fossil ore)
Stronghold 125 Portal; l101 eyes eq; l101 waist eq
Gilda 130 Portal
Northstar 130 ** Special (Access special area with lots of good mobs)
Talsa 130 *** Special (skip eq loot requirements to pass Sarah/Lenna/Commander/bishop/bodyguard, pay gold instead); further AQs for Portal to area & portal to Ruins sub-section
Yarr 135 * l130 feet eq; l131 finger eq)
Diner 135 *** Special (No longer need uniform/toy to access kiddie play); 2x QReset tokens
Sanguine 140 *** Special (Larry no longer blocks access); 10 QP; l141 neck eq
Desertdoom 140 Portal; l141 eyes eq
FT2 140 Portal (to Sea King Dominion, not to ft2); chance at multiple eqs
Slaughter 145 l141 waist eq
Horath 150 *** 15 QP; 150 eyes eq; Special (When wearing the cloak, can bypass the set of locked doors, direct to the dragon)
Imagi 150 * l151 finger eq (decent stats)
Rosewood 150 40k gold; 40 QP
Village 150 10 QP; L140 eye eq
Winter 150 * l161 wrist eq
Xmas 150 *** special (snowman no longer agro at entrance); 5 trains
Drageran 155 l151 back eq
Uprising 160 25 QP; optional extra step for 130 light eq
Nanjiki 160 * Portal (need to turn portal in to complete goal, but can rerun); l161 back eq; special (shortcut from start of area and end of each zone to start of each zone)
Sahuagin 160 * special (travel directly from elf at start to prison and back to start); random eq from long list
Arisian 160 Portal; 10k gold
Cougarian 160 ** Special (don’t need dictionary to pass doctor; Portal; l161 back eq; 2* l161 ear eq
Bonds 161 Portal; special (acts as key at reception area)
Annwn 170 *** Special (say docks to access them, skip mask mobprog)
Gathering 170 * Special (can farm blueprints from mobs in factory and turn then in for l171 wrist or ear EQ. Stat allocated is random reach time, but can repeatedly farm to get stat of choice)
Raukora 170 Portal; l150 dagger
Sagewood 170 10 trains, 10k gold, l161 finger eq
Desolation 175 * l171 arms; l178 light; Shortcuts (type secret tunnels at start of area to access room with exits throughout area)
Origins 175 10 QP; l171 body eq
Adaldar 180 *** Special Portal (lands in room with exits to all 4 areas without any mobprog reqs)
Empire 180 Portal; l181 body
Helegear 180 *** Special (get transported directly to either iceberg from eternal); Portal (limited number of uses, farmed from Gvord); additional aq for l181 finger, ear & wrist eq
Autumn 185 *** choice: Special Portal (lands in second half of area, past fitch) or l200 body
Desert 185 ** Special (ay prison 2e of entrance to access prison without buying tickets)
Nottingham 190 *** Special (say camp at shakey to skip maze/John)
Rebellion 190 *** Special (Quick access to both battlefield and eq that allows you to damage mobs there); l181 ear eq
Kearvek 190 Portal
Astral 190 l200 waist eq
Caldera 190 10 QP
Avian 195 ** Shortcut (From start of area to shrine, bypass aggro section)
Cataclysm 195 Portal
Glamdursil 195 Portal
Lagoon 195 Portal
Omentor 195 *** Shortcuts (from near start to various locations, skip agro’s); Portal; l201 head eq; l200 finger eq
Times 195 l199 ear eq
Empyrean 199 *** Special (Direct access to city without waggoner mobprog/clothes); Special (access to all areas without for change mobprogs); 5 QP
Werewood 200 *** Special (no longer get/auto wear cursed lycanthropic aura)
Testmaze10 200 ???
Tanra 200 20 QP; l200 float eq
Stormhaven 200 ** Special (Non aggros); Shortcuts
Sanctum2 200 l200 wrist eq
Radiance 200 Special (shortcut between specific spots)
Qong 200 Portal; l201 light eq; l201 eyes eq
Sanctum 200 l200 hold eq
Mayhem 200 Portal; l200 finger
Ketu 200 l200 back ea
Earthlords 200 L200 eye armor
Dundoom 200 *** Special (mobs in area no-longer agro)
Cove 200 l200 light eq
Oldvanir 200 ???
Nyne 201 l230 feet eq; Special (access to extra sub-area)
Oceanpark 201 *** 20 QP; L201 neck eq; special (shortcuts from top of area, bypassing bouncers)
Ookushka 201 * ? QP; l201 waist eq
Oradrin 201 Portal; tier eq
Partroxis 201 Portal
Shadowsend 201 L201 ring & wrist
Terra 201 tier eq
Temple 201 Portal; l196 finger eq
Titan 201 tier eq
Umari 201 Special (entering castle with invitation in Inc transports to study); random item from eq list
Winds 201 tier eq
Mistridge 201 ** Special (non agro in forest); Special (item to make fighting owls easier)
Wyrm 201 *** Special (type home to leave council)
Takeda 201 l195 back eq
Inferno 201 tier eq
Wyrm2 201 ** Special (access extra section for exp)
Imperial 201 ** Special (Access pupping area)
Icefall 201 Tier eq
Horizon 201 l200 body eq
Hades 201 *** Portal; l210 light eq; Special (Access to underworld)
Gwillim 201 Portal
Geniewish 201 Tier eq
Fortune 201 l200 hold eq
Firenation 201 l200 arm eq; l200 ear eq (optional extra step); l210 neck eq (optional extra step)
Fens 201 Portal; potential tier eq
Dunoir 201 *** 20 QP; Special (non agro near entrance, only need half goal for this)
Caravan 201 ** Special (access area with aggro, evil mobs, with high gold drops)
Amazon 201 Portal; 15 QP; l200 float eq
Afterglow 201 L201 neck, ear, weapon
Infamy 201 ** Special (beseech sisters for help, not sure what this meant???)
Ygg 201 Portal; l220 finger eq
Blackrose 201 10 Quest Points.
No longer aggroed. Good for GQers.
Goal
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