The Cougarian Queendom
Goal for The Cougarian Queendom
Requirements
Must have the portal to start the goal
Solution
NOTE: Before you start the goal, you have to get the portal. Below is how to get the portal. If you already have it, scroll down to the line ‘To Start’.
n; get map;s;give map jenna for sketch;run 2s;en opening
Look for the green ! (divinely protected guard)
roar guard;say Teach me;kill doctor
Run 2w;buy stylus;wear stylus
Run e3ndn;o e
You need to enter and leave this room until you get a message about the
Scriviner breaking their stylus.
When you see message, say Keenian for Declaration.
Run w2ne;kill sergeant for the memo.
NOTE: Sergeant is only vuln to mental damage*. A good weapon is:
* – Acid too – I took him down with miasma
+———————————————————————+
| – Spear of Destiny in Arboria, off Weaponmaster. |
| – lvl 161, mind force dmgtype, vorpal flag, 359 avg dmg, 20wt. |
+———————————————————————+
Run w3su2se;get milk
Kill the bathing cougress in this room for a sample of cougress hair
(Random chance).
Run 2w; give milk cougress (An Eating Cougress) for a Rumor.
Run e;give 20000 coin citizen for Propaganda.
NOTE: Specific citizen, An older citizen… starts ldesc, no align.
Run w;recruit self or sdragon pumi for the Application.
Run en;o w;run 3wn;kill familiar for the key to the Magi guild.
Run 2s;give 20000 coin adept until you receive Point of Intelligence.
NOTE: If you unequipped stylus, re-equip it now.
O d;d;give application guildmaster
say Welcome to get new application.
Run u3e;o e;e;o e;e;put app desk.
Wait for Cheena to teleport you to Battlefields.
Run wd;kill Hevine for lock of hair
run u3e;o s;s to reach General Laraleigh.
give sketch general with rumor, memo, orders, intelligence, hair, and declaration in inventory for Cowlinas Trust.
——————————————————————————————————-
To start:
Run 2n;enter opening
In this maze, look for the green ! (divinely protected guard)
Go to guard, roar to reach the city.
Say Teach me for a dictionary. Kill doctor for the key.
Run w3nd3ne;move rock;run des;
open secret (Cowlinas Trust is the key) then go down.
Say Accept the mission
** Task Added : Clear the battlefield of Bengaleen forces.
You will be teleported back to the translator.
kill doctor if you lost the ivory key.
Run w2n;o e;e;en map.
Go to the battlefield section of the area
Kill all Bengaleen Warriors
Kill Faye, the Bengaleen General to complete this task and trigger a bunch of others
Order is important here – if Faye dies while other Bengaleen warriors are still alive, the task will not close and you’ll have to wait for a repop.
** Task Added : Search the library to prove the value of the Mage.
From the doctor, run w3nd2n;o w;w
get book shelf;read summon;hold book
Say agaj yb, then kill magic to task complete.
** Task Added : Check the study and prove the value of Psionics.
From the doctor, run w3ndn;o e;e
sit rug;get crystal;wear crystal
You will fight a mob called Your thought that is immune to all.
He will spawn a mob called Your troubled past in a few rounds.
Once you kill Your troubled past, point center to task complete.
** Task Added : Seek the Treasurer in order to prove the ways of the Cleric.
Find a wounded C.A.T.S. soldier and cast Heal spell on them for
a drachmas. You will need 5 of them and only 2 mobs spawn in the area
at one time. When you have 5
Run w3nd2n;o e;e;give drachmas treasurer to task complete.
** Task Added : Find the Enchanter to unlock hybrid enchanting secrets.
Go to Keenian, located 2w from the Doctor. buy 1.
Run e2n;o w;w;run 3ws to reach the Enchantress.
Find and kill a Cougarian mage to get a vial of quicksilver.
Find and kill a Cougarian psion to get an imbuing solution.
NOTE: Both of those are random drops.
Once you have all 3 of these, go back to the Enchantress.
give blade enchantress for An Enchanted Blade.
wear blade, say Ready to be teleported.
Kill traitor. Upon death, you will be teleported and task updated.
(note: your hp is reset to 500hp!)
** Task Added : Share your discoveries with the Spirit of Cowlina
Go 2n, say Magic is the key to goal complete.
——————————————————————————————————-
161 Cloak
1. Go north and get map.
2. Go south and give map to Jenna for Sketch.
3. Go 2n and enter open.
4. Find the all lowercase sentry (use con all to see) and roar.
5. Say ‘teach’ for dictionay.
6. Go 2w and buy stylus, wear it and keep it on.
7. Go e4nd3n and go in and out of room til Scriviner gives off
a message.
8. Wait now until they say something else and say ‘keenian’ for
declaration. Wait for repop and repeat step 7 and kill.
9. Go ne and kill Sergant of Honor Guard for Memo.
10. Go d2n2d and recall and return back to begining and go all
through the roar spiel and go wne and get milk.
11. Kill the bathing cougars for a sample of cougar hair(random).
12. Go 2w and give milk cougar for Rumor.
13. Find a citizen and give them 20000 gold for Propaganda.
14. Now either type erecruit self, or sdragon pumi at Pumianna for
Application.
15. Now go en and unlock west and go 3wn and kill Jennara’s
Familiar for key.
16. Now go 2s and give 20000 gold to adept til ya win a point
of intelligence.
17. Unlock down and go down. While still wearing stylus give
application to guildmaster.
18. Say ‘welcome’ to get the completed application back.
19. Go un3e and unlock east and go east.
20. Now go in and out of room until Cheena says something about
an application. Soon as she does, put application in desk.
21. Wait a moment and you will be sent into the battlefield with
a set of Orders.
22. Portal out and return to the medical tent and go w2n4w and find
spy.
23. Give sketch, rumor, memo, orders, point, hair, and propaganda
to Spy.
24. Give declaration to spy for cloak.
——————————————————————————————————-
Reward
+—————————————————————–+
| Names : trust Colwinas cougaria |
| Desc : Cowlina’s Trust |
| Type : Portal Level : 100 |
| Worth : 5,000 Weight : 10 |
| Wearable : take hold |
| Flags : glow hum magic no-locate donated held |
+—————————————————————–+
+—————————————————————–+
| Names : cloak tigress |
| Desc : Cloak of a Tigress |
| Type : Armor Level : 161 |
| Worth : 100 Weight : 26 |
| Wearable : take body |
| Flags : invis magic bless no-locate |
+—————————————————————–+
| Armor : Pierce : 56 Bash : 46 |
| Slash : 58 Magic : 47 |
+—————————————————————–+
| Stat Mods : Dexterity : +9 Intelligence : +8 |
| Damage roll : +15 |
+—————————————————————–+
————————————————————————
From goal, 50 QPs and 2 x 161 ear
+—————————————————————–+
| Keywords : roar victory 161cougarian |
| Name : (%*=- Roar of Victory -=*%) |
| Id : 945870964 |
| Key : cougarian-50 ( 0) |
| Type : Armor Level : 161 |
| Worth : 0 Weight : 16 |
| Wearable : ear |
| Score : 295 |
| Material : leather |
| Flags : invis, magic, nosell, burn-proof, nolocate, |
| : noreown, V3, saveable |
| Found at : The Cougarian Queendom |
+—————————————————————–+
| Stat Mods : Damage roll : +14 Dexterity : +4 |
| Intelligence : +4 Hit points : +60 |
| Moves : -120 Strength : +8 |
| Hit roll : +1 |
+—————————————————————–+
| Resist Mods: All magic : +7 All physical : +7 |
+—————————————————————–+
- Published in Area Quests/Goals
cats
Goal for Sheila’s Cat Sanctuary
Requirements
Solution
Lady Sheila asks, “Are you here to do your community service?”
Say ‘yes’ if you’ll work for Lady Sheila.
You say ‘yes’
Lady Sheila says, “Well the job entails helping me and my family take care
of all these poor cats. As you chat with my family, I’m sure they’ll have
their own jobs for you, but for now there are a couple of things you can
help me with.”
Lady Sheila says, “We seem to have a lot of fleas. If you could kill off a
few, we might be able to get them under control. Also someone is taking my
prized cats, as a few have gone missing and I can’t believe they’d leave
on their own accord. You’d make me a happy old lady if you could stop
whoever it is.”
** Goal Added : Help Lady Sheila take care of her cats.
Type ‘goals cats’ for full details on this quest.
** Task Added : Help Sheila round up the loose fleas.
** Task Added : Help Sheila rid her cats of their fleas.
** Task Added : Help Sheila rid her dogs of their fleas.
** Task Added : Try to secure the cats’ sanctuary.
** Task Added : Perform your community service.
Goal information for: Sheila’s Cat Sanctuary
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Who loves cats? Sheila does. However now it seems she’s taken on more than
her frail old body can handle. Her family helps, but still that doesn’t seem
enough for the amount of cats, she tries to take care of.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Easy
Recommended Level: 25
Minimum Level : 1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Perform your community service. : Open
2 – Try to secure the cats’ sanctuary. : Open
3 – Help Sheila round up the loose fleas. : Open
Fleas left to kill: 5
4 – Help Sheila rid her cats of their fleas. : Open
Cat fleas left to kill: 8
5 – Help Sheila rid her dogs of their fleas. : Open
Dog fleas left to kill: 2
After all flees are dead find aaron
Sheila’s son Aaron exclaims, “Another do-gooder here to help, eh!”
Sheila’s son Aaron says, “Well make yourself helpful then and go capture
all those mice that escaped earlier.”
** Task Added : Capture some escaping mice.
Mice to catch : 4
Remove held item and catch mouse the escaping mouse
Lady Sheila asks, “Have you checked with Ellie to see if she needs some
help?”
(G) A young girl stands behind a stall, selling canned cat food.
Sheila’s daughter Ellie says, “Another worker! Well we don’t need anyone
else helping us sell this stuff.”
Sheila’s daughter Ellie says, “I get bored easily between customers and
could use the time being creative, by making something else to sell. You
could help me, by finding me some sort of material that I could use to
make things with.”
** Task Added : Find Ellie some material.
In the cats’ garden
This small garden of long grass is an excellent source of fibre for the
cats. The flowerbed surrounding the edge has no signs of any flowers, just
loose soil and cat’s feces that have not quite been buried. A path of
stepping stones leads through the grass, from the feeding area to the back
gate.
[Exits: north east]
(M) A big clump of matted hair.
give hair ellie
You give a dense ball of hair to Sheila’s daughter Ellie.
Sheila’s daughter Ellie thanks you heartily.
Sheila’s daughter Ellie says, “That’s great, I can create a ring from
this.”
** Task Done : Find Ellie some material.
You receive a cat hair ring from Sheila’s daughter Ellie.
Sheila’s daughter Ellie says, “There you go, you can have the very first
one free of charge.”
Lady Sheila says, “The garden is still in a mess, so Jonus must need some
help.”
Jonus the gardener exclaims, “Come to help me with my jobs, eh!”
Jonus the gardener says, “Well we can always do them later, let’s have a
drink together first. I prefer drinking ale with others and there should
be a couple of bottles in the kitchen.”
** Task Added : Have a drink with Jonus.
Jonus the gardener asks, “What’s up can’t you find them?”
Jonus the gardener says, “I bet someone else has taken the ale.”
Sheila’s cheeky son Dave is slain by a final deadly stab!!
You receive 0 experience points.
You get 1 gold coin from the perforated corpse of Sheila’s cheeky son Dave.
You get 2 * a bottle of ale from the perforated corpse of Sheila’s cheeky son
Dave.
You get a butchers apron from the perforated corpse of Sheila’s cheeky son
Dave.
You get a meat cleaver from the perforated corpse of Sheila’s cheeky son Dave.
be vis
give al jon
You give a bottle of ale to Jonus the gardener.
Jonus the gardener thanks you heartily.
Jonus the gardener says, “We best drink these before they go off.”
drink ale
Jonus the gardener drinks a bottle of ale down in one.
Jonus the gardener lets out a gut-wrenching belch, withering several nearby
plants and trees!
Jonus the gardener says ‘Not bad, not bad at all that.’
Jonus the gardener drops a bottle of ale.
** Task Done : Have a drink with Jonus.
You drink some beer from a bottle of ale.
You are now full.
A bottle of ale is now empty.
Kill (I)(H)(R) A cat thief
Killed
The sanctuary feels safe… for the moment!
Lady Sheila says, “The thief is dead, that makes me very happy.”
Lady Sheila hugs you.
Task Done : Try to secure the cats’ sanctuary.
Missing rooms enter wardrobe in the cats bedroom; enter bag form kittens
playroom.
Reward
You’ll get 2 qps for each task you complete, given upon completion of the goal. Note that it’s not necessary to complete ALL tasks in order to close the goal. If you tell Sheila you’re done after completing any of the tasks, the goal will close, and she’ll mention something about not completing everything.
Also 2 trains for completing the full goal.
+—————————————————————–+
| Keywords : ring cat hair |
| Name : a cat hair ring |
| Type : Treasure Level : 28 |
| Worth : 28 Weight : 1 |
| Wearable : finger |
| Flags : magic, V3 |
+—————————————————————–+
| Stat Mods : Saves : +3 Mana : +10 |
+—————————————————————–+
| Resist Mods: Cold : -4 Fire : +4 |
- Published in Area Quests/Goals
cathedral
Goal for The Old Cathedral
Requirements
Solution
start goal by finding aaron he is 2nun from entrance
1. Type ‘Prod Priest’ at Aaron to begin.
2. Type ‘agree’ to get the goal and have the first 3 tasks assigned.
3. Kill Char The Knight for “Merlin’s Shiny as New!” all-purpose metal
polish.
4. In the far north west down room, with cockroaches, type ‘examine barrel’
to get crackers.
5. Go to Kyn The Archer’s room and get all corpse for the bottle of holy
water.
6. Give polish to Aaron for next task.
7. Go south and up and type ‘polish bell’ to finish that task.
8. Give the bottle to Aaron for next task.
9. Go to the Gargoyle’s and ‘drop bottle’, hurry and kill the gargoyle to
close task.
10. Give the crackers to Aaron for the next task.
11. Go and kill Michael.
12. Go back to Aaron and say ‘i am finished’ to end the goal.
you’re finished. tell aaron i am finished
Reward
3 Trains
+—————————————————————–+
| Keywords : shiny pants |
| Name : tight shiny pants |
| Type : Armor Level : 51 |
| Worth : 500 Weight : 5 |
| Wearable : legs |
| Flags : invis, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Strength : +5 |
+—————————————————————–+
- Published in Area Quests/Goals
Cataclysm
Goal for The Cataclysm
Requirements
Solution
[ Goal ]listen jerrin, nod jerrin
** Task Added : Watch Jerrin open the portal and make history.
say great, sit carriage, stand
say Great portal;say Great portal
** Task Added : The demons have invaded.
Kill the demons until task update.
If not enough mobs spawn in room, run around section or wait until more pop.
** Task Added : Kill Valkur.
e;en wagon;en wagon;say help
** Task Added : Find the Mind’s Eye.
o d;run dswse and kill Something for key.
run wn2ese;o n;n. Kill mummy for key.
s;o s;s. Kil corpse for key.
run ne;o e;e;o d;d. Kill Lich for key.
en lich;n;get eye;put eye bag. Flee/retreat room
run 2u3wnwn;o u;u;en dis
get eye bag;give eye eldar to task update.
n;give eye kee to task update.
** Task Added : Receive your reward.
n;bow priest to goal complete.
GOAL COMPLETED
——————————————————————————————————-
old goal
1. If there are 3 cronies at entrance, be vis and say
‘the great portal’ that will make one run away.
2. Sit carriage and you will be teleported (stand)
3. Head east and enter wagon twice.
4. say ‘help’ from there go down, west, south, and east.
5. Kill Something for the key
6. run wn2ese then open north. Kill the Mummy
7. Go 2s and kill the corpse.
8. Go ne and open east.
9. Next open down and kill the lich.
10. Once he is dead enter lich.
11. Go north and get the Mind’s eye and put it in a bag.
12. Flee from the guards and remove the eye from the bag.
13. run 2u3wnwnu and enter portal.
14. Go north and give the eye to centaur.
15. Wait at the high priest and once he loads the globe, you
will be able to buy either the portal or the eye eq.
Reward
Goal reward is portal, lvl 147, owned.
Object ‘golden crown laurels victor’ is type portal
Extra flags: no-locate held.
Weight is 10, value is 4000, level is 147.
Worn take hold.
Object ‘golden crown laurels victor’ is type treasure
Extra flags: no-locate.
Weight is 10, value is 4000, level is 200.
Worn take eyes.
Affects strength by 3.
Affects constitution by 3.
Affects intelligence by 5.
Affects wisdom by 5.
Affects dexterity by 4.
- Published in Area Quests/Goals
canyon
Goal for Canyon Memorial Hospital
Requirements
Solution
1. Go to Receptionist and say ‘i am the new nurse’ to open goal.
2. Wear uniform and go to Dr. Ulamnonon.
3. Now go to Pharmacist and buy a Little Pick-me Up.
4. Now go to Lenastune and give him the Little Pick-me Up.
5. Go back to Dr. Ulamnonon and say ‘mr. lenastune has turned a deathly green color’.
6. Go back to Pharmacist and buy a blue pill.
7. Go back to Lenastune and give him the blue pill.
8. Go back to Dr. Ulamnonon and say ‘mr. lenastune has swelled up like a balloon’.
9. Go to Pharmacist and buy a clear elixir.
10. Go back to Lenastune and give him the clear elixir.
11. Go to Dr. Imlinano for his tasks.
12. Go to Jeremy to see he wants gauze.
13. Go to Dr. Imlinano and say ‘gauze’.
14. Kill random patients until you get usable gauze.
15. Go to Jeremy and type ‘apply the gauze’.
16. Go to Dr. Imlinano and say ‘lolli’.
17. Go to Candy the Candy Striper and say ‘lolli’.
18. Go to Jeremy and give him the lolli.
19. Go to Dr. Cameroon for his tasks.
20. Kill a surgeon for ice scalpel.
21. Go back to Dr. Cameroon and give him the scalpel.
22. Kill a surgical intern for surgical gloves.
23. Go to Dr. Cameroon and give him the gloves.
24. Kill an ordinary doctor for a white lab coat.
25. Go to Dr. Cameroon and give him the white lab coat.
26. Kill a specialized assistant for stethoscope.
27. Go to Dr. Cameroon and give him the stethoscope.
28. Go to Dr. Pishu for his takss.
29. Go kill a surgeon for another ice scalpel, wear it.
30. Go to Dr. Pishu and say ‘i am ready’.
31. Type ‘make the incision’.
32. Kill Wendell for a medicated cotton swab.
33. Go back to Dr. Pishu and type ‘sedate the patient’.
34. Now go to Dr. Omage and he will attack you, kill him to end goal.
Reward
5 Trains
- Published in Area Quests/Goals
House of Cards
(From boot crecall, run un to get to the area)
A rather straight forward goal… but here it is.
The reward will vary depending on which ending you choose.
Go north
say “deal me in”
listen dealer
say “yes”
** Goal Added : Gamble away your life in the house of cards.
** Task Added : Fun and games with James.
** Task Added : Before you play a game always read the rules!
I think any rule card will do, but I went left from James.
listen rule
give 2000 gold rule
Go back to James.
** Task Done : Before you play a game always read the rules!
say ready
** Task Added : Get two twos.
Kill two’s until you have a pair of them in your inv.
Go back to James,
give pair James
** Task done **
** Task Added : Get a run of spades.
** Task Added : Get a run of spades.
** Task Added : Get a run of spades.
** Task Added : Get a run of spades.
kill mobs mentioned in tasks here:
four of spades,
five of spadesof spades,
six of spades,
seven of spades
(they wander around… found most of my spades at hearts area… )
** Task Done : Get a run of spades.
** Task Done : Get a run of spades.
** Task Done : Get a run of spades.
** Task Done : Get a run of spades.
Go back to james.
** Task Added : Get a set of jacks.
Kill 3 Jacks.
Go back to James
give three James
** Task Done : Get a set of jacks.
** Task Added : Settle a debt.
Find the card shark. (for me it was run 2wn)
kill him
** Task Done : Settle a debt.
Go back to James.
** Task Added : A royal flush.
** Task Added : A royal flush.
** Task Added : A royal flush.
** Task Added : A royal flush.
** Task Added : A royal flush.
Kill mobs mentioned in tasks here
ten of Diamonds
Jack of Diamonds,
Queen of Diamonds,
King of Diamonds,
Ace of Diamonds.
** Task Done : A royal flush.
** Task Done : A royal flush.
** Task Done : A royal flush.
** Task Done : A royal flush.
** Task Done : A royal flush.
Go back to James.
** Task Added : A real gamble.
Here you can kill any ace and it will give you a different reward depending on which Ace you choose.
You’ll get a token from the ace, give that to James.
REWARD:
+—————————————————————–+
| Keywords : spades |
| Name : Spade of spades |
| Id : 1225967441 |
| Type : Armor Level : 151 |
| Worth : 5,000 Weight : 15 |
| Wearable : hold |
| Score : 168 |
| Material : paper |
| Flags : invis, magic, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Intelligence : +8 Luck : +4 |
| Mana : +110 |
+—————————————————————–+
| Resist Mods: All physical : +7 All magic : +6 |
+—————————————————————–+
+—————————————————————–+
| Keywords : clubs |
| Name : Club of clubs |
| Id : 1235074779 |
| Type : Armor Level : 151 |
| Worth : 5,000 Weight : 15 |
| Wearable : hold |
| Score : 150 |
| Material : paper |
| Flags : invis, magic, auctioned, V3 |
+—————————————————————–+
| Stat Mods : Damage roll : +15 Hit roll : +15 |
| Saves : +16 |
+—————————————————————–+
| Resist Mods: All physical : +7 All magic : +6 |
+—————————————————————–+
Thanks Rampager for hearts:
+—————————————————————–+
| Keywords : hearts painted |
| Name : Heart of hearts |
| Id : 1260964661 |
| Type : Armor Level : 151 |
| Worth : 5,000 Weight : 25 |
| Wearable : hold |
| Score : 140 |
| Material : paper |
| Flags : invis, magic, burn-proof, nosteal, V3 |
| Found at : House of Cards |
+—————————————————————–+
| Stat Mods : Constitution : +8 Wisdom : +4 |
| Hit points : +110 |
+—————————————————————–+
| Resist Mods: All physical : +7 All magic : +6 |
+—————————————————————–+
Thanks Naotsugu for diamonds
+—————————————————————–+
| Keywords : diamond diamonds |
| Name : Diamond of diamonds |
| Id : 1312051622 |
| Type : Armor Level : 151 |
| Worth : 5,000 Weight : 25 |
| Wearable : hold |
| Score : 120 |
| Material : paper |
| Flags : invis, magic, burn-proof, nosteal, V3 |
| Found at : House of Cards |
+—————————————————————–+
| Stat Mods : Strength : +8 Dexterity : +4 |
| Hit points : +110 |
+—————————————————————–+
| Resist Mods: All physical : +7 All magic : +6 |
+—————————————————————–+
** Task Done : A real gamble.
** Task Done : Fun and games with James.
** Goal Completed: Gamble away your life in the house of cards.
- Published in Area Quests/Goals
Nursing
Goal information for: Help solve the mystery of the missing items! – Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It seems that someone is stealing items from the nursing home residents.
Time to do some detective work!
You have aided the residents of the nursing home by returning their stolen
items to them. You will forever be known as the nursing home sleuth
extraordinaire, around these parts.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 110
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Sleuthing time! : Completed
2 – Phil is missing his magnifying glass. : Completed
3 – Jack is missing his cane. : Completed
4 – Abigail is missing her sheet music. : Completed
5 – Robert is missing his top hat. : Completed
6 – Garrett is missing his golden idol. : Completed
7 – Harry is missing his false teeth. : Completed
8 – Inform Paris once you finish returning stolen items. : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTE: I had passdoor when I did this goal, if anyone completes this goal and finds the keys needed, send me a note and I’ll update the guide with key locations.
–> to start the goal, goto the room Staff hallway (the one with a green ! )
[12 Jun 19:31:43] Chief Nurse Executive Helene says, “Hi there! Welcome to Ascension Bluff Nursing Home.”[12 Jun 19:31:43] Chief Nurse Executive Helene says, “Please be careful while you are here.”
[12 Jun 19:31:45] Chief Nurse Executive Helene says, “I saw a very shady-looking man in the conservatory a while ago, and the residents have been giving me reports of stolen items.”
[12 Jun 19:31:47] (Friend) Zyanya: ‘haven’t been hiding’
[12 Jun 19:31:47] Chief Nurse Executive Helene says, “I really don’t want anything else getting stolen. If I had the time I would ask around about the stolen items, then I would be sure to discover who the thief is.”
[12 Jun 19:31:49] Chief Nurse Executive Helene says, “Please promise me you’ll be careful, I don’t want to send all the visitors home on a gut-feeling.”
–> say I promise
You say ‘i promise’
** Goal Added : Nursing Home Sleuth Extraordinaire
Type ‘goals Nursing’ for full details on this quest.
** Task Added : Sleuthing time!
Chief Nurse Executive Helene says, “Oh thank you, I do hope you enjoy your
visit here.”
Chief Nurse Executive Helene smiles at you.
–> find Paris Rosethorn somewhere in the conservatory.
–> say ‘do you know anything about the stolen items’
Paris Rosethorn says, “Excellent, I’ve been waiting for someone like you. Sure, I stole the items.”
Paris Rosethorn says, “Here is the game: First you’ll need to discover what items I have stolen, then you’ll need to find and return each one to its rightful owner. Once you have done this, I will give you a reward. I love a good scavenger hunt.”
Paris Rosethorn says, “I’ll even give you hints about where the items are, if you ask me. It wouldn’t be very fun if you just gave up on looking for them.”
** Task Added : Inform Paris once you finish returning stolen items.
–> Goto Phil the engineer, at Phil’s room
Phil the Engineer says, “I seem to have lost my magnifying glass, so I
really am having trouble finishing this project I’m working on. The parts
are so small and I don’t have youthful eyesight like I used to.”
** Task Added : Phil is missing his magnifying glass.
–> Goto Robert the Mock, at Robert’s room
Robert the Mock Millionaire exclaims, “Oh my top hat! My beautiful,
one-of-a-kind, irreplaceable top hat! It is lost forever!”
** Task Added : Robert is missing his top hat.
–> Goto Abigail the Pianist, at Abigail’s room
Abigail the Pianist exclaims, “This is really odd. I know I’m forgetful,
but I simply can not find my brand new sheet music. I picked it up at the
Art of Melody just yesterday. I’m so sad!”
** Task Added : Abigail is missing her sheet music.
–> Goto Harry the Fool, at Harry’s room
Harry the Fool exclaims, “Oh no, I can’t find my false teeth. They were so
expensive, I can’t believe this!”
** Task Added : Harry is missing his false teeth.
–> Goto Crusty old Jack, at Jack’s room
Crusty old Jack asks, “I’m missing my cane, I don’t understand where it
could have gotten to. How am I supposed to show off my unibrow to the
world without my cane?”
** Task Added : Jack is missing his cane.
–> Goto Garrett the Retired Pirate, at Garrett’s room
Garrett the Retired Pirate says, “I ‘ave lost me loot. Me golden idol from
th’ misty isle o’ Yarr.”
** Task Added : Garrett is missing his golden idol.
–> find Paris in the conservatory again
–> say ‘magnifying glass
Paris Rosethorn says, “I hid that item somewhere in the conservatory.”
–> Say sheet music
Paris Rosethorn says, “Hehehe, I left the sheet music in the activity room.
Unfortunately, I think someone used it for a craft project. Bits of it
migrated into the halls and the staff room.”
–> say top hat
Paris Rosethorn says, “I gave that to a little kid who wanted it.”
–>say false teeth
Paris Rosethorn says, “Right, I left the false teeth in the staff room.”
–> say cane
Paris Rosethorn says, “I left that in the kitchen.”
–> say idol
Paris Rosethorn says, “Oh I left that in the public washroom.”
** magnifying glass **
–> goto The Janitor’s Storage Room
–> get pail
–> fill pail
–> go to bottom right conservatory room. ‘dump water’
–> goto phil
–> give magnifying phil
You give a magnifying glass to Phil the Engineer.
Phil the Engineer asks, “Oh wow so this thing actually started the
conservatory on fire?”
Phil beams with pride at his magnifying glass.
Phil the Engineer exclaims, “Thank you so much for returning this to
me!”
** Task Done : Phil is missing his magnifying glass.
** cane **
–> goto kitchen
Jimmy the Cook says, “Yes, just a few adjustments and this cane will be
perfect to replace that broken table leg.”
–> say can I have the cane
Jimmy the Cook frowns.
Jimmy the Cook says, “Damn, this cane is exactly what I’ve been looking
for, but I guess if it belongs to a resident then I can’t very well keep
it.”
Jimmy the Cook goes, “Hmmmm.”
Jimmy the Cook says, “How about this, if you gather together all the loose
wheelchairs for me, then I will happily give you the cane.”
Jimmy the Cook says, “There are just ten wheelchairs in total. Please let
me know when you are done.”
Jimmy taps his foot pointedly.
–> kill 10 wheelchairs, tell him your done.
— goto jack and give him his cane
** Task Done : Jack is missing his cane.
** sheet music **
–> fragment od sheet music 1/4 kill a house mouse until it drops.
–> fragment of sheet music 2/4 goto activity room, get all table
–> fragment of sheet music 3/4 goto the sanitaey hallway room 2s of chief nurse, get all bench
–> fragment of sheet music 4/4 goto the staff room, open cabinet, get net cabinet, hold net, use net
give them to abigail
** Task Done : Abigail is missing her sheet music.
** top hat **
go to room 2s of chief nurse,
a kid should run n, (if he’s not already there)
go 2n
QUICKLY ‘pounce child’ to get the hat, if you are late just go 2s and he’ll run up again.
give hat to robert
** Task Done : Robert is missing his top hat.
** golden idol **
goto the public washroom, look mirror, open cabinet
give idol to garrett
** Task Done : Garrett is missing his golden idol.
** false teeth **
goto the staff room
say yes to get a pitcher of water
deliver it and come back and nod susan, repeat until you get the teeth
give teeth harry
** Task Done : Harry is missing his false teeth.
–> return to paris
Paris Rosethorn asks, “So? Are you done returning the items to their
respective owners?”
–> Say yes
Paris Rosethorn says, “Thank you so much for playing with me. You deserve
a reward.”
Paris Rosethorn grins evilly.
Paris casually tosses you your prize.
You receive a deerstalker cap from Paris Rosethorn.
You receive 20 quest points.
** Task Done : Sleuthing time!
** Task Done : Inform Paris once you finish returning stolen items.
** Goal Completed: Nursing Home Sleuth Extraordinaire
INFO: Torskman, sleuth extraordinaire, is an expert at the thief’s game.
reward:
20 qp
+—————————————————————–+
| Keywords : deerstalker cap |
| Name : a deerstalker cap |
| Id : 1259571567 |
| Type : Armor Level : 101 |
| Worth : 5,050 Weight : 11 |
| Wearable : head |
| Score : 190 |
| Material : wool |
| Flags : invis, magic, V3 |
+—————————————————————–+
| Stat Mods : Strength : +9 Dexterity : +5 |
| Moves : -100 Damage roll : +10 |
+—————————————————————–+
| Resist Mods: All magic : +4 All physical : +6 |
| Fire : -3 Water : +3 |
+—————————————————————–+
- Published in Area Quests/Goals
Sanguine Tavern Goal
Sanguine Tavern Goal {BLACK, RED, and GOLD}
Red Goal done by Torskman — Thank you Torskman for the Red Scroll’s solution.
Gold Goal done by Lizza — Thank you Lizza for the Gold Goal’s solution.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 140
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Note — while trying to uncover this goal, Azerina the Sage, a mob, in Seats Around the Fire
gave many clues to solving this goal.
mapper goto 15475, kill woman for key, in chest in same room for portal
*** First thing to do is to pick up a Sigil of Solus. It is laying about in the area.
Or you can kill a mob in the area to get one; Dwarven hustler at [Foyer of the Sanguine Tavern]
has one. (mapper goto 15451) ***
— Room names are in brackets.
— What you need to type is preceded by ‘>’
— Comments are preceded by dashes.
——————– Not sure if this part needs to be done for the goal ——-
[Seats Around the Fire] — mapper goto 15460You feel someone watching your every move. When you glance around, you notice an
old woman by the fire who seems fixated on you. You decide to go and see what
the woman wants.
Azerina the Sage asks, “I see you bear the mark of the Dark God, young
one, but I feel that you do not serve him. Tell me, do you even know what
that symbol you carry stands for?”
Azerina the Sage peers at you intently.
Azerina the Sage says, “Well, speak up, child! These old ears are not as
good as they used to be.”
>say no
You say ‘no’
Azerina the Sage says, “Many years ago, before Aylor was the bountiful
town that it is today, there lived a powerful sorceror named Solus. He
was a greedy one, this Solus always coveting more power.”
Azerina the Sage says, “Power is a very seductive thing. You would be wise
to remember this.”
Azerina the Sage says, “Solus spent his days studying and practicing,
doing his damndest to fine-tune his craft. He explored a lot, taking in
exotic and faraway sights, learning the ways of other cultures, determined
to best any who stood in his way.”
Azerina the Sage says, “One day, during his travels, he came across two
men fighting. This was no ordinary fight, child Solus could clearly see
that. The way they fought one another, it became evident to Solus that
these beings were otherworldly.”
Azerina the Sage says, “As the fight progressed, Solus watched their
actions. He could see one was nearing victory, so he took advantage of
the situation he struck then, his dagger imbued with his deadly magics
finding home across the weakened being’s neck. So swift was the strike
that it severed the head clean off. Immediately, he felt awash in powerful
magics seeping from the dead body at his feet.”
Azerina the Sage says, “Before he could kill the other being, however, a
rift suddenly appeared below his feet. Solus cursed and did his best to
break free, but it was for naught. Dark tendrils wrapped around him and
drug him into a dark abyss.”
Azerina the Sage says, “It would be hundreds of years before Solus found a
way to break free of his imprisonment. Though the earth around him had
clearly changed, he noticed, with a hint of satisfaction, that some
things were still the same.”
Azerina the Sage says, “He came across a man fighting in a small clearing.
Solus had been weakened incredibly in his efforts to escape, but the
fight he witnessed began to rejuvenate him. It was this realization that
kept Solus from brutally slaughtering the two.”
Azerina the Sage says, “When the fight was over, Solus approached the
victor, a man by the name of Otin. Solus spoke and, poor Otin, he
listened. His youth and arrogance was his folly, I fear. The two came to
an agreement that day.”
Azerina the Sage says, “We stand, sit, fight, piss… we do it all in that
‘agreement’. The Sanguine Tavern all of this, is for Solus.”
Azerina the Sage says, “That is the story of Solus, my child.”
[The Watering Hole] — mapper goto 15466As you walk towards the bar you see a rugged looking fellow serving food and
drink while chatting with the customers. By the looks of him you know this
isn’t the place to be causing problems. Behind him you see a wall lined with
bottles filled with spirits.
Smiling at you, Otin, the Tavern Keeper greets you warmly.
>say solus
You say ‘solus’
Otin, the Tavern Keeper chuckles politely.
Otin, the Tavern Keeper asks, “Now where did you hear that name? Let me
guess that old hag by the fireplace has been telling her stories again
hasn’t she?”
Otin, the Tavern Keeper sighs.
Otin, the Tavern Keeper says, “Look, I’ll tell you the same thing I tell
the city guards who want to shut me down. There is no dark god being
worshiped here, and there are no illegal fights taking place. Now please
why don’t you have a ale and relax.”
————————————————————————-
=========================================================================
— I believe this is where the actual goal starts
— Be sure to have a sigil of solus in you inventory
=========================================================================
Smiling at you, Otin, the Tavern Keeper greets you warmly.
Otin peers at the sigil you carry.
>say sigil
You say ‘sigil’
Otin whispers, ‘This is not the place to speak of that kid.’
Otin, the Tavern Keeper says, “Go behind the bar and look for some loose
stones by the kitchen and give them a push. I warn you though, don’t
bother Hocob. He doesn’t like people in his kitchen. Head upstairs and
my assistant should be able to help you.”
** Goal Added : Discover the Secrets of the Sanguine Tavern
Type ‘goals Sanguine’ for full details on this quest.
** Task Added : Find the Dark God
** Task Added : Talk with Otin’s personal assistant
— the assistant’s name is Dena.
[Otin’s Private Chamber] — mapper goto 15477You see a grand desk covered in silver runes.
(R) Dena, Otin’s private assistant, is sitting behind a desk.
Dena says, “Ah, yes, Negader, I have been expecting you. It seems you have
acquired one of our sigils without permission. Normally, you would be
killed on the spot for this transgression, but Otin and our Dark Lord have
further use of you.”
Dena sighs.
Dena says, “What you hold in your hand is the symbol of our Dark Lord
Solus. Since you now have this sigil, you have a chance at proving
yourself to our Lord.”
Dena says, “First, we must ensure that you’re worthy of even possessing
it.”
Dena unlocks the desk and pulls out 3 sealed scrolls: one black,
one red and one gold. She neatly places them on the table before you.
Dena grins evilly.
Dena says, “Before you are three scrolls, each with a different task I
require you to complete. Choose wisely once you break the seal, the task
within must be completed.”
** Task Done : Talk with Otin’s personal assistant
** Task Added : Decide on the Scroll
============================================================================
— Here I chose Black. It seems you only need to complete only 1 of 3 goals.
— Torskman chose the RED Scroll and provided the walk-through
— Lizza chose the Gold Scroll and provided the walk-through.
— ** See below for the solutions to the RED & Gold Scroll’s Task
============================================================================
>say black
You say ‘black’
You reach down and pick up the black scroll. Hesitantly you crack the seal,
and examine the contents.
Lately, a string of disappearances has begun to cause a stir within
the tavern. These types of things bring a lot of unwanted attention
to the patrons that frequent here, including our most loyal patrons.
What I need from you is to go and try to find out what is behind
these disappearances, and to deal with it.
** Task Done : Decide on the Scroll
** Task Added : Discover the cause of the missing patrons
———- Not sure if this part is needed ——–
[Seats Around the Fire] — mapper goto 15460
>say missing patrons
You say ‘missing patrons’
Azerina the Sage says, “So young one, you seek those that have been lost.
I have heard of this recently, but have not the answers you seek. Since
you seek the lost, I suggest you take counsel from one whose mind is
equally lost.”
Azerina the Sage throws back her head and cackles with insane glee!
——————————————————-
>get all hook
You get A Puff of Intoxicating Smoke from Decorative Hookah.
>say missing patrons
You say ‘missing patrons’
Snod the Slothful says, “Hey man, you seem like someone I can trust, but
please hear me out man. Everyone else thinks I’m crazy but I swear I’m
not. There’s something bad happening to people. The other day I ate some
bad fungus and I saw something moving downstairs near the latrine. It
could have just been the fungus but I don’t think so. I could swear I
heard someone screaming in the latrine, but when I went in to check there
was nothing there. I warn you man, don’t go in there if you value your
life.”
>sit perch
As you sit down on the perch you feel something shift below you,
but before you can get up something slimy grabs you and pulls you into the pit.
Inside the Latrine Pit
— Fight Golem for its eyeball (eyeball ring)
Your scorching heat <-*-><*><-*-> NUKES <-*-><*><-*-> flesh golem! [403] Flesh golem starts to disintegrate as it is melted by the blast! It is DEAD!
After a long and revolting battle you have slain this foul creature.
An eyeball falls off the golem and you quickly retrieve it.
Some tissue paper sticks to you.
— Go back to Dena and give her the eyeball ring (level 140 item)
[Otin’s Private Chamber] — mapper goto 15477>give ring dena
You give Eyeball ring to Dena.
You present the eyeball to the assistant and explain about the flesh golem found in the latrine.
Dena laughs at you mercilessly. Hmmmmph.
Dena says, “What a way to go, dragged down into filth and eaten by it. It
seems you are worthy to serve our lord.”
Dena peers around herself intently.
Dena says, “Now go! You have taken the first step in serving our Lord.
Find High Priest Seril and complete your journey.”
** Task Done : Discover the cause of the missing patrons
** Task Added : Find The High Priest
============================================================================
=================== Solution for the RED SCROLL TASK =======================
Note forwarded by : Torskman
Hi!
Just thought I’d mention that I did the sanguine goal and chose a
different color than black.
I chose red
That made the following happen:
after the task: 3 – Decide on the Scroll
I got the task: 5 – Hocob has a problem
so goto hocob, at [The Tavern’s Kitchen] (mapper goto 15465)
he’ll ramble on out roasting bears..
And then you’ll get the task: Kill the Roasting Boars at [The Roasting Pit]
you need to kill 6 of them
by entering the cexit ‘brave the flames’
you end up in a room with 7 angry boars that will attack you all at once.
If you have bad timing like me there will be a repop somewhere halfway in the
battle causing new boars to refill the room 🙂
when done, exit the room by ‘climb out’ (cexit)
the task : Kill the roasting boars will close and you get a Boar’s Head
then go back to Dena and give head Dena at [Otin’s Private Chamber] — mapper goto 15477
that will close the hocob task,
next task is Find The High Priest and the rest follows your guide.
=============================================================================
=================== Solution for the GOLD SCROLL TASK =======================
Note forwarded by : Lizza
| > Say Gold
| You say ‘Gold’
| You reach down and pick up the gold scroll. Hesitantly, you crack the seal,
| and examine the contents.
| A woman down in the bar is bothering one of our famous patrons. Eliminate
| her and bring her head to that patron.
| ** Task Done : Decide on the Scroll
| ** Task Added : Stop the harrassing of a famous patron
| Sanguine : Discover the Secrets of the Sanguine Tavern
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
| Task 1 : Find the Dark God
| Task 4 : Stop the harrassing of a famous patron
| A woman down in the bar is bothering one of our famous patrons.
| Eliminate her and bring her head to that patron.
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
| — Find Lana in the Bar
| [A Simple Corner of the Tavern] [**> PK <**] — mapper goto 15456 | (Golden Aura) (White Aura) Lana Larity is glancing around the room. | | > Listen Lana
| Lana Larity says, “Where is Bob Natorick? Have you seen him? I plan to
| kill him slowly.”
|
| > Say Bob
| Lana Larity says, “If you know where Bob Natorick is, go back to him and
| tell him Lana Larity is here to kill him.”
|
| — Find Bob Natorick
| [Upstairs Hallway] — mapper goto 15473
| (Red Aura) Bob Natorick, the mighty Assassin is lounging around here.
|
| > Say Lana Larity is here to kill you
| Bob Natorick asks, “Is that her name?”
| Bob Natorick says, “Bring me her head and I’ll reward you.”
|
| — Return to Lana, kill her, and take her head.
| [A Simple Corner of the Tavern] [**> PK <**] — mapper goto 15456 | (Golden Aura) (White Aura) Lana Larity is glancing around the room. | | > Kill Lana
| The very fabric of the world rejects Lana Larity and Lana Larity’s
| life is over!! She is DEAD!
| You receive 0 experience points.
|
| After you strike her down, you decide to take her head with you.
|
| — Return to Bob Natorick
| [Upstairs Hallway] — mapper goto 15473
| (Red Aura) Bob Natorick, the mighty Assassin is lounging around here.
|
| > Give Head Bob
| You give Lana Lerity’s Head to Bob Natorick.
| You receive Bob Natorick’s mark from Bob Natorick.
| Bob Natorick says, “Take this. It’s my mark. Maybe you’ll need a favor
| from me someday.”
|
| — Return to Dena with ‘Mark’ from Bob Natorick.
| [Otin’s Private Chamber] — mapper goto 15477
| (Red Aura) Dena, Otin’s private assistant, is sitting behind a desk.
|
| > Give Mark Dena
| You give Bob Natorick’s mark to Dena.
| You give Bob’s mark to the assistant, and tell her that Lana is dead.
|
| Dena laughs at you mercilessly. Hmmmmph.
| Dena says, “Death is just a part of life. I don’t know why people get so
| upset about it.”
| Dena peers around herself intently.
|
| Dena says, “Now go! You have taken the first step in serving our Lord.
| Now go find High Priest Seril and complete your journey.”
|
| ** Task Done : Stop the harrassing of a famous patron
| ** Task Added : Find The High Priest
|
============================================================================
============================================================================
======== Goal continues here after finishing 1 of 3 colored scrolls ========
** Task : Find The High Priest **
———- Not sure if this part is needed ——–
[Seats Around the Fire] — mapper goto 15460
>say high priest
You say ‘high priest’
Azerina the Sage says, “I don’t know where to find the High Priest. I’ve
heard there is a vampire somewhere around here that might help”}
——————————————————-
Count von Tokil stares dreamily at you, completely lost in your eyes.
Count von Tokil says, “I’ve been told to expect you, Negader.”
Count von Tokil says, “Tell you what. I love the champagne from the
Winterlands. Give me some and we’ll talk.”
** Task Added : Buy the Count a drink
— Go to [A Lavish Corner of the Tavern] to buy Glass of Winterland Champagne
[A Lavish Corner of the Tavern] — mapper goto 15476>buy 6
You buy Glass of Winterland Champagne from the waiter for 1,000 gold.
— Go to [A Dark, Secluded Corner of the Tavern] and give champagne to the Count von Tokil
— But before you give the champagne to count, note that the item he gives you expires
— pretty fast. So read ahead and be ready to move fast.
>give Champagne count
You give Glass of Winterland Champagne to Count von Tokil.
Count von Tokil drinks down the champagne in one gulp.
Count von Tokil says ‘Oh my, that is such a wonderful drink! It’s almost as good as blood.’
Count von Tokil says, “It seems Negader that you are being given the
chance to prove your worthiness.”
You receive A glowing figurine of a man from Count von Tokil.
** Task Done : Buy the Count a drink
Count von Tokil says, “Take this and go find his holiness.”
— Go to [Southwest Corner of the Cellar] and go down
— Keep going down to the [Bottom of the Stairs] then go east to the [Altar Room]
— [Southwest Corner of the Cellar] — mapper goto 15478
yourself worthy to be given this chance.”
Seril, High Priest of Solus says, “You will fight 3 opponents. Should you
survive you will meet the Dark Lord.”
Seril, High Priest of Solus says, “Prepare yourself and when ready say
so.”
** Task Done : Find The High Priest
** Task Added : Walk the Gauntlet
>say i am ready
You say ‘i am ready’
Seril, High Priest of Solus exclaims, “Then let it begin!”
A booming voice yells, ‘Negader is entering the Rift! Get your bets in!’
black shiny stone rise at least 30 feet up and littering the ground are small
pools of blood. The ground is made of the same material as the walls.
Looking up, you see many rowdy spectators watching your every move.
** Task Added : Defeat Lars
— Lars will attack you, defeat her
** Task Done : Defeat Lars
** Task Added : Defeat Derik
>enter portal
— Derik will attack you, defeat him
** Task Done : Defeat Derik
** Task Added : Defeat Donna
>enter portal
— Donna will attack you, defeat her
** Task Done : Defeat Donna
>enter portal
You step into Black Portal and arrive in…
[Misty Room] Solus says, “Welcome Negader. Know that I am well pleased with you.”** Task Done : Walk the Gauntlet
** Task Added : Join the Cult of Solus
Solus says, “Join me, Negader. Fight at my side and I shall reward
you.”
>say join solus
You say ‘join solus’
Solus gives you a knife and points towards a young ratling tied to an altar.
With only a little hesitation, you slam the knife into the ratling child.
The ratling child squeals as the knife steals away the child’s life.
Solus smiles at you.
Solus says, “May you always serve me.”
Solus says, “My fold is small but growing. Soon my followers will spread
through Andolor.”
Solus says, “One of my secrets only told to a select few. My power was
drained by the many centuries in the rift. I need to regain that
power.”
Solus says, “You will help with that by bringing in more ‘patrons’.”
Solus says, “The sigils carried on many of the patrons within my tavern
drain their life force and feed it to me. Every moment they are here I
grow more powerful.”
Solus says, “Each death within these walls feeds me much more power. So
fight, gamble, or do whatever, just help to bring me more power.”
Solus says, “The more power I get, the sooner I will be free. Do this and
you will gain much power and prestige.”
** Task Done : Find the Dark God
** Task Done : Join the Cult of Solus
** Goal Completed: Discover the Secrets of the Sanguine Tavern
INFO: Negader has learned the secrets of the Sanguine Tavern.
Solus says, “Wear my Symbol with pride.”
You receive Unholy Symbol of Solus from Solus.
You receive 10 quest points.
— Doing different colored scroll tasks still gave the same goal reward item.
— Completing the goal, Larry, the missionary at the front of this area, will no longer block your passage.
— Wearing the reward item will stop all aggro mobs from attacking you, except for the roasting boars.
+—————————————————————–+
| Keywords : necklace holy symbol solus |
| Name : Unholy Symbol of Solus |
| Id : |
| Type : Armor Level : 141 |
| Worth : 2,500 Weight : 13 |
| Wearable : neck |
| Score : 210 |
| Material : silver |
| Flags : invis, magic, blessed, V3 |
| Notes : Item has 2 resistance affects. |
+—————————————————————–+
| Stat Mods : Wisdom : +4 Intelligence : +3 |
| Luck : +3 Damage roll : +11 |
| Strength : +4 |
+—————————————————————–+
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Difficulty : Medium
Recommended Level: 140
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Tasks:
1 – Find the Dark God : Completed
2 – Talk with Otin’s personal assistant : Completed
3 – Decide on the Scroll : Completed
4 – Discover the cause of the missing patrons {BLACK TASK} : Completed
5 – Hocob has a problem { RED TASK } : Completed
6 – Stop the harrassing of a famous patron { GOLD TASK} : Completed
7 – Find The High Priest : Completed
8 – Buy the Count a drink : Completed
9 – Walk the Gauntlet : Completed
10 – Defeat Lars : Completed
11 – Defeat Derik : Completed
12 – Defeat Donna : Completed
13 – Join the Cult of Solus : Completed
14 – Kill the Roasting Boars : Completed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Published in Area Quests/Goals
peaceful giants village
1. Go to ent and listen to him to begin.
2. Collect axes from – Marca, lumberjack, angel, and buy a training axe from weaponseller.
3. Go to Vopil and Kill him for last axe, he randomly loads it, so
keep trying.
4. Go to Ent and give axe ent to finish and get Ent Eyes.
Reward
You receive 10 quest points
Stats can be random on Ent eyes
+—————————————————————–+
| Keywords : ent eyes |
| Name : Ent eyes |
| Type : Armor Level : 140 |
| Worth : 4,500 Weight : 2 |
| Wearable : eyes |
| Flags : unique, burn-proof, V3 |
+—————————————————————–+
| Stat Mods : Dexterity : +6 Damage roll : +14 |
| Saves : +14 Wisdom : +3 |
+—————————————————————–+
| Resist Mods: Water : +7 Bash : +8 |
| Pierce : +8 All magic : +7 |
| Slash : +3 |
+—————————————————————–+
- Published in Area Quests/Goals
Great Salt Flats
GREAT SALT PLAINS
—————–
Lvl 40-50
GOAL: A Tale of Wayward Souls
START: Find Ghost of an Aged Prospector
The ghost of the prospector says, “I have been searching for my favorite
pickaxe for what feels like an eternity. However, my old eyes are not as
sharp as they once were. Would you possibly be able to help me to find it?
Please say yes.”
– Say Yes
The ghost of the prospector smiles at you.
The ghost of the prospector says, “Oh thank you, Lucylastic. I do hope you
return my pickaxe to me soon.”
The ghost of the prospector wails woefully and begins to mumble
nonsensically to himself.
** Goal Added : A Tale of Wayward Souls
Type ‘goals Salt’ for full details on this quest.
** Task Added : Help the prospector reunite with his pickaxe.
Task 1: Reunite a pickaxe with its owner
– Search the salt plains until you find the pickaxe. Return to miner and
Give Pickaxe Miner.
Task 2: Bring gold to the prospector.
– Head into the mine and hold pickaxe. Mine.
There does not seem to be anything here, just a lot of dung. Whew, that
smell is tremendous. Is it possible for someone to faint from an
overwhelming odor?
Umm …. what the?! Something large has just materialized out of thin air!
It looks to be …. a gigantic dung beetle the size of a house?! Uh-oh,
the smell in here really must be overwhelming. It is obvious that the
nauseating odor has managed to cause insanity. Oh dear, now it looks like
this massive monster is intent on having a conversation, perhaps you
should listen to it.
You receive a nasty headache from the heavy scent of dung.
– Listen Beetle.
A ginormous dung beetle yawns at you. How rude!
A ginormous dung beetle says, “Greetings, Lizza. I see you are mining for
gold. What you do not realize is that the type of gold that the prospector
is searching for cannot be found within the world’s recesses. What he
seeks, is a different kind of gold. Gold to feed the soul.”
A ginormous dung beetle nods quietly to itself. What a wacko.
A ginormous dung beetle says, “To find this sort of gold, you may seek
assistance from the old medicine man, who you will find wandering the
sands of the salt flats. Try asking him about the ghost of the
prospector.”
*POOF!* Where did a ginormous dung beetle go? it’s nowhere to be found.
** Task Added : Seek the assistance of the medicine man.
Task 3: Seek the assistance of the medicine man
– Find the medicine man and say ‘What does the prospector truly seek?’
The Indian medicine man sits down and thinks deeply.
The Indian medicine man stares at the sky.
The Indian medicine man grabs a stick and begins to draw some strange
symbols in the sand at his feet.
The Indian medicine man says, “Ah yes, I see what it is that this ghost is
seeking. I will give it to you, but in order to do so, I first require
something of you. I never give anyone something, until they have first
faced their own inner turmoils and come out victorious. In order to do
this, I need you to face your worst nightmare. Go into the desert and find
a peyote button. Once you eat this, you will discover how it is that you
can face your ultimate nightmare.”
The Indian medicine man returns to studiously busying himself at what
seems to be nothing in particular.
** Task Done : Seek the assistance of the medicine man.
** Task Added : Eat a peyote button to experience enlightenment.
Task 4: Eat a peyote button to experience enlightenment
– Find Cactus In Salt Flats and Examine Cactus.
– Get Peyote Cactus and Eat Peyote
A prickly pear cactus looks your way then covers its mouth, trying to
muffle its giggles.
The sky goes black and mysterious words arise from the midst of the
darkness:
A prickly pear cactus says, “In order to seek out your worst nightmare,
you must first get lost in a sandy maelstrom. Once you find your
nightmare, you must destroy it.”
** Task Done : Eat a peyote button to experience enlightenment.
** Task Added : Seek out and destroy your worst nightmare.
Task 5: Seek out and destroy you worst nightmare
– Enter the Sandy Maelstrom and search until you find the Sandman.
The sandman glares icily at you, you feel cold to your bones.
The sandman says, “So, you’ve come to disturb me then, Lizza. Fair enough,
time to face your inner demons.”
The Sandman grabs his cloak and wraps it up over over his head as if he is
about to take it off. When he removes the cloak, the Sandman resembles a
cute little teddy bear. A teddy bear is your worst nightmare?
A teddy bear snuggles up to you.
– Kill Teddy Bear
You receive a teddy bear souvenir from a giant teddy bear.
A newfound sense of peace prevails.
** Task Done : Seek out and destroy your worst nightmare.
** Task Added : You have faced your fears and triumphed.
Time to return to the medicine man and inform him that you have faced your
fears and triumphed.
Task 6: You have faced your fears and triumphed.
– Return to Medicine man and say ‘I have faced my fears and triumphed’
You say ‘I have faced my fears and triumphed’
The Indian medicine man beams with pride at you.
The Indian medicine man says, “Ah excellent, noble traveler! Now, please
just provide me with some proof that you have truly mastered your fears,
and we shall carry on with your task for the prospector.”
– give teddy medicine
You give a teddy bear souvenir to the Indian medicine man.
The Indian medicine man smiles at you.
The Indian medicine man says, “That is perfect, Lizza! Now we must find a
way to create the gold that the prospector truly desires.”
The Indian medicine man goes “Hmmm …” as he slowly nods his head.
You just witnessed one of the rare occasions where the Indian medicine man
thinks he can agree with himself.
The Indian medicine man says, “Ah yes, I know how to go about this now.
Please bring me the rattles of a rattler. With this item I can create a
fine magic powder to use for this purpose. Stick around and I will
instruct you on how to perform a magic ritual.”
The Indian medicine man laughs merrily.
The Indian medicine man says, “See you soon, my friend.”
** Task Done : You have faced your fears and triumphed.
** Task Added : The medicine man needs rattles from a rattler.
Task 7: The medicine man needs rattles from a rattler
– Kill a Rattlesnake and return to Medicine Man.
– give rattles medicine
You give the rattles of the diamondback rattler to the Indian medicine man.
The Indian medicine man starts to hear the faint sounds of a cricket
chirping.
The Indian medicine man asks, “What are we doing now? Why are you still
here?”
The medicine man looks down at the rattlesnake rattles in his hand,
thinking deeply.
The Indian medicine man says, “Oh right! Yes, yes, this will do nicely.”
The medicine man grinds the rattle into a fine powder.
The Indian medicine man says, “Here is the mystic powdered rattlesnake
rattle. Use it wisely.”
You receive some powdered rattlesnake rattle from the Indian medicine man.
The Indian medicine man says, “Now, this will be some good clean fun. I
would like to teach you a little bit of magic. Please say ‘macaroons are
yummy’, and then toss those powdered rattlesnake rattles onto the
ground.”
The Indian medicine man collapses in a helpless fit of giggles.
** Task Done : The medicine man needs rattles from a rattler.
** Task Added : Dabble in a bit of magic.
Task 8: Dabble in a bit of magic
– drop powder
The Indian medicine man says, “Good, good. Close enough, at any rate.”
The Indian medicine man grabs some popcorn and sits back to watch the show.
A brisk wind suddenly whips through the area, and the ghost of a beautiful
lady appears, looking to be only slightly disheveled.
The Indian medicine man winks suggestively at you.
The Indian medicine man says, “Looks like you have found the prospector’s
gold. Time to bring him that which he truly desires.”
The Indian medicine man snickers at his own evil thoughts.
The Indian medicine man says, “You may need to ask her to follow you, I
would imagine she is more than a little disoriented. Oh, and be sure to
announce to the prospector that you have found his wife, that ghost is
practically blind, so he’s liable to not even notice.”
** Task Done : Dabble in a bit of magic.
** Task Added : Bring the ghost to her husband.
Task 9: Bring the Ghost to her Husband
– Say Follow Me
– Return to Prospector and Say I have found your wife
The ghost of the prospector gasps as he realizes what you did.
The ghost of the prospector exclaims, “My wife! Oh how I have missed you
all these years! I was a fool for leaving you in order to go out in search
of a fortune. What I did not realize was that I already had your love,
which was worth far more to me than all of the riches in the world!”
The ghost of the prospector sweeps his wife almost off her feet and kisses
her passionately.
You cover your mouth and blush with modesty.
The ghost of the prospector says, “Now let us go off to never-never land
together, my dear.”
The ghost of the prospector smiles happily at his wife.
The ghost of the prospector says, “Oh, I just need to give a humble gift
of my appreciation to Lizza. You go, sweet wife, and I will follow shortly
after.”
The ghost of the prospector’s wife nods her head, waves happily,
then in a flash of bright white light, disappears.
The ghost of the prospector’s wife stops following you.
The ghost of the prospector says, “Thank you so much for helping me
discover the real reason I have been cursed to wander these Great Salt
Flats as a ghost for all these years. Here is a small token of my
appreciation.”
You receive 15 quest points.
** Task Done : Bring the ghost to her husband.
** Task Done : Bring gold to the prospector.
** Goal Completed: A Tale of Wayward Souls
INFO: Lizza has brought joy to wayward souls in The Great Salt Flats.
REWARD: 15QP
- Published in Area Quests/Goals